mirror of
https://github.com/alliedmodders/amxmodx.git
synced 2024-12-27 07:15:37 +03:00
134 lines
4.1 KiB
SourcePawn
134 lines
4.1 KiB
SourcePawn
|
// vim: set ts=4 sw=4 tw=99 noet:
|
||
|
//
|
||
|
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
|
||
|
// Copyright (C) The AMX Mod X Development Team.
|
||
|
//
|
||
|
// This software is licensed under the GNU General Public License, version 3 or higher.
|
||
|
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
|
||
|
// https://alliedmods.net/amxmodx-license
|
||
|
|
||
|
//
|
||
|
// Counter-Strike Functions
|
||
|
//
|
||
|
|
||
|
#if defined _cstrike_const_included
|
||
|
#endinput
|
||
|
#endif
|
||
|
#define _cstrike_const_included
|
||
|
|
||
|
/**
|
||
|
* @section Team and team model constants, used by cs_[get|set]_user_team().
|
||
|
*/
|
||
|
|
||
|
/**
|
||
|
* Internal Counter-Strike model id constants.
|
||
|
*
|
||
|
* @note Model ids starting with CZ_ are only valid in Condition Zero.
|
||
|
*/
|
||
|
enum CsInternalModel
|
||
|
{
|
||
|
CS_DONTCHANGE = 0,
|
||
|
CS_CT_URBAN = 1,
|
||
|
CS_T_TERROR = 2,
|
||
|
CS_T_LEET = 3,
|
||
|
CS_T_ARCTIC = 4,
|
||
|
CS_CT_GSG9 = 5,
|
||
|
CS_CT_GIGN = 6,
|
||
|
CS_CT_SAS = 7,
|
||
|
CS_T_GUERILLA = 8,
|
||
|
CS_CT_VIP = 9,
|
||
|
CZ_T_MILITIA = 10,
|
||
|
CZ_CT_SPETSNAZ = 11,
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Counter-Strike team id constants.
|
||
|
*/
|
||
|
enum CsTeams
|
||
|
{
|
||
|
CS_TEAM_UNASSIGNED = 0,
|
||
|
CS_TEAM_T = 1,
|
||
|
CS_TEAM_CT = 2,
|
||
|
CS_TEAM_SPECTATOR = 3,
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* @endsection
|
||
|
*/
|
||
|
|
||
|
/**
|
||
|
* Counter-Strike armor types for use with cs_[get|set]_user_armor().
|
||
|
*/
|
||
|
enum CsArmorType
|
||
|
{
|
||
|
CS_ARMOR_NONE = 0, // no armor
|
||
|
CS_ARMOR_KEVLAR = 1, // body vest only
|
||
|
CS_ARMOR_VESTHELM = 2, // vest and helmet
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Map zone flags returned by cs_get_user_mapzones().
|
||
|
*/
|
||
|
#define CS_MAPZONE_BUY (1<<0) // Buyzone
|
||
|
#define CS_MAPZONE_BOMBTARGET (1<<1) // Bomb target zone
|
||
|
#define CS_MAPZONE_HOSTAGE_RESCUE (1<<2) // Hostage rescue zone
|
||
|
#define CS_MAPZONE_ESCAPE (1<<3) // Terrorist escape zone
|
||
|
#define CS_MAPZONE_VIP_SAFETY (1<<4) // VIP escape zone
|
||
|
|
||
|
/**
|
||
|
* Constants used for cs_[get|set]_user_zoom().
|
||
|
*/
|
||
|
enum
|
||
|
{
|
||
|
CS_RESET_ZOOM = 0, // Reset any zoom blocking (mode has no effect)
|
||
|
CS_SET_NO_ZOOM, // Disable any sort of zoom
|
||
|
CS_SET_FIRST_ZOOM, // Set first zoom level (AWP style)
|
||
|
CS_SET_SECOND_ZOOM, // Set second zoom level (AWP style)
|
||
|
CS_SET_AUGSG552_ZOOM, // Set AUG/SG552 zoom style
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Constants used for the CS_OnBuy() and CS_OnBuyAttempt() forwards.
|
||
|
*
|
||
|
* @note While these mostly overlap with the CSW_* constants the CSI_* constants
|
||
|
* contain custom AMXX values that do not correspond to any real value in
|
||
|
* the game. The CSI_* constants should therefore be used for consistency.
|
||
|
*/
|
||
|
#define CSI_P228 CSW_P228
|
||
|
#define CSI_SCOUT CSW_SCOUT
|
||
|
#define CSI_HEGRENADE CSW_HEGRENADE
|
||
|
#define CSI_XM1014 CSW_XM1014
|
||
|
#define CSI_C4 CSW_C4
|
||
|
#define CSI_MAC10 CSW_MAC10
|
||
|
#define CSI_AUG CSW_AUG
|
||
|
#define CSI_SMOKEGRENADE CSW_SMOKEGRENADE
|
||
|
#define CSI_ELITE CSW_ELITE
|
||
|
#define CSI_FIVESEVEN CSW_FIVESEVEN
|
||
|
#define CSI_UMP45 CSW_UMP45
|
||
|
#define CSI_SG550 CSW_SG550
|
||
|
#define CSI_GALIL CSW_GALIL
|
||
|
#define CSI_FAMAS CSW_FAMAS
|
||
|
#define CSI_USP CSW_USP
|
||
|
#define CSI_GLOCK18 CSW_GLOCK18
|
||
|
#define CSI_AWP CSW_AWP
|
||
|
#define CSI_MP5NAVY CSW_MP5NAVY
|
||
|
#define CSI_M249 CSW_M249
|
||
|
#define CSI_M3 CSW_M3
|
||
|
#define CSI_M4A1 CSW_M4A1
|
||
|
#define CSI_TMP CSW_TMP
|
||
|
#define CSI_G3SG1 CSW_G3SG1
|
||
|
#define CSI_FLASHBANG CSW_FLASHBANG
|
||
|
#define CSI_DEAGLE CSW_DEAGLE
|
||
|
#define CSI_SG552 CSW_SG552
|
||
|
#define CSI_AK47 CSW_AK47
|
||
|
#define CSI_P90 CSW_P90
|
||
|
#define CSI_SHIELDGUN CSW_SHIELDGUN // The real CS value, use CSI_SHELD instead.
|
||
|
#define CSI_VEST CSW_VEST // Custom
|
||
|
#define CSI_VESTHELM CSW_VESTHELM // Custom
|
||
|
#define CSI_DEFUSER 33 // Custom
|
||
|
#define CSI_NVGS 34 // Custom
|
||
|
#define CSI_PRIAMMO 36 // Custom
|
||
|
#define CSI_SECAMMO 37 // Custom
|
||
|
#define CSI_SHIELD 38 // Custom - The value passed by the forward, more convenient for plugins.
|
||
|
|