amxmodx/gamedata/common.games/entities.games/gearbox/offsets-cotis.txt

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/
"Games"
{
"#default"
{
"Classes"
{
"COtis"
{
"Offsets"
{
"m_fGunDrawn" // BOOL
{
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"type" "integer"
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"windows" "824"
"linux" "844"
"mac" "844"
}
"m_painTime" // float
{
"type" "float"
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"windows" "828"
"linux" "848"
"mac" "848"
}
"m_checkAttackTime" // float
{
"type" "float"
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"windows" "832"
"linux" "852"
"mac" "852"
}
"m_lastAttackCheck" // BOOL
{
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"type" "integer"
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"windows" "836"
"linux" "856"
"mac" "856"
}
"m_iOtisBody" // int
{
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"type" "integer"
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"windows" "840"
"linux" "860"
"mac" "860"
}
"m_iOtisHead" // int
{
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"type" "integer"
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"windows" "844"
"linux" "864"
"mac" "864"
}
"m_flPlayerDamage" // float
{
"type" "float"
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"windows" "848"
"linux" "868"
"mac" "868"
}
}
}
}
}
}
/**
* Class Hierarchy
* -
* CBaseEntity
* CBaseDelay
* CBaseAnimating
* CBaseToggle
* CBaseMonster
* CTalkMonster
* COtis
*/