diff --git a/plugins/include/amxconst.inc b/plugins/include/amxconst.inc index 15334628..e6830eef 100755 --- a/plugins/include/amxconst.inc +++ b/plugins/include/amxconst.inc @@ -108,15 +108,16 @@ public stock const MaxClients; /* Maximum number of players the server supports /** * CVAR flags for register_cvar() */ -#define FCVAR_ARCHIVE 1 /* set to cause it to be saved to vars.rc */ -#define FCVAR_USERINFO 2 /* changes the client's info string */ -#define FCVAR_SERVER 4 /* notifies players when changed */ -#define FCVAR_EXTDLL 8 /* defined by external DLL */ -#define FCVAR_CLIENTDLL 16 /* defined by the client dll */ -#define FCVAR_PROTECTED 32 /* It's a server cvar, but we don't send the data since it's a password, etc. Sends 1 if it's not bland/zero, 0 otherwise as value */ -#define FCVAR_SPONLY 64 /* This cvar cannot be changed by clients connected to a multiplayer server. */ -#define FCVAR_PRINTABLEONLY 128 /* This cvar's string cannot contain unprintable characters ( e.g., used for player name etc ). */ -#define FCVAR_UNLOGGED 256 /* If this is a FCVAR_SERVER, don't log changes to the log file / console if we are creating a log */ +#define FCVAR_ARCHIVE 1 /* Set to cause it to be saved to vars.rc */ +#define FCVAR_USERINFO 2 /* Changes the client's info string */ +#define FCVAR_SERVER 4 /* Notifies players when changed */ +#define FCVAR_EXTDLL 8 /* Defined by external DLL */ +#define FCVAR_CLIENTDLL 16 /* Defined by the client dll */ +#define FCVAR_PROTECTED 32 /* It's a server cvar, but we don't send the data since it's a password, etc. Sends 1 if it's not bland/zero, 0 otherwise as value */ +#define FCVAR_SPONLY 64 /* This cvar cannot be changed by clients connected to a multiplayer server. */ +#define FCVAR_PRINTABLEONLY 128 /* This cvar's string cannot contain unprintable characters ( e.g., used for player name etc ). */ +#define FCVAR_UNLOGGED 256 /* If this is a FCVAR_SERVER, don't log changes to the log file / console if we are creating a log */ +#define FCVAR_NOEXTRAWHITEPACE 512 /* Strip trailing/leading white space from this cvar */ /** * IDs of weapons in CS