2015-08-07 21:13:54 +03:00
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/**
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* Do not edit this file. Any changes will be overwritten by the gamedata
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* updater or by upgrading your AMX Mod X install.
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*
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* To override data in this file, create a subdirectory named "custom" and
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* place your own gamedata file(s) inside of it. Such files will be parsed
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* after AMXX's own.
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*
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* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
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*/
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"Games"
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{
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"#default"
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{
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"Classes"
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{
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"CTriggerCamera"
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{
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"Offsets"
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{
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"m_hPlayer" // EHANDLE
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{
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2015-08-10 16:52:21 +03:00
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"type" "ehandle"
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2015-08-07 21:13:54 +03:00
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"windows" "336"
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"linux" "352"
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"mac" "352"
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}
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"m_hTarget" // EHANDLE
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{
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2015-08-10 16:52:21 +03:00
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"type" "ehandle"
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2015-08-07 21:13:54 +03:00
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"windows" "344"
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"linux" "360"
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"mac" "360"
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}
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"m_pentPath" // CBaseEntity*
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{
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2015-08-10 16:52:21 +03:00
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"type" "classptr"
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2015-08-07 21:13:54 +03:00
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"windows" "352"
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"linux" "368"
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"mac" "368"
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}
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"m_sPath" // int
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{
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2015-08-10 16:52:21 +03:00
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"type" "integer"
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2015-08-07 21:13:54 +03:00
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"windows" "356"
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"linux" "372"
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"mac" "372"
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}
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"m_flWait" // float
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{
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2015-08-10 18:32:57 +03:00
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"type" "float"
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2015-08-10 16:52:21 +03:00
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2015-08-07 21:13:54 +03:00
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"windows" "360"
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"linux" "376"
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"mac" "376"
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}
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"m_flReturnTime" // float
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{
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2015-08-10 18:32:57 +03:00
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"type" "float"
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2015-08-10 16:52:21 +03:00
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2015-08-07 21:13:54 +03:00
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"windows" "364"
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"linux" "380"
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"mac" "380"
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}
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"m_flStopTime" // float
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{
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2015-08-10 18:32:57 +03:00
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"type" "float"
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2015-08-10 16:52:21 +03:00
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2015-08-07 21:13:54 +03:00
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"windows" "368"
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"linux" "384"
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"mac" "384"
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}
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"m_moveDistance" // float
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{
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2015-08-10 18:32:57 +03:00
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"type" "float"
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2015-08-10 16:52:21 +03:00
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2015-08-07 21:13:54 +03:00
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"windows" "372"
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"linux" "388"
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"mac" "388"
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}
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"m_targetSpeed" // float
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{
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2015-08-10 18:32:57 +03:00
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"type" "float"
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2015-08-10 16:52:21 +03:00
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2015-08-07 21:13:54 +03:00
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"windows" "376"
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"linux" "392"
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"mac" "392"
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}
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"m_initialSpeed" // float
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{
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2015-08-10 18:32:57 +03:00
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"type" "float"
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2015-08-10 16:52:21 +03:00
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2015-08-07 21:13:54 +03:00
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"windows" "380"
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"linux" "396"
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"mac" "396"
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}
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"m_acceleration" // float
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{
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2015-08-10 18:32:57 +03:00
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"type" "float"
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2015-08-10 16:52:21 +03:00
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2015-08-07 21:13:54 +03:00
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"windows" "384"
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"linux" "400"
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"mac" "400"
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}
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"m_deceleration" // float
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{
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2015-08-10 18:32:57 +03:00
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"type" "float"
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2015-08-10 16:52:21 +03:00
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2015-08-07 21:13:54 +03:00
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"windows" "388"
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"linux" "404"
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"mac" "404"
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}
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"m_state" // int
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{
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2015-08-10 16:52:21 +03:00
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"type" "integer"
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2015-08-07 21:13:54 +03:00
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"windows" "392"
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"linux" "408"
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"mac" "408"
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}
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}
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}
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}
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}
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}
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/**
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* Class Hierarchy
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* -
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* CBaseEntity
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* CBaseDelay
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* CTriggerCamera
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*/
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