amxmodx/plugins/include/tfcx.inc

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// vim: set ts=4 sw=4 tw=99 noet:
//
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
// Copyright (C) The AMX Mod X Development Team.
//
// This software is licensed under the GNU General Public License, version 3 or higher.
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
// https://alliedmods.net/amxmodx-license
//
// TFCX Functions
//
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#if defined _tfcx_included
#endinput
#endif
#define _tfcx_included
#include <tfcconst>
#include <tfcstats>
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#if AMXX_VERSION_NUM >= 175
#pragma reqclass xstats
#if !defined AMXMODX_NOAUTOLOAD
#pragma defclasslib xstats tfcx
#endif
#else
#pragma library tfcx
#endif
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/************* Shared Natives Start ********************************/
/* Forward types */
enum {
XMF_DAMAGE = 0,
XMF_DEATH,
};
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/* Use this function to register forwards */
native register_statsfwd( ftype );
/* Function is called after player to player attacks ,
* if players were damaged by teammate TA is set to 1 */
forward client_damage(attacker,victim,damage,wpnindex,hitplace,TA);
/* Function is called after player death ,
* if player was killed by teammate TK is set to 1 */
forward client_death(killer,victim,wpnindex,hitplace,TK);
/* Custom Weapon Support */
/* function will return index of new weapon */
native custom_weapon_add( const wpnname[],melee = 0,const logname[]="" );
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/* Function will pass damage done by this custom weapon to stats module and other plugins */
native custom_weapon_dmg( weapon, att, vic, damage, hitplace=0 );
/* Function will pass info about custom weapon shot to stats module */
native custom_weapon_shot( weapon,index ); // weapon id , player id
/* function will return 1 if true */
native xmod_is_melee_wpn(wpnindex);
/* Returns weapon name. */
native xmod_get_wpnname(wpnindex,name[],len);
/* Returns weapon logname. */
native xmod_get_wpnlogname(wpnindex,name[],len);
/* Returns weapons array size */
native xmod_get_maxweapons();
/* Returns stats array size ex. 8 in TS , 9 in DoD */
native xmod_get_stats_size();
/* Returns 1 if true */
native xmod_is_custom_wpn(wpnindex);
/************* Shared Natives End ********************************/
stock tfc_isgrenade( weapon ){
switch( weapon )
{
case TFC_WPN_CALTROP,
TFC_WPN_CONCUSSIONGRENADE,
TFC_WPN_NORMALGRENADE,
TFC_WPN_NAILGRENADE,
TFC_WPN_MIRVGRENADE,
TFC_WPN_NAPALMGRENADE,
TFC_WPN_GASGRENADE,
TFC_WPN_EMPGRENADE:
return 1;
default: return 0;
}
return 0;
}
native tfc_userkill( index );
/* Use this function to set private data offsets if needed
Default offsets:
timer: 932
sentrygun: 83
from AssKicR
shells: 53
bullets: 55
cells: 57
rockets: 59
nade1: 14
nade2: 15
*/
native tfc_setpddata(timer,sentrygun,shells,bullets,cells,rockets,nade1,nade2);
/*********************************************************************/
native tfc_setmodel(index, const Model[], const Skin[]);
native tfc_clearmodel(index);
/* Get amount of ammo in backpack on a user for a specific weapon */
/* Ammo Types in tfcconst.inc */
native tfc_getbammo(index, ammo);
/* Set amount of ammo in backpack on a user for a specific weapon */
native tfc_setbammo(index, ammo, value);
/* Returns amount of ammo in weapon's clip (backpack) */
/* Weapons list in tfcconst.inc */
native tfc_getweaponbammo(index, weapon);
/* Sets amount of ammo in weapon's clip (backpack) */
native tfc_setweaponbammo(index, weapon, value);
/* Returns amount of ammo in weapon's clip */
/* Index must be weapon's entity index */
native tfc_getweaponammo(index);
/* Sets amount of ammo in weapon's clip */
/* Index must be weapon's entity index */
native tfc_setweaponammo(index, value);
/* Returns 1 if user is carrying a goal item such as a flag or a keycard, else 0.
* Team is by reference parameter that will be set to owning team(s) of the goal item.
* Use the TFC_GOALITEM_* constants to determine the owning team.
*/
native tfc_get_user_goalitem(index, &team);
/* Returns 1 if the player is a spy and is currently feigning death */
native tfc_is_user_feigning(index);
/* Returns 1 if the two teams are allies, 0 otherwise
* Note: Team must be 1->4
* Team 0 will always return 0
* Any other team will result in an error
*/
native tfc_is_team_ally(TeamA,TeamB);