amxmodx/gamedata/common.games/entities.games/tfc/offsets-ctfaxe.txt

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/
"Games"
{
"#default"
{
"Classes"
{
"CTFAxe"
{
"Offsets"
{
"m_iSwing" // int
{
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"type" "integer"
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"windows" "1312"
"linux" "1328"
"mac" "1328"
}
"m_trHit" // TraceResult
{
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"type" "structure"
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"windows" "1316"
"linux" "1332"
"mac" "1332"
}
"m_bHullHit" // BOOL
{
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"type" "integer"
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"windows" "1372"
"linux" "1388"
"mac" "1388"
}
"m_usAxe" // short unsigned int
{
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"type" "short"
"unsigned" "1"
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"windows" "1376"
"linux" "1392"
"mac" "1392"
}
"m_usAxeDecal" // short unsigned int
{
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"type" "short"
"unsigned" "1"
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"windows" "1378"
"linux" "1394"
"mac" "1394"
}
"classid" // int
{
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"type" "integer"
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"windows" "1380"
"linux" "1396"
"mac" "1396"
}
}
}
}
}
}
/**
* Class Hierarchy
* -
* CBaseEntity
* CBaseDelay
* CBaseAnimating
* CBasePlayerItem
* CBasePlayerWeapon
* CCrowbar
* CTFAxe
*/