amxmodx/gamedata/common.games/entities.games/gearbox/offsets-cfunctracktrain.txt

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/
"Games"
{
"#default"
{
"Classes"
{
"CFuncTrackTrain"
{
"Offsets"
{
"m_ppath" // CPathTrack*
{
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"type" "classptr"
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"windows" "96"
"linux" "112"
"mac" "112"
}
"m_length" // float
{
"type" "float"
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"windows" "100"
"linux" "116"
"mac" "116"
}
"m_height" // float
{
"type" "float"
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"windows" "104"
"linux" "120"
"mac" "120"
}
"m_speed" // float
{
"type" "float"
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"windows" "108"
"linux" "124"
"mac" "124"
}
"m_dir" // float
{
"type" "float"
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"windows" "112"
"linux" "128"
"mac" "128"
}
"m_startSpeed" // float
{
"type" "float"
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"windows" "116"
"linux" "132"
"mac" "132"
}
"m_controlMins" // Vector
{
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"type" "vector"
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"windows" "120"
"linux" "136"
"mac" "136"
}
"m_controlMaxs" // Vector
{
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"type" "vector"
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"windows" "132"
"linux" "148"
"mac" "148"
}
"m_soundPlaying" // int
{
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"type" "integer"
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"windows" "144"
"linux" "160"
"mac" "160"
}
"m_sounds" // int
{
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"type" "integer"
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"windows" "148"
"linux" "164"
"mac" "164"
}
"m_flVolume" // float
{
"type" "float"
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"windows" "152"
"linux" "168"
"mac" "168"
}
"m_flBank" // float
{
"type" "float"
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"windows" "156"
"linux" "172"
"mac" "172"
}
"m_oldSpeed" // float
{
"type" "float"
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"windows" "160"
"linux" "176"
"mac" "176"
}
"m_usAdjustPitch" // short unsigned int
{
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"type" "short"
"unsigned" "1"
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"windows" "164"
"linux" "180"
"mac" "180"
}
}
}
}
}
}
/**
* Class Hierarchy
* -
* CBaseEntity
* CFuncTrackTrain
*/