amxmodx/dlls/tfc/tfcx/tfcx.h

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/*
* TFCX
* Copyright (c) 2004 Lukasz Wlasinski
*
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*
*/
#ifndef RANK_H
#define RANK_H
#include "amxxmodule.h"
#include "CMisc.h"
#include "CRank.h"
#define RANK_SVERSION "0.1"
#define GET_PLAYER_POINTER(e) (&players[ENTINDEX(e)])
#define GET_PLAYER_POINTER_I(i) (&players[i])
#ifndef GETPLAYERAUTHID
#define GETPLAYERAUTHID (*g_engfuncs.pfnGetPlayerAuthId)
#endif
extern AMX_NATIVE_INFO stats_Natives[];
extern AMX_NATIVE_INFO base_Natives[];
extern weaponsVault weaponData[MAX_WEAPONS];
extern traceVault traceData[MAX_TRACE];
typedef void (*funEventCall)(void*);
extern funEventCall modMsgsEnd[MAX_REG_MSGS];
extern funEventCall modMsgs[MAX_REG_MSGS];
extern void (*function)(void*);
extern void (*endfunction)(void*);
extern bool rankBots;
extern bool ignoreDamage;
extern int pdTimerOwner;
extern int pdSentryGunOwner;
extern int pdAmmo[6];
extern cvar_t *tfcstats_maxsize;
extern cvar_t* tfcstats_rank;
extern cvar_t* tfcstats_reset;
extern cvar_t* tfcstats_rankbots;
extern cvar_t* tfcstats_pause;
extern Grenades g_grenades;
extern RankSystem g_rank;
extern CPlayer players[33];
extern CPlayer* mPlayer;
extern int mPlayerIndex;
extern int mState;
extern int iFDamage;
extern int iFDeath;
//extern int gmsgCurWeapon;
//extern int gmsgDamage;
//extern int gmsgWeaponList;
//extern int gmsgResetHUD;
//extern int gmsgAmmoX;
//extern int gmsgScoreInfo;
//extern int gmsgAmmoPickup;
void Client_AmmoX(void*);
void Client_CurWeapon(void*);
void Client_Damage(void*);
void Client_Damage_End(void*);
//void Client_WeaponList(void*);
void Client_AmmoPickup(void*);
void Client_ScoreInfo(void*);
void Client_ResetHUD(void*);
bool ignoreBots (edict_t *pEnt, edict_t *pOther = NULL );
bool isModuleActive();
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bool util_strncmp( const char *sz1, const char *sz2, int size);
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#endif // TFCX_H