amxmodx/dlls/ts/tsfun/CPlayer.cpp

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2005-08-02 02:14:14 +04:00
/*
* Copyright (c) 2003-2004 Lukasz Wlasinski
*
* This file is part of TS XMod.
*
* TS XMod is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* TS XMod is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with TS XMod; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*
*/
#include "CPlayer.h"
#include "tsfun.h"
// *****************************************************
// class CPlayer
// *****************************************************
void CPlayer::Disconnect()
{
ingame = false;
}
void CPlayer::PutInServer()
{
ingame = true;
killingSpree = 0;
items = 0;
lastFrag = 0;
lastKill = 0.0;
is_specialist = 0;
set_454 = -1.0;
set_455 = -1.0;
set_423 = -1;
//debug
frags = 0;
}
void CPlayer::Connect( const char* ippp )
{
strcpy(ip,ippp);
}
void CPlayer::Init( int pi, edict_t* pe )
{
pEdict = pe;
index = pi;
current = 0;
ingame = true;
}
long CPlayer::GetOffsetInt(long off)
{
#ifdef __linux__
off += 5;
#endif
return *((int *)pEdict->pvPrivateData + off);
}
float CPlayer::GetOffsetFloat(long off)
{
#ifdef __linux__
off += 5;
#endif
return *((float *)pEdict->pvPrivateData + off);
}
void CPlayer::SetOffsetInt(long off, long set)
{
#ifdef __linux__
off += 5;
#endif
*((int *)pEdict->pvPrivateData + off) = set;
}
void CPlayer::SetOffsetFloat(long off, float set)
{
#ifdef __linux__
off += 5;
#endif
*((float *)pEdict->pvPrivateData + off) = set;
}