mirror of
https://github.com/alliedmodders/amxmodx.git
synced 2024-12-29 08:15:38 +03:00
66 lines
1.1 KiB
Plaintext
66 lines
1.1 KiB
Plaintext
|
/**
|
||
|
* Do not edit this file. Any changes will be overwritten by the gamedata
|
||
|
* updater or by upgrading your AMX Mod X install.
|
||
|
*
|
||
|
* To override data in this file, create a subdirectory named "custom" and
|
||
|
* place your own gamedata file(s) inside of it. Such files will be parsed
|
||
|
* after AMXX's own.
|
||
|
*
|
||
|
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
|
||
|
*/
|
||
|
|
||
|
"Games"
|
||
|
{
|
||
|
"#default"
|
||
|
{
|
||
|
"Classes"
|
||
|
{
|
||
|
"CC4"
|
||
|
{
|
||
|
"Offsets"
|
||
|
{
|
||
|
"m_bStartedArming" // bool
|
||
|
{
|
||
|
"windows" "320"
|
||
|
"linux" "336"
|
||
|
"mac" "336"
|
||
|
}
|
||
|
|
||
|
"m_bBombPlacedAnimation" // bool
|
||
|
{
|
||
|
"windows" "321"
|
||
|
"linux" "337"
|
||
|
"mac" "337"
|
||
|
}
|
||
|
|
||
|
"m_fArmedTime" // float
|
||
|
{
|
||
|
"windows" "324"
|
||
|
"linux" "340"
|
||
|
"mac" "340"
|
||
|
}
|
||
|
|
||
|
"m_bHasShield" // bool
|
||
|
{
|
||
|
"windows" "328"
|
||
|
"linux" "344"
|
||
|
"mac" "344"
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
/**
|
||
|
* Class Hierarchy
|
||
|
* -
|
||
|
* CBaseEntity
|
||
|
* CBaseDelay
|
||
|
* CBaseAnimating
|
||
|
* CBasePlayerItem
|
||
|
* CBasePlayerWeapon
|
||
|
* CC4
|
||
|
*/
|