diff --git a/dlls/cstrike/amxxmodule.cpp b/dlls/cstrike/amxxmodule.cpp index 88a48c5a..e22a1187 100755 --- a/dlls/cstrike/amxxmodule.cpp +++ b/dlls/cstrike/amxxmodule.cpp @@ -45,6 +45,16 @@ enginefuncs_t g_engfuncs; globalvars_t *gpGlobals; + + +DLL_FUNCTIONS *g_pFunctionTable; +DLL_FUNCTIONS *g_pFunctionTable_Post; +enginefuncs_t *g_pengfuncsTable; +enginefuncs_t *g_pengfuncsTable_Post; +NEW_DLL_FUNCTIONS *g_pNewFunctionsTable; +NEW_DLL_FUNCTIONS *g_pNewFunctionsTable_Post; + + // GetEntityAPI2 functions static DLL_FUNCTIONS g_EntityAPI_Table = { @@ -2114,6 +2124,7 @@ C_DLLEXPORT int GetEntityAPI2(DLL_FUNCTIONS *pFunctionTable, int *interfaceVersi return(FALSE); } memcpy(pFunctionTable, &g_EntityAPI_Table, sizeof(DLL_FUNCTIONS)); + g_pFunctionTable=pFunctionTable; return(TRUE); } @@ -2131,7 +2142,7 @@ C_DLLEXPORT int GetEntityAPI2_Post(DLL_FUNCTIONS *pFunctionTable, int *interface return(FALSE); } memcpy( pFunctionTable, &g_EntityAPI_Post_Table, sizeof( DLL_FUNCTIONS ) ); - + g_pFunctionTable_Post=pFunctionTable; return(TRUE); } @@ -2154,6 +2165,7 @@ C_DLLEXPORT int GetEngineFunctions(enginefuncs_t *pengfuncsFromEngine, int *inte return(FALSE); } memcpy(pengfuncsFromEngine, &g_EngineFuncs_Table, sizeof(enginefuncs_t)); + g_pengfuncsTable=pengfuncsFromEngine; return TRUE; } @@ -2171,6 +2183,7 @@ C_DLLEXPORT int GetEngineFunctions_Post(enginefuncs_t *pengfuncsFromEngine, int return(FALSE); } memcpy(pengfuncsFromEngine, &g_EngineFuncs_Post_Table, sizeof(enginefuncs_t)); + g_pengfuncsTable_Post=pengfuncsFromEngine; return TRUE; } @@ -2195,6 +2208,7 @@ C_DLLEXPORT int GetNewDLLFunctions(NEW_DLL_FUNCTIONS *pNewFunctionTable, return(FALSE); } memcpy(pNewFunctionTable, &g_NewFuncs_Table, sizeof(NEW_DLL_FUNCTIONS)); + g_pNewFunctionsTable=pNewFunctionTable; return TRUE; } @@ -2212,6 +2226,7 @@ C_DLLEXPORT int GetNewDLLFunctions_Post( NEW_DLL_FUNCTIONS *pNewFunctionTable, i return(FALSE); } memcpy(pNewFunctionTable, &g_NewFuncs_Post_Table, sizeof(NEW_DLL_FUNCTIONS)); + g_pNewFunctionsTable_Post=pNewFunctionTable; return TRUE; } @@ -2439,11 +2454,14 @@ PFN_GET_AMXSTRINGLEN g_fn_GetAmxStringLen; PFN_FORMAT_AMXSTRING g_fn_FormatAmxString; PFN_COPY_AMXMEMORY g_fn_CopyAmxMemory; PFN_LOG g_fn_Log; +PFN_LOG_ERROR g_fn_LogError; PFN_RAISE_AMXERROR g_fn_RaiseAmxError; PFN_REGISTER_FORWARD g_fn_RegisterForward; PFN_EXECUTE_FORWARD g_fn_ExecuteForward; PFN_PREPARE_CELLARRAY g_fn_PrepareCellArray; PFN_PREPARE_CHARARRAY g_fn_PrepareCharArray; +PFN_PREPARE_CELLARRAY_A g_fn_PrepareCellArrayA; +PFN_PREPARE_CHARARRAY_A g_fn_PrepareCharArrayA; PFN_IS_PLAYER_VALID g_fn_IsPlayerValid; PFN_GET_PLAYER_NAME g_fn_GetPlayerName; PFN_GET_PLAYER_IP g_fn_GetPlayerIP; @@ -2453,6 +2471,7 @@ PFN_IS_PLAYER_AUTHORIZED g_fn_IsPlayerAuthorized; PFN_GET_PLAYER_TIME g_fn_GetPlayerTime; PFN_GET_PLAYER_PLAYTIME g_fn_GetPlayerPlayTime; PFN_GET_PLAYER_CURWEAPON g_fn_GetPlayerCurweapon; +PFN_GET_PLAYER_TEAM g_fn_GetPlayerTeam; PFN_GET_PLAYER_TEAMID g_fn_GetPlayerTeamID; PFN_GET_PLAYER_DEATHS g_fn_GetPlayerDeaths; PFN_GET_PLAYER_MENU g_fn_GetPlayerMenu; @@ -2525,6 +2544,7 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc) REQFUNC("PrintSrvConsole", g_fn_PrintSrvConsole, PFN_PRINT_SRVCONSOLE); REQFUNC("GetModname", g_fn_GetModname, PFN_GET_MODNAME); REQFUNC("Log", g_fn_Log, PFN_LOG); + REQFUNC("LogError", g_fn_LogError, PFN_LOG_ERROR); REQFUNC("MergeDefinitionFile", g_fn_MergeDefinition_File, PFN_MERGEDEFINITION_FILE); REQFUNC("Format", g_fn_Format, PFN_FORMAT); @@ -2560,7 +2580,8 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc) REQFUNC("ExecuteForward", g_fn_ExecuteForward, PFN_EXECUTE_FORWARD); REQFUNC("PrepareCellArray", g_fn_PrepareCellArray, PFN_PREPARE_CELLARRAY); REQFUNC("PrepareCharArray", g_fn_PrepareCharArray, PFN_PREPARE_CHARARRAY); - + REQFUNC("PrepareCellArrayA", g_fn_PrepareCellArrayA, PFN_PREPARE_CELLARRAY_A); + REQFUNC("PrepareCharArrayA", g_fn_PrepareCharArrayA, PFN_PREPARE_CHARARRAY_A); // Player REQFUNC("IsPlayerValid", g_fn_IsPlayerValid, PFN_IS_PLAYER_VALID); REQFUNC("GetPlayerName", g_fn_GetPlayerName, PFN_GET_PLAYER_NAME); @@ -2572,6 +2593,7 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc) REQFUNC("GetPlayerPlayTime", g_fn_GetPlayerPlayTime, PFN_GET_PLAYER_PLAYTIME); REQFUNC("GetPlayerCurweapon", g_fn_GetPlayerCurweapon, PFN_GET_PLAYER_CURWEAPON); REQFUNC("GetPlayerTeamID", g_fn_GetPlayerTeamID, PFN_GET_PLAYER_TEAMID); + REQFUNC("GetPlayerTeam",g_fn_GetPlayerTeam, PFN_GET_PLAYER_TEAM); REQFUNC("GetPlayerDeaths", g_fn_GetPlayerDeaths, PFN_GET_PLAYER_DEATHS); REQFUNC("GetPlayerMenu", g_fn_GetPlayerMenu, PFN_GET_PLAYER_MENU); REQFUNC("GetPlayerKeys", g_fn_GetPlayerKeys, PFN_GET_PLAYER_KEYS); @@ -2649,11 +2671,14 @@ void ValidateMacros_DontCallThis_Smiley() MF_GetAmxStringLen(NULL); MF_CopyAmxMemory(NULL, NULL, 0); MF_Log("str", "str", 0); + MF_LogError(NULL, 0, NULL); MF_RaiseAmxError(NULL, 0); MF_RegisterForward("str", (ForwardExecType)0, 0, 0, 0); MF_ExecuteForward(0, 0, 0); MF_PrepareCellArray(NULL, 0); MF_PrepareCharArray(NULL, 0); + MF_PrepareCellArrayA(NULL, 0, true); + MF_PrepareCharArrayA(NULL, 0, true); MF_IsPlayerValid(0); MF_GetPlayerName(0); MF_GetPlayerIP(0); @@ -2664,6 +2689,7 @@ void ValidateMacros_DontCallThis_Smiley() MF_GetPlayerPlayTime(0); MF_GetPlayerCurweapon(0); MF_GetPlayerTeamID(0); + MF_GetPlayerTeam(0); MF_GetPlayerDeaths(0); MF_GetPlayerMenu(0); MF_GetPlayerKeys(0); diff --git a/dlls/cstrike/amxxmodule.h b/dlls/cstrike/amxxmodule.h index 0d44ad13..1863c829 100755 --- a/dlls/cstrike/amxxmodule.h +++ b/dlls/cstrike/amxxmodule.h @@ -55,7 +55,7 @@ struct amxx_module_info_s // The next section is copied from the amx.h file // Copyright (c) ITB CompuPhase, 1997-2004 -#if defined __LCC__ || defined __DMC__ || defined __linux__ +#if defined __LCC__ || defined __DMC__ || defined __linux__ || defined __GNUC__ #include #elif !defined __STDC_VERSION__ || __STDC_VERSION__ < 199901L /* The ISO C99 defines the int16_t and int_32t types. If the compiler got @@ -929,7 +929,7 @@ void FN_EngineFprintf(FILE *pfile, char *szFmt, ...); #endif // FN_EngineFprintf #ifdef FN_PvAllocEntPrivateData -void *FN_PvAllocEntPrivateData(edict_t *pEdict, long cb); +void *FN_PvAllocEntPrivateData(edict_t *pEdict, int32 cb); #endif // FN_PvAllocEntPrivateData #ifdef FN_PvEntPrivateData @@ -1919,11 +1919,14 @@ typedef int (*PFN_GET_AMXSTRINGLEN) (const cell *ptr); typedef char * (*PFN_FORMAT_AMXSTRING) (AMX * /*amx*/, cell * /*params*/, int /*startParam*/, int * /*pLen*/); typedef void (*PFN_COPY_AMXMEMORY) (cell * /*dest*/, const cell * /*src*/, int /*len*/); typedef void (*PFN_LOG) (const char * /*fmt*/, ...); +typedef void (*PFN_LOG_ERROR) (AMX * /*amx*/, int /*err*/, const char * /*fmt*/, ...); typedef int (*PFN_RAISE_AMXERROR) (AMX * /*amx*/, int /*error*/); typedef int (*PFN_REGISTER_FORWARD) (const char * /*funcname*/, ForwardExecType /*exectype*/, ... /*paramtypes terminated by PF_DONE*/); typedef int (*PFN_EXECUTE_FORWARD) (int /*id*/, ... /*params*/); typedef cell (*PFN_PREPARE_CELLARRAY) (cell * /*ptr*/, unsigned int /*size*/); typedef cell (*PFN_PREPARE_CHARARRAY) (char * /*ptr*/, unsigned int /*size*/); +typedef cell (*PFN_PREPARE_CELLARRAY_A) (cell * /*ptr*/, unsigned int /*size*/, bool /*copyBack*/); +typedef cell (*PFN_PREPARE_CHARARRAY_A) (char * /*ptr*/, unsigned int /*size*/, bool /*copyBack*/); typedef int (*PFN_IS_PLAYER_VALID) (int /*id*/); typedef const char * (*PFN_GET_PLAYER_NAME) (int /*id*/); typedef const char * (*PFN_GET_PLAYER_IP) (int /*id*/); @@ -1932,8 +1935,9 @@ typedef int (*PFN_IS_PLAYER_BOT) (int /*id*/); typedef int (*PFN_IS_PLAYER_AUTHORIZED) (int /*id*/); typedef float (*PFN_GET_PLAYER_TIME) (int /*id*/); typedef float (*PFN_GET_PLAYER_PLAYTIME) (int /*id*/); -typedef int (*PFN_GETPLAYERFLAGS) (int /* id*/); +typedef int (*PFN_GETPLAYERFLAGS) (int /* id*/); typedef int (*PFN_GET_PLAYER_CURWEAPON) (int /*id*/); +typedef const char * (*PFN_GET_PLAYER_TEAM) (int /*id*/); typedef int (*PFN_GET_PLAYER_TEAMID) (int /*id*/); typedef int (*PFN_GET_PLAYER_DEATHS) (int /*id*/); typedef int (*PFN_GET_PLAYER_MENU) (int /*id*/); @@ -1986,11 +1990,14 @@ extern PFN_GET_AMXSTRINGLEN g_fn_GetAmxStringLen; extern PFN_FORMAT_AMXSTRING g_fn_FormatAmxString; extern PFN_COPY_AMXMEMORY g_fn_CopyAmxMemory; extern PFN_LOG g_fn_Log; +extern PFN_LOG_ERROR g_fn_LogError; extern PFN_RAISE_AMXERROR g_fn_RaiseAmxError; extern PFN_REGISTER_FORWARD g_fn_RegisterForward; extern PFN_EXECUTE_FORWARD g_fn_ExecuteForward; extern PFN_PREPARE_CELLARRAY g_fn_PrepareCellArray; extern PFN_PREPARE_CHARARRAY g_fn_PrepareCharArray; +extern PFN_PREPARE_CELLARRAY_A g_fn_PrepareCellArrayA; +extern PFN_PREPARE_CHARARRAY_A g_fn_PrepareCharArrayA; extern PFN_IS_PLAYER_VALID g_fn_IsPlayerValid; extern PFN_GET_PLAYER_NAME g_fn_GetPlayerName; extern PFN_GET_PLAYER_IP g_fn_GetPlayerIP; @@ -2026,6 +2033,7 @@ extern PFN_AMX_FINDNATIVE g_fn_AmxFindNative; extern PFN_GETPLAYERFLAGS g_fn_GetPlayerFlags; extern PFN_GET_PLAYER_EDICT g_fn_GetPlayerEdict; extern PFN_FORMAT g_fn_Format; +extern PFN_GET_PLAYER_TEAM g_fn_GetPlayerTeam; #ifdef MAY_NEVER_BE_DEFINED // Function prototypes for intellisense and similar systems @@ -2045,11 +2053,14 @@ int MF_GetAmxStringLen (const cell *ptr) { } char * MF_FormatAmxString (AMX * amx, cell * params, int startParam, int * pLen) { } void MF_CopyAmxMemory (cell * dest, const cell * src, int len) { } void MF_Log (const char * fmt, ...) { } +void MF_LogError (AMX * amx, int err, const char *fmt, ...) { } int MF_RaiseAmxError (AMX * amx, int error) { } int MF_RegisterForward (const char * funcname, ForwardExecType exectype, ...) { } int MF_ExecuteForward (int id, ...) { } cell MF_PrepareCellArray (cell * ptr, unsigned int size) { } cell MF_PrepareCharArray (char * ptr, unsigned int size) { } +cell MF_PrepareCellArrayA (cell * ptr, unsigned int size, bool copyBack) { } +cell MF_PrepareCharArrayA (char * ptr, unsigned int size, bool copyBack) { } int MF_IsPlayerValid (int id) { } const char * MF_GetPlayerName (int id) { } const char * MF_GetPlayerIP (int id) { } @@ -2059,6 +2070,7 @@ int MF_IsPlayerAuthorized (int id) { } float MF_GetPlayerTime (int id) { } float MF_GetPlayerPlayTime (int id) { } int MF_GetPlayerCurweapon (int id) { } +const char * MF_GetPlayerTeam (int id) { } int MF_GetPlayerTeamID (int id) { } int MF_GetPlayerDeaths (int id) { } int MF_GetPlayerMenu (int id) { } @@ -2094,11 +2106,14 @@ const char * MF_Format (const char *fmt, ...) { } #define MF_GetAmxStringLen g_fn_GetAmxStringLen #define MF_CopyAmxMemory g_fn_CopyAmxMemory void MF_Log(const char *fmt, ...); +#define MF_LogError g_fn_LogError #define MF_RaiseAmxError g_fn_RaiseAmxError #define MF_RegisterForward g_fn_RegisterForward #define MF_ExecuteForward g_fn_ExecuteForward #define MF_PrepareCellArray g_fn_PrepareCellArray #define MF_PrepareCharArray g_fn_PrepareCharArray +#define MF_PrepareCellArrayA g_fn_PrepareCellArrayA +#define MF_PrepareCharArrayA g_fn_PrepareCharArrayA #define MF_IsPlayerValid g_fn_IsPlayerValid #define MF_GetPlayerName g_fn_GetPlayerName #define MF_GetPlayerIP g_fn_GetPlayerIP @@ -2108,6 +2123,7 @@ void MF_Log(const char *fmt, ...); #define MF_GetPlayerTime g_fn_GetPlayerTime #define MF_GetPlayerPlayTime g_fn_GetPlayerPlayTime #define MF_GetPlayerCurweapon g_fn_GetPlayerCurweapon +#define MF_GetPlayerTeam g_fn_GetPlayerTeam #define MF_GetPlayerTeamID g_fn_GetPlayerTeamID #define MF_GetPlayerDeaths g_fn_GetPlayerDeaths #define MF_GetPlayerMenu g_fn_GetPlayerMenu @@ -2133,7 +2149,7 @@ void MF_Log(const char *fmt, ...); #define MF_UnregisterSPForward g_fn_UnregisterSPForward #define MF_GetPlayerFlags g_fn_GetPlayerFlags #define MF_GetPlayerEdict g_fn_GetPlayerEdict -#define MF_Format g_fn_Format; +#define MF_Format g_fn_Format /*** Memory ***/ void *operator new(size_t reportedSize); diff --git a/dlls/cstrike/cstrike.cpp b/dlls/cstrike/cstrike.cpp index ab1f9c11..1210c1f4 100755 --- a/dlls/cstrike/cstrike.cpp +++ b/dlls/cstrike/cstrike.cpp @@ -37,11 +37,7 @@ bool UTIL_IsPlayer(AMX* amx, edict_t* pPlayer) { bool player = false; - // Check entity validity - if (FNullEnt(pPlayer)) { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + if (strcmp(STRING(pPlayer->v.classname), "player") == 0) player = true; @@ -74,20 +70,10 @@ static cell AMX_NATIVE_CALL cs_set_user_money(AMX *amx, cell *params) // cs_set_ // params[3] = flash money? // Check index - if (!MF_IsPlayerIngame(params[1])) - { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + CHECK_PLAYER(params[1]); // Fetch player pointer - edict_t *pPlayer = INDEXENT(params[1]); - - // Check entity validity - if (FNullEnt(pPlayer)) { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + edict_t *pPlayer = MF_GetPlayerEdict(params[1]); // Give money *((int *)pPlayer->pvPrivateData + OFFSET_CSMONEY) = params[2]; @@ -107,20 +93,10 @@ static cell AMX_NATIVE_CALL cs_get_user_money(AMX *amx, cell *params) // cs_get_ // params[1] = user // Check index - if (!MF_IsPlayerIngame(params[1])) - { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + CHECK_PLAYER(params[1]); // Fetch player pointer - edict_t *pPlayer = INDEXENT(params[1]); - - // Check entity validity - if (FNullEnt(pPlayer)) { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + edict_t *pPlayer = MF_GetPlayerEdict(params[1]); // Return money return *((int *)pPlayer->pvPrivateData + OFFSET_CSMONEY); @@ -132,20 +108,10 @@ static cell AMX_NATIVE_CALL cs_get_user_deaths(AMX *amx, cell *params) // cs_get // params[1] = user // Check index - if (!MF_IsPlayerIngame(params[1])) - { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + CHECK_PLAYER(params[1]); // Fetch player pointer - edict_t *pPlayer = INDEXENT(params[1]); - - // Check entity validity - if (FNullEnt(pPlayer)) { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + edict_t *pPlayer = MF_GetPlayerEdict(params[1]); return *((int *)pPlayer->pvPrivateData + OFFSET_CSDEATHS); } @@ -157,20 +123,10 @@ static cell AMX_NATIVE_CALL cs_set_user_deaths(AMX *amx, cell *params) // cs_set // params[2] = new deaths // Check index - if (!MF_IsPlayerIngame(params[1])) - { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + CHECK_PLAYER(params[1]); // Fetch player pointer - edict_t *pPlayer = INDEXENT(params[1]); - - // Check entity validity - if (FNullEnt(pPlayer)) { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + edict_t *pPlayer = MF_GetPlayerEdict(params[1]); // Set deaths *((int *)pPlayer->pvPrivateData + OFFSET_CSDEATHS) = params[2]; @@ -193,24 +149,14 @@ static cell AMX_NATIVE_CALL cs_get_hostage_id(AMX *amx, cell *params) // cs_get_ // params[1] = hostage entity index // Valid entity should be within range - if (params[1] <= gpGlobals->maxClients || params[1] > gpGlobals->maxEntities) - { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + CHECK_ENTITY(params[1]); // Make into class pointer - edict_t *pEdict = INDEXENT(params[1]); - - // Check entity validity - if (FNullEnt(pEdict)) { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + edict_t *pEdict = GETEDICT(params[1]); // Make sure this is a hostage. if (strcmp(STRING(pEdict->v.classname), "hostage_entity") != 0) { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); + MF_LogError(amx, AMX_ERR_NATIVE, "Entity %d (\"%s\") is not a hostage", params[1], STRING(pEdict->v.classname)); return 0; } @@ -224,21 +170,11 @@ static cell AMX_NATIVE_CALL cs_get_weapon_silenced(AMX *amx, cell *params) // cs // params[1] = weapon index // Valid entity should be within range - if (params[1] <= gpGlobals->maxClients || params[1] > gpGlobals->maxEntities) - { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + CHECK_NONPLAYER(params[1]); // Make into edict pointer edict_t *pWeapon = INDEXENT(params[1]); - // Check entity validity - if (FNullEnt(pWeapon)) { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } - int weapontype = (int)*((int *)pWeapon->pvPrivateData + OFFSET_WEAPONTYPE); int *silencemode = ((int *)pWeapon->pvPrivateData + OFFSET_SILENCER_FIREMODE); switch (weapontype) { @@ -260,21 +196,11 @@ static cell AMX_NATIVE_CALL cs_get_weapon_type(AMX *amx, cell *params) // cs_get // params[1] = weapon index // Valid entity should be within range - if (params[1] <= gpGlobals->maxClients || params[1] > gpGlobals->maxEntities) - { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + CHECK_NONPLAYER(params[1]); // Make into edict pointer edict_t *pWeapon = INDEXENT(params[1]); - // Check entity validity - if (FNullEnt(pWeapon)) { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } - return *((int *)pWeapon->pvPrivateData + OFFSET_WEAPONTYPE); } @@ -285,21 +211,11 @@ static cell AMX_NATIVE_CALL cs_set_weapon_silenced(AMX *amx, cell *params) // cs // params[2] = 1, and we silence the gun, 0 and we unsilence gun. // Valid entity should be within range - if (params[1] <= gpGlobals->maxClients || params[1] > gpGlobals->maxEntities) - { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + CHECK_NONPLAYER(params[1]); // Make into edict pointer edict_t *pWeapon = INDEXENT(params[1]); - // Check entity validity - if (FNullEnt(pWeapon)) { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } - int weapontype = (int)*((int *)pWeapon->pvPrivateData + OFFSET_WEAPONTYPE); int *silencemode = ((int *)pWeapon->pvPrivateData + OFFSET_SILENCER_FIREMODE); @@ -349,21 +265,11 @@ static cell AMX_NATIVE_CALL cs_get_weapon_burstmode(AMX *amx, cell *params) // c // params[1] = weapon index // Valid entity should be within range - if (params[1] <= gpGlobals->maxClients || params[1] > gpGlobals->maxEntities) - { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + CHECK_NONPLAYER(params[1]); // Make into edict pointer edict_t *pWeapon = INDEXENT(params[1]); - // Check entity validity - if (FNullEnt(pWeapon)) { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } - int weapontype = (int)*((int *)pWeapon->pvPrivateData + OFFSET_WEAPONTYPE); int* firemode = ((int *)pWeapon->pvPrivateData + OFFSET_SILENCER_FIREMODE); switch (weapontype) { @@ -386,21 +292,11 @@ static cell AMX_NATIVE_CALL cs_set_weapon_burstmode(AMX *amx, cell *params) // c // params[2] = 1, and we set burstmode, 0 and we unset it. // Valid entity should be within range - if (params[1] <= gpGlobals->maxClients || params[1] > gpGlobals->maxEntities) - { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + CHECK_NONPLAYER(params[1]); // Make into edict pointer edict_t *pWeapon = INDEXENT(params[1]); - // Check entity validity - if (FNullEnt(pWeapon)) { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } - int weapontype = (int)*((int *)pWeapon->pvPrivateData + OFFSET_WEAPONTYPE); int* firemode = ((int *)pWeapon->pvPrivateData + OFFSET_SILENCER_FIREMODE); @@ -456,20 +352,10 @@ static cell AMX_NATIVE_CALL cs_get_user_vip(AMX *amx, cell *params) // cs_get_us // params[1] = user index // Valid entity should be within range - if (!MF_IsPlayerIngame(params[1])) - { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + CHECK_PLAYER(params[1]); // Make into edict pointer - edict_t *pPlayer = INDEXENT(params[1]); - - // Check entity validity - if (FNullEnt(pPlayer)) { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + edict_t *pPlayer = MF_GetPlayerEdict(params[1]); if ( *((int *)pPlayer->pvPrivateData + OFFSET_VIP) & PLAYER_IS_VIP ) return 1; @@ -484,20 +370,10 @@ static cell AMX_NATIVE_CALL cs_set_user_vip(AMX *amx, cell *params) // cs_set_us // params[2] = if 1, activate vip, else deactivate vip. // Valid entity should be within range - if (!MF_IsPlayerIngame(params[1])) - { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + CHECK_PLAYER(params[1]); // Make into edict pointer - edict_t *pPlayer = INDEXENT(params[1]); - - // Check entity validity - if (FNullEnt(pPlayer)) { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + edict_t *pPlayer = MF_GetPlayerEdict(params[1]); if (params[2] == 1) { // Set to "be" vip. @@ -546,20 +422,10 @@ static cell AMX_NATIVE_CALL cs_get_user_team(AMX *amx, cell *params) // cs_get_u // params[1] = user index // Valid entity should be within range - if (!MF_IsPlayerIngame(params[1])) - { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + CHECK_PLAYER(params[1]); // Make into edict pointer - edict_t *pPlayer = INDEXENT(params[1]); - - // Check entity validity - if (FNullEnt(pPlayer)) { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + edict_t *pPlayer = MF_GetPlayerEdict(params[1]); return *((int *)pPlayer->pvPrivateData + OFFSET_TEAM); } @@ -572,20 +438,10 @@ static cell AMX_NATIVE_CALL cs_set_user_team(AMX *amx, cell *params) // cs_set_u // params[3] = model = 0 // Valid entity should be within range - if (!MF_IsPlayerIngame(params[1])) - { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + CHECK_PLAYER(params[1]); // Make into edict pointer - edict_t *pPlayer = INDEXENT(params[1]); - - // Check entity validity - if (FNullEnt(pPlayer)) { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + edict_t *pPlayer = MF_GetPlayerEdict(params[1]); int model = params[3]; @@ -630,20 +486,10 @@ static cell AMX_NATIVE_CALL cs_get_user_inside_buyzone(AMX *amx, cell *params) / // params[1] = user index // Valid entity should be within range - if (!MF_IsPlayerIngame(params[1])) - { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + CHECK_PLAYER(params[1]); // Make into edict pointer - edict_t *pPlayer = INDEXENT(params[1]); - - // Check entity validity - if (FNullEnt(pPlayer)) { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + edict_t *pPlayer = MF_GetPlayerEdict(params[1]); return (int)*((int *)pPlayer->pvPrivateData + OFFSET_BUYZONE); // This offset is 0 when outside, 1 when inside. } @@ -654,20 +500,10 @@ static cell AMX_NATIVE_CALL cs_get_user_plant(AMX *amx, cell *params) // cs_get_ // params[1] = user index // Valid entity should be within range - if (!MF_IsPlayerIngame(params[1])) - { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + CHECK_PLAYER(params[1]); // Make into edict pointer - edict_t *pPlayer = INDEXENT(params[1]); - - // Check entity validity - if (FNullEnt(pPlayer)) { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + edict_t *pPlayer = MF_GetPlayerEdict(params[1]); if ((int)*((int *)pPlayer->pvPrivateData + OFFSET_DEFUSE_PLANT) & CAN_PLANT_BOMB) return 1; @@ -683,20 +519,10 @@ static cell AMX_NATIVE_CALL cs_set_user_plant(AMX *amx, cell *params) // cs_set_ // params[3] = show bomb icon? // Valid entity should be within range - if (!MF_IsPlayerIngame(params[1])) - { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + CHECK_PLAYER(params[1]); // Make into edict pointer - edict_t *pPlayer = INDEXENT(params[1]); - - // Check entity validity - if (FNullEnt(pPlayer)) { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + edict_t *pPlayer = MF_GetPlayerEdict(params[1]); int* plantskill = ((int *)pPlayer->pvPrivateData + OFFSET_DEFUSE_PLANT); @@ -739,20 +565,10 @@ static cell AMX_NATIVE_CALL cs_get_user_defusekit(AMX *amx, cell *params) // cs_ // params[1] = user index // Valid entity should be within range - if (!MF_IsPlayerIngame(params[1])) - { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + CHECK_PLAYER(params[1]); // Make into edict pointer - edict_t *pPlayer = INDEXENT(params[1]); - - // Check entity validity - if (FNullEnt(pPlayer)) { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + edict_t *pPlayer = MF_GetPlayerEdict(params[1]); if ((int)*((int *)pPlayer->pvPrivateData + OFFSET_DEFUSE_PLANT) & HAS_DEFUSE_KIT) return 1; @@ -772,20 +588,10 @@ static cell AMX_NATIVE_CALL cs_set_user_defusekit(AMX *amx, cell *params) // cs_ // params[7] = flash = 0 // Valid entity should be within range - if (!MF_IsPlayerIngame(params[1])) - { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + CHECK_PLAYER(params[1]); // Make into edict pointer - edict_t *pPlayer = INDEXENT(params[1]); - - // Check entity validity - if (FNullEnt(pPlayer)) { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + edict_t *pPlayer = MF_GetPlayerEdict(params[1]); int* defusekit = ((int *)pPlayer->pvPrivateData + OFFSET_DEFUSE_PLANT); @@ -847,20 +653,10 @@ static cell AMX_NATIVE_CALL cs_get_user_backpackammo(AMX *amx, cell *params) // // params[2] = weapon, as in CSW_* // Valid entity should be within range - if (!MF_IsPlayerIngame(params[1])) - { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + CHECK_PLAYER(params[1]); // Make into edict pointer - edict_t *pPlayer = INDEXENT(params[1]); - - // Check entity validity - if (FNullEnt(pPlayer)) { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + edict_t *pPlayer = MF_GetPlayerEdict(params[1]); int offset; @@ -922,7 +718,7 @@ static cell AMX_NATIVE_CALL cs_get_user_backpackammo(AMX *amx, cell *params) // offset = OFFSET_C4_AMMO; break; default: - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); + MF_LogError(amx, AMX_ERR_NATIVE, "Invalid weapon id %d", params[2]); return 0; } @@ -939,20 +735,10 @@ static cell AMX_NATIVE_CALL cs_set_user_backpackammo(AMX *amx, cell *params) // // params[3] = new amount // Valid entity should be within range - if (!MF_IsPlayerIngame(params[1])) - { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + CHECK_PLAYER(params[1]); // Make into edict pointer - edict_t *pPlayer = INDEXENT(params[1]); - - // Check entity validity - if (FNullEnt(pPlayer)) { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + edict_t *pPlayer = MF_GetPlayerEdict(params[1]); int offset; @@ -1014,7 +800,7 @@ static cell AMX_NATIVE_CALL cs_set_user_backpackammo(AMX *amx, cell *params) // offset = OFFSET_C4_AMMO; break; default: - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); + MF_LogError(amx, AMX_ERR_NATIVE, "Invalid weapon id %d", params[2]); return 0; } @@ -1029,20 +815,10 @@ static cell AMX_NATIVE_CALL cs_get_user_nvg(AMX *amx, cell *params) // cs_get_us // params[1] = user index // Valid entity should be within range - if (!MF_IsPlayerIngame(params[1])) - { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + CHECK_PLAYER(params[1]); // Make into edict pointer - edict_t *pPlayer = INDEXENT(params[1]); - - // Check entity validity - if (FNullEnt(pPlayer)) { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + edict_t *pPlayer = MF_GetPlayerEdict(params[1]); if ((int)*((int *)pPlayer->pvPrivateData + OFFSET_NVGOGGLES) & HAS_NVGOGGLES) return 1; @@ -1057,20 +833,10 @@ static cell AMX_NATIVE_CALL cs_set_user_nvg(AMX *amx, cell *params) // cs_set_us // params[2] = 1 = give, 0 = remove // Valid entity should be within range - if (!MF_IsPlayerIngame(params[1])) - { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + CHECK_PLAYER(params[1]); // Make into edict pointer - edict_t *pPlayer = INDEXENT(params[1]); - - // Check entity validity - if (FNullEnt(pPlayer)) { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + edict_t *pPlayer = MF_GetPlayerEdict(params[1]); int* defusekit = ((int *)pPlayer->pvPrivateData + OFFSET_NVGOGGLES); @@ -1098,20 +864,9 @@ static cell AMX_NATIVE_CALL cs_get_user_model(AMX *amx, cell *params) // cs_get_ // params[3] = max length to set // Valid player index should be within range - if (!MF_IsPlayerIngame(params[1])) - { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } - + CHECK_PLAYER(params[1]); // Make into edict pointer - edict_t *pPlayer = INDEXENT(params[1]); - - // Check entity validity - if (FNullEnt(pPlayer)) { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + edict_t *pPlayer = MF_GetPlayerEdict(params[1]); return MF_SetAmxString(amx, params[2], GETCLIENTKEYVALUE(GETINFOKEYBUFFER(pPlayer), "model"), params[3]); } @@ -1123,23 +878,13 @@ static cell AMX_NATIVE_CALL cs_set_user_model(AMX *amx, cell *params) // cs_set_ // params[2] = model // Valid player index should be within range - if (!MF_IsPlayerIngame(params[1])) - { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + CHECK_PLAYER(params[1]); // Make into edict pointer - edict_t* pPlayer = INDEXENT(params[1]); - - // Check entity validity - if (FNullEnt(pPlayer)) { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + edict_t* pPlayer = MF_GetPlayerEdict(params[1]); if (params[2] == -1) { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); + MF_LogError(amx, AMX_ERR_NATIVE, "Invalid model %d", params[2]); return 0; } @@ -1162,20 +907,10 @@ static cell AMX_NATIVE_CALL cs_reset_user_model(AMX *amx, cell *params) // cs_re // params[1] = user index // Valid player index should be within range - if (!MF_IsPlayerIngame(params[1])) - { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + CHECK_PLAYER(params[1]); // Make into edict pointer - edict_t* pPlayer = INDEXENT(params[1]); - - // Check entity validity - if (FNullEnt(pPlayer)) { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + edict_t* pPlayer = MF_GetPlayerEdict(params[1]); g_players[params[1]].SetModelled(false); @@ -1190,24 +925,14 @@ static cell AMX_NATIVE_CALL cs_get_hostage_follow(AMX *amx, cell *params) // cs_ // params[1] = hostage index // Valid index should be within range - if (params[1] <= gpGlobals->maxClients || params[1] > gpGlobals->maxEntities) - { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + CHECK_NONPLAYER(params[1]); // Make into edict pointer edict_t* pHostage = INDEXENT(params[1]); - // Check entity validity - if (FNullEnt(pHostage)) { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } - // Make sure this is a hostage. if (strcmp(STRING(pHostage->v.classname), "hostage_entity") != 0) { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); + MF_LogError(amx, AMX_ERR_NATIVE, "Entity %d (\"%s\") is not a hostage", params[1], STRING(pHostage->v.classname)); return 0; } @@ -1223,7 +948,7 @@ static cell AMX_NATIVE_CALL cs_get_hostage_follow(AMX *amx, cell *params) // cs_ edict_t* pEntity = (edict_t*)following; if (FNullEnt(pEntity)) { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); + MF_LogError(amx, AMX_ERR_NATIVE, "Unknown error finding hostage parameter"); return 0; } @@ -1237,24 +962,14 @@ static cell AMX_NATIVE_CALL cs_set_hostage_follow(AMX *amx, cell *params) // cs_ // params[2] = index to follow, if -1 then set hostage to not follow anything // Valid index should be within range - if (params[1] <= gpGlobals->maxClients || params[1] > gpGlobals->maxEntities) - { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + CHECK_NONPLAYER(params[1]); // Make into edict pointer edict_t* pHostage = INDEXENT(params[1]); - // Check entity validity - if (FNullEnt(pHostage)) { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } - // Make sure this is a hostage. if (strcmp(STRING(pHostage->v.classname), "hostage_entity") != 0) { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); + MF_LogError(amx, AMX_ERR_NATIVE, "Entity %d (\"%s\") is not a hostage", params[1], STRING(pHostage->v.classname)); return 0; } @@ -1270,20 +985,10 @@ static cell AMX_NATIVE_CALL cs_set_hostage_follow(AMX *amx, cell *params) // cs_ } // Valid index should be within range - if (params[2] < 1 || params[2] > gpGlobals->maxEntities) - { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + CHECK_ENTITY(params[2]); // Make into edict pointer - edict_t* pEntity = INDEXENT(params[2]); - - // Check entity validity - if (FNullEnt(pEntity)) { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + edict_t* pEntity = GETEDICT(params[2]); #if !defined __amd64__ *((int *)pHostage->pvPrivateData + OFFSET_HOSTAGEFOLLOW) = (int)pEntity; @@ -1299,21 +1004,11 @@ static cell AMX_NATIVE_CALL cs_get_weapon_ammo(AMX *amx, cell *params) // cs_get // params[1] = weapon index // Valid entity should be within range - if (params[1] <= gpGlobals->maxClients || params[1] > gpGlobals->maxEntities) - { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + CHECK_NONPLAYER(params[1]); // Make into edict pointer edict_t *pWeapon = INDEXENT(params[1]); - // Check entity validity - if (FNullEnt(pWeapon)) { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } - return *((int *)pWeapon->pvPrivateData + OFFSET_CLIPAMMO); } @@ -1324,21 +1019,11 @@ static cell AMX_NATIVE_CALL cs_set_weapon_ammo(AMX *amx, cell *params) // cs_set // params[2] = newammo // Valid entity should be within range - if (params[1] <= gpGlobals->maxClients || params[1] > gpGlobals->maxEntities) - { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + CHECK_NONPLAYER(params[1]); // Make into edict pointer edict_t *pWeapon = INDEXENT(params[1]); - // Check entity validity - if (FNullEnt(pWeapon)) { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } - *((int *)pWeapon->pvPrivateData + OFFSET_CLIPAMMO) = params[2]; return 1; @@ -1350,14 +1035,10 @@ static cell AMX_NATIVE_CALL cs_get_user_hasprimary(AMX *amx, cell *params) // cs // params[1] = user index // Check player - if (!MF_IsPlayerIngame(params[1])) - { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + CHECK_PLAYER(params[1]); // Make into edict pointer - edict_t *pPlayer = INDEXENT(params[1]); + edict_t *pPlayer = MF_GetPlayerEdict(params[1]); return *((int *)pPlayer->pvPrivateData + OFFSET_PRIMARYWEAPON); } @@ -1383,20 +1064,10 @@ static cell AMX_NATIVE_CALL cs_get_user_tked(AMX *amx, cell *params) // cs_get_u // params[1] = user index // Check player - if (!MF_IsPlayerIngame(params[1])) - { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + CHECK_PLAYER(params[1]); // Make into edict pointer - edict_t *pPlayer = INDEXENT(params[1]); - - // Check entity validity - if (FNullEnt(pPlayer)) { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + edict_t *pPlayer = MF_GetPlayerEdict(params[1]); return *((int *)pPlayer->pvPrivateData + OFFSET_TK); } @@ -1410,20 +1081,10 @@ static cell AMX_NATIVE_CALL cs_set_user_tked(AMX *amx, cell *params) // cs_set_u // params[3] = number of frags to subtract // Check index - if (!MF_IsPlayerIngame(params[1])) - { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + CHECK_PLAYER(params[1]); // Fetch player pointer - edict_t *pPlayer = INDEXENT(params[1]); - - // Check entity validity - if (FNullEnt(pPlayer)) { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + edict_t *pPlayer = MF_GetPlayerEdict(params[1]); if (params[2]) { *((int *)pPlayer->pvPrivateData + OFFSET_TK) = 1; @@ -1456,20 +1117,10 @@ static cell AMX_NATIVE_CALL cs_get_user_driving(AMX *amx, cell *params) // cs_ge // params[1] = user index // Check player - if (!MF_IsPlayerIngame(params[1])) - { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + CHECK_PLAYER(params[1]); // Make into edict pointer - edict_t *pPlayer = INDEXENT(params[1]); - - // Check entity validity - if (FNullEnt(pPlayer)) { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + edict_t *pPlayer = MF_GetPlayerEdict(params[1]); // If player driving, return 1, if not, return 0 return *((int *)pPlayer->pvPrivateData + OFFSET_ISDRIVING); @@ -1480,20 +1131,10 @@ static cell AMX_NATIVE_CALL cs_get_user_stationary(AMX *amx, cell *params) // cs // Returns 1 if client is using a stationary guns (maybe also other stuff) // Check player - if (!MF_IsPlayerIngame(params[1])) - { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + CHECK_PLAYER(params[1]); // Make into edict pointer - edict_t *pPlayer = INDEXENT(params[1]); - - // Check entity validity - if (FNullEnt(pPlayer)) { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - return 0; - } + edict_t *pPlayer = MF_GetPlayerEdict(params[1]); // If player driving, return 1, if not, return 0 #if !defined __amd64__ @@ -1507,8 +1148,7 @@ static cell AMX_NATIVE_CALL cs_get_user_stationary(AMX *amx, cell *params) // cs else if (AMD64_STATIONARY_YES == *((int *)pPlayer->pvPrivateData + OFFSET_STATIONARY)) return 1; else { - MF_RaiseAmxError(amx, AMX_ERR_NATIVE); - MF_Log("Unexpected value at offset. Please report this to development team @ www.amxmodx.org!"); + MF_LogError(amx, AMX_ERR_NATIVE, "Unexpected value at offset. Please report this to development team @ www.amxmodx.org!"); return 0; } diff --git a/dlls/cstrike/cstrike.h b/dlls/cstrike/cstrike.h index 65a3e6c8..3a6d0c52 100755 --- a/dlls/cstrike/cstrike.h +++ b/dlls/cstrike/cstrike.h @@ -213,3 +213,39 @@ CCstrikePlayer g_players[33]; bool g_precachedknife = false; bool g_noknives = false; // Globals above + +#define CHECK_ENTITY(x) \ + if (x <= 0 || x > gpGlobals->maxEntities) { \ + MF_LogError(amx, AMX_ERR_NATIVE, "Entity out of range (%d)", x); \ + } else { \ + if (x <= gpGlobals->maxClients) { \ + if (!MF_IsPlayerIngame(x)) { \ + MF_LogError(amx, AMX_ERR_NATIVE, "Invalid player %d (not in-game)", x); \ + } \ + } else { \ + if (FNullEnt(INDEXENT(x))) { \ + MF_LogError(amx, AMX_ERR_NATIVE, "Invalid entity %d", x); \ + } \ + } \ + } + +#define CHECK_PLAYER(x) \ + if (x < 1 || x > gpGlobals->maxClients) { \ + MF_LogError(amx, AMX_ERR_NATIVE, "Player out of range (%d)", x); \ + } else { \ + if (!MF_IsPlayerIngame(x) || FNullEnt(MF_GetPlayerEdict(x))) { \ + MF_LogError(amx, AMX_ERR_NATIVE, "Invalid player %d", x); \ + } \ + } + +#define CHECK_NONPLAYER(x) \ + if (x < 1 || x <= gpGlobals->maxClients || x > gpGlobals->maxEntities) { \ + MF_LogError(amx, AMX_ERR_NATIVE, "Non-player entity %d out of range", x); \ + } else { \ + if (FNullEnt(INDEXENT(x))) { \ + MF_LogError(amx, AMX_ERR_NATIVE, "Invalid non-player entity %d", x); \ + } \ + } + +#define GETEDICT(n) \ + ((n >= 1 && n <= gpGlobals->maxClients) ? MF_GetPlayerEdict(n) : INDEXENT(n)) \ No newline at end of file