amxmodx/gamedata/common.games/entities.games/valve/offsets-cfuncmortarfield.txt

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/
"Games"
{
"#default"
{
"Classes"
{
"CFuncMortarField"
{
"Offsets"
{
"m_iszXController" // int
{
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"type" "integer"
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"windows" "240"
"linux" "260"
"mac" "260"
}
"m_iszYController" // int
{
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"type" "integer"
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"windows" "244"
"linux" "264"
"mac" "264"
}
"m_flSpread" // float
{
"type" "float"
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"windows" "248"
"linux" "268"
"mac" "268"
}
"m_flDelay" // float
{
"type" "float"
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"windows" "252"
"linux" "272"
"mac" "272"
}
"m_iCount" // int
{
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"type" "integer"
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"windows" "256"
"linux" "276"
"mac" "276"
}
"m_fControl" // int
{
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"type" "integer"
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"windows" "260"
"linux" "280"
"mac" "280"
}
}
}
}
}
}
/**
* Class Hierarchy
* -
* CBaseEntity
* CBaseDelay
* CBaseAnimating
* CBaseToggle
* CFuncMortarField
*/