From 0baa7d47b671594f37d83f1d7190a8d6edf48607 Mon Sep 17 00:00:00 2001 From: Arkshine Date: Fri, 7 Aug 2015 20:32:32 +0200 Subject: [PATCH] Gamedata: Add Opfor entites offsets --- .../gearbox/offsets-cactanimating.txt | 42 + .../gearbox/offsets-cagrunt.txt | 80 ++ .../gearbox/offsets-cairtank.txt | 45 + .../gearbox/offsets-cambientgeneric.txt | 61 + .../gearbox/offsets-capache.txt | 163 +++ .../gearbox/offsets-capachehvr.txt | 52 + .../gearbox/offsets-cautotrigger.txt | 48 + .../gearbox/offsets-cbarnacle.txt | 79 ++ .../gearbox/offsets-cbarney.txt | 73 + .../gearbox/offsets-cbaseanimating.txt | 69 + .../gearbox/offsets-cbasebutton.txt | 106 ++ .../gearbox/offsets-cbasedelay.txt | 47 + .../gearbox/offsets-cbasedmstart.txt | 41 + .../gearbox/offsets-cbasedoor.txt | 92 ++ .../gearbox/offsets-cbaseentity.txt | 527 ++++++++ .../gearbox/offsets-cbasemonster.txt | 400 ++++++ .../gearbox/offsets-cbaseplattrain.txt | 57 + .../gearbox/offsets-cbaseplayer.txt | 856 ++++++++++++ .../gearbox/offsets-cbaseplayeritem.txt | 56 + .../gearbox/offsets-cbaseplayerweapon.txt | 134 ++ .../gearbox/offsets-cbasetoggle.txt | 161 +++ .../gearbox/offsets-cbaseturret.txt | 191 +++ .../gearbox/offsets-cbigmomma.txt | 72 + .../gearbox/offsets-cblowercannon.txt | 64 + .../gearbox/offsets-cbmortar.txt | 40 + .../gearbox/offsets-cbreakable.txt | 76 ++ .../gearbox/offsets-cbubbling.txt | 61 + .../gearbox/offsets-cbullsquid.txt | 58 + .../gearbox/offsets-cchangelevel.txt | 65 + .../gearbox/offsets-ccinemonster.txt | 128 ++ .../gearbox/offsets-ccleansuitscientist.txt | 59 + .../gearbox/offsets-ccontroller.txt | 108 ++ .../gearbox/offsets-ccontrollerheadball.txt | 65 + .../gearbox/offsets-ccontrollerzapball.txt | 44 + .../gearbox/offsets-ccrossbow.txt | 58 + .../gearbox/offsets-ccrossbowbolt.txt | 40 + .../gearbox/offsets-ccrowbar.txt | 58 + .../gearbox/offsets-ccycler.txt | 51 + .../gearbox/offsets-ccyclersprite.txt | 54 + .../gearbox/offsets-cdeadbarney.txt | 44 + .../offsets-cdeadcleansuitscientist.txt | 44 + .../gearbox/offsets-cdeadgonome.txt | 44 + .../gearbox/offsets-cdeadhev.txt | 44 + .../gearbox/offsets-cdeadhfgrunt.txt | 44 + .../gearbox/offsets-cdeadhgrunt.txt | 44 + .../gearbox/offsets-cdeadhgruntally.txt | 51 + .../gearbox/offsets-cdeadhoundeye.txt | 44 + .../gearbox/offsets-cdeadislave.txt | 44 + .../gearbox/offsets-cdeadmofassassin.txt | 44 + .../gearbox/offsets-cdeadotis.txt | 44 + .../gearbox/offsets-cdeadscientist.txt | 44 + .../gearbox/offsets-cdeadshocktrooper.txt | 44 + .../gearbox/offsets-cdeadzombiesoldier.txt | 44 + .../gearbox/offsets-cdisplacer.txt | 114 ++ .../gearbox/offsets-cdisplacerball.txt | 61 + .../gearbox/offsets-cdrillsergeant.txt | 73 + .../entities.games/gearbox/offsets-ceagle.txt | 72 + .../entities.games/gearbox/offsets-cegon.txt | 114 ++ .../gearbox/offsets-celectrifiedwire.txt | 112 ++ .../gearbox/offsets-cenvexplosion.txt | 51 + .../gearbox/offsets-cenvfunnel.txt | 41 + .../gearbox/offsets-cenvglobal.txt | 55 + .../gearbox/offsets-cenvshooter.txt | 42 + .../gearbox/offsets-cenvsound.txt | 48 + .../gearbox/offsets-cenvspark.txt | 40 + .../gearbox/offsets-cflockingflyer.txt | 121 ++ .../gearbox/offsets-cflockingflyerflock.txt | 51 + .../gearbox/offsets-cflyingmonster.txt | 72 + .../gearbox/offsets-cfrictionmodifier.txt | 40 + .../gearbox/offsets-cfuncmortarfield.txt | 78 ++ .../gearbox/offsets-cfuncplatrot.txt | 52 + .../gearbox/offsets-cfuncrotating.txt | 68 + .../gearbox/offsets-cfunctank.txt | 215 +++ .../gearbox/offsets-cfunctankcontrols.txt | 40 + .../gearbox/offsets-cfunctanklaser.txt | 48 + .../gearbox/offsets-cfunctrackchange.txt | 102 ++ .../gearbox/offsets-cfunctracktrain.txt | 131 ++ .../gearbox/offsets-cfunctrain.txt | 58 + .../gearbox/offsets-cgameplayerequip.txt | 49 + .../gearbox/offsets-cgameplayerzone.txt | 63 + .../gearbox/offsets-cgameteammaster.txt | 49 + .../gearbox/offsets-cgametext.txt | 42 + .../gearbox/offsets-cgargantua.txt | 100 ++ .../entities.games/gearbox/offsets-cgauss.txt | 86 ++ .../gearbox/offsets-cgenericitem.txt | 49 + .../gearbox/offsets-cgenericmonster.txt | 65 + .../entities.games/gearbox/offsets-cgib.txt | 61 + .../gearbox/offsets-cgibshooter.txt | 83 ++ .../entities.games/gearbox/offsets-cglock.txt | 58 + .../entities.games/gearbox/offsets-cglow.txt | 48 + .../entities.games/gearbox/offsets-cgman.txt | 58 + .../gearbox/offsets-cgrapple.txt | 100 ++ .../gearbox/offsets-cgrappletip.txt | 82 ++ .../gearbox/offsets-cgrenade.txt | 44 + .../gearbox/offsets-cguntarget.txt | 44 + .../gearbox/offsets-chassassin.txt | 107 ++ .../gearbox/offsets-cheadcrab.txt | 86 ++ .../gearbox/offsets-chfgrunt.txt | 122 ++ .../gearbox/offsets-chfgruntrepel.txt | 44 + .../gearbox/offsets-chgrunt.txt | 122 ++ .../gearbox/offsets-chgruntally.txt | 165 +++ .../gearbox/offsets-chgruntallyrepel.txt | 65 + .../gearbox/offsets-chgruntrepel.txt | 44 + .../entities.games/gearbox/offsets-chgun.txt | 65 + .../gearbox/offsets-chornet.txt | 58 + .../gearbox/offsets-choundeye.txt | 66 + .../gearbox/offsets-chudicontrigger.txt | 92 ++ .../gearbox/offsets-cichthyosaur.txt | 108 ++ .../gearbox/offsets-cinfobm.txt | 41 + .../gearbox/offsets-cislave.txt | 80 ++ .../gearbox/offsets-citemctf.txt | 77 ++ .../gearbox/offsets-citemspawnctf.txt | 41 + .../entities.games/gearbox/offsets-cknife.txt | 58 + .../entities.games/gearbox/offsets-claser.txt | 55 + .../entities.games/gearbox/offsets-cleech.txt | 121 ++ .../entities.games/gearbox/offsets-clight.txt | 48 + .../gearbox/offsets-clightning.txt | 125 ++ .../entities.games/gearbox/offsets-cm249.txt | 107 ++ .../gearbox/offsets-cmofassassin.txt | 143 ++ .../gearbox/offsets-cmofassassinrepel.txt | 44 + .../gearbox/offsets-cmomentarydoor.txt | 43 + .../gearbox/offsets-cmomentaryrotbutton.txt | 78 ++ .../gearbox/offsets-cmonstermaker.txt | 86 ++ .../gearbox/offsets-cmortar.txt | 45 + .../gearbox/offsets-cmortarshell.txt | 66 + .../entities.games/gearbox/offsets-cmp5.txt | 72 + .../gearbox/offsets-cmultimanager.txt | 71 + .../gearbox/offsets-cmultisource.txt | 62 + .../gearbox/offsets-cnihilanth.txt | 247 ++++ .../gearbox/offsets-cnihilanthhvr.txt | 72 + .../gearbox/offsets-cnodeent.txt | 47 + .../gearbox/offsets-cnodeviewer.txt | 89 ++ .../gearbox/offsets-cofallymonster.txt | 107 ++ .../gearbox/offsets-cofbabyvoltigore.txt | 108 ++ .../gearbox/offsets-cofblackopsapache.txt | 163 +++ .../gearbox/offsets-cofblackopsapachehvr.txt | 52 + .../gearbox/offsets-cofblackopsosprey.txt | 226 ++++ .../gearbox/offsets-cofchargedbolt.txt | 68 + .../gearbox/offsets-coffunctank.txt | 229 ++++ .../gearbox/offsets-coffunctankcontrols.txt | 40 + .../gearbox/offsets-coffunctanklaser.txt | 48 + .../gearbox/offsets-cofgeneworm.txt | 268 ++++ .../gearbox/offsets-cofgenewormcloud.txt | 82 ++ .../gearbox/offsets-cofgenewormspawn.txt | 96 ++ .../gearbox/offsets-cofgonome.txt | 65 + .../gearbox/offsets-cofgonomeguts.txt | 40 + .../gearbox/offsets-cofinfopw.txt | 41 + .../gearbox/offsets-cofmedically.txt | 242 ++++ .../gearbox/offsets-cofmedicallyrepel.txt | 65 + .../gearbox/offsets-cofnuclearbomb.txt | 71 + .../gearbox/offsets-cofnuclearbombtimer.txt | 47 + .../gearbox/offsets-cofpitworm.txt | 170 +++ .../gearbox/offsets-cofpitwormgibshooter.txt | 82 ++ .../gearbox/offsets-cofpitwormup.txt | 310 +++++ .../gearbox/offsets-cofshockroach.txt | 51 + .../gearbox/offsets-cofskeleton.txt | 44 + .../gearbox/offsets-cofsquadtalkmonster.txt | 108 ++ .../gearbox/offsets-coftorchally.txt | 193 +++ .../gearbox/offsets-coftorchallyrepel.txt | 58 + .../gearbox/offsets-coftriggergenewormhit.txt | 44 + .../gearbox/offsets-cofvoltigore.txt | 115 ++ .../gearbox/offsets-cop4mortar.txt | 191 +++ .../gearbox/offsets-cop4mortarcontroller.txt | 57 + .../gearbox/offsets-cosprey.txt | 226 ++++ .../entities.games/gearbox/offsets-cotis.txt | 87 ++ .../gearbox/offsets-cpathcorner.txt | 41 + .../gearbox/offsets-cpathtrack.txt | 69 + .../gearbox/offsets-cpendulum.txt | 89 ++ .../gearbox/offsets-cpenguin.txt | 51 + .../gearbox/offsets-cpenguingrenade.txt | 87 ++ .../gearbox/offsets-cpipewrench.txt | 79 ++ .../gearbox/offsets-cpitdrone.txt | 65 + .../gearbox/offsets-cpitdronespike.txt | 40 + .../gearbox/offsets-cplattrigger.txt | 40 + .../gearbox/offsets-cpushable.txt | 56 + .../gearbox/offsets-cpython.txt | 58 + .../gearbox/offsets-crecharge.txt | 71 + .../gearbox/offsets-crecruit.txt | 73 + .../gearbox/offsets-crevertsaved.txt | 48 + .../entities.games/gearbox/offsets-croach.txt | 65 + .../entities.games/gearbox/offsets-crope.txt | 216 +++ .../gearbox/offsets-cropesample.txt | 47 + .../gearbox/offsets-cropesegment.txt | 70 + .../entities.games/gearbox/offsets-crpg.txt | 79 ++ .../gearbox/offsets-crpgrocket.txt | 59 + .../gearbox/offsets-cruleentity.txt | 40 + .../gearbox/offsets-cscientist.txt | 59 + .../gearbox/offsets-cscriptedsentence.txt | 99 ++ .../gearbox/offsets-cshockbeam.txt | 66 + .../gearbox/offsets-cshockrifle.txt | 114 ++ .../gearbox/offsets-cshocktrooper.txt | 150 +++ .../gearbox/offsets-cshocktrooperrepel.txt | 44 + .../gearbox/offsets-cshotgun.txt | 72 + .../offsets-csittingcleansuitscientist.txt | 60 + .../gearbox/offsets-csittingscientist.txt | 60 + .../gearbox/offsets-csniperrifle.txt | 72 + .../gearbox/offsets-csoundent.txt | 68 + .../gearbox/offsets-cspeaker.txt | 40 + .../entities.games/gearbox/offsets-cspore.txt | 115 ++ .../gearbox/offsets-csporeammo.txt | 48 + .../gearbox/offsets-csporelauncher.txt | 65 + .../gearbox/offsets-csprite.txt | 48 + .../gearbox/offsets-cspritetrain.txt | 107 ++ .../gearbox/offsets-csquadmonster.txt | 79 ++ .../gearbox/offsets-csqueak.txt | 51 + .../gearbox/offsets-csqueakgrenade.txt | 87 ++ .../gearbox/offsets-csquidspit.txt | 40 + .../gearbox/offsets-ctalkmonster.txt | 114 ++ .../gearbox/offsets-ctentacle.txt | 156 +++ .../gearbox/offsets-ctesteffect.txt | 69 + .../gearbox/offsets-ctesthull.txt | 44 + .../gearbox/offsets-ctfdetect.txt | 40 + .../gearbox/offsets-ctfgoal.txt | 63 + .../gearbox/offsets-ctfgoalflag.txt | 64 + .../gearbox/offsets-ctfspawn.txt | 47 + .../gearbox/offsets-ctriggercamera.txt | 125 ++ .../gearbox/offsets-ctriggerchangetarget.txt | 41 + .../gearbox/offsets-ctriggerctfgeneric.txt | 79 ++ .../gearbox/offsets-ctriggerplayerfreeze.txt | 41 + .../gearbox/offsets-ctriggerrelay.txt | 41 + .../gearbox/offsets-ctripmine.txt | 44 + .../gearbox/offsets-ctripminegrenade.txt | 101 ++ .../gearbox/offsets-cturret.txt | 45 + .../gearbox/offsets-cwallhealth.txt | 71 + .../gearbox/offsets-cweaponbox.txt | 61 + .../gearbox/offsets-cweaponcycler.txt | 51 + .../gearbox/offsets-cworlditem.txt | 40 + .../gearbox/offsets-cwreckage.txt | 44 + .../gearbox/offsets-cxenplight.txt | 43 + .../gearbox/offsets-cxenspore.txt | 43 + .../gearbox/offsets-cxensporelarge.txt | 44 + .../gearbox/offsets-cxentree.txt | 43 + .../gearbox/offsets-czombie.txt | 44 + .../gearbox/offsets-czombiebarney.txt | 44 + .../gearbox/offsets-czombiesoldier.txt | 44 + gamedata/common.games/master.games.txt | 1180 +++++++++++++++++ support/PackageScript | 241 ++++ 237 files changed, 21034 insertions(+) create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cactanimating.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cagrunt.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cairtank.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cambientgeneric.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-capache.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-capachehvr.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cautotrigger.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cbarnacle.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cbarney.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cbaseanimating.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cbasebutton.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cbasedelay.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cbasedmstart.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cbasedoor.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cbaseentity.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cbasemonster.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cbaseplattrain.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cbaseplayer.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cbaseplayeritem.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cbaseplayerweapon.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cbasetoggle.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cbaseturret.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cbigmomma.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cblowercannon.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cbmortar.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cbreakable.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cbubbling.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cbullsquid.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cchangelevel.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-ccinemonster.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-ccleansuitscientist.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-ccontroller.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-ccontrollerheadball.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-ccontrollerzapball.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-ccrossbow.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-ccrossbowbolt.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-ccrowbar.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-ccycler.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-ccyclersprite.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cdeadbarney.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cdeadcleansuitscientist.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cdeadgonome.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cdeadhev.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cdeadhfgrunt.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cdeadhgrunt.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cdeadhgruntally.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cdeadhoundeye.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cdeadislave.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cdeadmofassassin.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cdeadotis.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cdeadscientist.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cdeadshocktrooper.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cdeadzombiesoldier.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cdisplacer.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cdisplacerball.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cdrillsergeant.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-ceagle.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cegon.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-celectrifiedwire.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cenvexplosion.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cenvfunnel.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cenvglobal.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cenvshooter.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cenvsound.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cenvspark.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cflockingflyer.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cflockingflyerflock.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cflyingmonster.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cfrictionmodifier.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cfuncmortarfield.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cfuncplatrot.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cfuncrotating.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cfunctank.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cfunctankcontrols.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cfunctanklaser.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cfunctrackchange.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cfunctracktrain.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cfunctrain.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cgameplayerequip.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cgameplayerzone.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cgameteammaster.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cgametext.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cgargantua.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cgauss.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cgenericitem.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cgenericmonster.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cgib.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cgibshooter.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cglock.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cglow.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cgman.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cgrapple.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cgrappletip.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cgrenade.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cguntarget.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-chassassin.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cheadcrab.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-chfgrunt.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-chfgruntrepel.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-chgrunt.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-chgruntally.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-chgruntallyrepel.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-chgruntrepel.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-chgun.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-chornet.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-choundeye.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-chudicontrigger.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cichthyosaur.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cinfobm.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cislave.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-citemctf.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-citemspawnctf.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cknife.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-claser.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cleech.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-clight.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-clightning.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cm249.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cmofassassin.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cmofassassinrepel.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cmomentarydoor.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cmomentaryrotbutton.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cmonstermaker.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cmortar.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cmortarshell.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cmp5.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cmultimanager.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cmultisource.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cnihilanth.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cnihilanthhvr.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cnodeent.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cnodeviewer.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cofallymonster.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cofbabyvoltigore.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cofblackopsapache.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cofblackopsapachehvr.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cofblackopsosprey.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cofchargedbolt.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-coffunctank.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-coffunctankcontrols.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-coffunctanklaser.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cofgeneworm.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cofgenewormcloud.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cofgenewormspawn.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cofgonome.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cofgonomeguts.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cofinfopw.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cofmedically.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cofmedicallyrepel.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cofnuclearbomb.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cofnuclearbombtimer.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cofpitworm.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cofpitwormgibshooter.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cofpitwormup.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cofshockroach.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cofskeleton.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cofsquadtalkmonster.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-coftorchally.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-coftorchallyrepel.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-coftriggergenewormhit.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cofvoltigore.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cop4mortar.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cop4mortarcontroller.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cosprey.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cotis.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cpathcorner.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cpathtrack.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cpendulum.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cpenguin.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cpenguingrenade.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cpipewrench.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cpitdrone.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cpitdronespike.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cplattrigger.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cpushable.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cpython.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-crecharge.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-crecruit.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-crevertsaved.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-croach.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-crope.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cropesample.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cropesegment.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-crpg.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-crpgrocket.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cruleentity.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cscientist.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cscriptedsentence.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cshockbeam.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cshockrifle.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cshocktrooper.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cshocktrooperrepel.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cshotgun.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-csittingcleansuitscientist.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-csittingscientist.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-csniperrifle.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-csoundent.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cspeaker.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cspore.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-csporeammo.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-csporelauncher.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-csprite.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cspritetrain.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-csquadmonster.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-csqueak.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-csqueakgrenade.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-csquidspit.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-ctalkmonster.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-ctentacle.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-ctesteffect.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-ctesthull.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-ctfdetect.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-ctfgoal.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-ctfgoalflag.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-ctfspawn.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-ctriggercamera.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-ctriggerchangetarget.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-ctriggerctfgeneric.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-ctriggerplayerfreeze.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-ctriggerrelay.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-ctripmine.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-ctripminegrenade.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cturret.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cwallhealth.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cweaponbox.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cweaponcycler.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cworlditem.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cwreckage.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cxenplight.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cxenspore.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cxensporelarge.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-cxentree.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-czombie.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-czombiebarney.txt create mode 100644 gamedata/common.games/entities.games/gearbox/offsets-czombiesoldier.txt diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cactanimating.txt b/gamedata/common.games/entities.games/gearbox/offsets-cactanimating.txt new file mode 100644 index 00000000..d79366b9 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cactanimating.txt @@ -0,0 +1,42 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CActAnimating" + { + "Offsets" + { + "m_Activity" // Activity + { + "windows" "124" + "linux" "140" + "mac" "140" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CActAnimating + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cagrunt.txt b/gamedata/common.games/entities.games/gearbox/offsets-cagrunt.txt new file mode 100644 index 00000000..0024875e --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cagrunt.txt @@ -0,0 +1,80 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CAGrunt" + { + "Offsets" + { + "m_fCanHornetAttack" // BOOL + { + "windows" "764" + "linux" "784" + "mac" "784" + } + + "m_flNextHornetAttackCheck" // float + { + "windows" "768" + "linux" "788" + "mac" "788" + } + + "m_flNextPainTime" // float + { + "windows" "772" + "linux" "792" + "mac" "792" + } + + "m_flNextSpeakTime" // float + { + "windows" "776" + "linux" "796" + "mac" "796" + } + + "m_flNextWordTime" // float + { + "windows" "780" + "linux" "800" + "mac" "800" + } + + "m_iLastWord" // int + { + "windows" "784" + "linux" "804" + "mac" "804" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CSquadMonster + * CAGrunt + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cairtank.txt b/gamedata/common.games/entities.games/gearbox/offsets-cairtank.txt new file mode 100644 index 00000000..f23375d3 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cairtank.txt @@ -0,0 +1,45 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CAirtank" + { + "Offsets" + { + "m_state" // int + { + "windows" "712" + "linux" "732" + "mac" "732" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CGrenade + * CAirtank + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cambientgeneric.txt b/gamedata/common.games/entities.games/gearbox/offsets-cambientgeneric.txt new file mode 100644 index 00000000..75820f26 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cambientgeneric.txt @@ -0,0 +1,61 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CAmbientGeneric" + { + "Offsets" + { + "m_flAttenuation" // float + { + "windows" "96" + "linux" "112" + "mac" "112" + } + + "m_dpv" // dynpitchvol_t + { + "windows" "100" + "linux" "116" + "mac" "116" + } + + "m_fActive" // BOOL + { + "windows" "200" + "linux" "216" + "mac" "216" + } + + "m_fLooping" // BOOL + { + "windows" "204" + "linux" "220" + "mac" "220" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CAmbientGeneric + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-capache.txt b/gamedata/common.games/entities.games/gearbox/offsets-capache.txt new file mode 100644 index 00000000..0ee7a4cc --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-capache.txt @@ -0,0 +1,163 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CApache" + { + "Offsets" + { + "m_iRockets" // int + { + "windows" "708" + "linux" "728" + "mac" "728" + } + + "m_flForce" // float + { + "windows" "712" + "linux" "732" + "mac" "732" + } + + "m_flNextRocket" // float + { + "windows" "716" + "linux" "736" + "mac" "736" + } + + "m_vecTarget" // Vector + { + "windows" "720" + "linux" "740" + "mac" "740" + } + + "m_posTarget" // Vector + { + "windows" "732" + "linux" "752" + "mac" "752" + } + + "m_vecDesired" // Vector + { + "windows" "744" + "linux" "764" + "mac" "764" + } + + "m_posDesired" // Vector + { + "windows" "756" + "linux" "776" + "mac" "776" + } + + "m_vecGoal" // Vector + { + "windows" "768" + "linux" "788" + "mac" "788" + } + + "m_angGun" // Vector + { + "windows" "780" + "linux" "800" + "mac" "800" + } + + "m_flLastSeen" // float + { + "windows" "792" + "linux" "812" + "mac" "812" + } + + "m_flPrevSeen" // float + { + "windows" "796" + "linux" "816" + "mac" "816" + } + + "m_iSoundState" // int + { + "windows" "800" + "linux" "820" + "mac" "820" + } + + "m_iSpriteTexture" // int + { + "windows" "804" + "linux" "824" + "mac" "824" + } + + "m_iExplode" // int + { + "windows" "808" + "linux" "828" + "mac" "828" + } + + "m_iBodyGibs" // int + { + "windows" "812" + "linux" "832" + "mac" "832" + } + + "m_flGoalSpeed" // float + { + "windows" "816" + "linux" "836" + "mac" "836" + } + + "m_iDoSmokePuff" // int + { + "windows" "820" + "linux" "840" + "mac" "840" + } + + "m_pBeam" // CBeam* + { + "windows" "824" + "linux" "844" + "mac" "844" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CApache + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-capachehvr.txt b/gamedata/common.games/entities.games/gearbox/offsets-capachehvr.txt new file mode 100644 index 00000000..086d7708 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-capachehvr.txt @@ -0,0 +1,52 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CApacheHVR" + { + "Offsets" + { + "m_iTrail" // int + { + "windows" "712" + "linux" "732" + "mac" "732" + } + + "m_vecForward" // Vector + { + "windows" "716" + "linux" "736" + "mac" "736" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CGrenade + * CApacheHVR + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cautotrigger.txt b/gamedata/common.games/entities.games/gearbox/offsets-cautotrigger.txt new file mode 100644 index 00000000..332e3719 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cautotrigger.txt @@ -0,0 +1,48 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CAutoTrigger" + { + "Offsets" + { + "m_globalstate" // int + { + "windows" "104" + "linux" "120" + "mac" "120" + } + + "triggerType" // USE_TYPE + { + "windows" "108" + "linux" "124" + "mac" "124" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CAutoTrigger + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cbarnacle.txt b/gamedata/common.games/entities.games/gearbox/offsets-cbarnacle.txt new file mode 100644 index 00000000..25bbc75a --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cbarnacle.txt @@ -0,0 +1,79 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CBarnacle" + { + "Offsets" + { + "m_flAltitude" // float + { + "windows" "708" + "linux" "728" + "mac" "728" + } + + "m_flKillVictimTime" // float + { + "windows" "712" + "linux" "732" + "mac" "732" + } + + "m_cGibs" // int + { + "windows" "716" + "linux" "736" + "mac" "736" + } + + "m_fTongueExtended" // BOOL + { + "windows" "720" + "linux" "740" + "mac" "740" + } + + "m_fLiftingPrey" // BOOL + { + "windows" "724" + "linux" "744" + "mac" "744" + } + + "m_flTongueAdj" // float + { + "windows" "728" + "linux" "748" + "mac" "748" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CBarnacle + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cbarney.txt b/gamedata/common.games/entities.games/gearbox/offsets-cbarney.txt new file mode 100644 index 00000000..e375a313 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cbarney.txt @@ -0,0 +1,73 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CBarney" + { + "Offsets" + { + "m_fGunDrawn" // BOOL + { + "windows" "824" + "linux" "844" + "mac" "844" + } + + "m_painTime" // float + { + "windows" "828" + "linux" "848" + "mac" "848" + } + + "m_checkAttackTime" // float + { + "windows" "832" + "linux" "852" + "mac" "852" + } + + "m_lastAttackCheck" // BOOL + { + "windows" "836" + "linux" "856" + "mac" "856" + } + + "m_flPlayerDamage" // float + { + "windows" "840" + "linux" "860" + "mac" "860" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CTalkMonster + * CBarney + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cbaseanimating.txt b/gamedata/common.games/entities.games/gearbox/offsets-cbaseanimating.txt new file mode 100644 index 00000000..6ad7d185 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cbaseanimating.txt @@ -0,0 +1,69 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CBaseAnimating" + { + "Offsets" + { + "m_flFrameRate" // float + { + "windows" "104" + "linux" "120" + "mac" "120" + } + + "m_flGroundSpeed" // float + { + "windows" "108" + "linux" "124" + "mac" "124" + } + + "m_flLastEventCheck" // float + { + "windows" "112" + "linux" "128" + "mac" "128" + } + + "m_fSequenceFinished" // BOOL + { + "windows" "116" + "linux" "132" + "mac" "132" + } + + "m_fSequenceLoops" // BOOL + { + "windows" "120" + "linux" "136" + "mac" "136" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cbasebutton.txt b/gamedata/common.games/entities.games/gearbox/offsets-cbasebutton.txt new file mode 100644 index 00000000..18ead91d --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cbasebutton.txt @@ -0,0 +1,106 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CBaseButton" + { + "Offsets" + { + "m_fStayPushed" // BOOL + { + "windows" "252" + "linux" "272" + "mac" "272" + } + + "m_fRotating" // BOOL + { + "windows" "256" + "linux" "276" + "mac" "276" + } + + "m_strChangeTarget" // string_t + { + "windows" "260" + "linux" "280" + "mac" "280" + } + + "m_ls" // locksound_t + { + "windows" "264" + "linux" "284" + "mac" "284" + } + + "m_bLockedSound" // BYTE + { + "windows" "300" + "linux" "320" + "mac" "320" + } + + "m_bLockedSentence" // BYTE + { + "windows" "301" + "linux" "321" + "mac" "321" + } + + "m_bUnlockedSound" // BYTE + { + "windows" "302" + "linux" "322" + "mac" "322" + } + + "m_bUnlockedSentence" // BYTE + { + "windows" "303" + "linux" "323" + "mac" "323" + } + + "m_sounds" // int + { + "windows" "304" + "linux" "324" + "mac" "324" + } + + "m_iTeamNum" // int + { + "windows" "308" + "linux" "328" + "mac" "328" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseButton + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cbasedelay.txt b/gamedata/common.games/entities.games/gearbox/offsets-cbasedelay.txt new file mode 100644 index 00000000..6c1a7f1a --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cbasedelay.txt @@ -0,0 +1,47 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CBaseDelay" + { + "Offsets" + { + "m_flDelay" // float + { + "windows" "96" + "linux" "112" + "mac" "112" + } + + "m_iszKillTarget" // int + { + "windows" "100" + "linux" "116" + "mac" "116" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cbasedmstart.txt b/gamedata/common.games/entities.games/gearbox/offsets-cbasedmstart.txt new file mode 100644 index 00000000..3f4e7ddf --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cbasedmstart.txt @@ -0,0 +1,41 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CBaseDMStart" + { + "Offsets" + { + "m_fState" // bool + { + "windows" "96" + "linux" "112" + "mac" "112" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CPointEntity + * CBaseDMStart + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cbasedoor.txt b/gamedata/common.games/entities.games/gearbox/offsets-cbasedoor.txt new file mode 100644 index 00000000..7b7f518d --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cbasedoor.txt @@ -0,0 +1,92 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CBaseDoor" + { + "Offsets" + { + "m_bHealthValue" // BYTE + { + "windows" "252" + "linux" "272" + "mac" "272" + } + + "m_bMoveSnd" // BYTE + { + "windows" "253" + "linux" "273" + "mac" "273" + } + + "m_bStopSnd" // BYTE + { + "windows" "254" + "linux" "274" + "mac" "274" + } + + "m_ls" // locksound_t + { + "windows" "256" + "linux" "276" + "mac" "276" + } + + "m_bLockedSound" // BYTE + { + "windows" "292" + "linux" "312" + "mac" "312" + } + + "m_bLockedSentence" // BYTE + { + "windows" "293" + "linux" "313" + "mac" "313" + } + + "m_bUnlockedSound" // BYTE + { + "windows" "294" + "linux" "314" + "mac" "314" + } + + "m_bUnlockedSentence" // BYTE + { + "windows" "295" + "linux" "315" + "mac" "315" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseDoor + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cbaseentity.txt b/gamedata/common.games/entities.games/gearbox/offsets-cbaseentity.txt new file mode 100644 index 00000000..f243ad4b --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cbaseentity.txt @@ -0,0 +1,527 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CBaseEntity" + { + "Offsets" + { + "pev" // entvars_t* + { + "windows" "4" + "linux" "4" + "mac" "4" + } + + "ip" // char* + { + "windows" "8" + "linux" "8" + "mac" "8" + } + + "m_pGoalEnt" // CBaseEntity* + { + "windows" "12" + "linux" "12" + "mac" "12" + } + + "m_pLink" // CBaseEntity* + { + "windows" "16" + "linux" "16" + "mac" "16" + } + + "ammo_9mm" // int + { + "windows" "52" + "linux" "52" + "mac" "52" + } + + "ammo_357" // int + { + "windows" "56" + "linux" "56" + "mac" "56" + } + + "ammo_bolts" // int + { + "windows" "60" + "linux" "60" + "mac" "60" + } + + "ammo_buckshot" // int + { + "windows" "64" + "linux" "64" + "mac" "64" + } + + "ammo_rockets" // int + { + "windows" "68" + "linux" "68" + "mac" "68" + } + + "ammo_uranium" // int + { + "windows" "72" + "linux" "72" + "mac" "72" + } + + "ammo_hornets" // int + { + "windows" "76" + "linux" "76" + "mac" "76" + } + + "ammo_argrens" // int + { + "windows" "80" + "linux" "80" + "mac" "80" + } + + "ammo_spores" // int + { + "windows" "84" + "linux" "84" + "mac" "84" + } + + "ammo_762" // int + { + "windows" "88" + "linux" "88" + "mac" "88" + } + + "m_flStartThrow" // float + { + "windows" "92" + "linux" "92" + "mac" "92" + } + + "m_flReleaseThrow" // float + { + "windows" "96" + "linux" "96" + "mac" "96" + } + + "m_chargeReady" // int + { + "windows" "100" + "linux" "100" + "mac" "100" + } + + "m_fInAttack" // int + { + "windows" "104" + "linux" "104" + "mac" "104" + } + + "m_fireState" // int + { + "windows" "108" + "linux" "108" + "mac" "108" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CAmbientGeneric + * CBMortar + * CBaseDelay + * CAutoTrigger + * CBaseAnimating + * CActAnimating + * CXenHair + * CXenPLight + * CXenSpore + * CXenSporeLarge + * CXenSporeMed + * CXenSporeSmall + * CXenTree + * CBasePlayerItem + * CBasePlayerWeapon + * CCrossbow + * CCrowbar + * CDisplacer + * CEagle + * CEgon + * CGauss + * CGlock + * CGrapple + * CHandGrenade + * CHgun + * CKnife + * CM249 + * CMP5 + * CPenguin + * CPipewrench + * CPython + * CRpg + * CSatchel + * CShockRifle + * CShotgun + * CSniperRifle + * CSporeLauncher + * CSqueak + * CTripmine + * CWeaponCycler + * CBaseToggle + * CBaseButton + * CRotButton + * CBaseDoor + * CRotDoor + * CBaseMonster + * CApache + * CBarnacle + * CBasePlayer + * CBaseTurret + * CMiniTurret + * CSentry + * CTurret + * CBigMomma + * CBloater + * CBullsquid + * CCineMonster + * CCineAI + * CControllerHeadBall + * CControllerZapBall + * CCycler + * CCyclerProbe + * CGenericCycler + * CDeadBarney + * CDeadCleansuitScientist + * CDeadGonome + * CDeadHEV + * CDeadHFGrunt + * CDeadHGrunt + * CDeadHGruntAlly + * CDeadHoundeye + * CDeadISlave + * CDeadMOFAssassin + * CDeadOtis + * CDeadScientist + * CDeadShockTrooper + * CDeadZombieSoldier + * CEnvExplosion + * CFlockingFlyer + * CFlockingFlyerFlock + * CFlyingMonster + * CIchthyosaur + * CFurniture + * CGMan + * CGargantua + * CGenericMonster + * CGrenade + * CAirtank + * CApacheHVR + * CMortar + * CMortarShell + * COFBlackOpsApacheHVR + * CPenguinGrenade + * CRpgRocket + * CSatchelCharge + * CShockBeam + * CSpore + * CSqueakGrenade + * CTripmineGrenade + * CGunTarget + * CHAssassin + * CHFGruntRepel + * CHGruntAllyRepel + * CHGruntRepel + * CHeadCrab + * CBabyCrab + * CHornet + * CLeech + * CLegacyCineMonster + * CCine2HeavyWeapons + * CCine2Scientist + * CCine2Slave + * CCine3Barney + * CCine3Scientist + * CCineBarney + * CCinePanther + * CCineScientist + * CMOFAssassinRepel + * CMonsterMaker + * CNihilanth + * CNihilanthHVR + * COFAllyMonster + * COFSquadTalkMonster + * CHGruntAlly + * COFMedicAlly + * COFTorchAlly + * COFBlackOpsApache + * COFBlackOpsOsprey + * COFGeneWorm + * COFGonome + * COFLoader + * COFMedicAllyRepel + * COFPitWorm + * COFPitWormUp + * COFShockRoach + * COFSkeleton + * COFTorchAllyRepel + * COp4Mortar + * COsprey + * CPitdrone + * CRat + * CRoach + * CShockTrooperRepel + * CSquadMonster + * CAGrunt + * CController + * CHFGrunt + * CHGrunt + * CHoundeye + * CISlave + * CMOFAssassin + * COFBabyVoltigore + * COFVoltigore + * CShockTrooper + * CTalkMonster + * CBarney + * CCleansuitScientist + * CSittingCleansuitScientist + * CDrillSergeant + * COtis + * CRecruit + * CScientist + * CSittingScientist + * CTentacle + * CTentacleMaw + * CTestHull + * CWreckage + * CZombie + * CZombieBarney + * CZombieSoldier + * CBasePlatTrain + * CFuncPlat + * CFuncPlatRot + * CFuncTrackChange + * CFuncTrackAuto + * CFuncTrain + * CSpriteTrain + * CBaseTrigger + * CChangeLevel + * CLadder + * COFTriggerGeneWormHit + * CTriggerCDAudio + * CTriggerCTFGeneric + * CTriggerCounter + * CTriggerEndSection + * CTriggerGravity + * CTriggerHurt + * CTriggerKillNoGib + * CTriggerMonsterJump + * CTriggerMultiple + * CTriggerOnce + * CTriggerPush + * CTriggerSave + * CTriggerTeleport + * CTriggerXenReturn + * CBlowerCannon + * CFuncIllusionary + * CFuncMortarField + * CHUDIconTrigger + * CMomentaryDoor + * CMomentaryRotButton + * CMultiManager + * COFNuclearBomb + * COp4MortarController + * CRecharge + * CScriptedSentence + * CWallHealth + * CGenericItem + * CItemCTF + * CItemAcceleratorCTF + * CItemBackpackCTF + * CItemLongJumpCTF + * CItemPortableHEVCTF + * CItemRegenerationCTF + * CRopeSegment + * CTFGoal + * CTFGoalBase + * CTFGoalFlag + * CBreakable + * CPushable + * CEnvBeverage + * CEnvFunnel + * CFireAndDie + * CGibShooter + * CEnvShooter + * CRope + * CElectrifiedWire + * CTestEffect + * CTriggerCamera + * CTriggerChangeTarget + * CTriggerPlayerFreeze + * CTriggerRelay + * CBasePlayerAmmo + * CCrossbowAmmo + * CEagleAmmo + * CEgonAmmo + * CGaussAmmo + * CGlockAmmo + * CM249Ammo + * CMP5AmmoClip + * CMP5AmmoGrenade + * CMP5Chainammo + * CPythonAmmo + * CRpgAmmo + * CShotgunAmmo + * CSniperRifleAmmo + * CSporeAmmo + * CBaseSpectator + * CBeam + * CLaser + * CLightning + * CBloodSplat + * CBubbling + * CButtonTarget + * CCineBlood + * CCorpse + * CCrossbowBolt + * CCyclerSprite + * CDecal + * CDisplacerBall + * CEagleLaser + * CEnvSpark + * CFrictionModifier + * CFuncRotating + * CFuncTank + * CFuncTankGun + * CFuncTankLaser + * CFuncTankMortar + * CFuncTankRocket + * CFuncTankControls + * CFuncTrackTrain + * CFuncTrainControls + * CFuncWall + * CFuncConveyor + * CFuncMonsterClip + * CFuncWallToggle + * CGib + * CGrappleTip + * CItem + * CHealthKit + * CItemAntidote + * CItemBattery + * CItemLongJump + * CItemSecurity + * CItemSuit + * CItemSoda + * CLaserSpot + * CNodeEnt + * CNodeViewer + * CNullEntity + * COFChargedBolt + * COFFuncTank + * COFFuncTankGun + * COFFuncTankLaser + * COFFuncTankMortar + * COFFuncTankRocket + * COFFuncTankControls + * COFGeneWormCloud + * COFGeneWormSpawn + * COFGonomeGuts + * COFNuclearBombButton + * COFNuclearBombTimer + * COFPitWormGib + * COFPitWormGibShooter + * CPendulum + * CPitdroneSpike + * CPlatTrigger + * CPointEntity + * CBaseDMStart + * CBlood + * CEnvGlobal + * CEnvSound + * CFade + * CGlow + * CInfoBM + * CInfoIntermission + * CItemSpawnCTF + * CLight + * CEnvLight + * CMessage + * CMultiSource + * COFInfoPW + * COFPitWormSteamTrigger + * CPathCorner + * CPathTrack + * CRevertSaved + * CShake + * CSprite + * CStripWeapons + * CTargetCDAudio + * CTriggerVolume + * CXenHull + * CRenderFxManager + * CRopeSample + * CRuleEntity + * CRuleBrushEntity + * CGamePlayerZone + * CRulePointEntity + * CGameCounter + * CGameCounterSet + * CGameEnd + * CGamePlayerEquip + * CGamePlayerHurt + * CGamePlayerTeam + * CGameScore + * CGameTeamMaster + * CGameTeamSet + * CGameText + * CShower + * CSmoker + * CSoundEnt + * CSpeaker + * CSpiral + * CSprayCan + * CSquidSpit + * CStomp + * CTFDetect + * CTFSpawn + * CWeaponBox + * CWorld + * CWorldItem + * CXenTreeTrigger + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cbasemonster.txt b/gamedata/common.games/entities.games/gearbox/offsets-cbasemonster.txt new file mode 100644 index 00000000..0e859d15 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cbasemonster.txt @@ -0,0 +1,400 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CBaseMonster" + { + "Offsets" + { + "m_afConditions" // int + { + "windows" "252" + "linux" "272" + "mac" "272" + } + + "m_hEnemy" // EHANDLE + { + "windows" "256" + "linux" "276" + "mac" "276" + } + + "m_hTargetEnt" // EHANDLE + { + "windows" "264" + "linux" "284" + "mac" "284" + } + + "m_hOldEnemy" // EHANDLE[4] + { + "windows" "272" + "linux" "292" + "mac" "292" + } + + "m_vecOldEnemy" // Vector[4] + { + "windows" "304" + "linux" "324" + "mac" "324" + } + + "m_flFieldOfView" // float + { + "windows" "352" + "linux" "372" + "mac" "372" + } + + "m_flWaitFinished" // float + { + "windows" "356" + "linux" "376" + "mac" "376" + } + + "m_flMoveWaitFinished" // float + { + "windows" "360" + "linux" "380" + "mac" "380" + } + + "m_Activity" // Activity + { + "windows" "364" + "linux" "384" + "mac" "384" + } + + "m_IdealActivity" // Activity + { + "windows" "368" + "linux" "388" + "mac" "388" + } + + "m_LastHitGroup" // int + { + "windows" "372" + "linux" "392" + "mac" "392" + } + + "m_MonsterState" // MONSTERSTATE + { + "windows" "376" + "linux" "396" + "mac" "396" + } + + "m_IdealMonsterState" // MONSTERSTATE + { + "windows" "380" + "linux" "400" + "mac" "400" + } + + "m_iTaskStatus" // int + { + "windows" "384" + "linux" "404" + "mac" "404" + } + + "m_pSchedule" // Schedule_t* + { + "windows" "388" + "linux" "408" + "mac" "408" + } + + "m_iScheduleIndex" // int + { + "windows" "392" + "linux" "412" + "mac" "412" + } + + "m_Route" // struct WayPoint_t[8] + { + "windows" "396" + "linux" "416" + "mac" "416" + } + + "m_movementGoal" // int + { + "windows" "524" + "linux" "544" + "mac" "544" + } + + "m_iRouteIndex" // int + { + "windows" "528" + "linux" "548" + "mac" "548" + } + + "m_moveWaitTime" // float + { + "windows" "532" + "linux" "552" + "mac" "552" + } + + "m_vecMoveGoal" // Vector + { + "windows" "536" + "linux" "556" + "mac" "556" + } + + "m_movementActivity" // Activity + { + "windows" "548" + "linux" "568" + "mac" "568" + } + + "m_iAudibleList" // int + { + "windows" "552" + "linux" "572" + "mac" "572" + } + + "m_afSoundTypes" // int + { + "windows" "556" + "linux" "576" + "mac" "576" + } + + "m_vecLastPosition" // Vector + { + "windows" "560" + "linux" "580" + "mac" "580" + } + + "m_iHintNode" // int + { + "windows" "572" + "linux" "592" + "mac" "592" + } + + "m_afMemory" // int + { + "windows" "576" + "linux" "596" + "mac" "596" + } + + "m_iMaxHealth" // int + { + "windows" "580" + "linux" "600" + "mac" "600" + } + + "m_vecEnemyLKP" // Vector + { + "windows" "584" + "linux" "604" + "mac" "604" + } + + "m_cAmmoLoaded" // int + { + "windows" "596" + "linux" "616" + "mac" "616" + } + + "m_afCapability" // int + { + "windows" "600" + "linux" "620" + "mac" "620" + } + + "m_flNextAttack" // float + { + "windows" "604" + "linux" "624" + "mac" "624" + } + + "m_bitsDamageType" // int + { + "windows" "608" + "linux" "628" + "mac" "628" + } + + "m_rgbTimeBasedDamage" // unsigned char[8] + { + "windows" "612" + "linux" "632" + "mac" "632" + } + + "m_lastDamageAmount" // int + { + "windows" "620" + "linux" "640" + "mac" "640" + } + + "m_bloodColor" // int + { + "windows" "624" + "linux" "644" + "mac" "644" + } + + "m_failSchedule" // int + { + "windows" "628" + "linux" "648" + "mac" "648" + } + + "m_flHungryTime" // float + { + "windows" "632" + "linux" "652" + "mac" "652" + } + + "m_flDistTooFar" // float + { + "windows" "636" + "linux" "656" + "mac" "656" + } + + "m_flDistLook" // float + { + "windows" "640" + "linux" "660" + "mac" "660" + } + + "m_iTriggerCondition" // int + { + "windows" "644" + "linux" "664" + "mac" "664" + } + + "m_iszTriggerTarget" // string_t + { + "windows" "648" + "linux" "668" + "mac" "668" + } + + "m_HackedGunPos" // Vector + { + "windows" "652" + "linux" "672" + "mac" "672" + } + + "m_scriptState" // SCRIPTSTATE + { + "windows" "664" + "linux" "684" + "mac" "684" + } + + "m_pCine" // CCineMonster* + { + "windows" "668" + "linux" "688" + "mac" "688" + } + + "m_flShockDuration" // float + { + "windows" "672" + "linux" "692" + "mac" "692" + } + + "m_flShockTime" // float + { + "windows" "676" + "linux" "696" + "mac" "696" + } + + "m_iOldRenderMode" // int + { + "windows" "680" + "linux" "700" + "mac" "700" + } + + "m_iOldRenderFX" // int + { + "windows" "684" + "linux" "704" + "mac" "704" + } + + "m_OldRenderColor" // Vector + { + "windows" "688" + "linux" "708" + "mac" "708" + } + + "m_flOldRenderAmt" // float + { + "windows" "700" + "linux" "720" + "mac" "720" + } + + "m_fShockEffect" // BOOL + { + "windows" "704" + "linux" "724" + "mac" "724" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cbaseplattrain.txt b/gamedata/common.games/entities.games/gearbox/offsets-cbaseplattrain.txt new file mode 100644 index 00000000..07f88dab --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cbaseplattrain.txt @@ -0,0 +1,57 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CBasePlatTrain" + { + "Offsets" + { + "m_bMoveSnd" // BYTE + { + "windows" "252" + "linux" "272" + "mac" "272" + } + + "m_bStopSnd" // BYTE + { + "windows" "253" + "linux" "273" + "mac" "273" + } + + "m_volume" // float + { + "windows" "256" + "linux" "276" + "mac" "276" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBasePlatTrain + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cbaseplayer.txt b/gamedata/common.games/entities.games/gearbox/offsets-cbaseplayer.txt new file mode 100644 index 00000000..b6fa403f --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cbaseplayer.txt @@ -0,0 +1,856 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CBasePlayer" + { + "Offsets" + { + "random_seed" // int + { + "windows" "708" + "linux" "728" + "mac" "728" + } + + "m_DisplacerReturn" // Vector + { + "windows" "712" + "linux" "732" + "mac" "732" + } + + "m_flDisplacerSndRoomtype" // float + { + "windows" "724" + "linux" "744" + "mac" "744" + } + + "m_iPlayerSound" // int + { + "windows" "728" + "linux" "748" + "mac" "748" + } + + "m_iTargetVolume" // int + { + "windows" "732" + "linux" "752" + "mac" "752" + } + + "m_iWeaponVolume" // int + { + "windows" "736" + "linux" "756" + "mac" "756" + } + + "m_iExtraSoundTypes" // int + { + "windows" "740" + "linux" "760" + "mac" "760" + } + + "m_iWeaponFlash" // int + { + "windows" "744" + "linux" "764" + "mac" "764" + } + + "m_flStopExtraSoundTime" // float + { + "windows" "748" + "linux" "768" + "mac" "768" + } + + "m_flFlashLightTime" // float + { + "windows" "752" + "linux" "772" + "mac" "772" + } + + "m_iFlashBattery" // int + { + "windows" "756" + "linux" "776" + "mac" "776" + } + + "m_afButtonLast" // int + { + "windows" "760" + "linux" "780" + "mac" "780" + } + + "m_afButtonPressed" // int + { + "windows" "764" + "linux" "784" + "mac" "784" + } + + "m_afButtonReleased" // int + { + "windows" "768" + "linux" "788" + "mac" "788" + } + + "m_pentSndLast" // edict_t* + { + "windows" "772" + "linux" "792" + "mac" "792" + } + + "m_flSndRoomtype" // float + { + "windows" "776" + "linux" "796" + "mac" "796" + } + + "m_flSndRange" // float + { + "windows" "780" + "linux" "800" + "mac" "800" + } + + "m_flFallVelocity" // float + { + "windows" "784" + "linux" "804" + "mac" "804" + } + + "m_rgItems" // int[7] + { + "windows" "788" + "linux" "808" + "mac" "808" + } + + "m_fKnownItem" // int + { + "windows" "816" + "linux" "836" + "mac" "836" + } + + "m_fNewAmmo" // int + { + "windows" "820" + "linux" "840" + "mac" "840" + } + + "m_afPhysicsFlags" // unsigned int + { + "windows" "824" + "linux" "844" + "mac" "844" + } + + "m_fNextSuicideTime" // float + { + "windows" "828" + "linux" "848" + "mac" "848" + } + + "m_flTimeStepSound" // float + { + "windows" "832" + "linux" "852" + "mac" "852" + } + + "m_flTimeWeaponIdle" // float + { + "windows" "836" + "linux" "856" + "mac" "856" + } + + "m_flSwimTime" // float + { + "windows" "840" + "linux" "860" + "mac" "860" + } + + "m_flDuckTime" // float + { + "windows" "844" + "linux" "864" + "mac" "864" + } + + "m_flWallJumpTime" // float + { + "windows" "848" + "linux" "868" + "mac" "868" + } + + "m_flSuitUpdate" // float + { + "windows" "852" + "linux" "872" + "mac" "872" + } + + "m_rgSuitPlayList" // int[4] + { + "windows" "856" + "linux" "876" + "mac" "876" + } + + "m_iSuitPlayNext" // int + { + "windows" "872" + "linux" "892" + "mac" "892" + } + + "m_rgiSuitNoRepeat" // int[32] + { + "windows" "876" + "linux" "896" + "mac" "896" + } + + "m_rgflSuitNoRepeatTime" // float[32] + { + "windows" "1004" + "linux" "1024" + "mac" "1024" + } + + "m_lastDamageAmount" // int + { + "windows" "1132" + "linux" "1152" + "mac" "1152" + } + + "m_tbdPrev" // float + { + "windows" "1136" + "linux" "1156" + "mac" "1156" + } + + "m_flgeigerRange" // float + { + "windows" "1140" + "linux" "1160" + "mac" "1160" + } + + "m_flgeigerDelay" // float + { + "windows" "1144" + "linux" "1164" + "mac" "1164" + } + + "m_igeigerRangePrev" // int + { + "windows" "1148" + "linux" "1168" + "mac" "1168" + } + + "m_iStepLeft" // int + { + "windows" "1152" + "linux" "1172" + "mac" "1172" + } + + "m_szTextureName" // char[13] + { + "windows" "1156" + "linux" "1176" + "mac" "1176" + } + + "m_chTextureType" // char + { + "windows" "1169" + "linux" "1189" + "mac" "1189" + } + + "m_idrowndmg" // int + { + "windows" "1172" + "linux" "1192" + "mac" "1192" + } + + "m_idrownrestored" // int + { + "windows" "1176" + "linux" "1196" + "mac" "1196" + } + + "m_bitsHUDDamage" // int + { + "windows" "1180" + "linux" "1200" + "mac" "1200" + } + + "m_fInitHUD" // BOOL + { + "windows" "1184" + "linux" "1204" + "mac" "1204" + } + + "m_fGameHUDInitialized" // BOOL + { + "windows" "1188" + "linux" "1208" + "mac" "1208" + } + + "m_iTrain" // int + { + "windows" "1192" + "linux" "1212" + "mac" "1212" + } + + "m_fWeapon" // BOOL + { + "windows" "1196" + "linux" "1216" + "mac" "1216" + } + + "m_pTank" // EHANDLE + { + "windows" "1200" + "linux" "1220" + "mac" "1220" + } + + "m_fDeadTime" // float + { + "windows" "1208" + "linux" "1228" + "mac" "1228" + } + + "m_fNoPlayerSound" // BOOL + { + "windows" "1212" + "linux" "1232" + "mac" "1232" + } + + "m_fLongJump" // BOOL + { + "windows" "1216" + "linux" "1236" + "mac" "1236" + } + + "m_tSneaking" // float + { + "windows" "1220" + "linux" "1240" + "mac" "1240" + } + + "m_iUpdateTime" // int + { + "windows" "1224" + "linux" "1244" + "mac" "1244" + } + + "m_iClientHealth" // int + { + "windows" "1228" + "linux" "1248" + "mac" "1248" + } + + "m_iClientBattery" // int + { + "windows" "1232" + "linux" "1252" + "mac" "1252" + } + + "m_iHideHUD" // int + { + "windows" "1236" + "linux" "1256" + "mac" "1256" + } + + "m_iClientHideHUD" // int + { + "windows" "1240" + "linux" "1260" + "mac" "1260" + } + + "m_iFOV" // int + { + "windows" "1244" + "linux" "1264" + "mac" "1264" + } + + "m_iClientFOV" // int + { + "windows" "1248" + "linux" "1268" + "mac" "1268" + } + + "m_szTeamModel" // char* + { + "windows" "1252" + "linux" "1272" + "mac" "1272" + } + + "m_iTeamNum" // int + { + "windows" "1256" + "linux" "1276" + "mac" "1276" + } + + "m_iNewTeamNum" // int + { + "windows" "1260" + "linux" "1280" + "mac" "1280" + } + + "m_iItems" // unsigned int + { + "windows" "1264" + "linux" "1284" + "mac" "1284" + } + + "m_iClientItems" // unsigned int + { + "windows" "1268" + "linux" "1288" + "mac" "1288" + } + + "m_pFlag" // EHANDLE + { + "windows" "1272" + "linux" "1292" + "mac" "1292" + } + + "m_iCurrentMenu" // int + { + "windows" "1280" + "linux" "1300" + "mac" "1300" + } + + "m_flNextHEVCharge" // float + { + "windows" "1284" + "linux" "1304" + "mac" "1304" + } + + "m_flNextHealthCharge" // float + { + "windows" "1288" + "linux" "1308" + "mac" "1308" + } + + "m_flNextAmmoCharge" // float + { + "windows" "1292" + "linux" "1312" + "mac" "1312" + } + + "m_iLastPlayerTrace" // int + { + "windows" "1296" + "linux" "1316" + "mac" "1316" + } + + "m_fPlayingHChargeSound" // BOOL + { + "windows" "1300" + "linux" "1320" + "mac" "1320" + } + + "m_fPlayingAChargeSound" // BOOL + { + "windows" "1304" + "linux" "1324" + "mac" "1324" + } + + "m_nLastShotBy" // int + { + "windows" "1308" + "linux" "1328" + "mac" "1328" + } + + "m_flLastShotTime" // float + { + "windows" "1312" + "linux" "1332" + "mac" "1332" + } + + "m_iFlagCaptures" // int + { + "windows" "1316" + "linux" "1336" + "mac" "1336" + } + + "m_iCTFScore" // int + { + "windows" "1320" + "linux" "1340" + "mac" "1340" + } + + "m_fWONAuthSent" // BOOL + { + "windows" "1324" + "linux" "1344" + "mac" "1344" + } + + "m_iOffense" // short int + { + "windows" "1328" + "linux" "1348" + "mac" "1348" + } + + "m_iDefense" // short int + { + "windows" "1330" + "linux" "1350" + "mac" "1350" + } + + "m_iSnipeKills" // short int + { + "windows" "1332" + "linux" "1352" + "mac" "1352" + } + + "m_iBarnacleKills" // short int + { + "windows" "1334" + "linux" "1354" + "mac" "1354" + } + + "m_iSuicides" // short int + { + "windows" "1336" + "linux" "1356" + "mac" "1356" + } + + "m_flLastDamageTime" // float + { + "windows" "1340" + "linux" "1360" + "mac" "1360" + } + + "m_iLastDamage" // short int + { + "windows" "1344" + "linux" "1364" + "mac" "1364" + } + + "m_iMostDamage" // short int + { + "windows" "1346" + "linux" "1366" + "mac" "1366" + } + + "m_flAccelTime" // float + { + "windows" "1348" + "linux" "1368" + "mac" "1368" + } + + "m_flBackpackTime" // float + { + "windows" "1352" + "linux" "1372" + "mac" "1372" + } + + "m_flHealthTime" // float + { + "windows" "1356" + "linux" "1376" + "mac" "1376" + } + + "m_flShieldTime" // float + { + "windows" "1360" + "linux" "1380" + "mac" "1380" + } + + "m_flJumpTime" // float + { + "windows" "1364" + "linux" "1384" + "mac" "1384" + } + + "m_flNextChatTime" // float + { + "windows" "1368" + "linux" "1388" + "mac" "1388" + } + + "m_rgpPlayerItems" // CBasePlayerItem*[7] + { + "windows" "1372" + "linux" "1392" + "mac" "1392" + } + + "m_pActiveItem" // CBasePlayerItem* + { + "windows" "1400" + "linux" "1420" + "mac" "1420" + } + + "m_pClientActiveItem" // CBasePlayerItem* + { + "windows" "1404" + "linux" "1424" + "mac" "1424" + } + + "m_pLastItem" // CBasePlayerItem* + { + "windows" "1408" + "linux" "1428" + "mac" "1428" + } + + "m_rgAmmo" // int[32] + { + "windows" "1412" + "linux" "1432" + "mac" "1432" + } + + "m_rgAmmoLast" // int[32] + { + "windows" "1540" + "linux" "1560" + "mac" "1560" + } + + "m_vecAutoAim" // Vector + { + "windows" "1668" + "linux" "1688" + "mac" "1688" + } + + "m_fOnTarget" // BOOL + { + "windows" "1680" + "linux" "1700" + "mac" "1700" + } + + "m_iDeaths" // int + { + "windows" "1684" + "linux" "1704" + "mac" "1704" + } + + "m_iRespawnFrames" // float + { + "windows" "1688" + "linux" "1708" + "mac" "1708" + } + + "m_lastx" // int + { + "windows" "1692" + "linux" "1712" + "mac" "1712" + } + + "m_lasty" // int + { + "windows" "1696" + "linux" "1716" + "mac" "1716" + } + + "m_nCustomSprayFrames" // int + { + "windows" "1700" + "linux" "1720" + "mac" "1720" + } + + "m_flNextDecalTime" // float + { + "windows" "1704" + "linux" "1724" + "mac" "1724" + } + + "m_szTeamName" // char[16] + { + "windows" "1708" + "linux" "1728" + "mac" "1728" + } + + "m_szAnimExtention" // char[32] + { + "windows" "1724" + "linux" "1744" + "mac" "1744" + } + + "m_hObserverTarget" // EHANDLE + { + "windows" "1756" + "linux" "1776" + "mac" "1776" + } + + "m_flNextObserverInput" // float + { + "windows" "1764" + "linux" "1784" + "mac" "1784" + } + + "m_flStartCharge" // float + { + "windows" "1768" + "linux" "1788" + "mac" "1788" + } + + "m_flAmmoStartCharge" // float + { + "windows" "1772" + "linux" "1792" + "mac" "1792" + } + + "m_flPlayAftershock" // float + { + "windows" "1776" + "linux" "1796" + "mac" "1796" + } + + "m_flNextAmmoBurn" // float + { + "windows" "1780" + "linux" "1800" + "mac" "1800" + } + + "mRope" // CRope* + { + "windows" "1784" + "linux" "1804" + "mac" "1804" + } + + "mLastClimbTime" // float + { + "windows" "1788" + "linux" "1808" + "mac" "1808" + } + + "mIsClimbing" // int + { + "windows" "1792" + "linux" "1812" + "mac" "1812" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CBasePlayer + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cbaseplayeritem.txt b/gamedata/common.games/entities.games/gearbox/offsets-cbaseplayeritem.txt new file mode 100644 index 00000000..af03ad07 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cbaseplayeritem.txt @@ -0,0 +1,56 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CBasePlayerItem" + { + "Offsets" + { + "m_pPlayer" // CBasePlayer* + { + "windows" "124" + "linux" "140" + "mac" "140" + } + + "m_pNext" // CBasePlayerItem* + { + "windows" "128" + "linux" "144" + "mac" "144" + } + + "m_iId" // int + { + "windows" "132" + "linux" "148" + "mac" "148" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBasePlayerItem + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cbaseplayerweapon.txt b/gamedata/common.games/entities.games/gearbox/offsets-cbaseplayerweapon.txt new file mode 100644 index 00000000..4475b1d1 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cbaseplayerweapon.txt @@ -0,0 +1,134 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CBasePlayerWeapon" + { + "Offsets" + { + "m_iPlayEmptySound" // int + { + "windows" "136" + "linux" "152" + "mac" "152" + } + + "m_fFireOnEmpty" // int + { + "windows" "140" + "linux" "156" + "mac" "156" + } + + "m_flPumpTime" // float + { + "windows" "144" + "linux" "160" + "mac" "160" + } + + "m_fInSpecialReload" // int + { + "windows" "148" + "linux" "164" + "mac" "164" + } + + "m_flNextPrimaryAttack" // float + { + "windows" "152" + "linux" "168" + "mac" "168" + } + + "m_flNextSecondaryAttack" // float + { + "windows" "156" + "linux" "172" + "mac" "172" + } + + "m_flTimeWeaponIdle" // float + { + "windows" "160" + "linux" "176" + "mac" "176" + } + + "m_iPrimaryAmmoType" // int + { + "windows" "164" + "linux" "180" + "mac" "180" + } + + "m_iSecondaryAmmoType" // int + { + "windows" "168" + "linux" "184" + "mac" "184" + } + + "m_iClip" // int + { + "windows" "172" + "linux" "188" + "mac" "188" + } + + "m_iClientClip" // int + { + "windows" "176" + "linux" "192" + "mac" "192" + } + + "m_iClientWeaponState" // int + { + "windows" "180" + "linux" "196" + "mac" "196" + } + + "m_fInReload" // int + { + "windows" "184" + "linux" "200" + "mac" "200" + } + + "m_iDefaultAmmo" // int + { + "windows" "188" + "linux" "204" + "mac" "204" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBasePlayerItem + * CBasePlayerWeapon + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cbasetoggle.txt b/gamedata/common.games/entities.games/gearbox/offsets-cbasetoggle.txt new file mode 100644 index 00000000..6632b2d7 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cbasetoggle.txt @@ -0,0 +1,161 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CBaseToggle" + { + "Offsets" + { + "m_toggle_state" // TOGGLE_STATE + { + "windows" "124" + "linux" "140" + "mac" "140" + } + + "m_flActivateFinished" // float + { + "windows" "128" + "linux" "144" + "mac" "144" + } + + "m_flMoveDistance" // float + { + "windows" "132" + "linux" "148" + "mac" "148" + } + + "m_flWait" // float + { + "windows" "136" + "linux" "152" + "mac" "152" + } + + "m_flLip" // float + { + "windows" "140" + "linux" "156" + "mac" "156" + } + + "m_flTWidth" // float + { + "windows" "144" + "linux" "160" + "mac" "160" + } + + "m_flTLength" // float + { + "windows" "148" + "linux" "164" + "mac" "164" + } + + "m_vecPosition1" // Vector + { + "windows" "152" + "linux" "168" + "mac" "168" + } + + "m_vecPosition2" // Vector + { + "windows" "164" + "linux" "180" + "mac" "180" + } + + "m_vecAngle1" // Vector + { + "windows" "176" + "linux" "192" + "mac" "192" + } + + "m_vecAngle2" // Vector + { + "windows" "188" + "linux" "204" + "mac" "204" + } + + "m_cTriggersLeft" // int + { + "windows" "200" + "linux" "216" + "mac" "216" + } + + "m_flHeight" // float + { + "windows" "204" + "linux" "220" + "mac" "220" + } + + "m_hActivator" // EHANDLE + { + "windows" "208" + "linux" "224" + "mac" "224" + } + + "m_vecFinalDest" // Vector + { + "windows" "224" + "linux" "240" + "mac" "240" + } + + "m_vecFinalAngle" // Vector + { + "windows" "236" + "linux" "252" + "mac" "252" + } + + "m_bitsDamageInflict" // int + { + "windows" "248" + "linux" "264" + "mac" "264" + } + + "m_sMaster" // string_t + { + "windows" "252" + "linux" "268" + "mac" "268" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cbaseturret.txt b/gamedata/common.games/entities.games/gearbox/offsets-cbaseturret.txt new file mode 100644 index 00000000..f51ccba1 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cbaseturret.txt @@ -0,0 +1,191 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CBaseTurret" + { + "Offsets" + { + "m_flMaxSpin" // float + { + "windows" "708" + "linux" "728" + "mac" "728" + } + + "m_iSpin" // int + { + "windows" "712" + "linux" "732" + "mac" "732" + } + + "m_pEyeGlow" // CSprite* + { + "windows" "716" + "linux" "736" + "mac" "736" + } + + "m_eyeBrightness" // int + { + "windows" "720" + "linux" "740" + "mac" "740" + } + + "m_iDeployHeight" // int + { + "windows" "724" + "linux" "744" + "mac" "744" + } + + "m_iRetractHeight" // int + { + "windows" "728" + "linux" "748" + "mac" "748" + } + + "m_iMinPitch" // int + { + "windows" "732" + "linux" "752" + "mac" "752" + } + + "m_iBaseTurnRate" // int + { + "windows" "736" + "linux" "756" + "mac" "756" + } + + "m_fTurnRate" // float + { + "windows" "740" + "linux" "760" + "mac" "760" + } + + "m_iOrientation" // int + { + "windows" "744" + "linux" "764" + "mac" "764" + } + + "m_iOn" // int + { + "windows" "748" + "linux" "768" + "mac" "768" + } + + "m_fBeserk" // int + { + "windows" "752" + "linux" "772" + "mac" "772" + } + + "m_iAutoStart" // int + { + "windows" "756" + "linux" "776" + "mac" "776" + } + + "m_vecLastSight" // Vector + { + "windows" "760" + "linux" "780" + "mac" "780" + } + + "m_flLastSight" // float + { + "windows" "772" + "linux" "792" + "mac" "792" + } + + "m_flMaxWait" // float + { + "windows" "776" + "linux" "796" + "mac" "796" + } + + "m_iSearchSpeed" // int + { + "windows" "780" + "linux" "800" + "mac" "800" + } + + "m_flStartYaw" // float + { + "windows" "784" + "linux" "804" + "mac" "804" + } + + "m_vecCurAngles" // Vector + { + "windows" "788" + "linux" "808" + "mac" "808" + } + + "m_vecGoalAngles" // Vector + { + "windows" "800" + "linux" "820" + "mac" "820" + } + + "m_flPingTime" // float + { + "windows" "812" + "linux" "832" + "mac" "832" + } + + "m_flSpinUpTime" // float + { + "windows" "816" + "linux" "836" + "mac" "836" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CBaseTurret + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cbigmomma.txt b/gamedata/common.games/entities.games/gearbox/offsets-cbigmomma.txt new file mode 100644 index 00000000..690d8628 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cbigmomma.txt @@ -0,0 +1,72 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CBigMomma" + { + "Offsets" + { + "m_nodeTime" // float + { + "windows" "708" + "linux" "728" + "mac" "728" + } + + "m_crabTime" // float + { + "windows" "712" + "linux" "732" + "mac" "732" + } + + "m_mortarTime" // float + { + "windows" "716" + "linux" "736" + "mac" "736" + } + + "m_painSoundTime" // float + { + "windows" "720" + "linux" "740" + "mac" "740" + } + + "m_crabCount" // int + { + "windows" "724" + "linux" "744" + "mac" "744" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CBigMomma + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cblowercannon.txt b/gamedata/common.games/entities.games/gearbox/offsets-cblowercannon.txt new file mode 100644 index 00000000..694020c7 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cblowercannon.txt @@ -0,0 +1,64 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CBlowerCannon" + { + "Offsets" + { + "m_flDelay" // float + { + "windows" "252" + "linux" "272" + "mac" "272" + } + + "m_iZOffset" // int + { + "windows" "256" + "linux" "276" + "mac" "276" + } + + "m_iWeaponType" // int + { + "windows" "260" + "linux" "280" + "mac" "280" + } + + "m_iFireType" // int + { + "windows" "264" + "linux" "284" + "mac" "284" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBlowerCannon + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cbmortar.txt b/gamedata/common.games/entities.games/gearbox/offsets-cbmortar.txt new file mode 100644 index 00000000..af30892e --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cbmortar.txt @@ -0,0 +1,40 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CBMortar" + { + "Offsets" + { + "m_maxFrame" // int + { + "windows" "96" + "linux" "112" + "mac" "112" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBMortar + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cbreakable.txt b/gamedata/common.games/entities.games/gearbox/offsets-cbreakable.txt new file mode 100644 index 00000000..ada0c91f --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cbreakable.txt @@ -0,0 +1,76 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CBreakable" + { + "Offsets" + { + "m_Material" // Materials + { + "windows" "104" + "linux" "120" + "mac" "120" + } + + "m_Explosion" // Explosions + { + "windows" "108" + "linux" "124" + "mac" "124" + } + + "m_idShard" // int + { + "windows" "112" + "linux" "128" + "mac" "128" + } + + "m_angle" // float + { + "windows" "116" + "linux" "132" + "mac" "132" + } + + "m_iszGibModel" // int + { + "windows" "120" + "linux" "136" + "mac" "136" + } + + "m_iszSpawnObject" // int + { + "windows" "124" + "linux" "140" + "mac" "140" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBreakable + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cbubbling.txt b/gamedata/common.games/entities.games/gearbox/offsets-cbubbling.txt new file mode 100644 index 00000000..a63b1fbd --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cbubbling.txt @@ -0,0 +1,61 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CBubbling" + { + "Offsets" + { + "m_density" // int + { + "windows" "96" + "linux" "112" + "mac" "112" + } + + "m_frequency" // int + { + "windows" "100" + "linux" "116" + "mac" "116" + } + + "m_bubbleModel" // int + { + "windows" "104" + "linux" "120" + "mac" "120" + } + + "m_state" // int + { + "windows" "108" + "linux" "124" + "mac" "124" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBubbling + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cbullsquid.txt b/gamedata/common.games/entities.games/gearbox/offsets-cbullsquid.txt new file mode 100644 index 00000000..0f6a1fc8 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cbullsquid.txt @@ -0,0 +1,58 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CBullsquid" + { + "Offsets" + { + "m_fCanThreatDisplay" // BOOL + { + "windows" "708" + "linux" "728" + "mac" "728" + } + + "m_flLastHurtTime" // float + { + "windows" "712" + "linux" "732" + "mac" "732" + } + + "m_flNextSpitTime" // float + { + "windows" "716" + "linux" "736" + "mac" "736" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CBullsquid + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cchangelevel.txt b/gamedata/common.games/entities.games/gearbox/offsets-cchangelevel.txt new file mode 100644 index 00000000..8252eedb --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cchangelevel.txt @@ -0,0 +1,65 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CChangeLevel" + { + "Offsets" + { + "m_szMapName" // char[32] + { + "windows" "252" + "linux" "272" + "mac" "272" + } + + "m_szLandmarkName" // char[32] + { + "windows" "284" + "linux" "304" + "mac" "304" + } + + "m_changeTarget" // int + { + "windows" "316" + "linux" "336" + "mac" "336" + } + + "m_changeTargetDelay" // float + { + "windows" "320" + "linux" "340" + "mac" "340" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseTrigger + * CChangeLevel + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-ccinemonster.txt b/gamedata/common.games/entities.games/gearbox/offsets-ccinemonster.txt new file mode 100644 index 00000000..634fcdbd --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-ccinemonster.txt @@ -0,0 +1,128 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CCineMonster" + { + "Offsets" + { + "m_iszIdle" // int + { + "windows" "708" + "linux" "728" + "mac" "728" + } + + "m_iszPlay" // int + { + "windows" "712" + "linux" "732" + "mac" "732" + } + + "m_iszEntity" // int + { + "windows" "716" + "linux" "736" + "mac" "736" + } + + "m_fMoveTo" // int + { + "windows" "720" + "linux" "740" + "mac" "740" + } + + "m_iFinishSchedule" // int + { + "windows" "724" + "linux" "744" + "mac" "744" + } + + "m_flRadius" // float + { + "windows" "728" + "linux" "748" + "mac" "748" + } + + "m_flRepeat" // float + { + "windows" "732" + "linux" "752" + "mac" "752" + } + + "m_iDelay" // int + { + "windows" "736" + "linux" "756" + "mac" "756" + } + + "m_startTime" // float + { + "windows" "740" + "linux" "760" + "mac" "760" + } + + "m_saved_movetype" // int + { + "windows" "744" + "linux" "764" + "mac" "764" + } + + "m_saved_solid" // int + { + "windows" "748" + "linux" "768" + "mac" "768" + } + + "m_saved_effects" // int + { + "windows" "752" + "linux" "772" + "mac" "772" + } + + "m_interruptable" // BOOL + { + "windows" "756" + "linux" "776" + "mac" "776" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CCineMonster + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-ccleansuitscientist.txt b/gamedata/common.games/entities.games/gearbox/offsets-ccleansuitscientist.txt new file mode 100644 index 00000000..c3da0cb1 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-ccleansuitscientist.txt @@ -0,0 +1,59 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CCleansuitScientist" + { + "Offsets" + { + "m_painTime" // float + { + "windows" "824" + "linux" "844" + "mac" "844" + } + + "m_healTime" // float + { + "windows" "828" + "linux" "848" + "mac" "848" + } + + "m_fearTime" // float + { + "windows" "832" + "linux" "852" + "mac" "852" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CTalkMonster + * CCleansuitScientist + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-ccontroller.txt b/gamedata/common.games/entities.games/gearbox/offsets-ccontroller.txt new file mode 100644 index 00000000..f6f15dd6 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-ccontroller.txt @@ -0,0 +1,108 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CController" + { + "Offsets" + { + "m_flNextFlinch" // float + { + "windows" "764" + "linux" "784" + "mac" "784" + } + + "m_flShootTime" // float + { + "windows" "768" + "linux" "788" + "mac" "788" + } + + "m_flShootEnd" // float + { + "windows" "772" + "linux" "792" + "mac" "792" + } + + "m_pBall" // CSprite*[2] + { + "windows" "776" + "linux" "796" + "mac" "796" + } + + "m_iBall" // int[2] + { + "windows" "784" + "linux" "804" + "mac" "804" + } + + "m_iBallTime" // float[2] + { + "windows" "792" + "linux" "812" + "mac" "812" + } + + "m_iBallCurrent" // int[2] + { + "windows" "800" + "linux" "820" + "mac" "820" + } + + "m_vecEstVelocity" // Vector + { + "windows" "808" + "linux" "828" + "mac" "828" + } + + "m_velocity" // Vector + { + "windows" "820" + "linux" "840" + "mac" "840" + } + + "m_fInCombat" // int + { + "windows" "832" + "linux" "852" + "mac" "852" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CSquadMonster + * CController + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-ccontrollerheadball.txt b/gamedata/common.games/entities.games/gearbox/offsets-ccontrollerheadball.txt new file mode 100644 index 00000000..f5320655 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-ccontrollerheadball.txt @@ -0,0 +1,65 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CControllerHeadBall" + { + "Offsets" + { + "m_iTrail" // int + { + "windows" "708" + "linux" "728" + "mac" "728" + } + + "m_flNextAttack" // int + { + "windows" "712" + "linux" "732" + "mac" "732" + } + + "m_vecIdeal" // Vector + { + "windows" "716" + "linux" "736" + "mac" "736" + } + + "m_hOwner" // EHANDLE + { + "windows" "728" + "linux" "748" + "mac" "748" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CControllerHeadBall + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-ccontrollerzapball.txt b/gamedata/common.games/entities.games/gearbox/offsets-ccontrollerzapball.txt new file mode 100644 index 00000000..ad99be74 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-ccontrollerzapball.txt @@ -0,0 +1,44 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CControllerZapBall" + { + "Offsets" + { + "m_hOwner" // EHANDLE + { + "windows" "708" + "linux" "728" + "mac" "728" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CControllerZapBall + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-ccrossbow.txt b/gamedata/common.games/entities.games/gearbox/offsets-ccrossbow.txt new file mode 100644 index 00000000..25597823 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-ccrossbow.txt @@ -0,0 +1,58 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CCrossbow" + { + "Offsets" + { + "m_fInZoom" // int + { + "windows" "192" + "linux" "208" + "mac" "208" + } + + "m_usCrossbow" // short unsigned int + { + "windows" "196" + "linux" "212" + "mac" "212" + } + + "m_usCrossbow2" // short unsigned int + { + "windows" "198" + "linux" "214" + "mac" "214" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBasePlayerItem + * CBasePlayerWeapon + * CCrossbow + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-ccrossbowbolt.txt b/gamedata/common.games/entities.games/gearbox/offsets-ccrossbowbolt.txt new file mode 100644 index 00000000..db17102c --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-ccrossbowbolt.txt @@ -0,0 +1,40 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CCrossbowBolt" + { + "Offsets" + { + "m_iTrail" // int + { + "windows" "96" + "linux" "112" + "mac" "112" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CCrossbowBolt + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-ccrowbar.txt b/gamedata/common.games/entities.games/gearbox/offsets-ccrowbar.txt new file mode 100644 index 00000000..2a05318c --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-ccrowbar.txt @@ -0,0 +1,58 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CCrowbar" + { + "Offsets" + { + "m_iSwing" // int + { + "windows" "192" + "linux" "208" + "mac" "208" + } + + "m_trHit" // TraceResult + { + "windows" "196" + "linux" "212" + "mac" "212" + } + + "m_usCrowbar" // short unsigned int + { + "windows" "252" + "linux" "268" + "mac" "268" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBasePlayerItem + * CBasePlayerWeapon + * CCrowbar + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-ccycler.txt b/gamedata/common.games/entities.games/gearbox/offsets-ccycler.txt new file mode 100644 index 00000000..f443a310 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-ccycler.txt @@ -0,0 +1,51 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CCycler" + { + "Offsets" + { + "m_animate" // int + { + "windows" "708" + "linux" "728" + "mac" "728" + } + + "m_iCyclerBody" // int + { + "windows" "712" + "linux" "732" + "mac" "732" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CCycler + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-ccyclersprite.txt b/gamedata/common.games/entities.games/gearbox/offsets-ccyclersprite.txt new file mode 100644 index 00000000..3f881bcb --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-ccyclersprite.txt @@ -0,0 +1,54 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CCyclerSprite" + { + "Offsets" + { + "m_animate" // int + { + "windows" "96" + "linux" "112" + "mac" "112" + } + + "m_lastTime" // float + { + "windows" "100" + "linux" "116" + "mac" "116" + } + + "m_maxFrame" // float + { + "windows" "104" + "linux" "120" + "mac" "120" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CCyclerSprite + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cdeadbarney.txt b/gamedata/common.games/entities.games/gearbox/offsets-cdeadbarney.txt new file mode 100644 index 00000000..58690049 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cdeadbarney.txt @@ -0,0 +1,44 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CDeadBarney" + { + "Offsets" + { + "m_iPose" // int + { + "windows" "708" + "linux" "728" + "mac" "728" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CDeadBarney + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cdeadcleansuitscientist.txt b/gamedata/common.games/entities.games/gearbox/offsets-cdeadcleansuitscientist.txt new file mode 100644 index 00000000..7301c707 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cdeadcleansuitscientist.txt @@ -0,0 +1,44 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CDeadCleansuitScientist" + { + "Offsets" + { + "m_iPose" // int + { + "windows" "708" + "linux" "728" + "mac" "728" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CDeadCleansuitScientist + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cdeadgonome.txt b/gamedata/common.games/entities.games/gearbox/offsets-cdeadgonome.txt new file mode 100644 index 00000000..a59c2e8b --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cdeadgonome.txt @@ -0,0 +1,44 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CDeadGonome" + { + "Offsets" + { + "m_iPose" // int + { + "windows" "708" + "linux" "728" + "mac" "728" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CDeadGonome + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cdeadhev.txt b/gamedata/common.games/entities.games/gearbox/offsets-cdeadhev.txt new file mode 100644 index 00000000..c5576b48 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cdeadhev.txt @@ -0,0 +1,44 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CDeadHEV" + { + "Offsets" + { + "m_iPose" // int + { + "windows" "708" + "linux" "728" + "mac" "728" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CDeadHEV + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cdeadhfgrunt.txt b/gamedata/common.games/entities.games/gearbox/offsets-cdeadhfgrunt.txt new file mode 100644 index 00000000..f6e9d22e --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cdeadhfgrunt.txt @@ -0,0 +1,44 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CDeadHFGrunt" + { + "Offsets" + { + "m_iPose" // int + { + "windows" "708" + "linux" "728" + "mac" "728" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CDeadHFGrunt + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cdeadhgrunt.txt b/gamedata/common.games/entities.games/gearbox/offsets-cdeadhgrunt.txt new file mode 100644 index 00000000..e79d7faf --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cdeadhgrunt.txt @@ -0,0 +1,44 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CDeadHGrunt" + { + "Offsets" + { + "m_iPose" // int + { + "windows" "708" + "linux" "728" + "mac" "728" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CDeadHGrunt + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cdeadhgruntally.txt b/gamedata/common.games/entities.games/gearbox/offsets-cdeadhgruntally.txt new file mode 100644 index 00000000..d0230b26 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cdeadhgruntally.txt @@ -0,0 +1,51 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CDeadHGruntAlly" + { + "Offsets" + { + "m_iPose" // int + { + "windows" "708" + "linux" "728" + "mac" "728" + } + + "m_iGruntHead" // int + { + "windows" "712" + "linux" "732" + "mac" "732" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CDeadHGruntAlly + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cdeadhoundeye.txt b/gamedata/common.games/entities.games/gearbox/offsets-cdeadhoundeye.txt new file mode 100644 index 00000000..6d318b1a --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cdeadhoundeye.txt @@ -0,0 +1,44 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CDeadHoundeye" + { + "Offsets" + { + "m_iPose" // int + { + "windows" "708" + "linux" "728" + "mac" "728" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CDeadHoundeye + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cdeadislave.txt b/gamedata/common.games/entities.games/gearbox/offsets-cdeadislave.txt new file mode 100644 index 00000000..cc6294b7 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cdeadislave.txt @@ -0,0 +1,44 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CDeadISlave" + { + "Offsets" + { + "m_iPose" // int + { + "windows" "708" + "linux" "728" + "mac" "728" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CDeadISlave + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cdeadmofassassin.txt b/gamedata/common.games/entities.games/gearbox/offsets-cdeadmofassassin.txt new file mode 100644 index 00000000..0970379e --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cdeadmofassassin.txt @@ -0,0 +1,44 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CDeadMOFAssassin" + { + "Offsets" + { + "m_iPose" // int + { + "windows" "708" + "linux" "728" + "mac" "728" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CDeadMOFAssassin + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cdeadotis.txt b/gamedata/common.games/entities.games/gearbox/offsets-cdeadotis.txt new file mode 100644 index 00000000..8d67c1b8 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cdeadotis.txt @@ -0,0 +1,44 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CDeadOtis" + { + "Offsets" + { + "m_iPose" // int + { + "windows" "708" + "linux" "728" + "mac" "728" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CDeadOtis + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cdeadscientist.txt b/gamedata/common.games/entities.games/gearbox/offsets-cdeadscientist.txt new file mode 100644 index 00000000..6e148061 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cdeadscientist.txt @@ -0,0 +1,44 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CDeadScientist" + { + "Offsets" + { + "m_iPose" // int + { + "windows" "708" + "linux" "728" + "mac" "728" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CDeadScientist + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cdeadshocktrooper.txt b/gamedata/common.games/entities.games/gearbox/offsets-cdeadshocktrooper.txt new file mode 100644 index 00000000..599e6dfb --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cdeadshocktrooper.txt @@ -0,0 +1,44 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CDeadShockTrooper" + { + "Offsets" + { + "m_iPose" // int + { + "windows" "708" + "linux" "728" + "mac" "728" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CDeadShockTrooper + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cdeadzombiesoldier.txt b/gamedata/common.games/entities.games/gearbox/offsets-cdeadzombiesoldier.txt new file mode 100644 index 00000000..37110346 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cdeadzombiesoldier.txt @@ -0,0 +1,44 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CDeadZombieSoldier" + { + "Offsets" + { + "m_iPose" // int + { + "windows" "708" + "linux" "728" + "mac" "728" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CDeadZombieSoldier + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cdisplacer.txt b/gamedata/common.games/entities.games/gearbox/offsets-cdisplacer.txt new file mode 100644 index 00000000..4ef4610b --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cdisplacer.txt @@ -0,0 +1,114 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CDisplacer" + { + "Offsets" + { + "m_flSoundDelay" // float + { + "windows" "192" + "linux" "208" + "mac" "208" + } + + "m_bMode" // int + { + "windows" "196" + "linux" "212" + "mac" "212" + } + + "m_flStartTime" // float + { + "windows" "200" + "linux" "216" + "mac" "216" + } + + "m_iSoundState" // int + { + "windows" "204" + "linux" "220" + "mac" "220" + } + + "m_iImplodeCounter" // int + { + "windows" "208" + "linux" "224" + "mac" "224" + } + + "m_pNoseBeam" // CBeam*[4] + { + "windows" "212" + "linux" "228" + "mac" "228" + } + + "m_vReturnPoint" // Vector + { + "windows" "228" + "linux" "244" + "mac" "244" + } + + "m_flXenTime" // float + { + "windows" "240" + "linux" "256" + "mac" "256" + } + + "m_iSpriteTexture" // int + { + "windows" "244" + "linux" "260" + "mac" "260" + } + + "m_fInZoom" // BOOL + { + "windows" "248" + "linux" "264" + "mac" "264" + } + + "m_usDisplacer" // short unsigned int + { + "windows" "252" + "linux" "268" + "mac" "268" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBasePlayerItem + * CBasePlayerWeapon + * CDisplacer + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cdisplacerball.txt b/gamedata/common.games/entities.games/gearbox/offsets-cdisplacerball.txt new file mode 100644 index 00000000..fbf968ba --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cdisplacerball.txt @@ -0,0 +1,61 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CDisplacerBall" + { + "Offsets" + { + "m_iTrail" // int + { + "windows" "96" + "linux" "112" + "mac" "112" + } + + "m_pBeam" // CBeam*[24] + { + "windows" "100" + "linux" "116" + "mac" "116" + } + + "m_pDisplacedTarget" // CBaseEntity* + { + "windows" "196" + "linux" "212" + "mac" "212" + } + + "m_iBeams" // int + { + "windows" "200" + "linux" "216" + "mac" "216" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CDisplacerBall + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cdrillsergeant.txt b/gamedata/common.games/entities.games/gearbox/offsets-cdrillsergeant.txt new file mode 100644 index 00000000..ca97ccb1 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cdrillsergeant.txt @@ -0,0 +1,73 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CDrillSergeant" + { + "Offsets" + { + "m_fGunDrawn" // BOOL + { + "windows" "824" + "linux" "844" + "mac" "844" + } + + "m_painTime" // float + { + "windows" "828" + "linux" "848" + "mac" "848" + } + + "m_checkAttackTime" // float + { + "windows" "832" + "linux" "852" + "mac" "852" + } + + "m_lastAttackCheck" // BOOL + { + "windows" "836" + "linux" "856" + "mac" "856" + } + + "m_flPlayerDamage" // float + { + "windows" "840" + "linux" "860" + "mac" "860" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CTalkMonster + * CDrillSergeant + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-ceagle.txt b/gamedata/common.games/entities.games/gearbox/offsets-ceagle.txt new file mode 100644 index 00000000..3cb9e2a5 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-ceagle.txt @@ -0,0 +1,72 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CEagle" + { + "Offsets" + { + "m_iShell" // int + { + "windows" "192" + "linux" "208" + "mac" "208" + } + + "m_pLaser" // CEagleLaser* + { + "windows" "196" + "linux" "212" + "mac" "212" + } + + "m_iLaserActive" // int + { + "windows" "200" + "linux" "216" + "mac" "216" + } + + "m_fSpotVisible" // int + { + "windows" "204" + "linux" "220" + "mac" "220" + } + + "m_usFireEagle" // short unsigned int + { + "windows" "208" + "linux" "224" + "mac" "224" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBasePlayerItem + * CBasePlayerWeapon + * CEagle + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cegon.txt b/gamedata/common.games/entities.games/gearbox/offsets-cegon.txt new file mode 100644 index 00000000..8664fe64 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cegon.txt @@ -0,0 +1,114 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CEgon" + { + "Offsets" + { + "m_flAmmoUseTime" // float + { + "windows" "192" + "linux" "208" + "mac" "208" + } + + "m_pBeam" // CBeam* + { + "windows" "196" + "linux" "212" + "mac" "212" + } + + "m_pNoise" // CBeam* + { + "windows" "200" + "linux" "216" + "mac" "216" + } + + "m_pSprite" // CSprite* + { + "windows" "204" + "linux" "220" + "mac" "220" + } + + "m_usEgonStop" // short unsigned int + { + "windows" "208" + "linux" "224" + "mac" "224" + } + + "m_shootTime" // float + { + "windows" "212" + "linux" "228" + "mac" "228" + } + + "m_fireMode" // enum EGON_FIREMODE + { + "windows" "216" + "linux" "232" + "mac" "232" + } + + "m_shakeTime" // float + { + "windows" "220" + "linux" "236" + "mac" "236" + } + + "m_deployed" // BOOL + { + "windows" "224" + "linux" "240" + "mac" "240" + } + + "m_usEgonFire" // short unsigned int + { + "windows" "228" + "linux" "244" + "mac" "244" + } + + "m_usEgonEffect" // short unsigned int + { + "windows" "230" + "linux" "246" + "mac" "246" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBasePlayerItem + * CBasePlayerWeapon + * CEgon + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-celectrifiedwire.txt b/gamedata/common.games/entities.games/gearbox/offsets-celectrifiedwire.txt new file mode 100644 index 00000000..681742ab --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-celectrifiedwire.txt @@ -0,0 +1,112 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CElectrifiedWire" + { + "Offsets" + { + "mIsActive" // bool + { + "windows" "1236" + "linux" "1252" + "mac" "1252" + } + + "mTipSparkFrequency" // int + { + "windows" "1240" + "linux" "1256" + "mac" "1256" + } + + "mBodySparkFrequency" // int + { + "windows" "1244" + "linux" "1260" + "mac" "1260" + } + + "mLightningFrequency" // int + { + "windows" "1248" + "linux" "1264" + "mac" "1264" + } + + "mXJoltForce" // int + { + "windows" "1252" + "linux" "1268" + "mac" "1268" + } + + "mYJoltForce" // int + { + "windows" "1256" + "linux" "1272" + "mac" "1272" + } + + "mZJoltForce" // int + { + "windows" "1260" + "linux" "1276" + "mac" "1276" + } + + "mNumUninsulatedSegments" // int + { + "windows" "1264" + "linux" "1280" + "mac" "1280" + } + + "mUninsulatedSegments" // int[63] + { + "windows" "1268" + "linux" "1284" + "mac" "1284" + } + + "mLightningSprite" // int + { + "windows" "1520" + "linux" "1536" + "mac" "1536" + } + + "mLastSparkTime" // float + { + "windows" "1524" + "linux" "1540" + "mac" "1540" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CRope + * CElectrifiedWire + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cenvexplosion.txt b/gamedata/common.games/entities.games/gearbox/offsets-cenvexplosion.txt new file mode 100644 index 00000000..50dd8fa5 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cenvexplosion.txt @@ -0,0 +1,51 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CEnvExplosion" + { + "Offsets" + { + "m_iMagnitude" // int + { + "windows" "708" + "linux" "728" + "mac" "728" + } + + "m_spriteScale" // int + { + "windows" "712" + "linux" "732" + "mac" "732" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CEnvExplosion + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cenvfunnel.txt b/gamedata/common.games/entities.games/gearbox/offsets-cenvfunnel.txt new file mode 100644 index 00000000..09ca8870 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cenvfunnel.txt @@ -0,0 +1,41 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CEnvFunnel" + { + "Offsets" + { + "m_iSprite" // int + { + "windows" "104" + "linux" "120" + "mac" "120" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CEnvFunnel + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cenvglobal.txt b/gamedata/common.games/entities.games/gearbox/offsets-cenvglobal.txt new file mode 100644 index 00000000..c1302f01 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cenvglobal.txt @@ -0,0 +1,55 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CEnvGlobal" + { + "Offsets" + { + "m_globalstate" // string_t + { + "windows" "96" + "linux" "112" + "mac" "112" + } + + "m_triggermode" // int + { + "windows" "100" + "linux" "116" + "mac" "116" + } + + "m_initialstate" // int + { + "windows" "104" + "linux" "120" + "mac" "120" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CPointEntity + * CEnvGlobal + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cenvshooter.txt b/gamedata/common.games/entities.games/gearbox/offsets-cenvshooter.txt new file mode 100644 index 00000000..8da5ed71 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cenvshooter.txt @@ -0,0 +1,42 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CEnvShooter" + { + "Offsets" + { + "m_flGravity" // float + { + "windows" "132" + "linux" "148" + "mac" "148" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CGibShooter + * CEnvShooter + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cenvsound.txt b/gamedata/common.games/entities.games/gearbox/offsets-cenvsound.txt new file mode 100644 index 00000000..0198ddf4 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cenvsound.txt @@ -0,0 +1,48 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CEnvSound" + { + "Offsets" + { + "m_flRadius" // float + { + "windows" "96" + "linux" "112" + "mac" "112" + } + + "m_flRoomtype" // float + { + "windows" "100" + "linux" "116" + "mac" "116" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CPointEntity + * CEnvSound + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cenvspark.txt b/gamedata/common.games/entities.games/gearbox/offsets-cenvspark.txt new file mode 100644 index 00000000..39a852d6 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cenvspark.txt @@ -0,0 +1,40 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CEnvSpark" + { + "Offsets" + { + "m_flDelay" // float + { + "windows" "96" + "linux" "112" + "mac" "112" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CEnvSpark + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cflockingflyer.txt b/gamedata/common.games/entities.games/gearbox/offsets-cflockingflyer.txt new file mode 100644 index 00000000..b1ed0785 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cflockingflyer.txt @@ -0,0 +1,121 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CFlockingFlyer" + { + "Offsets" + { + "m_pSquadLeader" // CFlockingFlyer* + { + "windows" "708" + "linux" "728" + "mac" "728" + } + + "m_pSquadNext" // CFlockingFlyer* + { + "windows" "712" + "linux" "732" + "mac" "732" + } + + "m_fTurning" // BOOL + { + "windows" "716" + "linux" "736" + "mac" "736" + } + + "m_fCourseAdjust" // BOOL + { + "windows" "720" + "linux" "740" + "mac" "740" + } + + "m_fPathBlocked" // BOOL + { + "windows" "724" + "linux" "744" + "mac" "744" + } + + "m_vecReferencePoint" // Vector + { + "windows" "728" + "linux" "748" + "mac" "748" + } + + "m_vecAdjustedVelocity" // Vector + { + "windows" "740" + "linux" "760" + "mac" "760" + } + + "m_flGoalSpeed" // float + { + "windows" "752" + "linux" "772" + "mac" "772" + } + + "m_flLastBlockedTime" // float + { + "windows" "756" + "linux" "776" + "mac" "776" + } + + "m_flFakeBlockedTime" // float + { + "windows" "760" + "linux" "780" + "mac" "780" + } + + "m_flAlertTime" // float + { + "windows" "764" + "linux" "784" + "mac" "784" + } + + "m_flFlockNextSoundTime" // float + { + "windows" "768" + "linux" "788" + "mac" "788" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CFlockingFlyer + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cflockingflyerflock.txt b/gamedata/common.games/entities.games/gearbox/offsets-cflockingflyerflock.txt new file mode 100644 index 00000000..15ba6d1d --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cflockingflyerflock.txt @@ -0,0 +1,51 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CFlockingFlyerFlock" + { + "Offsets" + { + "m_cFlockSize" // int + { + "windows" "708" + "linux" "728" + "mac" "728" + } + + "m_flFlockRadius" // float + { + "windows" "712" + "linux" "732" + "mac" "732" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CFlockingFlyerFlock + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cflyingmonster.txt b/gamedata/common.games/entities.games/gearbox/offsets-cflyingmonster.txt new file mode 100644 index 00000000..b17bee9e --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cflyingmonster.txt @@ -0,0 +1,72 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CFlyingMonster" + { + "Offsets" + { + "m_vecTravel" // Vector + { + "windows" "708" + "linux" "728" + "mac" "728" + } + + "m_flightSpeed" // float + { + "windows" "720" + "linux" "740" + "mac" "740" + } + + "m_stopTime" // float + { + "windows" "724" + "linux" "744" + "mac" "744" + } + + "m_momentum" // float + { + "windows" "728" + "linux" "748" + "mac" "748" + } + + "m_pFlapSound" // const char* + { + "windows" "732" + "linux" "752" + "mac" "752" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CFlyingMonster + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cfrictionmodifier.txt b/gamedata/common.games/entities.games/gearbox/offsets-cfrictionmodifier.txt new file mode 100644 index 00000000..b2332eeb --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cfrictionmodifier.txt @@ -0,0 +1,40 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CFrictionModifier" + { + "Offsets" + { + "m_frictionFraction" // float + { + "windows" "96" + "linux" "112" + "mac" "112" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CFrictionModifier + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cfuncmortarfield.txt b/gamedata/common.games/entities.games/gearbox/offsets-cfuncmortarfield.txt new file mode 100644 index 00000000..d76f1920 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cfuncmortarfield.txt @@ -0,0 +1,78 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CFuncMortarField" + { + "Offsets" + { + "m_iszXController" // int + { + "windows" "252" + "linux" "272" + "mac" "272" + } + + "m_iszYController" // int + { + "windows" "256" + "linux" "276" + "mac" "276" + } + + "m_flSpread" // float + { + "windows" "260" + "linux" "280" + "mac" "280" + } + + "m_flDelay" // float + { + "windows" "264" + "linux" "284" + "mac" "284" + } + + "m_iCount" // int + { + "windows" "268" + "linux" "288" + "mac" "288" + } + + "m_fControl" // int + { + "windows" "272" + "linux" "292" + "mac" "292" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CFuncMortarField + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cfuncplatrot.txt b/gamedata/common.games/entities.games/gearbox/offsets-cfuncplatrot.txt new file mode 100644 index 00000000..919daffe --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cfuncplatrot.txt @@ -0,0 +1,52 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CFuncPlatRot" + { + "Offsets" + { + "m_end" // Vector + { + "windows" "260" + "linux" "280" + "mac" "280" + } + + "m_start" // Vector + { + "windows" "272" + "linux" "292" + "mac" "292" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBasePlatTrain + * CFuncPlat + * CFuncPlatRot + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cfuncrotating.txt b/gamedata/common.games/entities.games/gearbox/offsets-cfuncrotating.txt new file mode 100644 index 00000000..0d3dafc5 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cfuncrotating.txt @@ -0,0 +1,68 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CFuncRotating" + { + "Offsets" + { + "m_flFanFriction" // float + { + "windows" "96" + "linux" "112" + "mac" "112" + } + + "m_flAttenuation" // float + { + "windows" "100" + "linux" "116" + "mac" "116" + } + + "m_flVolume" // float + { + "windows" "104" + "linux" "120" + "mac" "120" + } + + "m_pitch" // float + { + "windows" "108" + "linux" "124" + "mac" "124" + } + + "m_sounds" // int + { + "windows" "112" + "linux" "128" + "mac" "128" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CFuncRotating + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cfunctank.txt b/gamedata/common.games/entities.games/gearbox/offsets-cfunctank.txt new file mode 100644 index 00000000..d53a7f8a --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cfunctank.txt @@ -0,0 +1,215 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CFuncTank" + { + "Offsets" + { + "m_pController" // CBasePlayer* + { + "windows" "96" + "linux" "112" + "mac" "112" + } + + "m_flNextAttack" // float + { + "windows" "100" + "linux" "116" + "mac" "116" + } + + "m_vecControllerUsePos" // Vector + { + "windows" "104" + "linux" "120" + "mac" "120" + } + + "m_yawCenter" // float + { + "windows" "116" + "linux" "132" + "mac" "132" + } + + "m_yawRate" // float + { + "windows" "120" + "linux" "136" + "mac" "136" + } + + "m_yawRange" // float + { + "windows" "124" + "linux" "140" + "mac" "140" + } + + "m_yawTolerance" // float + { + "windows" "128" + "linux" "144" + "mac" "144" + } + + "m_pitchCenter" // float + { + "windows" "132" + "linux" "148" + "mac" "148" + } + + "m_pitchRate" // float + { + "windows" "136" + "linux" "152" + "mac" "152" + } + + "m_pitchRange" // float + { + "windows" "140" + "linux" "156" + "mac" "156" + } + + "m_pitchTolerance" // float + { + "windows" "144" + "linux" "160" + "mac" "160" + } + + "m_fireLast" // float + { + "windows" "148" + "linux" "164" + "mac" "164" + } + + "m_fireRate" // float + { + "windows" "152" + "linux" "168" + "mac" "168" + } + + "m_lastSightTime" // float + { + "windows" "156" + "linux" "172" + "mac" "172" + } + + "m_persist" // float + { + "windows" "160" + "linux" "176" + "mac" "176" + } + + "m_minRange" // float + { + "windows" "164" + "linux" "180" + "mac" "180" + } + + "m_maxRange" // float + { + "windows" "168" + "linux" "184" + "mac" "184" + } + + "m_barrelPos" // Vector + { + "windows" "172" + "linux" "188" + "mac" "188" + } + + "m_spriteScale" // float + { + "windows" "184" + "linux" "200" + "mac" "200" + } + + "m_iszSpriteSmoke" // int + { + "windows" "188" + "linux" "204" + "mac" "204" + } + + "m_iszSpriteFlash" // int + { + "windows" "192" + "linux" "208" + "mac" "208" + } + + "m_bulletType" // enum TANKBULLET + { + "windows" "196" + "linux" "212" + "mac" "212" + } + + "m_iBulletDamage" // int + { + "windows" "200" + "linux" "216" + "mac" "216" + } + + "m_sightOrigin" // Vector + { + "windows" "204" + "linux" "220" + "mac" "220" + } + + "m_spread" // int + { + "windows" "216" + "linux" "232" + "mac" "232" + } + + "m_iszMaster" // int + { + "windows" "220" + "linux" "236" + "mac" "236" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CFuncTank + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cfunctankcontrols.txt b/gamedata/common.games/entities.games/gearbox/offsets-cfunctankcontrols.txt new file mode 100644 index 00000000..62a8616f --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cfunctankcontrols.txt @@ -0,0 +1,40 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CFuncTankControls" + { + "Offsets" + { + "m_pTank" // CFuncTank* + { + "windows" "96" + "linux" "112" + "mac" "112" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CFuncTankControls + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cfunctanklaser.txt b/gamedata/common.games/entities.games/gearbox/offsets-cfunctanklaser.txt new file mode 100644 index 00000000..8a61bd77 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cfunctanklaser.txt @@ -0,0 +1,48 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CFuncTankLaser" + { + "Offsets" + { + "m_pLaser" // CLaser* + { + "windows" "224" + "linux" "240" + "mac" "240" + } + + "m_laserTime" // float + { + "windows" "228" + "linux" "244" + "mac" "244" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CFuncTank + * CFuncTankLaser + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cfunctrackchange.txt b/gamedata/common.games/entities.games/gearbox/offsets-cfunctrackchange.txt new file mode 100644 index 00000000..681fd316 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cfunctrackchange.txt @@ -0,0 +1,102 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CFuncTrackChange" + { + "Offsets" + { + "m_trackTop" // CPathTrack* + { + "windows" "284" + "linux" "304" + "mac" "304" + } + + "m_trackBottom" // CPathTrack* + { + "windows" "288" + "linux" "308" + "mac" "308" + } + + "m_train" // CFuncTrackTrain* + { + "windows" "292" + "linux" "312" + "mac" "312" + } + + "m_trackTopName" // int + { + "windows" "296" + "linux" "316" + "mac" "316" + } + + "m_trackBottomName" // int + { + "windows" "300" + "linux" "320" + "mac" "320" + } + + "m_trainName" // int + { + "windows" "304" + "linux" "324" + "mac" "324" + } + + "m_code" // TRAIN_CODE + { + "windows" "308" + "linux" "328" + "mac" "328" + } + + "m_targetState" // int + { + "windows" "312" + "linux" "332" + "mac" "332" + } + + "m_use" // int + { + "windows" "316" + "linux" "336" + "mac" "336" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBasePlatTrain + * CFuncPlat + * CFuncPlatRot + * CFuncTrackChange + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cfunctracktrain.txt b/gamedata/common.games/entities.games/gearbox/offsets-cfunctracktrain.txt new file mode 100644 index 00000000..52be0c3b --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cfunctracktrain.txt @@ -0,0 +1,131 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CFuncTrackTrain" + { + "Offsets" + { + "m_ppath" // CPathTrack* + { + "windows" "96" + "linux" "112" + "mac" "112" + } + + "m_length" // float + { + "windows" "100" + "linux" "116" + "mac" "116" + } + + "m_height" // float + { + "windows" "104" + "linux" "120" + "mac" "120" + } + + "m_speed" // float + { + "windows" "108" + "linux" "124" + "mac" "124" + } + + "m_dir" // float + { + "windows" "112" + "linux" "128" + "mac" "128" + } + + "m_startSpeed" // float + { + "windows" "116" + "linux" "132" + "mac" "132" + } + + "m_controlMins" // Vector + { + "windows" "120" + "linux" "136" + "mac" "136" + } + + "m_controlMaxs" // Vector + { + "windows" "132" + "linux" "148" + "mac" "148" + } + + "m_soundPlaying" // int + { + "windows" "144" + "linux" "160" + "mac" "160" + } + + "m_sounds" // int + { + "windows" "148" + "linux" "164" + "mac" "164" + } + + "m_flVolume" // float + { + "windows" "152" + "linux" "168" + "mac" "168" + } + + "m_flBank" // float + { + "windows" "156" + "linux" "172" + "mac" "172" + } + + "m_oldSpeed" // float + { + "windows" "160" + "linux" "176" + "mac" "176" + } + + "m_usAdjustPitch" // short unsigned int + { + "windows" "164" + "linux" "180" + "mac" "180" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CFuncTrackTrain + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cfunctrain.txt b/gamedata/common.games/entities.games/gearbox/offsets-cfunctrain.txt new file mode 100644 index 00000000..3f4c597e --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cfunctrain.txt @@ -0,0 +1,58 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CFuncTrain" + { + "Offsets" + { + "m_pevCurrentTarget" // entvars_t* + { + "windows" "260" + "linux" "280" + "mac" "280" + } + + "m_sounds" // int + { + "windows" "264" + "linux" "284" + "mac" "284" + } + + "m_activated" // BOOL + { + "windows" "268" + "linux" "288" + "mac" "288" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBasePlatTrain + * CFuncTrain + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cgameplayerequip.txt b/gamedata/common.games/entities.games/gearbox/offsets-cgameplayerequip.txt new file mode 100644 index 00000000..9c654df2 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cgameplayerequip.txt @@ -0,0 +1,49 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CGamePlayerEquip" + { + "Offsets" + { + "m_weaponNames" // unsigned int[32] + { + "windows" "100" + "linux" "116" + "mac" "116" + } + + "m_weaponCount" // int[32] + { + "windows" "228" + "linux" "244" + "mac" "244" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CRuleEntity + * CRulePointEntity + * CGamePlayerEquip + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cgameplayerzone.txt b/gamedata/common.games/entities.games/gearbox/offsets-cgameplayerzone.txt new file mode 100644 index 00000000..20e64b4d --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cgameplayerzone.txt @@ -0,0 +1,63 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CGamePlayerZone" + { + "Offsets" + { + "m_iszInTarget" // string_t + { + "windows" "100" + "linux" "116" + "mac" "116" + } + + "m_iszOutTarget" // string_t + { + "windows" "104" + "linux" "120" + "mac" "120" + } + + "m_iszInCount" // string_t + { + "windows" "108" + "linux" "124" + "mac" "124" + } + + "m_iszOutCount" // string_t + { + "windows" "112" + "linux" "128" + "mac" "128" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CRuleEntity + * CRuleBrushEntity + * CGamePlayerZone + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cgameteammaster.txt b/gamedata/common.games/entities.games/gearbox/offsets-cgameteammaster.txt new file mode 100644 index 00000000..701ebb8e --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cgameteammaster.txt @@ -0,0 +1,49 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CGameTeamMaster" + { + "Offsets" + { + "m_teamIndex" // int + { + "windows" "100" + "linux" "116" + "mac" "116" + } + + "triggerType" // USE_TYPE + { + "windows" "104" + "linux" "120" + "mac" "120" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CRuleEntity + * CRulePointEntity + * CGameTeamMaster + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cgametext.txt b/gamedata/common.games/entities.games/gearbox/offsets-cgametext.txt new file mode 100644 index 00000000..f5a90853 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cgametext.txt @@ -0,0 +1,42 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CGameText" + { + "Offsets" + { + "m_textParms" // hudtextparms_t + { + "windows" "100" + "linux" "116" + "mac" "116" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CRuleEntity + * CRulePointEntity + * CGameText + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cgargantua.txt b/gamedata/common.games/entities.games/gearbox/offsets-cgargantua.txt new file mode 100644 index 00000000..ee1471b9 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cgargantua.txt @@ -0,0 +1,100 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CGargantua" + { + "Offsets" + { + "m_pEyeGlow" // CSprite* + { + "windows" "708" + "linux" "728" + "mac" "728" + } + + "m_pFlame" // CBeam*[4] + { + "windows" "712" + "linux" "732" + "mac" "732" + } + + "m_eyeBrightness" // int + { + "windows" "728" + "linux" "748" + "mac" "748" + } + + "m_seeTime" // float + { + "windows" "732" + "linux" "752" + "mac" "752" + } + + "m_flameTime" // float + { + "windows" "736" + "linux" "756" + "mac" "756" + } + + "m_painSoundTime" // float + { + "windows" "740" + "linux" "760" + "mac" "760" + } + + "m_streakTime" // float + { + "windows" "744" + "linux" "764" + "mac" "764" + } + + "m_flameX" // float + { + "windows" "748" + "linux" "768" + "mac" "768" + } + + "m_flameY" // float + { + "windows" "752" + "linux" "772" + "mac" "772" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CGargantua + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cgauss.txt b/gamedata/common.games/entities.games/gearbox/offsets-cgauss.txt new file mode 100644 index 00000000..6237d306 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cgauss.txt @@ -0,0 +1,86 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CGauss" + { + "Offsets" + { + "m_iBalls" // int + { + "windows" "192" + "linux" "208" + "mac" "208" + } + + "m_iGlow" // int + { + "windows" "196" + "linux" "212" + "mac" "212" + } + + "m_iBeam" // int + { + "windows" "200" + "linux" "216" + "mac" "216" + } + + "m_iSoundState" // int + { + "windows" "204" + "linux" "220" + "mac" "220" + } + + "m_fPrimaryFire" // BOOL + { + "windows" "208" + "linux" "224" + "mac" "224" + } + + "m_usGaussFire" // short unsigned int + { + "windows" "212" + "linux" "228" + "mac" "228" + } + + "m_usGaussSpin" // short unsigned int + { + "windows" "214" + "linux" "230" + "mac" "230" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBasePlayerItem + * CBasePlayerWeapon + * CGauss + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cgenericitem.txt b/gamedata/common.games/entities.games/gearbox/offsets-cgenericitem.txt new file mode 100644 index 00000000..2591616c --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cgenericitem.txt @@ -0,0 +1,49 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CGenericItem" + { + "Offsets" + { + "m_lastTime" // float + { + "windows" "124" + "linux" "140" + "mac" "140" + } + + "m_iSequence" // int + { + "windows" "128" + "linux" "144" + "mac" "144" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CGenericItem + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cgenericmonster.txt b/gamedata/common.games/entities.games/gearbox/offsets-cgenericmonster.txt new file mode 100644 index 00000000..ed02b977 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cgenericmonster.txt @@ -0,0 +1,65 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CGenericMonster" + { + "Offsets" + { + "m_talkTime" // float + { + "windows" "708" + "linux" "728" + "mac" "728" + } + + "m_hTalkTarget" // EHANDLE + { + "windows" "712" + "linux" "732" + "mac" "732" + } + + "m_flIdealYaw" // float + { + "windows" "720" + "linux" "740" + "mac" "740" + } + + "m_flCurrentYaw" // float + { + "windows" "724" + "linux" "744" + "mac" "744" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CGenericMonster + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cgib.txt b/gamedata/common.games/entities.games/gearbox/offsets-cgib.txt new file mode 100644 index 00000000..fae3df4e --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cgib.txt @@ -0,0 +1,61 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CGib" + { + "Offsets" + { + "m_bloodColor" // int + { + "windows" "96" + "linux" "112" + "mac" "112" + } + + "m_cBloodDecals" // int + { + "windows" "100" + "linux" "116" + "mac" "116" + } + + "m_material" // int + { + "windows" "104" + "linux" "120" + "mac" "120" + } + + "m_lifeTime" // float + { + "windows" "108" + "linux" "124" + "mac" "124" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CGib + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cgibshooter.txt b/gamedata/common.games/entities.games/gearbox/offsets-cgibshooter.txt new file mode 100644 index 00000000..3d341753 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cgibshooter.txt @@ -0,0 +1,83 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CGibShooter" + { + "Offsets" + { + "m_iGibs" // int + { + "windows" "104" + "linux" "120" + "mac" "120" + } + + "m_iGibCapacity" // int + { + "windows" "108" + "linux" "124" + "mac" "124" + } + + "m_iGibMaterial" // int + { + "windows" "112" + "linux" "128" + "mac" "128" + } + + "m_iGibModelIndex" // int + { + "windows" "116" + "linux" "132" + "mac" "132" + } + + "m_flGibVelocity" // float + { + "windows" "120" + "linux" "136" + "mac" "136" + } + + "m_flVariance" // float + { + "windows" "124" + "linux" "140" + "mac" "140" + } + + "m_flGibLife" // float + { + "windows" "128" + "linux" "144" + "mac" "144" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CGibShooter + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cglock.txt b/gamedata/common.games/entities.games/gearbox/offsets-cglock.txt new file mode 100644 index 00000000..39e4f3bf --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cglock.txt @@ -0,0 +1,58 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CGlock" + { + "Offsets" + { + "m_iShell" // int + { + "windows" "192" + "linux" "208" + "mac" "208" + } + + "m_usFireGlock1" // short unsigned int + { + "windows" "196" + "linux" "212" + "mac" "212" + } + + "m_usFireGlock2" // short unsigned int + { + "windows" "198" + "linux" "214" + "mac" "214" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBasePlayerItem + * CBasePlayerWeapon + * CGlock + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cglow.txt b/gamedata/common.games/entities.games/gearbox/offsets-cglow.txt new file mode 100644 index 00000000..51c0f1ce --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cglow.txt @@ -0,0 +1,48 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CGlow" + { + "Offsets" + { + "m_lastTime" // float + { + "windows" "96" + "linux" "112" + "mac" "112" + } + + "m_maxFrame" // float + { + "windows" "100" + "linux" "116" + "mac" "116" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CPointEntity + * CGlow + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cgman.txt b/gamedata/common.games/entities.games/gearbox/offsets-cgman.txt new file mode 100644 index 00000000..68c09d86 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cgman.txt @@ -0,0 +1,58 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CGMan" + { + "Offsets" + { + "m_hPlayer" // EHANDLE + { + "windows" "708" + "linux" "728" + "mac" "728" + } + + "m_hTalkTarget" // EHANDLE + { + "windows" "716" + "linux" "736" + "mac" "736" + } + + "m_flTalkTime" // float + { + "windows" "724" + "linux" "744" + "mac" "744" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CGMan + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cgrapple.txt b/gamedata/common.games/entities.games/gearbox/offsets-cgrapple.txt new file mode 100644 index 00000000..e00c04ea --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cgrapple.txt @@ -0,0 +1,100 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CGrapple" + { + "Offsets" + { + "m_flDamageTime" // float + { + "windows" "192" + "linux" "208" + "mac" "208" + } + + "m_shootTime" // float + { + "windows" "196" + "linux" "212" + "mac" "212" + } + + "m_pBeam" // CBeam* + { + "windows" "200" + "linux" "216" + "mac" "216" + } + + "m_pTip" // CGrappleTip* + { + "windows" "204" + "linux" "220" + "mac" "220" + } + + "m_fireState" // enum GRAPPLE_FIRESTATE + { + "windows" "208" + "linux" "224" + "mac" "224" + } + + "m_MomentaryStuck" // int + { + "windows" "212" + "linux" "228" + "mac" "228" + } + + "m_TipIndex" // int + { + "windows" "216" + "linux" "232" + "mac" "232" + } + + "m_bMissed" // bool + { + "windows" "220" + "linux" "236" + "mac" "236" + } + + "m_bGrappling" // bool + { + "windows" "221" + "linux" "237" + "mac" "237" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBasePlayerItem + * CBasePlayerWeapon + * CGrapple + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cgrappletip.txt b/gamedata/common.games/entities.games/gearbox/offsets-cgrappletip.txt new file mode 100644 index 00000000..ab4b1cfa --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cgrappletip.txt @@ -0,0 +1,82 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CGrappleTip" + { + "Offsets" + { + "m_iTrail" // int + { + "windows" "96" + "linux" "112" + "mac" "112" + } + + "m_iGrappleType" // int + { + "windows" "100" + "linux" "116" + "mac" "116" + } + + "m_bIsStuck" // bool + { + "windows" "104" + "linux" "120" + "mac" "120" + } + + "m_bMissed" // bool + { + "windows" "105" + "linux" "121" + "mac" "121" + } + + "m_pGrappleTarget" // CBaseEntity* + { + "windows" "108" + "linux" "124" + "mac" "124" + } + + "m_TargetEdict" // edict_t* + { + "windows" "112" + "linux" "128" + "mac" "128" + } + + "m_OriginOffset" // Vector + { + "windows" "116" + "linux" "132" + "mac" "132" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CGrappleTip + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cgrenade.txt b/gamedata/common.games/entities.games/gearbox/offsets-cgrenade.txt new file mode 100644 index 00000000..f5d7f7ea --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cgrenade.txt @@ -0,0 +1,44 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CGrenade" + { + "Offsets" + { + "m_fRegisteredSound" // BOOL + { + "windows" "708" + "linux" "728" + "mac" "728" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CGrenade + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cguntarget.txt b/gamedata/common.games/entities.games/gearbox/offsets-cguntarget.txt new file mode 100644 index 00000000..16f8fd6f --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cguntarget.txt @@ -0,0 +1,44 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CGunTarget" + { + "Offsets" + { + "m_on" // BOOL + { + "windows" "708" + "linux" "728" + "mac" "728" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CGunTarget + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-chassassin.txt b/gamedata/common.games/entities.games/gearbox/offsets-chassassin.txt new file mode 100644 index 00000000..4bec15bd --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-chassassin.txt @@ -0,0 +1,107 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CHAssassin" + { + "Offsets" + { + "m_flLastShot" // float + { + "windows" "708" + "linux" "728" + "mac" "728" + } + + "m_flDiviation" // float + { + "windows" "712" + "linux" "732" + "mac" "732" + } + + "m_flNextJump" // float + { + "windows" "716" + "linux" "736" + "mac" "736" + } + + "m_vecJumpVelocity" // Vector + { + "windows" "720" + "linux" "740" + "mac" "740" + } + + "m_flNextGrenadeCheck" // float + { + "windows" "732" + "linux" "752" + "mac" "752" + } + + "m_vecTossVelocity" // Vector + { + "windows" "736" + "linux" "756" + "mac" "756" + } + + "m_fThrowGrenade" // BOOL + { + "windows" "748" + "linux" "768" + "mac" "768" + } + + "m_iTargetRanderamt" // int + { + "windows" "752" + "linux" "772" + "mac" "772" + } + + "m_iFrustration" // int + { + "windows" "756" + "linux" "776" + "mac" "776" + } + + "m_iShell" // int + { + "windows" "760" + "linux" "780" + "mac" "780" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CHAssassin + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cheadcrab.txt b/gamedata/common.games/entities.games/gearbox/offsets-cheadcrab.txt new file mode 100644 index 00000000..bec20ac1 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cheadcrab.txt @@ -0,0 +1,86 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CHeadCrab" + { + "Offsets" + { + "m_scheduleList" // Schedule_t*[2] + { + "windows" "-20" + "linux" "0" + "mac" "0" + } + + "pIdleSounds" // const char*[3] + { + "windows" "-20" + "linux" "0" + "mac" "0" + } + + "pAlertSounds" // const char*[1] + { + "windows" "-20" + "linux" "0" + "mac" "0" + } + + "pPainSounds" // const char*[3] + { + "windows" "-20" + "linux" "0" + "mac" "0" + } + + "pAttackSounds" // const char*[3] + { + "windows" "-20" + "linux" "0" + "mac" "0" + } + + "pDeathSounds" // const char*[2] + { + "windows" "-20" + "linux" "0" + "mac" "0" + } + + "pBiteSounds" // const char*[1] + { + "windows" "-20" + "linux" "0" + "mac" "0" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CHeadCrab + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-chfgrunt.txt b/gamedata/common.games/entities.games/gearbox/offsets-chfgrunt.txt new file mode 100644 index 00000000..b8319407 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-chfgrunt.txt @@ -0,0 +1,122 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CHFGrunt" + { + "Offsets" + { + "m_flNextGrenadeCheck" // float + { + "windows" "764" + "linux" "784" + "mac" "784" + } + + "m_flNextPainTime" // float + { + "windows" "768" + "linux" "788" + "mac" "788" + } + + "m_flLastEnemySightTime" // float + { + "windows" "772" + "linux" "792" + "mac" "792" + } + + "m_vecTossVelocity" // Vector + { + "windows" "776" + "linux" "796" + "mac" "796" + } + + "m_fThrowGrenade" // BOOL + { + "windows" "788" + "linux" "808" + "mac" "808" + } + + "m_fStanding" // BOOL + { + "windows" "792" + "linux" "812" + "mac" "812" + } + + "m_fFirstEncounter" // BOOL + { + "windows" "796" + "linux" "816" + "mac" "816" + } + + "m_cClipSize" // int + { + "windows" "800" + "linux" "820" + "mac" "820" + } + + "m_voicePitch" // int + { + "windows" "804" + "linux" "824" + "mac" "824" + } + + "m_iBrassShell" // int + { + "windows" "808" + "linux" "828" + "mac" "828" + } + + "m_iShotgunShell" // int + { + "windows" "812" + "linux" "832" + "mac" "832" + } + + "m_iSentence" // int + { + "windows" "816" + "linux" "836" + "mac" "836" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CSquadMonster + * CHFGrunt + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-chfgruntrepel.txt b/gamedata/common.games/entities.games/gearbox/offsets-chfgruntrepel.txt new file mode 100644 index 00000000..8ae2fa89 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-chfgruntrepel.txt @@ -0,0 +1,44 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CHFGruntRepel" + { + "Offsets" + { + "m_iSpriteTexture" // int + { + "windows" "708" + "linux" "728" + "mac" "728" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CHFGruntRepel + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-chgrunt.txt b/gamedata/common.games/entities.games/gearbox/offsets-chgrunt.txt new file mode 100644 index 00000000..54186250 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-chgrunt.txt @@ -0,0 +1,122 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CHGrunt" + { + "Offsets" + { + "m_flNextGrenadeCheck" // float + { + "windows" "764" + "linux" "784" + "mac" "784" + } + + "m_flNextPainTime" // float + { + "windows" "768" + "linux" "788" + "mac" "788" + } + + "m_flLastEnemySightTime" // float + { + "windows" "772" + "linux" "792" + "mac" "792" + } + + "m_vecTossVelocity" // Vector + { + "windows" "776" + "linux" "796" + "mac" "796" + } + + "m_fThrowGrenade" // BOOL + { + "windows" "788" + "linux" "808" + "mac" "808" + } + + "m_fStanding" // BOOL + { + "windows" "792" + "linux" "812" + "mac" "812" + } + + "m_fFirstEncounter" // BOOL + { + "windows" "796" + "linux" "816" + "mac" "816" + } + + "m_cClipSize" // int + { + "windows" "800" + "linux" "820" + "mac" "820" + } + + "m_voicePitch" // int + { + "windows" "804" + "linux" "824" + "mac" "824" + } + + "m_iBrassShell" // int + { + "windows" "808" + "linux" "828" + "mac" "828" + } + + "m_iShotgunShell" // int + { + "windows" "812" + "linux" "832" + "mac" "832" + } + + "m_iSentence" // int + { + "windows" "816" + "linux" "836" + "mac" "836" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CSquadMonster + * CHGrunt + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-chgruntally.txt b/gamedata/common.games/entities.games/gearbox/offsets-chgruntally.txt new file mode 100644 index 00000000..aac3d84c --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-chgruntally.txt @@ -0,0 +1,165 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CHGruntAlly" + { + "Offsets" + { + "m_lastAttackCheck" // BOOL + { + "windows" "896" + "linux" "916" + "mac" "916" + } + + "m_flPlayerDamage" // float + { + "windows" "900" + "linux" "920" + "mac" "920" + } + + "m_flNextGrenadeCheck" // float + { + "windows" "904" + "linux" "924" + "mac" "924" + } + + "m_flNextPainTime" // float + { + "windows" "908" + "linux" "928" + "mac" "928" + } + + "m_flLastEnemySightTime" // float + { + "windows" "912" + "linux" "932" + "mac" "932" + } + + "m_vecTossVelocity" // Vector + { + "windows" "916" + "linux" "936" + "mac" "936" + } + + "m_fThrowGrenade" // BOOL + { + "windows" "928" + "linux" "948" + "mac" "948" + } + + "m_fStanding" // BOOL + { + "windows" "932" + "linux" "952" + "mac" "952" + } + + "m_fFirstEncounter" // BOOL + { + "windows" "936" + "linux" "956" + "mac" "956" + } + + "m_cClipSize" // int + { + "windows" "940" + "linux" "960" + "mac" "960" + } + + "m_iBrassShell" // int + { + "windows" "944" + "linux" "964" + "mac" "964" + } + + "m_iShotgunShell" // int + { + "windows" "948" + "linux" "968" + "mac" "968" + } + + "m_iSawShell" // int + { + "windows" "952" + "linux" "972" + "mac" "972" + } + + "m_iSawLink" // int + { + "windows" "956" + "linux" "976" + "mac" "976" + } + + "m_iSentence" // int + { + "windows" "960" + "linux" "980" + "mac" "980" + } + + "m_iWeaponIdx" // int + { + "windows" "964" + "linux" "984" + "mac" "984" + } + + "m_iGruntHead" // int + { + "windows" "968" + "linux" "988" + "mac" "988" + } + + "m_iGruntTorso" // int + { + "windows" "972" + "linux" "992" + "mac" "992" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * COFAllyMonster + * COFSquadTalkMonster + * CHGruntAlly + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-chgruntallyrepel.txt b/gamedata/common.games/entities.games/gearbox/offsets-chgruntallyrepel.txt new file mode 100644 index 00000000..314c312f --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-chgruntallyrepel.txt @@ -0,0 +1,65 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CHGruntAllyRepel" + { + "Offsets" + { + "m_iSpriteTexture" // int + { + "windows" "708" + "linux" "728" + "mac" "728" + } + + "m_iGruntHead" // int + { + "windows" "712" + "linux" "732" + "mac" "732" + } + + "m_iszUse" // int + { + "windows" "716" + "linux" "736" + "mac" "736" + } + + "m_iszUnUse" // int + { + "windows" "720" + "linux" "740" + "mac" "740" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CHGruntAllyRepel + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-chgruntrepel.txt b/gamedata/common.games/entities.games/gearbox/offsets-chgruntrepel.txt new file mode 100644 index 00000000..715d9ef4 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-chgruntrepel.txt @@ -0,0 +1,44 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CHGruntRepel" + { + "Offsets" + { + "m_iSpriteTexture" // int + { + "windows" "708" + "linux" "728" + "mac" "728" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CHGruntRepel + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-chgun.txt b/gamedata/common.games/entities.games/gearbox/offsets-chgun.txt new file mode 100644 index 00000000..7319f9d5 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-chgun.txt @@ -0,0 +1,65 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CHgun" + { + "Offsets" + { + "m_flNextAnimTime" // float + { + "windows" "192" + "linux" "208" + "mac" "208" + } + + "m_flRechargeTime" // float + { + "windows" "196" + "linux" "212" + "mac" "212" + } + + "m_iFirePhase" // int + { + "windows" "200" + "linux" "216" + "mac" "216" + } + + "m_usHornetFire" // short unsigned int + { + "windows" "204" + "linux" "220" + "mac" "220" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBasePlayerItem + * CBasePlayerWeapon + * CHgun + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-chornet.txt b/gamedata/common.games/entities.games/gearbox/offsets-chornet.txt new file mode 100644 index 00000000..e2c0b37b --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-chornet.txt @@ -0,0 +1,58 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CHornet" + { + "Offsets" + { + "m_flStopAttack" // float + { + "windows" "708" + "linux" "728" + "mac" "728" + } + + "m_iHornetType" // int + { + "windows" "712" + "linux" "732" + "mac" "732" + } + + "m_flFlySpeed" // float + { + "windows" "716" + "linux" "736" + "mac" "736" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CHornet + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-choundeye.txt b/gamedata/common.games/entities.games/gearbox/offsets-choundeye.txt new file mode 100644 index 00000000..904a0395 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-choundeye.txt @@ -0,0 +1,66 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CHoundeye" + { + "Offsets" + { + "m_iSpriteTexture" // int + { + "windows" "764" + "linux" "784" + "mac" "784" + } + + "m_fAsleep" // BOOL + { + "windows" "768" + "linux" "788" + "mac" "788" + } + + "m_fDontBlink" // BOOL + { + "windows" "772" + "linux" "792" + "mac" "792" + } + + "m_vecPackCenter" // Vector + { + "windows" "776" + "linux" "796" + "mac" "796" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CSquadMonster + * CHoundeye + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-chudicontrigger.txt b/gamedata/common.games/entities.games/gearbox/offsets-chudicontrigger.txt new file mode 100644 index 00000000..248bdf4f --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-chudicontrigger.txt @@ -0,0 +1,92 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CHUDIconTrigger" + { + "Offsets" + { + "m_flNextActiveTime" // float + { + "windows" "252" + "linux" "272" + "mac" "272" + } + + "m_nCustomIndex" // int + { + "windows" "256" + "linux" "276" + "mac" "276" + } + + "m_iszCustomName" // int + { + "windows" "260" + "linux" "280" + "mac" "280" + } + + "m_fIsActive" // bool + { + "windows" "264" + "linux" "284" + "mac" "284" + } + + "m_nLeft" // int + { + "windows" "268" + "linux" "288" + "mac" "288" + } + + "m_nTop" // int + { + "windows" "272" + "linux" "292" + "mac" "292" + } + + "m_nWidth" // int + { + "windows" "276" + "linux" "296" + "mac" "296" + } + + "m_nHeight" // int + { + "windows" "280" + "linux" "300" + "mac" "300" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CHUDIconTrigger + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cichthyosaur.txt b/gamedata/common.games/entities.games/gearbox/offsets-cichthyosaur.txt new file mode 100644 index 00000000..66bf2964 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cichthyosaur.txt @@ -0,0 +1,108 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CIchthyosaur" + { + "Offsets" + { + "m_SaveVelocity" // Vector + { + "windows" "736" + "linux" "756" + "mac" "756" + } + + "m_idealDist" // float + { + "windows" "748" + "linux" "768" + "mac" "768" + } + + "m_flBlink" // float + { + "windows" "752" + "linux" "772" + "mac" "772" + } + + "m_flEnemyTouched" // float + { + "windows" "756" + "linux" "776" + "mac" "776" + } + + "m_bOnAttack" // BOOL + { + "windows" "760" + "linux" "780" + "mac" "780" + } + + "m_flMaxSpeed" // float + { + "windows" "764" + "linux" "784" + "mac" "784" + } + + "m_flMinSpeed" // float + { + "windows" "768" + "linux" "788" + "mac" "788" + } + + "m_flMaxDist" // float + { + "windows" "772" + "linux" "792" + "mac" "792" + } + + "m_pBeam" // CBeam* + { + "windows" "776" + "linux" "796" + "mac" "796" + } + + "m_flNextAlert" // float + { + "windows" "780" + "linux" "800" + "mac" "800" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CFlyingMonster + * CIchthyosaur + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cinfobm.txt b/gamedata/common.games/entities.games/gearbox/offsets-cinfobm.txt new file mode 100644 index 00000000..bf0461ae --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cinfobm.txt @@ -0,0 +1,41 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CInfoBM" + { + "Offsets" + { + "m_preSequence" // int + { + "windows" "96" + "linux" "112" + "mac" "112" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CPointEntity + * CInfoBM + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cislave.txt b/gamedata/common.games/entities.games/gearbox/offsets-cislave.txt new file mode 100644 index 00000000..f1e2b9be --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cislave.txt @@ -0,0 +1,80 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CISlave" + { + "Offsets" + { + "m_iBravery" // int + { + "windows" "764" + "linux" "784" + "mac" "784" + } + + "m_pBeam" // CBeam*[8] + { + "windows" "768" + "linux" "788" + "mac" "788" + } + + "m_iBeams" // int + { + "windows" "800" + "linux" "820" + "mac" "820" + } + + "m_flNextAttack" // float + { + "windows" "804" + "linux" "824" + "mac" "824" + } + + "m_voicePitch" // int + { + "windows" "808" + "linux" "828" + "mac" "828" + } + + "m_hDead" // EHANDLE + { + "windows" "812" + "linux" "832" + "mac" "832" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CSquadMonster + * CISlave + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-citemctf.txt b/gamedata/common.games/entities.games/gearbox/offsets-citemctf.txt new file mode 100644 index 00000000..373b78f0 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-citemctf.txt @@ -0,0 +1,77 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CItemCTF" + { + "Offsets" + { + "team_no" // int + { + "windows" "124" + "linux" "140" + "mac" "140" + } + + "m_iLastTouched" // int + { + "windows" "128" + "linux" "144" + "mac" "144" + } + + "m_flNextTouchTime" // float + { + "windows" "132" + "linux" "148" + "mac" "148" + } + + "m_flPickupTime" // float + { + "windows" "136" + "linux" "152" + "mac" "152" + } + + "m_iItemFlag" // unsigned int + { + "windows" "140" + "linux" "156" + "mac" "156" + } + + "m_pszItemName" // const char* + { + "windows" "144" + "linux" "160" + "mac" "160" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CItemCTF + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-citemspawnctf.txt b/gamedata/common.games/entities.games/gearbox/offsets-citemspawnctf.txt new file mode 100644 index 00000000..ab85b012 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-citemspawnctf.txt @@ -0,0 +1,41 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CItemSpawnCTF" + { + "Offsets" + { + "team_no" // int + { + "windows" "96" + "linux" "112" + "mac" "112" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CPointEntity + * CItemSpawnCTF + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cknife.txt b/gamedata/common.games/entities.games/gearbox/offsets-cknife.txt new file mode 100644 index 00000000..ef9484b9 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cknife.txt @@ -0,0 +1,58 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CKnife" + { + "Offsets" + { + "m_iSwing" // int + { + "windows" "192" + "linux" "208" + "mac" "208" + } + + "m_trHit" // TraceResult + { + "windows" "196" + "linux" "212" + "mac" "212" + } + + "m_usKnife" // short unsigned int + { + "windows" "252" + "linux" "268" + "mac" "268" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBasePlayerItem + * CBasePlayerWeapon + * CKnife + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-claser.txt b/gamedata/common.games/entities.games/gearbox/offsets-claser.txt new file mode 100644 index 00000000..a93c33fe --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-claser.txt @@ -0,0 +1,55 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CLaser" + { + "Offsets" + { + "m_pSprite" // CSprite* + { + "windows" "96" + "linux" "112" + "mac" "112" + } + + "m_iszSpriteName" // int + { + "windows" "100" + "linux" "116" + "mac" "116" + } + + "m_firePosition" // Vector + { + "windows" "104" + "linux" "120" + "mac" "120" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBeam + * CLaser + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cleech.txt b/gamedata/common.games/entities.games/gearbox/offsets-cleech.txt new file mode 100644 index 00000000..90697802 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cleech.txt @@ -0,0 +1,121 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CLeech" + { + "Offsets" + { + "m_flTurning" // float + { + "windows" "708" + "linux" "728" + "mac" "728" + } + + "m_fPathBlocked" // BOOL + { + "windows" "712" + "linux" "732" + "mac" "732" + } + + "m_flAccelerate" // float + { + "windows" "716" + "linux" "736" + "mac" "736" + } + + "m_obstacle" // float + { + "windows" "720" + "linux" "740" + "mac" "740" + } + + "m_top" // float + { + "windows" "724" + "linux" "744" + "mac" "744" + } + + "m_bottom" // float + { + "windows" "728" + "linux" "748" + "mac" "748" + } + + "m_height" // float + { + "windows" "732" + "linux" "752" + "mac" "752" + } + + "m_waterTime" // float + { + "windows" "736" + "linux" "756" + "mac" "756" + } + + "m_sideTime" // float + { + "windows" "740" + "linux" "760" + "mac" "760" + } + + "m_zTime" // float + { + "windows" "744" + "linux" "764" + "mac" "764" + } + + "m_stateTime" // float + { + "windows" "748" + "linux" "768" + "mac" "768" + } + + "m_attackSoundTime" // float + { + "windows" "752" + "linux" "772" + "mac" "772" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CLeech + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-clight.txt b/gamedata/common.games/entities.games/gearbox/offsets-clight.txt new file mode 100644 index 00000000..84a2cfc1 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-clight.txt @@ -0,0 +1,48 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CLight" + { + "Offsets" + { + "m_iStyle" // int + { + "windows" "96" + "linux" "112" + "mac" "112" + } + + "m_iszPattern" // int + { + "windows" "100" + "linux" "116" + "mac" "116" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CPointEntity + * CLight + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-clightning.txt b/gamedata/common.games/entities.games/gearbox/offsets-clightning.txt new file mode 100644 index 00000000..82371b78 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-clightning.txt @@ -0,0 +1,125 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CLightning" + { + "Offsets" + { + "m_active" // int + { + "windows" "96" + "linux" "112" + "mac" "112" + } + + "m_iszStartEntity" // int + { + "windows" "100" + "linux" "116" + "mac" "116" + } + + "m_iszEndEntity" // int + { + "windows" "104" + "linux" "120" + "mac" "120" + } + + "m_life" // float + { + "windows" "108" + "linux" "124" + "mac" "124" + } + + "m_boltWidth" // int + { + "windows" "112" + "linux" "128" + "mac" "128" + } + + "m_noiseAmplitude" // int + { + "windows" "116" + "linux" "132" + "mac" "132" + } + + "m_brightness" // int + { + "windows" "120" + "linux" "136" + "mac" "136" + } + + "m_speed" // int + { + "windows" "124" + "linux" "140" + "mac" "140" + } + + "m_restrike" // float + { + "windows" "128" + "linux" "144" + "mac" "144" + } + + "m_spriteTexture" // int + { + "windows" "132" + "linux" "148" + "mac" "148" + } + + "m_iszSpriteName" // int + { + "windows" "136" + "linux" "152" + "mac" "152" + } + + "m_frameStart" // int + { + "windows" "140" + "linux" "156" + "mac" "156" + } + + "m_radius" // float + { + "windows" "144" + "linux" "160" + "mac" "160" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBeam + * CLightning + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cm249.txt b/gamedata/common.games/entities.games/gearbox/offsets-cm249.txt new file mode 100644 index 00000000..1bfa69d4 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cm249.txt @@ -0,0 +1,107 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CM249" + { + "Offsets" + { + "m_usFireM249" // short unsigned int + { + "windows" "192" + "linux" "208" + "mac" "208" + } + + "m_flNextAnimTime" // float + { + "windows" "196" + "linux" "212" + "mac" "212" + } + + "m_iShell" // int + { + "windows" "200" + "linux" "216" + "mac" "216" + } + + "m_iAlternatingEject" // int + { + "windows" "204" + "linux" "220" + "mac" "220" + } + + "m_iLink" // int + { + "windows" "208" + "linux" "224" + "mac" "224" + } + + "m_iSmoke" // int + { + "windows" "212" + "linux" "228" + "mac" "228" + } + + "m_iFire" // int + { + "windows" "216" + "linux" "232" + "mac" "232" + } + + "m_iReloading" // int + { + "windows" "220" + "linux" "236" + "mac" "236" + } + + "m_flReloadStartTime" // float + { + "windows" "224" + "linux" "240" + "mac" "240" + } + + "m_flReloadStart" // float + { + "windows" "228" + "linux" "244" + "mac" "244" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBasePlayerItem + * CBasePlayerWeapon + * CM249 + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cmofassassin.txt b/gamedata/common.games/entities.games/gearbox/offsets-cmofassassin.txt new file mode 100644 index 00000000..12722bee --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cmofassassin.txt @@ -0,0 +1,143 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CMOFAssassin" + { + "Offsets" + { + "m_flNextGrenadeCheck" // float + { + "windows" "764" + "linux" "784" + "mac" "784" + } + + "m_flNextPainTime" // float + { + "windows" "768" + "linux" "788" + "mac" "788" + } + + "m_flLastEnemySightTime" // float + { + "windows" "772" + "linux" "792" + "mac" "792" + } + + "m_vecTossVelocity" // Vector + { + "windows" "776" + "linux" "796" + "mac" "796" + } + + "m_fThrowGrenade" // BOOL + { + "windows" "788" + "linux" "808" + "mac" "808" + } + + "m_fStanding" // BOOL + { + "windows" "792" + "linux" "812" + "mac" "812" + } + + "m_fFirstEncounter" // BOOL + { + "windows" "796" + "linux" "816" + "mac" "816" + } + + "m_cClipSize" // int + { + "windows" "800" + "linux" "820" + "mac" "820" + } + + "m_flLastShot" // float + { + "windows" "804" + "linux" "824" + "mac" "824" + } + + "m_fStandingGround" // BOOL + { + "windows" "808" + "linux" "828" + "mac" "828" + } + + "m_flStandGroundRange" // float + { + "windows" "812" + "linux" "832" + "mac" "832" + } + + "m_voicePitch" // int + { + "windows" "816" + "linux" "836" + "mac" "836" + } + + "m_iBrassShell" // int + { + "windows" "820" + "linux" "840" + "mac" "840" + } + + "m_iSentence" // int + { + "windows" "824" + "linux" "844" + "mac" "844" + } + + "m_iAssassinHead" // int + { + "windows" "828" + "linux" "848" + "mac" "848" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CSquadMonster + * CMOFAssassin + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cmofassassinrepel.txt b/gamedata/common.games/entities.games/gearbox/offsets-cmofassassinrepel.txt new file mode 100644 index 00000000..4d2f0417 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cmofassassinrepel.txt @@ -0,0 +1,44 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CMOFAssassinRepel" + { + "Offsets" + { + "m_iSpriteTexture" // int + { + "windows" "708" + "linux" "728" + "mac" "728" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CMOFAssassinRepel + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cmomentarydoor.txt b/gamedata/common.games/entities.games/gearbox/offsets-cmomentarydoor.txt new file mode 100644 index 00000000..ef3f337b --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cmomentarydoor.txt @@ -0,0 +1,43 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CMomentaryDoor" + { + "Offsets" + { + "m_bMoveSnd" // BYTE + { + "windows" "252" + "linux" "272" + "mac" "272" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CMomentaryDoor + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cmomentaryrotbutton.txt b/gamedata/common.games/entities.games/gearbox/offsets-cmomentaryrotbutton.txt new file mode 100644 index 00000000..7af29593 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cmomentaryrotbutton.txt @@ -0,0 +1,78 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CMomentaryRotButton" + { + "Offsets" + { + "m_lastUsed" // int + { + "windows" "252" + "linux" "272" + "mac" "272" + } + + "m_direction" // int + { + "windows" "256" + "linux" "276" + "mac" "276" + } + + "m_returnSpeed" // float + { + "windows" "260" + "linux" "280" + "mac" "280" + } + + "m_start" // Vector + { + "windows" "264" + "linux" "284" + "mac" "284" + } + + "m_end" // Vector + { + "windows" "276" + "linux" "296" + "mac" "296" + } + + "m_sounds" // int + { + "windows" "288" + "linux" "308" + "mac" "308" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CMomentaryRotButton + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cmonstermaker.txt b/gamedata/common.games/entities.games/gearbox/offsets-cmonstermaker.txt new file mode 100644 index 00000000..772b4552 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cmonstermaker.txt @@ -0,0 +1,86 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CMonsterMaker" + { + "Offsets" + { + "m_iszMonsterClassname" // string_t + { + "windows" "708" + "linux" "728" + "mac" "728" + } + + "m_cNumMonsters" // int + { + "windows" "712" + "linux" "732" + "mac" "732" + } + + "m_cLiveChildren" // int + { + "windows" "716" + "linux" "736" + "mac" "736" + } + + "m_iMaxLiveChildren" // int + { + "windows" "720" + "linux" "740" + "mac" "740" + } + + "m_flGround" // float + { + "windows" "724" + "linux" "744" + "mac" "744" + } + + "m_fActive" // BOOL + { + "windows" "728" + "linux" "748" + "mac" "748" + } + + "m_fFadeChildren" // BOOL + { + "windows" "732" + "linux" "752" + "mac" "752" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CMonsterMaker + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cmortar.txt b/gamedata/common.games/entities.games/gearbox/offsets-cmortar.txt new file mode 100644 index 00000000..cc5bfa6b --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cmortar.txt @@ -0,0 +1,45 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CMortar" + { + "Offsets" + { + "m_spriteTexture" // int + { + "windows" "712" + "linux" "732" + "mac" "732" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CGrenade + * CMortar + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cmortarshell.txt b/gamedata/common.games/entities.games/gearbox/offsets-cmortarshell.txt new file mode 100644 index 00000000..d10b5a68 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cmortarshell.txt @@ -0,0 +1,66 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CMortarShell" + { + "Offsets" + { + "m_iTrail" // int + { + "windows" "712" + "linux" "732" + "mac" "732" + } + + "m_flIgniteTime" // float + { + "windows" "716" + "linux" "736" + "mac" "736" + } + + "m_velocity" // int + { + "windows" "720" + "linux" "740" + "mac" "740" + } + + "m_iSoundedOff" // int + { + "windows" "724" + "linux" "744" + "mac" "744" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CGrenade + * CMortarShell + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cmp5.txt b/gamedata/common.games/entities.games/gearbox/offsets-cmp5.txt new file mode 100644 index 00000000..c4f56131 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cmp5.txt @@ -0,0 +1,72 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CMP5" + { + "Offsets" + { + "m_flNextAnimTime" // float + { + "windows" "192" + "linux" "208" + "mac" "208" + } + + "m_iShell" // int + { + "windows" "196" + "linux" "212" + "mac" "212" + } + + "m_flNextGrenadeLoad" // float + { + "windows" "200" + "linux" "216" + "mac" "216" + } + + "m_usMP5" // short unsigned int + { + "windows" "204" + "linux" "220" + "mac" "220" + } + + "m_usMP52" // short unsigned int + { + "windows" "206" + "linux" "222" + "mac" "222" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBasePlayerItem + * CBasePlayerWeapon + * CMP5 + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cmultimanager.txt b/gamedata/common.games/entities.games/gearbox/offsets-cmultimanager.txt new file mode 100644 index 00000000..79b4f1f2 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cmultimanager.txt @@ -0,0 +1,71 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CMultiManager" + { + "Offsets" + { + "m_cTargets" // int + { + "windows" "252" + "linux" "272" + "mac" "272" + } + + "m_index" // int + { + "windows" "256" + "linux" "276" + "mac" "276" + } + + "m_startTime" // float + { + "windows" "260" + "linux" "280" + "mac" "280" + } + + "m_iTargetName" // int[16] + { + "windows" "264" + "linux" "284" + "mac" "284" + } + + "m_flTargetDelay" // float[16] + { + "windows" "328" + "linux" "348" + "mac" "348" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CMultiManager + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cmultisource.txt b/gamedata/common.games/entities.games/gearbox/offsets-cmultisource.txt new file mode 100644 index 00000000..2d787c6a --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cmultisource.txt @@ -0,0 +1,62 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CMultiSource" + { + "Offsets" + { + "m_rgEntities" // EHANDLE[32] + { + "windows" "96" + "linux" "112" + "mac" "112" + } + + "m_rgTriggered" // int[32] + { + "windows" "352" + "linux" "368" + "mac" "368" + } + + "m_iTotal" // int + { + "windows" "480" + "linux" "496" + "mac" "496" + } + + "m_globalstate" // string_t + { + "windows" "484" + "linux" "500" + "mac" "500" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CPointEntity + * CMultiSource + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cnihilanth.txt b/gamedata/common.games/entities.games/gearbox/offsets-cnihilanth.txt new file mode 100644 index 00000000..eebefcee --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cnihilanth.txt @@ -0,0 +1,247 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CNihilanth" + { + "Offsets" + { + "m_flForce" // float + { + "windows" "708" + "linux" "728" + "mac" "728" + } + + "m_flNextPainSound" // float + { + "windows" "712" + "linux" "732" + "mac" "732" + } + + "m_velocity" // Vector + { + "windows" "716" + "linux" "736" + "mac" "736" + } + + "m_avelocity" // Vector + { + "windows" "728" + "linux" "748" + "mac" "748" + } + + "m_vecTarget" // Vector + { + "windows" "740" + "linux" "760" + "mac" "760" + } + + "m_posTarget" // Vector + { + "windows" "752" + "linux" "772" + "mac" "772" + } + + "m_vecDesired" // Vector + { + "windows" "764" + "linux" "784" + "mac" "784" + } + + "m_posDesired" // Vector + { + "windows" "776" + "linux" "796" + "mac" "796" + } + + "m_flMinZ" // float + { + "windows" "788" + "linux" "808" + "mac" "808" + } + + "m_flMaxZ" // float + { + "windows" "792" + "linux" "812" + "mac" "812" + } + + "m_vecGoal" // Vector + { + "windows" "796" + "linux" "816" + "mac" "816" + } + + "m_flLastSeen" // float + { + "windows" "808" + "linux" "828" + "mac" "828" + } + + "m_flPrevSeen" // float + { + "windows" "812" + "linux" "832" + "mac" "832" + } + + "m_irritation" // int + { + "windows" "816" + "linux" "836" + "mac" "836" + } + + "m_iLevel" // int + { + "windows" "820" + "linux" "840" + "mac" "840" + } + + "m_iTeleport" // int + { + "windows" "824" + "linux" "844" + "mac" "844" + } + + "m_hRecharger" // EHANDLE + { + "windows" "828" + "linux" "848" + "mac" "848" + } + + "m_hSphere" // EHANDLE[20] + { + "windows" "836" + "linux" "856" + "mac" "856" + } + + "m_iActiveSpheres" // int + { + "windows" "996" + "linux" "1016" + "mac" "1016" + } + + "m_flAdj" // float + { + "windows" "1000" + "linux" "1020" + "mac" "1020" + } + + "m_pBall" // CSprite* + { + "windows" "1004" + "linux" "1024" + "mac" "1024" + } + + "m_szRechargerTarget" // char[64] + { + "windows" "1008" + "linux" "1028" + "mac" "1028" + } + + "m_szDrawUse" // char[64] + { + "windows" "1072" + "linux" "1092" + "mac" "1092" + } + + "m_szTeleportUse" // char[64] + { + "windows" "1136" + "linux" "1156" + "mac" "1156" + } + + "m_szTeleportTouch" // char[64] + { + "windows" "1200" + "linux" "1220" + "mac" "1220" + } + + "m_szDeadUse" // char[64] + { + "windows" "1264" + "linux" "1284" + "mac" "1284" + } + + "m_szDeadTouch" // char[64] + { + "windows" "1328" + "linux" "1348" + "mac" "1348" + } + + "m_flShootEnd" // float + { + "windows" "1392" + "linux" "1412" + "mac" "1412" + } + + "m_flShootTime" // float + { + "windows" "1396" + "linux" "1416" + "mac" "1416" + } + + "m_hFriend" // EHANDLE[3] + { + "windows" "1400" + "linux" "1420" + "mac" "1420" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CNihilanth + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cnihilanthhvr.txt b/gamedata/common.games/entities.games/gearbox/offsets-cnihilanthhvr.txt new file mode 100644 index 00000000..a4e339d8 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cnihilanthhvr.txt @@ -0,0 +1,72 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CNihilanthHVR" + { + "Offsets" + { + "m_flIdealVel" // float + { + "windows" "708" + "linux" "728" + "mac" "728" + } + + "m_vecIdeal" // Vector + { + "windows" "712" + "linux" "732" + "mac" "732" + } + + "m_pNihilanth" // CNihilanth* + { + "windows" "724" + "linux" "744" + "mac" "744" + } + + "m_hTouch" // EHANDLE + { + "windows" "728" + "linux" "748" + "mac" "748" + } + + "m_nFrames" // int + { + "windows" "736" + "linux" "756" + "mac" "756" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CNihilanthHVR + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cnodeent.txt b/gamedata/common.games/entities.games/gearbox/offsets-cnodeent.txt new file mode 100644 index 00000000..0e5f50a1 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cnodeent.txt @@ -0,0 +1,47 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CNodeEnt" + { + "Offsets" + { + "m_sHintType" // short int + { + "windows" "96" + "linux" "112" + "mac" "112" + } + + "m_sHintActivity" // short int + { + "windows" "98" + "linux" "114" + "mac" "114" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CNodeEnt + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cnodeviewer.txt b/gamedata/common.games/entities.games/gearbox/offsets-cnodeviewer.txt new file mode 100644 index 00000000..a2062379 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cnodeviewer.txt @@ -0,0 +1,89 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CNodeViewer" + { + "Offsets" + { + "m_iBaseNode" // int + { + "windows" "96" + "linux" "112" + "mac" "112" + } + + "m_iDraw" // int + { + "windows" "100" + "linux" "116" + "mac" "116" + } + + "m_nVisited" // int + { + "windows" "104" + "linux" "120" + "mac" "120" + } + + "m_aFrom" // int[128] + { + "windows" "108" + "linux" "124" + "mac" "124" + } + + "m_aTo" // int[128] + { + "windows" "620" + "linux" "636" + "mac" "636" + } + + "m_iHull" // int + { + "windows" "1132" + "linux" "1148" + "mac" "1148" + } + + "m_afNodeType" // int + { + "windows" "1136" + "linux" "1152" + "mac" "1152" + } + + "m_vecColor" // Vector + { + "windows" "1140" + "linux" "1156" + "mac" "1156" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CNodeViewer + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cofallymonster.txt b/gamedata/common.games/entities.games/gearbox/offsets-cofallymonster.txt new file mode 100644 index 00000000..c59b4e6c --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cofallymonster.txt @@ -0,0 +1,107 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "COFAllyMonster" + { + "Offsets" + { + "m_bitsSaid" // int + { + "windows" "708" + "linux" "728" + "mac" "728" + } + + "m_nSpeak" // int + { + "windows" "712" + "linux" "732" + "mac" "732" + } + + "m_voicePitch" // int + { + "windows" "716" + "linux" "736" + "mac" "736" + } + + "m_szGrp" // const char*[18] + { + "windows" "720" + "linux" "740" + "mac" "740" + } + + "m_useTime" // float + { + "windows" "792" + "linux" "812" + "mac" "812" + } + + "m_iszUse" // int + { + "windows" "796" + "linux" "816" + "mac" "816" + } + + "m_iszUnUse" // int + { + "windows" "800" + "linux" "820" + "mac" "820" + } + + "m_flLastSaidSmelled" // float + { + "windows" "804" + "linux" "824" + "mac" "824" + } + + "m_flStopTalkTime" // float + { + "windows" "808" + "linux" "828" + "mac" "828" + } + + "m_hTalkTarget" // EHANDLE + { + "windows" "812" + "linux" "832" + "mac" "832" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * COFAllyMonster + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cofbabyvoltigore.txt b/gamedata/common.games/entities.games/gearbox/offsets-cofbabyvoltigore.txt new file mode 100644 index 00000000..1a3af084 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cofbabyvoltigore.txt @@ -0,0 +1,108 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "COFBabyVoltigore" + { + "Offsets" + { + "m_pBeam" // CBeam*[8] + { + "windows" "764" + "linux" "784" + "mac" "784" + } + + "m_iBeams" // int + { + "windows" "796" + "linux" "816" + "mac" "816" + } + + "m_flNextBeamAttackCheck" // float + { + "windows" "800" + "linux" "820" + "mac" "820" + } + + "m_flNextPainTime" // float + { + "windows" "804" + "linux" "824" + "mac" "824" + } + + "m_flNextSpeakTime" // float + { + "windows" "808" + "linux" "828" + "mac" "828" + } + + "m_flNextWordTime" // float + { + "windows" "812" + "linux" "832" + "mac" "832" + } + + "m_iLastWord" // int + { + "windows" "816" + "linux" "836" + "mac" "836" + } + + "m_iBabyVoltigoreGibs" // int + { + "windows" "820" + "linux" "840" + "mac" "840" + } + + "m_fDeathCharge" // BOOL + { + "windows" "824" + "linux" "844" + "mac" "844" + } + + "m_flDeathStartTime" // float + { + "windows" "828" + "linux" "848" + "mac" "848" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CSquadMonster + * COFBabyVoltigore + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cofblackopsapache.txt b/gamedata/common.games/entities.games/gearbox/offsets-cofblackopsapache.txt new file mode 100644 index 00000000..309130c7 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cofblackopsapache.txt @@ -0,0 +1,163 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "COFBlackOpsApache" + { + "Offsets" + { + "m_iRockets" // int + { + "windows" "708" + "linux" "728" + "mac" "728" + } + + "m_flForce" // float + { + "windows" "712" + "linux" "732" + "mac" "732" + } + + "m_flNextRocket" // float + { + "windows" "716" + "linux" "736" + "mac" "736" + } + + "m_vecTarget" // Vector + { + "windows" "720" + "linux" "740" + "mac" "740" + } + + "m_posTarget" // Vector + { + "windows" "732" + "linux" "752" + "mac" "752" + } + + "m_vecDesired" // Vector + { + "windows" "744" + "linux" "764" + "mac" "764" + } + + "m_posDesired" // Vector + { + "windows" "756" + "linux" "776" + "mac" "776" + } + + "m_vecGoal" // Vector + { + "windows" "768" + "linux" "788" + "mac" "788" + } + + "m_angGun" // Vector + { + "windows" "780" + "linux" "800" + "mac" "800" + } + + "m_flLastSeen" // float + { + "windows" "792" + "linux" "812" + "mac" "812" + } + + "m_flPrevSeen" // float + { + "windows" "796" + "linux" "816" + "mac" "816" + } + + "m_iSoundState" // int + { + "windows" "800" + "linux" "820" + "mac" "820" + } + + "m_iSpriteTexture" // int + { + "windows" "804" + "linux" "824" + "mac" "824" + } + + "m_iExplode" // int + { + "windows" "808" + "linux" "828" + "mac" "828" + } + + "m_iBodyGibs" // int + { + "windows" "812" + "linux" "832" + "mac" "832" + } + + "m_flGoalSpeed" // float + { + "windows" "816" + "linux" "836" + "mac" "836" + } + + "m_iDoSmokePuff" // int + { + "windows" "820" + "linux" "840" + "mac" "840" + } + + "m_pBeam" // CBeam* + { + "windows" "824" + "linux" "844" + "mac" "844" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * COFBlackOpsApache + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cofblackopsapachehvr.txt b/gamedata/common.games/entities.games/gearbox/offsets-cofblackopsapachehvr.txt new file mode 100644 index 00000000..b1a27188 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cofblackopsapachehvr.txt @@ -0,0 +1,52 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "COFBlackOpsApacheHVR" + { + "Offsets" + { + "m_iTrail" // int + { + "windows" "712" + "linux" "732" + "mac" "732" + } + + "m_vecForward" // Vector + { + "windows" "716" + "linux" "736" + "mac" "736" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CGrenade + * COFBlackOpsApacheHVR + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cofblackopsosprey.txt b/gamedata/common.games/entities.games/gearbox/offsets-cofblackopsosprey.txt new file mode 100644 index 00000000..e6a1f5b7 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cofblackopsosprey.txt @@ -0,0 +1,226 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "COFBlackOpsOsprey" + { + "Offsets" + { + "m_pGoalEnt" // CBaseEntity* + { + "windows" "708" + "linux" "728" + "mac" "728" + } + + "m_vel1" // Vector + { + "windows" "712" + "linux" "732" + "mac" "732" + } + + "m_vel2" // Vector + { + "windows" "724" + "linux" "744" + "mac" "744" + } + + "m_pos1" // Vector + { + "windows" "736" + "linux" "756" + "mac" "756" + } + + "m_pos2" // Vector + { + "windows" "748" + "linux" "768" + "mac" "768" + } + + "m_ang1" // Vector + { + "windows" "760" + "linux" "780" + "mac" "780" + } + + "m_ang2" // Vector + { + "windows" "772" + "linux" "792" + "mac" "792" + } + + "m_startTime" // float + { + "windows" "784" + "linux" "804" + "mac" "804" + } + + "m_dTime" // float + { + "windows" "788" + "linux" "808" + "mac" "808" + } + + "m_velocity" // Vector + { + "windows" "792" + "linux" "812" + "mac" "812" + } + + "m_flIdealtilt" // float + { + "windows" "804" + "linux" "824" + "mac" "824" + } + + "m_flRotortilt" // float + { + "windows" "808" + "linux" "828" + "mac" "828" + } + + "m_flRightHealth" // float + { + "windows" "812" + "linux" "832" + "mac" "832" + } + + "m_flLeftHealth" // float + { + "windows" "816" + "linux" "836" + "mac" "836" + } + + "m_iUnits" // int + { + "windows" "820" + "linux" "840" + "mac" "840" + } + + "m_hGrunt" // EHANDLE[24] + { + "windows" "824" + "linux" "844" + "mac" "844" + } + + "m_vecOrigin" // Vector[24] + { + "windows" "1016" + "linux" "1036" + "mac" "1036" + } + + "m_hRepel" // EHANDLE[4] + { + "windows" "1304" + "linux" "1324" + "mac" "1324" + } + + "m_iSoundState" // int + { + "windows" "1336" + "linux" "1356" + "mac" "1356" + } + + "m_iSpriteTexture" // int + { + "windows" "1340" + "linux" "1360" + "mac" "1360" + } + + "m_iPitch" // int + { + "windows" "1344" + "linux" "1364" + "mac" "1364" + } + + "m_iExplode" // int + { + "windows" "1348" + "linux" "1368" + "mac" "1368" + } + + "m_iTailGibs" // int + { + "windows" "1352" + "linux" "1372" + "mac" "1372" + } + + "m_iBodyGibs" // int + { + "windows" "1356" + "linux" "1376" + "mac" "1376" + } + + "m_iEngineGibs" // int + { + "windows" "1360" + "linux" "1380" + "mac" "1380" + } + + "m_iDoLeftSmokePuff" // int + { + "windows" "1364" + "linux" "1384" + "mac" "1384" + } + + "m_iDoRightSmokePuff" // int + { + "windows" "1368" + "linux" "1388" + "mac" "1388" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * COFBlackOpsOsprey + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cofchargedbolt.txt b/gamedata/common.games/entities.games/gearbox/offsets-cofchargedbolt.txt new file mode 100644 index 00000000..cdb7b409 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cofchargedbolt.txt @@ -0,0 +1,68 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "COFChargedBolt" + { + "Offsets" + { + "m_iShowerSparks" // int + { + "windows" "96" + "linux" "112" + "mac" "112" + } + + "m_pBeam" // CBeam*[8] + { + "windows" "100" + "linux" "116" + "mac" "116" + } + + "m_iBeams" // int + { + "windows" "132" + "linux" "148" + "mac" "148" + } + + "m_pAttachEnt" // CBaseAnimating* + { + "windows" "136" + "linux" "152" + "mac" "152" + } + + "m_iAttachIdx" // int + { + "windows" "140" + "linux" "156" + "mac" "156" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * COFChargedBolt + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-coffunctank.txt b/gamedata/common.games/entities.games/gearbox/offsets-coffunctank.txt new file mode 100644 index 00000000..38f07e38 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-coffunctank.txt @@ -0,0 +1,229 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "COFFuncTank" + { + "Offsets" + { + "m_pController" // CBasePlayer* + { + "windows" "96" + "linux" "112" + "mac" "112" + } + + "m_flNextAttack" // float + { + "windows" "100" + "linux" "116" + "mac" "116" + } + + "m_vecControllerUsePos" // Vector + { + "windows" "104" + "linux" "120" + "mac" "120" + } + + "m_yawCenter" // float + { + "windows" "116" + "linux" "132" + "mac" "132" + } + + "m_yawRate" // float + { + "windows" "120" + "linux" "136" + "mac" "136" + } + + "m_yawRange" // float + { + "windows" "124" + "linux" "140" + "mac" "140" + } + + "m_yawTolerance" // float + { + "windows" "128" + "linux" "144" + "mac" "144" + } + + "m_pitchCenter" // float + { + "windows" "132" + "linux" "148" + "mac" "148" + } + + "m_pitchRate" // float + { + "windows" "136" + "linux" "152" + "mac" "152" + } + + "m_pitchRange" // float + { + "windows" "140" + "linux" "156" + "mac" "156" + } + + "m_pitchTolerance" // float + { + "windows" "144" + "linux" "160" + "mac" "160" + } + + "m_fireLast" // float + { + "windows" "148" + "linux" "164" + "mac" "164" + } + + "m_fireRate" // float + { + "windows" "152" + "linux" "168" + "mac" "168" + } + + "m_lastSightTime" // float + { + "windows" "156" + "linux" "172" + "mac" "172" + } + + "m_persist" // float + { + "windows" "160" + "linux" "176" + "mac" "176" + } + + "m_minRange" // float + { + "windows" "164" + "linux" "180" + "mac" "180" + } + + "m_maxRange" // float + { + "windows" "168" + "linux" "184" + "mac" "184" + } + + "m_barrelPos" // Vector + { + "windows" "172" + "linux" "188" + "mac" "188" + } + + "m_spriteScale" // float + { + "windows" "184" + "linux" "200" + "mac" "200" + } + + "m_iszSpriteSmoke" // int + { + "windows" "188" + "linux" "204" + "mac" "204" + } + + "m_iszSpriteFlash" // int + { + "windows" "192" + "linux" "208" + "mac" "208" + } + + "m_bulletType" // enum TANKBULLET + { + "windows" "196" + "linux" "212" + "mac" "212" + } + + "m_iBulletDamage" // int + { + "windows" "200" + "linux" "216" + "mac" "216" + } + + "m_sightOrigin" // Vector + { + "windows" "204" + "linux" "220" + "mac" "220" + } + + "m_spread" // int + { + "windows" "216" + "linux" "232" + "mac" "232" + } + + "m_iszMaster" // int + { + "windows" "220" + "linux" "236" + "mac" "236" + } + + "m_hEnemy" // EHANDLE + { + "windows" "224" + "linux" "240" + "mac" "240" + } + + "m_iEnemyType" // int + { + "windows" "232" + "linux" "248" + "mac" "248" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * COFFuncTank + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-coffunctankcontrols.txt b/gamedata/common.games/entities.games/gearbox/offsets-coffunctankcontrols.txt new file mode 100644 index 00000000..b2c9228f --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-coffunctankcontrols.txt @@ -0,0 +1,40 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "COFFuncTankControls" + { + "Offsets" + { + "m_pTank" // COFFuncTank* + { + "windows" "96" + "linux" "112" + "mac" "112" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * COFFuncTankControls + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-coffunctanklaser.txt b/gamedata/common.games/entities.games/gearbox/offsets-coffunctanklaser.txt new file mode 100644 index 00000000..ac22a936 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-coffunctanklaser.txt @@ -0,0 +1,48 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "COFFuncTankLaser" + { + "Offsets" + { + "m_pLaser" // CLaser* + { + "windows" "236" + "linux" "252" + "mac" "252" + } + + "m_laserTime" // float + { + "windows" "240" + "linux" "256" + "mac" "256" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * COFFuncTank + * COFFuncTankLaser + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cofgeneworm.txt b/gamedata/common.games/entities.games/gearbox/offsets-cofgeneworm.txt new file mode 100644 index 00000000..c88b9d5d --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cofgeneworm.txt @@ -0,0 +1,268 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "COFGeneWorm" + { + "Offsets" + { + "m_flNextPainSound" // float + { + "windows" "708" + "linux" "728" + "mac" "728" + } + + "m_posTarget" // Vector + { + "windows" "712" + "linux" "732" + "mac" "732" + } + + "m_flLastSeen" // float + { + "windows" "724" + "linux" "744" + "mac" "744" + } + + "m_flPrevSeen" // float + { + "windows" "728" + "linux" "748" + "mac" "748" + } + + "m_pCloud" // COFGeneWormCloud* + { + "windows" "732" + "linux" "752" + "mac" "752" + } + + "m_iWasHit" // int + { + "windows" "736" + "linux" "756" + "mac" "756" + } + + "m_flTakeHitTime" // float + { + "windows" "740" + "linux" "760" + "mac" "760" + } + + "m_flHitTime" // float + { + "windows" "744" + "linux" "764" + "mac" "764" + } + + "m_flNextMeleeTime" // float + { + "windows" "748" + "linux" "768" + "mac" "768" + } + + "m_flNextRangeTime" // float + { + "windows" "752" + "linux" "772" + "mac" "772" + } + + "m_fRightEyeHit" // BOOL + { + "windows" "756" + "linux" "776" + "mac" "776" + } + + "m_fLeftEyeHit" // BOOL + { + "windows" "760" + "linux" "780" + "mac" "780" + } + + "m_fGetMad" // BOOL + { + "windows" "764" + "linux" "784" + "mac" "784" + } + + "m_fOrificeHit" // BOOL + { + "windows" "768" + "linux" "788" + "mac" "788" + } + + "m_flOrificeOpenTime" // float + { + "windows" "772" + "linux" "792" + "mac" "792" + } + + "m_orificeGlow" // COFGeneWormSpawn* + { + "windows" "776" + "linux" "796" + "mac" "796" + } + + "m_fSpawningTrooper" // BOOL + { + "windows" "780" + "linux" "800" + "mac" "800" + } + + "m_flSpawnTrooperTime" // float + { + "windows" "784" + "linux" "804" + "mac" "804" + } + + "m_iHitTimes" // int + { + "windows" "788" + "linux" "808" + "mac" "808" + } + + "m_iMaxHitTimes" // int + { + "windows" "792" + "linux" "812" + "mac" "812" + } + + "m_offsetBeam" // float + { + "windows" "796" + "linux" "816" + "mac" "816" + } + + "m_lenBeam" // float + { + "windows" "800" + "linux" "820" + "mac" "820" + } + + "m_posBeam" // Vector + { + "windows" "804" + "linux" "824" + "mac" "824" + } + + "m_vecBeam" // Vector + { + "windows" "816" + "linux" "836" + "mac" "836" + } + + "m_angleBeam" // Vector + { + "windows" "828" + "linux" "848" + "mac" "848" + } + + "m_flBeamExpireTime" // float + { + "windows" "840" + "linux" "860" + "mac" "860" + } + + "m_flBeamDir" // float + { + "windows" "844" + "linux" "864" + "mac" "864" + } + + "m_fSpitting" // BOOL + { + "windows" "848" + "linux" "868" + "mac" "868" + } + + "m_flSpitStartTime" // float + { + "windows" "852" + "linux" "872" + "mac" "872" + } + + "m_fActivated" // BOOL + { + "windows" "856" + "linux" "876" + "mac" "876" + } + + "m_flDeathStart" // float + { + "windows" "860" + "linux" "880" + "mac" "880" + } + + "m_fHasEntered" // BOOL + { + "windows" "864" + "linux" "884" + "mac" "884" + } + + "m_flMadDelayTime" // float + { + "windows" "868" + "linux" "888" + "mac" "888" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * COFGeneWorm + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cofgenewormcloud.txt b/gamedata/common.games/entities.games/gearbox/offsets-cofgenewormcloud.txt new file mode 100644 index 00000000..94a99bf9 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cofgenewormcloud.txt @@ -0,0 +1,82 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "COFGeneWormCloud" + { + "Offsets" + { + "m_lastTime" // float + { + "windows" "96" + "linux" "112" + "mac" "112" + } + + "m_maxFrame" // float + { + "windows" "100" + "linux" "116" + "mac" "116" + } + + "m_bLaunched" // BOOL + { + "windows" "104" + "linux" "120" + "mac" "120" + } + + "m_fadeScale" // float + { + "windows" "108" + "linux" "124" + "mac" "124" + } + + "m_fadeRender" // float + { + "windows" "112" + "linux" "128" + "mac" "128" + } + + "m_damageTimer" // float + { + "windows" "116" + "linux" "132" + "mac" "132" + } + + "m_fSinking" // BOOL + { + "windows" "120" + "linux" "136" + "mac" "136" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * COFGeneWormCloud + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cofgenewormspawn.txt b/gamedata/common.games/entities.games/gearbox/offsets-cofgenewormspawn.txt new file mode 100644 index 00000000..66aed6ff --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cofgenewormspawn.txt @@ -0,0 +1,96 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "COFGeneWormSpawn" + { + "Offsets" + { + "m_lastTime" // float + { + "windows" "96" + "linux" "112" + "mac" "112" + } + + "m_maxFrame" // float + { + "windows" "100" + "linux" "116" + "mac" "116" + } + + "m_flBirthTime" // float + { + "windows" "104" + "linux" "120" + "mac" "120" + } + + "m_flWarpTime" // float + { + "windows" "108" + "linux" "124" + "mac" "124" + } + + "m_bLaunched" // BOOL + { + "windows" "112" + "linux" "128" + "mac" "128" + } + + "m_bWarping" // BOOL + { + "windows" "116" + "linux" "132" + "mac" "132" + } + + "m_bTrooperDropped" // BOOL + { + "windows" "120" + "linux" "136" + "mac" "136" + } + + "m_pBeam" // CBeam*[8] + { + "windows" "124" + "linux" "140" + "mac" "140" + } + + "m_iBeams" // int + { + "windows" "156" + "linux" "172" + "mac" "172" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * COFGeneWormSpawn + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cofgonome.txt b/gamedata/common.games/entities.games/gearbox/offsets-cofgonome.txt new file mode 100644 index 00000000..d1ca1a14 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cofgonome.txt @@ -0,0 +1,65 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "COFGonome" + { + "Offsets" + { + "m_flNextFlinch" // float + { + "windows" "708" + "linux" "728" + "mac" "728" + } + + "m_flNextThrowTime" // float + { + "windows" "712" + "linux" "732" + "mac" "732" + } + + "m_pGonomeGuts" // COFGonomeGuts* + { + "windows" "716" + "linux" "736" + "mac" "736" + } + + "m_fPlayerLocked" // BOOL + { + "windows" "720" + "linux" "740" + "mac" "740" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * COFGonome + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cofgonomeguts.txt b/gamedata/common.games/entities.games/gearbox/offsets-cofgonomeguts.txt new file mode 100644 index 00000000..34d06eef --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cofgonomeguts.txt @@ -0,0 +1,40 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "COFGonomeGuts" + { + "Offsets" + { + "m_maxFrame" // int + { + "windows" "96" + "linux" "112" + "mac" "112" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * COFGonomeGuts + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cofinfopw.txt b/gamedata/common.games/entities.games/gearbox/offsets-cofinfopw.txt new file mode 100644 index 00000000..5cc1cd1c --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cofinfopw.txt @@ -0,0 +1,41 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "COFInfoPW" + { + "Offsets" + { + "m_preSequence" // int + { + "windows" "96" + "linux" "112" + "mac" "112" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CPointEntity + * COFInfoPW + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cofmedically.txt b/gamedata/common.games/entities.games/gearbox/offsets-cofmedically.txt new file mode 100644 index 00000000..431b5b4f --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cofmedically.txt @@ -0,0 +1,242 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "COFMedicAlly" + { + "Offsets" + { + "m_lastAttackCheck" // BOOL + { + "windows" "896" + "linux" "916" + "mac" "916" + } + + "m_flPlayerDamage" // float + { + "windows" "900" + "linux" "920" + "mac" "920" + } + + "m_flNextGrenadeCheck" // float + { + "windows" "904" + "linux" "924" + "mac" "924" + } + + "m_flNextPainTime" // float + { + "windows" "908" + "linux" "928" + "mac" "928" + } + + "m_flLastEnemySightTime" // float + { + "windows" "912" + "linux" "932" + "mac" "932" + } + + "m_vecTossVelocity" // Vector + { + "windows" "916" + "linux" "936" + "mac" "936" + } + + "m_fThrowGrenade" // BOOL + { + "windows" "928" + "linux" "948" + "mac" "948" + } + + "m_fStanding" // BOOL + { + "windows" "932" + "linux" "952" + "mac" "952" + } + + "m_fFirstEncounter" // BOOL + { + "windows" "936" + "linux" "956" + "mac" "956" + } + + "m_cClipSize" // int + { + "windows" "940" + "linux" "960" + "mac" "960" + } + + "m_iHealCharge" // int + { + "windows" "944" + "linux" "964" + "mac" "964" + } + + "m_fUseHealing" // BOOL + { + "windows" "948" + "linux" "968" + "mac" "968" + } + + "m_fHealing" // BOOL + { + "windows" "952" + "linux" "972" + "mac" "972" + } + + "m_flLastUseTime" // float + { + "windows" "956" + "linux" "976" + "mac" "976" + } + + "m_hNewTargetEnt" // EHANDLE + { + "windows" "960" + "linux" "980" + "mac" "980" + } + + "m_fQueueFollow" // BOOL + { + "windows" "968" + "linux" "988" + "mac" "988" + } + + "m_fHealAudioPlaying" // BOOL + { + "windows" "972" + "linux" "992" + "mac" "992" + } + + "m_flFollowCheckTime" // float + { + "windows" "976" + "linux" "996" + "mac" "996" + } + + "m_fFollowChecking" // BOOL + { + "windows" "980" + "linux" "1000" + "mac" "1000" + } + + "m_fFollowChecked" // BOOL + { + "windows" "984" + "linux" "1004" + "mac" "1004" + } + + "m_flLastRejectAudio" // float + { + "windows" "988" + "linux" "1008" + "mac" "1008" + } + + "m_iBlackOrWhite" // int + { + "windows" "992" + "linux" "1012" + "mac" "1012" + } + + "m_fGunHolstered" // BOOL + { + "windows" "996" + "linux" "1016" + "mac" "1016" + } + + "m_fHypoHolstered" // BOOL + { + "windows" "1000" + "linux" "1020" + "mac" "1020" + } + + "m_fHealActive" // BOOL + { + "windows" "1004" + "linux" "1024" + "mac" "1024" + } + + "m_iWeaponIdx" // int + { + "windows" "1008" + "linux" "1028" + "mac" "1028" + } + + "m_flLastShot" // float + { + "windows" "1012" + "linux" "1032" + "mac" "1032" + } + + "m_iBrassShell" // int + { + "windows" "1016" + "linux" "1036" + "mac" "1036" + } + + "m_iSentence" // int + { + "windows" "1020" + "linux" "1040" + "mac" "1040" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * COFAllyMonster + * COFSquadTalkMonster + * COFMedicAlly + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cofmedicallyrepel.txt b/gamedata/common.games/entities.games/gearbox/offsets-cofmedicallyrepel.txt new file mode 100644 index 00000000..10e2ed3b --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cofmedicallyrepel.txt @@ -0,0 +1,65 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "COFMedicAllyRepel" + { + "Offsets" + { + "m_iSpriteTexture" // int + { + "windows" "708" + "linux" "728" + "mac" "728" + } + + "m_iBlackOrWhite" // int + { + "windows" "712" + "linux" "732" + "mac" "732" + } + + "m_iszUse" // int + { + "windows" "716" + "linux" "736" + "mac" "736" + } + + "m_iszUnUse" // int + { + "windows" "720" + "linux" "740" + "mac" "740" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * COFMedicAllyRepel + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cofnuclearbomb.txt b/gamedata/common.games/entities.games/gearbox/offsets-cofnuclearbomb.txt new file mode 100644 index 00000000..2c2509ee --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cofnuclearbomb.txt @@ -0,0 +1,71 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "COFNuclearBomb" + { + "Offsets" + { + "m_pTimer" // COFNuclearBombTimer* + { + "windows" "252" + "linux" "272" + "mac" "272" + } + + "m_pButton" // COFNuclearBombButton* + { + "windows" "256" + "linux" "276" + "mac" "276" + } + + "m_fOn" // BOOL + { + "windows" "260" + "linux" "280" + "mac" "280" + } + + "m_flLastPush" // float + { + "windows" "264" + "linux" "284" + "mac" "284" + } + + "m_iPushCount" // int + { + "windows" "268" + "linux" "288" + "mac" "288" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * COFNuclearBomb + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cofnuclearbombtimer.txt b/gamedata/common.games/entities.games/gearbox/offsets-cofnuclearbombtimer.txt new file mode 100644 index 00000000..4fd37741 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cofnuclearbombtimer.txt @@ -0,0 +1,47 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "COFNuclearBombTimer" + { + "Offsets" + { + "bPlayBombSound" // BOOL + { + "windows" "96" + "linux" "112" + "mac" "112" + } + + "bBombSoundPlaying" // BOOL + { + "windows" "100" + "linux" "116" + "mac" "116" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * COFNuclearBombTimer + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cofpitworm.txt b/gamedata/common.games/entities.games/gearbox/offsets-cofpitworm.txt new file mode 100644 index 00000000..0a4bde02 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cofpitworm.txt @@ -0,0 +1,170 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "COFPitWorm" + { + "Offsets" + { + "m_nodeTime" // float + { + "windows" "708" + "linux" "728" + "mac" "728" + } + + "m_spikeTime" // float + { + "windows" "712" + "linux" "732" + "mac" "732" + } + + "m_painSoundTime" // float + { + "windows" "716" + "linux" "736" + "mac" "736" + } + + "m_slowMode" // Activity + { + "windows" "720" + "linux" "740" + "mac" "740" + } + + "m_slowTime" // float + { + "windows" "724" + "linux" "744" + "mac" "744" + } + + "m_flHeadYaw" // float + { + "windows" "728" + "linux" "748" + "mac" "748" + } + + "m_flHeadPitch" // float + { + "windows" "732" + "linux" "752" + "mac" "752" + } + + "m_flIdealHeadYaw" // float + { + "windows" "736" + "linux" "756" + "mac" "756" + } + + "m_flIdealHeadPitch" // float + { + "windows" "740" + "linux" "760" + "mac" "760" + } + + "m_posTarget" // Vector + { + "windows" "744" + "linux" "764" + "mac" "764" + } + + "m_vecTarget" // Vector + { + "windows" "756" + "linux" "776" + "mac" "776" + } + + "m_pBeam" // CBeam* + { + "windows" "768" + "linux" "788" + "mac" "788" + } + + "m_posBeam" // Vector + { + "windows" "772" + "linux" "792" + "mac" "792" + } + + "m_vecBeam" // Vector + { + "windows" "784" + "linux" "804" + "mac" "804" + } + + "m_angleBeam" // Vector + { + "windows" "796" + "linux" "816" + "mac" "816" + } + + "m_offsetBeam" // float + { + "windows" "808" + "linux" "828" + "mac" "828" + } + + "m_flBeamExpireTime" // float + { + "windows" "812" + "linux" "832" + "mac" "832" + } + + "m_flBeamDir" // float + { + "windows" "816" + "linux" "836" + "mac" "836" + } + + "m_NextActivity" // Activity + { + "windows" "820" + "linux" "840" + "mac" "840" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * COFPitWorm + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cofpitwormgibshooter.txt b/gamedata/common.games/entities.games/gearbox/offsets-cofpitwormgibshooter.txt new file mode 100644 index 00000000..36a789aa --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cofpitwormgibshooter.txt @@ -0,0 +1,82 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "COFPitWormGibShooter" + { + "Offsets" + { + "m_flDelay" // float + { + "windows" "96" + "linux" "112" + "mac" "112" + } + + "m_iGibs" // int + { + "windows" "100" + "linux" "116" + "mac" "116" + } + + "m_iGibCapacity" // int + { + "windows" "104" + "linux" "120" + "mac" "120" + } + + "m_iGibMaterial" // int + { + "windows" "108" + "linux" "124" + "mac" "124" + } + + "m_iGibModelIndex" // int + { + "windows" "112" + "linux" "128" + "mac" "128" + } + + "m_flGibVelocity" // float + { + "windows" "116" + "linux" "132" + "mac" "132" + } + + "m_flVariance" // float + { + "windows" "120" + "linux" "136" + "mac" "136" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * COFPitWormGibShooter + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cofpitwormup.txt b/gamedata/common.games/entities.games/gearbox/offsets-cofpitwormup.txt new file mode 100644 index 00000000..cf5c6bf3 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cofpitwormup.txt @@ -0,0 +1,310 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "COFPitWormUp" + { + "Offsets" + { + "m_flNextPainSound" // float + { + "windows" "708" + "linux" "728" + "mac" "728" + } + + "m_vecTarget" // Vector + { + "windows" "712" + "linux" "732" + "mac" "732" + } + + "m_posTarget" // Vector + { + "windows" "724" + "linux" "744" + "mac" "744" + } + + "m_vecDesired" // Vector + { + "windows" "736" + "linux" "756" + "mac" "756" + } + + "m_posDesired" // Vector + { + "windows" "748" + "linux" "768" + "mac" "768" + } + + "m_offsetBeam" // float + { + "windows" "760" + "linux" "780" + "mac" "780" + } + + "m_posBeam" // Vector + { + "windows" "764" + "linux" "784" + "mac" "784" + } + + "m_vecBeam" // Vector + { + "windows" "776" + "linux" "796" + "mac" "796" + } + + "m_angleBeam" // Vector + { + "windows" "788" + "linux" "808" + "mac" "808" + } + + "m_flBeamExpireTime" // float + { + "windows" "800" + "linux" "820" + "mac" "820" + } + + "m_flBeamDir" // float + { + "windows" "804" + "linux" "824" + "mac" "824" + } + + "m_flTorsoYaw" // float + { + "windows" "808" + "linux" "828" + "mac" "828" + } + + "m_flHeadYaw" // float + { + "windows" "812" + "linux" "832" + "mac" "832" + } + + "m_flHeadPitch" // float + { + "windows" "816" + "linux" "836" + "mac" "836" + } + + "m_flIdealTorsoYaw" // float + { + "windows" "820" + "linux" "840" + "mac" "840" + } + + "m_flIdealHeadYaw" // float + { + "windows" "824" + "linux" "844" + "mac" "844" + } + + "m_flIdealHeadPitch" // float + { + "windows" "828" + "linux" "848" + "mac" "848" + } + + "m_flLevels" // float[4] + { + "windows" "832" + "linux" "852" + "mac" "852" + } + + "m_flTargetLevels" // float[4] + { + "windows" "848" + "linux" "868" + "mac" "868" + } + + "m_flLastSeen" // float + { + "windows" "864" + "linux" "884" + "mac" "884" + } + + "m_flPrevSeen" // float + { + "windows" "868" + "linux" "888" + "mac" "888" + } + + "m_iLevel" // int + { + "windows" "872" + "linux" "892" + "mac" "892" + } + + "m_flLevelSpeed" // float + { + "windows" "876" + "linux" "896" + "mac" "896" + } + + "m_pBeam" // CBeam* + { + "windows" "880" + "linux" "900" + "mac" "900" + } + + "m_pSprite" // CSprite* + { + "windows" "884" + "linux" "904" + "mac" "904" + } + + "m_fAttacking" // BOOL + { + "windows" "888" + "linux" "908" + "mac" "908" + } + + "m_fLockHeight" // BOOL + { + "windows" "892" + "linux" "912" + "mac" "912" + } + + "m_fLockYaw" // BOOL + { + "windows" "896" + "linux" "916" + "mac" "916" + } + + "m_iWasHit" // int + { + "windows" "900" + "linux" "920" + "mac" "920" + } + + "m_flTakeHitTime" // float + { + "windows" "904" + "linux" "924" + "mac" "924" + } + + "m_flHitTime" // float + { + "windows" "908" + "linux" "928" + "mac" "928" + } + + "m_flNextMeleeTime" // float + { + "windows" "912" + "linux" "932" + "mac" "932" + } + + "m_flNextRangeTime" // float + { + "windows" "916" + "linux" "936" + "mac" "936" + } + + "m_flDeathStartTime" // float + { + "windows" "920" + "linux" "940" + "mac" "940" + } + + "m_fFirstSighting" // BOOL + { + "windows" "924" + "linux" "944" + "mac" "944" + } + + "m_fTopLevelLocked" // BOOL + { + "windows" "928" + "linux" "948" + "mac" "948" + } + + "m_flLastBlinkTime" // float + { + "windows" "932" + "linux" "952" + "mac" "952" + } + + "m_flLastBlinkInterval" // float + { + "windows" "936" + "linux" "956" + "mac" "956" + } + + "m_flLastEventTime" // float + { + "windows" "940" + "linux" "960" + "mac" "960" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * COFPitWormUp + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cofshockroach.txt b/gamedata/common.games/entities.games/gearbox/offsets-cofshockroach.txt new file mode 100644 index 00000000..ad129f82 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cofshockroach.txt @@ -0,0 +1,51 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "COFShockRoach" + { + "Offsets" + { + "m_flBirthTime" // float + { + "windows" "708" + "linux" "728" + "mac" "728" + } + + "m_fRoachSolid" // BOOL + { + "windows" "712" + "linux" "732" + "mac" "732" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * COFShockRoach + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cofskeleton.txt b/gamedata/common.games/entities.games/gearbox/offsets-cofskeleton.txt new file mode 100644 index 00000000..7ca113ce --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cofskeleton.txt @@ -0,0 +1,44 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "COFSkeleton" + { + "Offsets" + { + "m_iPose" // int + { + "windows" "708" + "linux" "728" + "mac" "728" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * COFSkeleton + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cofsquadtalkmonster.txt b/gamedata/common.games/entities.games/gearbox/offsets-cofsquadtalkmonster.txt new file mode 100644 index 00000000..51f95242 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cofsquadtalkmonster.txt @@ -0,0 +1,108 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "COFSquadTalkMonster" + { + "Offsets" + { + "m_hSquadLeader" // EHANDLE + { + "windows" "820" + "linux" "840" + "mac" "840" + } + + "m_hSquadMember" // EHANDLE[4] + { + "windows" "828" + "linux" "848" + "mac" "848" + } + + "m_afSquadSlots" // int + { + "windows" "860" + "linux" "880" + "mac" "880" + } + + "m_flLastEnemySightTime" // float + { + "windows" "864" + "linux" "884" + "mac" "884" + } + + "m_fEnemyEluded" // BOOL + { + "windows" "868" + "linux" "888" + "mac" "888" + } + + "m_hWaitMedic" // EHANDLE + { + "windows" "872" + "linux" "892" + "mac" "892" + } + + "m_flMedicWaitTime" // float + { + "windows" "880" + "linux" "900" + "mac" "900" + } + + "m_flLastHitByPlayer" // float + { + "windows" "884" + "linux" "904" + "mac" "904" + } + + "m_iPlayerHits" // int + { + "windows" "888" + "linux" "908" + "mac" "908" + } + + "m_iMySlot" // int + { + "windows" "892" + "linux" "912" + "mac" "912" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * COFAllyMonster + * COFSquadTalkMonster + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-coftorchally.txt b/gamedata/common.games/entities.games/gearbox/offsets-coftorchally.txt new file mode 100644 index 00000000..3e21f3a2 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-coftorchally.txt @@ -0,0 +1,193 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "COFTorchAlly" + { + "Offsets" + { + "m_fGunDrawn" // BOOL + { + "windows" "896" + "linux" "916" + "mac" "916" + } + + "m_painTime" // float + { + "windows" "900" + "linux" "920" + "mac" "920" + } + + "m_checkAttackTime" // float + { + "windows" "904" + "linux" "924" + "mac" "924" + } + + "m_lastAttackCheck" // BOOL + { + "windows" "908" + "linux" "928" + "mac" "928" + } + + "m_flPlayerDamage" // float + { + "windows" "912" + "linux" "932" + "mac" "932" + } + + "m_flNextGrenadeCheck" // float + { + "windows" "916" + "linux" "936" + "mac" "936" + } + + "m_flNextPainTime" // float + { + "windows" "920" + "linux" "940" + "mac" "940" + } + + "m_flLastEnemySightTime" // float + { + "windows" "924" + "linux" "944" + "mac" "944" + } + + "m_vecTossVelocity" // Vector + { + "windows" "928" + "linux" "948" + "mac" "948" + } + + "m_fThrowGrenade" // BOOL + { + "windows" "940" + "linux" "960" + "mac" "960" + } + + "m_fStanding" // BOOL + { + "windows" "944" + "linux" "964" + "mac" "964" + } + + "m_fFirstEncounter" // BOOL + { + "windows" "948" + "linux" "968" + "mac" "968" + } + + "m_cClipSize" // int + { + "windows" "952" + "linux" "972" + "mac" "972" + } + + "m_fUseTorch" // BOOL + { + "windows" "956" + "linux" "976" + "mac" "976" + } + + "m_hNewTargetEnt" // EHANDLE + { + "windows" "960" + "linux" "980" + "mac" "980" + } + + "m_iBlackOrWhite" // int + { + "windows" "968" + "linux" "988" + "mac" "988" + } + + "m_fGunHolstered" // BOOL + { + "windows" "972" + "linux" "992" + "mac" "992" + } + + "m_fTorchHolstered" // BOOL + { + "windows" "976" + "linux" "996" + "mac" "996" + } + + "m_fTorchActive" // BOOL + { + "windows" "980" + "linux" "1000" + "mac" "1000" + } + + "m_pTorchBeam" // CBeam* + { + "windows" "984" + "linux" "1004" + "mac" "1004" + } + + "m_flLastShot" // float + { + "windows" "988" + "linux" "1008" + "mac" "1008" + } + + "m_iSentence" // int + { + "windows" "992" + "linux" "1012" + "mac" "1012" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * COFAllyMonster + * COFSquadTalkMonster + * COFTorchAlly + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-coftorchallyrepel.txt b/gamedata/common.games/entities.games/gearbox/offsets-coftorchallyrepel.txt new file mode 100644 index 00000000..b29c5358 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-coftorchallyrepel.txt @@ -0,0 +1,58 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "COFTorchAllyRepel" + { + "Offsets" + { + "m_iSpriteTexture" // int + { + "windows" "708" + "linux" "728" + "mac" "728" + } + + "m_iszUse" // int + { + "windows" "712" + "linux" "732" + "mac" "732" + } + + "m_iszUnUse" // int + { + "windows" "716" + "linux" "736" + "mac" "736" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * COFTorchAllyRepel + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-coftriggergenewormhit.txt b/gamedata/common.games/entities.games/gearbox/offsets-coftriggergenewormhit.txt new file mode 100644 index 00000000..4c1dd1d9 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-coftriggergenewormhit.txt @@ -0,0 +1,44 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "COFTriggerGeneWormHit" + { + "Offsets" + { + "m_flLastDamageTime" // float + { + "windows" "252" + "linux" "272" + "mac" "272" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseTrigger + * COFTriggerGeneWormHit + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cofvoltigore.txt b/gamedata/common.games/entities.games/gearbox/offsets-cofvoltigore.txt new file mode 100644 index 00000000..e28fcfdf --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cofvoltigore.txt @@ -0,0 +1,115 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "COFVoltigore" + { + "Offsets" + { + "m_pBeam" // CBeam*[8] + { + "windows" "764" + "linux" "784" + "mac" "784" + } + + "m_iBeams" // int + { + "windows" "796" + "linux" "816" + "mac" "816" + } + + "m_flNextBeamAttackCheck" // float + { + "windows" "800" + "linux" "820" + "mac" "820" + } + + "m_flNextPainTime" // float + { + "windows" "804" + "linux" "824" + "mac" "824" + } + + "m_flNextSpeakTime" // float + { + "windows" "808" + "linux" "828" + "mac" "828" + } + + "m_flNextWordTime" // float + { + "windows" "812" + "linux" "832" + "mac" "832" + } + + "m_iLastWord" // int + { + "windows" "816" + "linux" "836" + "mac" "836" + } + + "m_pChargedBolt" // COFChargedBolt* + { + "windows" "820" + "linux" "840" + "mac" "840" + } + + "m_iVoltigoreGibs" // int + { + "windows" "824" + "linux" "844" + "mac" "844" + } + + "m_fDeathCharge" // BOOL + { + "windows" "828" + "linux" "848" + "mac" "848" + } + + "m_flDeathStartTime" // float + { + "windows" "832" + "linux" "852" + "mac" "852" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CSquadMonster + * COFVoltigore + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cop4mortar.txt b/gamedata/common.games/entities.games/gearbox/offsets-cop4mortar.txt new file mode 100644 index 00000000..27e08859 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cop4mortar.txt @@ -0,0 +1,191 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "COp4Mortar" + { + "Offsets" + { + "d_x" // int + { + "windows" "708" + "linux" "728" + "mac" "728" + } + + "d_y" // int + { + "windows" "712" + "linux" "732" + "mac" "732" + } + + "m_lastupdate" // float + { + "windows" "716" + "linux" "736" + "mac" "736" + } + + "m_playsound" // int + { + "windows" "720" + "linux" "740" + "mac" "740" + } + + "m_updated" // int + { + "windows" "724" + "linux" "744" + "mac" "744" + } + + "m_direction" // int + { + "windows" "728" + "linux" "748" + "mac" "748" + } + + "m_start" // Vector + { + "windows" "732" + "linux" "752" + "mac" "752" + } + + "m_end" // Vector + { + "windows" "744" + "linux" "764" + "mac" "764" + } + + "m_velocity" // int + { + "windows" "756" + "linux" "776" + "mac" "776" + } + + "m_hmin" // int + { + "windows" "760" + "linux" "780" + "mac" "780" + } + + "m_hmax" // int + { + "windows" "764" + "linux" "784" + "mac" "784" + } + + "m_fireLast" // float + { + "windows" "768" + "linux" "788" + "mac" "788" + } + + "m_maxRange" // float + { + "windows" "772" + "linux" "792" + "mac" "792" + } + + "m_minRange" // float + { + "windows" "776" + "linux" "796" + "mac" "796" + } + + "m_iEnemyType" // int + { + "windows" "780" + "linux" "800" + "mac" "800" + } + + "m_fireDelay" // float + { + "windows" "784" + "linux" "804" + "mac" "804" + } + + "m_trackDelay" // float + { + "windows" "788" + "linux" "808" + "mac" "808" + } + + "m_tracking" // BOOL + { + "windows" "792" + "linux" "812" + "mac" "812" + } + + "m_zeroYaw" // float + { + "windows" "796" + "linux" "816" + "mac" "816" + } + + "m_vGunAngle" // Vector + { + "windows" "800" + "linux" "820" + "mac" "820" + } + + "m_vIdealGunVector" // Vector + { + "windows" "812" + "linux" "832" + "mac" "832" + } + + "m_vIdealGunAngle" // Vector + { + "windows" "824" + "linux" "844" + "mac" "844" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * COp4Mortar + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cop4mortarcontroller.txt b/gamedata/common.games/entities.games/gearbox/offsets-cop4mortarcontroller.txt new file mode 100644 index 00000000..d971c044 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cop4mortarcontroller.txt @@ -0,0 +1,57 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "COp4MortarController" + { + "Offsets" + { + "m_direction" // int + { + "windows" "252" + "linux" "272" + "mac" "272" + } + + "m_controller" // int + { + "windows" "256" + "linux" "276" + "mac" "276" + } + + "m_lastpush" // float + { + "windows" "260" + "linux" "280" + "mac" "280" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * COp4MortarController + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cosprey.txt b/gamedata/common.games/entities.games/gearbox/offsets-cosprey.txt new file mode 100644 index 00000000..026196e3 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cosprey.txt @@ -0,0 +1,226 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "COsprey" + { + "Offsets" + { + "m_pGoalEnt" // CBaseEntity* + { + "windows" "708" + "linux" "728" + "mac" "728" + } + + "m_vel1" // Vector + { + "windows" "712" + "linux" "732" + "mac" "732" + } + + "m_vel2" // Vector + { + "windows" "724" + "linux" "744" + "mac" "744" + } + + "m_pos1" // Vector + { + "windows" "736" + "linux" "756" + "mac" "756" + } + + "m_pos2" // Vector + { + "windows" "748" + "linux" "768" + "mac" "768" + } + + "m_ang1" // Vector + { + "windows" "760" + "linux" "780" + "mac" "780" + } + + "m_ang2" // Vector + { + "windows" "772" + "linux" "792" + "mac" "792" + } + + "m_startTime" // float + { + "windows" "784" + "linux" "804" + "mac" "804" + } + + "m_dTime" // float + { + "windows" "788" + "linux" "808" + "mac" "808" + } + + "m_velocity" // Vector + { + "windows" "792" + "linux" "812" + "mac" "812" + } + + "m_flIdealtilt" // float + { + "windows" "804" + "linux" "824" + "mac" "824" + } + + "m_flRotortilt" // float + { + "windows" "808" + "linux" "828" + "mac" "828" + } + + "m_flRightHealth" // float + { + "windows" "812" + "linux" "832" + "mac" "832" + } + + "m_flLeftHealth" // float + { + "windows" "816" + "linux" "836" + "mac" "836" + } + + "m_iUnits" // int + { + "windows" "820" + "linux" "840" + "mac" "840" + } + + "m_hGrunt" // EHANDLE[24] + { + "windows" "824" + "linux" "844" + "mac" "844" + } + + "m_vecOrigin" // Vector[24] + { + "windows" "1016" + "linux" "1036" + "mac" "1036" + } + + "m_hRepel" // EHANDLE[4] + { + "windows" "1304" + "linux" "1324" + "mac" "1324" + } + + "m_iSoundState" // int + { + "windows" "1336" + "linux" "1356" + "mac" "1356" + } + + "m_iSpriteTexture" // int + { + "windows" "1340" + "linux" "1360" + "mac" "1360" + } + + "m_iPitch" // int + { + "windows" "1344" + "linux" "1364" + "mac" "1364" + } + + "m_iExplode" // int + { + "windows" "1348" + "linux" "1368" + "mac" "1368" + } + + "m_iTailGibs" // int + { + "windows" "1352" + "linux" "1372" + "mac" "1372" + } + + "m_iBodyGibs" // int + { + "windows" "1356" + "linux" "1376" + "mac" "1376" + } + + "m_iEngineGibs" // int + { + "windows" "1360" + "linux" "1380" + "mac" "1380" + } + + "m_iDoLeftSmokePuff" // int + { + "windows" "1364" + "linux" "1384" + "mac" "1384" + } + + "m_iDoRightSmokePuff" // int + { + "windows" "1368" + "linux" "1388" + "mac" "1388" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * COsprey + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cotis.txt b/gamedata/common.games/entities.games/gearbox/offsets-cotis.txt new file mode 100644 index 00000000..bb2d4a82 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cotis.txt @@ -0,0 +1,87 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "COtis" + { + "Offsets" + { + "m_fGunDrawn" // BOOL + { + "windows" "824" + "linux" "844" + "mac" "844" + } + + "m_painTime" // float + { + "windows" "828" + "linux" "848" + "mac" "848" + } + + "m_checkAttackTime" // float + { + "windows" "832" + "linux" "852" + "mac" "852" + } + + "m_lastAttackCheck" // BOOL + { + "windows" "836" + "linux" "856" + "mac" "856" + } + + "m_iOtisBody" // int + { + "windows" "840" + "linux" "860" + "mac" "860" + } + + "m_iOtisHead" // int + { + "windows" "844" + "linux" "864" + "mac" "864" + } + + "m_flPlayerDamage" // float + { + "windows" "848" + "linux" "868" + "mac" "868" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CTalkMonster + * COtis + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cpathcorner.txt b/gamedata/common.games/entities.games/gearbox/offsets-cpathcorner.txt new file mode 100644 index 00000000..d3f23ff3 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cpathcorner.txt @@ -0,0 +1,41 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CPathCorner" + { + "Offsets" + { + "m_flWait" // float + { + "windows" "96" + "linux" "112" + "mac" "112" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CPointEntity + * CPathCorner + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cpathtrack.txt b/gamedata/common.games/entities.games/gearbox/offsets-cpathtrack.txt new file mode 100644 index 00000000..5bbb0cbe --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cpathtrack.txt @@ -0,0 +1,69 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CPathTrack" + { + "Offsets" + { + "m_length" // float + { + "windows" "96" + "linux" "112" + "mac" "112" + } + + "m_altName" // string_t + { + "windows" "100" + "linux" "116" + "mac" "116" + } + + "m_pnext" // CPathTrack* + { + "windows" "104" + "linux" "120" + "mac" "120" + } + + "m_pprevious" // CPathTrack* + { + "windows" "108" + "linux" "124" + "mac" "124" + } + + "m_paltpath" // CPathTrack* + { + "windows" "112" + "linux" "128" + "mac" "128" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CPointEntity + * CPathTrack + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cpendulum.txt b/gamedata/common.games/entities.games/gearbox/offsets-cpendulum.txt new file mode 100644 index 00000000..2f63ffe2 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cpendulum.txt @@ -0,0 +1,89 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CPendulum" + { + "Offsets" + { + "m_accel" // float + { + "windows" "96" + "linux" "112" + "mac" "112" + } + + "m_distance" // float + { + "windows" "100" + "linux" "116" + "mac" "116" + } + + "m_time" // float + { + "windows" "104" + "linux" "120" + "mac" "120" + } + + "m_damp" // float + { + "windows" "108" + "linux" "124" + "mac" "124" + } + + "m_maxSpeed" // float + { + "windows" "112" + "linux" "128" + "mac" "128" + } + + "m_dampSpeed" // float + { + "windows" "116" + "linux" "132" + "mac" "132" + } + + "m_center" // Vector + { + "windows" "120" + "linux" "136" + "mac" "136" + } + + "m_start" // Vector + { + "windows" "132" + "linux" "148" + "mac" "148" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CPendulum + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cpenguin.txt b/gamedata/common.games/entities.games/gearbox/offsets-cpenguin.txt new file mode 100644 index 00000000..9b654f3e --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cpenguin.txt @@ -0,0 +1,51 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CPenguin" + { + "Offsets" + { + "m_fJustThrown" // int + { + "windows" "192" + "linux" "208" + "mac" "208" + } + + "m_usPenguinFire" // short unsigned int + { + "windows" "196" + "linux" "212" + "mac" "212" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBasePlayerItem + * CBasePlayerWeapon + * CPenguin + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cpenguingrenade.txt b/gamedata/common.games/entities.games/gearbox/offsets-cpenguingrenade.txt new file mode 100644 index 00000000..b3ebdd9d --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cpenguingrenade.txt @@ -0,0 +1,87 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CPenguinGrenade" + { + "Offsets" + { + "m_flDie" // float + { + "windows" "712" + "linux" "732" + "mac" "732" + } + + "m_vecTarget" // Vector + { + "windows" "716" + "linux" "736" + "mac" "736" + } + + "m_flNextHunt" // float + { + "windows" "728" + "linux" "748" + "mac" "748" + } + + "m_flNextHit" // float + { + "windows" "732" + "linux" "752" + "mac" "752" + } + + "m_posPrev" // Vector + { + "windows" "736" + "linux" "756" + "mac" "756" + } + + "m_hOwner" // EHANDLE + { + "windows" "748" + "linux" "768" + "mac" "768" + } + + "m_iMyClass" // int + { + "windows" "756" + "linux" "776" + "mac" "776" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CGrenade + * CPenguinGrenade + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cpipewrench.txt b/gamedata/common.games/entities.games/gearbox/offsets-cpipewrench.txt new file mode 100644 index 00000000..af2bebf0 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cpipewrench.txt @@ -0,0 +1,79 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CPipewrench" + { + "Offsets" + { + "m_iSwing" // int + { + "windows" "192" + "linux" "208" + "mac" "208" + } + + "m_trHit" // TraceResult + { + "windows" "196" + "linux" "212" + "mac" "212" + } + + "m_iSwingMode" // int + { + "windows" "252" + "linux" "268" + "mac" "268" + } + + "m_flBigSwingStart" // float + { + "windows" "256" + "linux" "272" + "mac" "272" + } + + "m_iBigSwingHit" // int + { + "windows" "260" + "linux" "276" + "mac" "276" + } + + "m_usPipeWrench" // short unsigned int + { + "windows" "264" + "linux" "280" + "mac" "280" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBasePlayerItem + * CBasePlayerWeapon + * CPipewrench + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cpitdrone.txt b/gamedata/common.games/entities.games/gearbox/offsets-cpitdrone.txt new file mode 100644 index 00000000..f857ff78 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cpitdrone.txt @@ -0,0 +1,65 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CPitdrone" + { + "Offsets" + { + "m_flLastHurtTime" // float + { + "windows" "708" + "linux" "728" + "mac" "728" + } + + "m_flNextSpikeTime" // float + { + "windows" "712" + "linux" "732" + "mac" "732" + } + + "m_iInitialAmmo" // int + { + "windows" "716" + "linux" "736" + "mac" "736" + } + + "m_flNextEatTime" // float + { + "windows" "720" + "linux" "740" + "mac" "740" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CPitdrone + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cpitdronespike.txt b/gamedata/common.games/entities.games/gearbox/offsets-cpitdronespike.txt new file mode 100644 index 00000000..497a11ca --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cpitdronespike.txt @@ -0,0 +1,40 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CPitdroneSpike" + { + "Offsets" + { + "m_maxFrame" // int + { + "windows" "96" + "linux" "112" + "mac" "112" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CPitdroneSpike + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cplattrigger.txt b/gamedata/common.games/entities.games/gearbox/offsets-cplattrigger.txt new file mode 100644 index 00000000..7a80c711 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cplattrigger.txt @@ -0,0 +1,40 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CPlatTrigger" + { + "Offsets" + { + "m_pPlatform" // CFuncPlat* + { + "windows" "96" + "linux" "112" + "mac" "112" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CPlatTrigger + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cpushable.txt b/gamedata/common.games/entities.games/gearbox/offsets-cpushable.txt new file mode 100644 index 00000000..3addb2cc --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cpushable.txt @@ -0,0 +1,56 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CPushable" + { + "Offsets" + { + "m_lastSound" // int + { + "windows" "128" + "linux" "144" + "mac" "144" + } + + "m_maxSpeed" // float + { + "windows" "132" + "linux" "148" + "mac" "148" + } + + "m_soundTime" // float + { + "windows" "136" + "linux" "152" + "mac" "152" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBreakable + * CPushable + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cpython.txt b/gamedata/common.games/entities.games/gearbox/offsets-cpython.txt new file mode 100644 index 00000000..12efa7dd --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cpython.txt @@ -0,0 +1,58 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CPython" + { + "Offsets" + { + "m_flSoundDelay" // float + { + "windows" "192" + "linux" "208" + "mac" "208" + } + + "m_fInZoom" // BOOL + { + "windows" "196" + "linux" "212" + "mac" "212" + } + + "m_usFirePython" // short unsigned int + { + "windows" "200" + "linux" "216" + "mac" "216" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBasePlayerItem + * CBasePlayerWeapon + * CPython + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-crecharge.txt b/gamedata/common.games/entities.games/gearbox/offsets-crecharge.txt new file mode 100644 index 00000000..8c5e0cdc --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-crecharge.txt @@ -0,0 +1,71 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CRecharge" + { + "Offsets" + { + "m_flNextCharge" // float + { + "windows" "252" + "linux" "272" + "mac" "272" + } + + "m_iReactivate" // int + { + "windows" "256" + "linux" "276" + "mac" "276" + } + + "m_iJuice" // int + { + "windows" "260" + "linux" "280" + "mac" "280" + } + + "m_iOn" // int + { + "windows" "264" + "linux" "284" + "mac" "284" + } + + "m_flSoundTime" // float + { + "windows" "268" + "linux" "288" + "mac" "288" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CRecharge + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-crecruit.txt b/gamedata/common.games/entities.games/gearbox/offsets-crecruit.txt new file mode 100644 index 00000000..96fe414e --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-crecruit.txt @@ -0,0 +1,73 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CRecruit" + { + "Offsets" + { + "m_fGunDrawn" // BOOL + { + "windows" "824" + "linux" "844" + "mac" "844" + } + + "m_painTime" // float + { + "windows" "828" + "linux" "848" + "mac" "848" + } + + "m_checkAttackTime" // float + { + "windows" "832" + "linux" "852" + "mac" "852" + } + + "m_lastAttackCheck" // BOOL + { + "windows" "836" + "linux" "856" + "mac" "856" + } + + "m_flPlayerDamage" // float + { + "windows" "840" + "linux" "860" + "mac" "860" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CTalkMonster + * CRecruit + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-crevertsaved.txt b/gamedata/common.games/entities.games/gearbox/offsets-crevertsaved.txt new file mode 100644 index 00000000..61bca5f3 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-crevertsaved.txt @@ -0,0 +1,48 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CRevertSaved" + { + "Offsets" + { + "m_messageTime" // float + { + "windows" "96" + "linux" "112" + "mac" "112" + } + + "m_loadTime" // float + { + "windows" "100" + "linux" "116" + "mac" "116" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CPointEntity + * CRevertSaved + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-croach.txt b/gamedata/common.games/entities.games/gearbox/offsets-croach.txt new file mode 100644 index 00000000..3473b4ca --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-croach.txt @@ -0,0 +1,65 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CRoach" + { + "Offsets" + { + "m_flLastLightLevel" // float + { + "windows" "708" + "linux" "728" + "mac" "728" + } + + "m_flNextSmellTime" // float + { + "windows" "712" + "linux" "732" + "mac" "732" + } + + "m_fLightHacked" // BOOL + { + "windows" "716" + "linux" "736" + "mac" "736" + } + + "m_iMode" // int + { + "windows" "720" + "linux" "740" + "mac" "740" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CRoach + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-crope.txt b/gamedata/common.games/entities.games/gearbox/offsets-crope.txt new file mode 100644 index 00000000..a8766bc1 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-crope.txt @@ -0,0 +1,216 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CRope" + { + "Offsets" + { + "m_iSegments" // int + { + "windows" "104" + "linux" "120" + "mac" "120" + } + + "seg" // CRopeSegment*[63] + { + "windows" "108" + "linux" "124" + "mac" "124" + } + + "altseg" // CRopeSegment*[63] + { + "windows" "360" + "linux" "376" + "mac" "376" + } + + "m_bToggle" // bool + { + "windows" "612" + "linux" "628" + "mac" "628" + } + + "m_InitialDeltaTime" // bool + { + "windows" "613" + "linux" "629" + "mac" "629" + } + + "mLastTime" // float + { + "windows" "616" + "linux" "632" + "mac" "632" + } + + "m_LastEndPos" // Vector + { + "windows" "620" + "linux" "636" + "mac" "636" + } + + "m_Gravity" // Vector + { + "windows" "632" + "linux" "648" + "mac" "648" + } + + "m_HookConstant" // float + { + "windows" "644" + "linux" "660" + "mac" "660" + } + + "m_SpringDampning" // float + { + "windows" "648" + "linux" "664" + "mac" "664" + } + + "m_CurrentSys" // CRopeSample*[64] + { + "windows" "652" + "linux" "668" + "mac" "668" + } + + "m_TargetSys" // CRopeSample*[64] + { + "windows" "908" + "linux" "924" + "mac" "924" + } + + "m_TempSys" // RopeSampleData*[5] + { + "windows" "1164" + "linux" "1180" + "mac" "1180" + } + + "m_NumSamples" // int + { + "windows" "1184" + "linux" "1200" + "mac" "1200" + } + + "m_Spring" // Spring* + { + "windows" "1188" + "linux" "1204" + "mac" "1204" + } + + "m_SpringCnt" // int + { + "windows" "1192" + "linux" "1208" + "mac" "1208" + } + + "mSpringsInitialized" // bool + { + "windows" "1196" + "linux" "1212" + "mac" "1212" + } + + "m_BeamOffset" // int + { + "windows" "1200" + "linux" "1216" + "mac" "1216" + } + + "mObjectAttached" // bool + { + "windows" "1204" + "linux" "1220" + "mac" "1220" + } + + "mAttachedObjectsSegment" // int + { + "windows" "1208" + "linux" "1224" + "mac" "1224" + } + + "mAttachedObjectsOffset" // float + { + "windows" "1212" + "linux" "1228" + "mac" "1228" + } + + "detachTime" // float + { + "windows" "1216" + "linux" "1232" + "mac" "1232" + } + + "mBodyModel" // int + { + "windows" "1220" + "linux" "1236" + "mac" "1236" + } + + "mEndingModel" // int + { + "windows" "1224" + "linux" "1240" + "mac" "1240" + } + + "mDisallowPlayerAttachment" // int + { + "windows" "1228" + "linux" "1244" + "mac" "1244" + } + + "mMakeSound" // int + { + "windows" "1232" + "linux" "1248" + "mac" "1248" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CRope + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cropesample.txt b/gamedata/common.games/entities.games/gearbox/offsets-cropesample.txt new file mode 100644 index 00000000..857d4b78 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cropesample.txt @@ -0,0 +1,47 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CRopeSample" + { + "Offsets" + { + "data" // struct RopeSampleData + { + "windows" "96" + "linux" "112" + "mac" "112" + } + + "mMasterRope" // CRope* + { + "windows" "152" + "linux" "168" + "mac" "168" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CRopeSample + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cropesegment.txt b/gamedata/common.games/entities.games/gearbox/offsets-cropesegment.txt new file mode 100644 index 00000000..4991bd29 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cropesegment.txt @@ -0,0 +1,70 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CRopeSegment" + { + "Offsets" + { + "m_Sample" // CRopeSample* + { + "windows" "124" + "linux" "140" + "mac" "140" + } + + "mModelName" // int + { + "windows" "128" + "linux" "144" + "mac" "144" + } + + "mDefaultMass" // float + { + "windows" "132" + "linux" "148" + "mac" "148" + } + + "mCauseDamage" // bool + { + "windows" "136" + "linux" "152" + "mac" "152" + } + + "mCanBeGrabbed" // bool + { + "windows" "137" + "linux" "153" + "mac" "153" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CRopeSegment + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-crpg.txt b/gamedata/common.games/entities.games/gearbox/offsets-crpg.txt new file mode 100644 index 00000000..40fa6e66 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-crpg.txt @@ -0,0 +1,79 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CRpg" + { + "Offsets" + { + "m_pSpot" // CLaserSpot* + { + "windows" "192" + "linux" "208" + "mac" "208" + } + + "m_fSpotActive" // int + { + "windows" "196" + "linux" "212" + "mac" "212" + } + + "m_fSpotVisible" // int + { + "windows" "200" + "linux" "216" + "mac" "216" + } + + "m_cActiveRockets" // int + { + "windows" "204" + "linux" "220" + "mac" "220" + } + + "m_flNextEmptySound" // float + { + "windows" "208" + "linux" "224" + "mac" "224" + } + + "m_usRpg" // short unsigned int + { + "windows" "212" + "linux" "228" + "mac" "228" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBasePlayerItem + * CBasePlayerWeapon + * CRpg + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-crpgrocket.txt b/gamedata/common.games/entities.games/gearbox/offsets-crpgrocket.txt new file mode 100644 index 00000000..501cc565 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-crpgrocket.txt @@ -0,0 +1,59 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CRpgRocket" + { + "Offsets" + { + "m_iTrail" // int + { + "windows" "712" + "linux" "732" + "mac" "732" + } + + "m_flIgniteTime" // float + { + "windows" "716" + "linux" "736" + "mac" "736" + } + + "m_pLauncher" // CRpg* + { + "windows" "720" + "linux" "740" + "mac" "740" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CGrenade + * CRpgRocket + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cruleentity.txt b/gamedata/common.games/entities.games/gearbox/offsets-cruleentity.txt new file mode 100644 index 00000000..a28e327b --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cruleentity.txt @@ -0,0 +1,40 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CRuleEntity" + { + "Offsets" + { + "m_iszMaster" // string_t + { + "windows" "96" + "linux" "112" + "mac" "112" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CRuleEntity + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cscientist.txt b/gamedata/common.games/entities.games/gearbox/offsets-cscientist.txt new file mode 100644 index 00000000..c0b96f86 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cscientist.txt @@ -0,0 +1,59 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CScientist" + { + "Offsets" + { + "m_painTime" // float + { + "windows" "824" + "linux" "844" + "mac" "844" + } + + "m_healTime" // float + { + "windows" "828" + "linux" "848" + "mac" "848" + } + + "m_fearTime" // float + { + "windows" "832" + "linux" "852" + "mac" "852" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CTalkMonster + * CScientist + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cscriptedsentence.txt b/gamedata/common.games/entities.games/gearbox/offsets-cscriptedsentence.txt new file mode 100644 index 00000000..5c83f538 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cscriptedsentence.txt @@ -0,0 +1,99 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CScriptedSentence" + { + "Offsets" + { + "m_iszSentence" // int + { + "windows" "252" + "linux" "272" + "mac" "272" + } + + "m_iszEntity" // int + { + "windows" "256" + "linux" "276" + "mac" "276" + } + + "m_flRadius" // float + { + "windows" "260" + "linux" "280" + "mac" "280" + } + + "m_flDuration" // float + { + "windows" "264" + "linux" "284" + "mac" "284" + } + + "m_flRepeat" // float + { + "windows" "268" + "linux" "288" + "mac" "288" + } + + "m_flAttenuation" // float + { + "windows" "272" + "linux" "292" + "mac" "292" + } + + "m_flVolume" // float + { + "windows" "276" + "linux" "296" + "mac" "296" + } + + "m_active" // BOOL + { + "windows" "280" + "linux" "300" + "mac" "300" + } + + "m_iszListener" // int + { + "windows" "284" + "linux" "304" + "mac" "304" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CScriptedSentence + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cshockbeam.txt b/gamedata/common.games/entities.games/gearbox/offsets-cshockbeam.txt new file mode 100644 index 00000000..c26847fe --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cshockbeam.txt @@ -0,0 +1,66 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CShockBeam" + { + "Offsets" + { + "m_pBeam1" // CBeam* + { + "windows" "712" + "linux" "732" + "mac" "732" + } + + "m_pBeam2" // CBeam* + { + "windows" "716" + "linux" "736" + "mac" "736" + } + + "m_pSprite" // CSprite* + { + "windows" "720" + "linux" "740" + "mac" "740" + } + + "m_iBeams" // int + { + "windows" "724" + "linux" "744" + "mac" "744" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CGrenade + * CShockBeam + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cshockrifle.txt b/gamedata/common.games/entities.games/gearbox/offsets-cshockrifle.txt new file mode 100644 index 00000000..b40f31db --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cshockrifle.txt @@ -0,0 +1,114 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CShockRifle" + { + "Offsets" + { + "m_flSoundDelay" // float + { + "windows" "192" + "linux" "208" + "mac" "208" + } + + "m_bCharging" // bool + { + "windows" "196" + "linux" "212" + "mac" "212" + } + + "m_bSpinning" // bool + { + "windows" "197" + "linux" "213" + "mac" "213" + } + + "m_flStartTime" // float + { + "windows" "200" + "linux" "216" + "mac" "216" + } + + "m_iSoundState" // int + { + "windows" "204" + "linux" "220" + "mac" "220" + } + + "m_iImplodeCounter" // int + { + "windows" "208" + "linux" "224" + "mac" "224" + } + + "m_pNoseBeam" // CBeam*[4] + { + "windows" "212" + "linux" "228" + "mac" "228" + } + + "m_iSpriteTexture" // int + { + "windows" "228" + "linux" "244" + "mac" "244" + } + + "m_fInZoom" // BOOL + { + "windows" "232" + "linux" "248" + "mac" "248" + } + + "m_flRechargeTime" // float + { + "windows" "236" + "linux" "252" + "mac" "252" + } + + "m_usShockRifle" // short unsigned int + { + "windows" "240" + "linux" "256" + "mac" "256" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBasePlayerItem + * CBasePlayerWeapon + * CShockRifle + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cshocktrooper.txt b/gamedata/common.games/entities.games/gearbox/offsets-cshocktrooper.txt new file mode 100644 index 00000000..5d963c8d --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cshocktrooper.txt @@ -0,0 +1,150 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CShockTrooper" + { + "Offsets" + { + "m_flNextGrenadeCheck" // float + { + "windows" "764" + "linux" "784" + "mac" "784" + } + + "m_flNextPainTime" // float + { + "windows" "768" + "linux" "788" + "mac" "788" + } + + "m_flLastEnemySightTime" // float + { + "windows" "772" + "linux" "792" + "mac" "792" + } + + "m_vecTossVelocity" // Vector + { + "windows" "776" + "linux" "796" + "mac" "796" + } + + "m_fThrowGrenade" // BOOL + { + "windows" "788" + "linux" "808" + "mac" "808" + } + + "m_fStanding" // BOOL + { + "windows" "792" + "linux" "812" + "mac" "812" + } + + "m_fFirstEncounter" // BOOL + { + "windows" "796" + "linux" "816" + "mac" "816" + } + + "m_cClipSize" // int + { + "windows" "800" + "linux" "820" + "mac" "820" + } + + "m_flLastShot" // float + { + "windows" "804" + "linux" "824" + "mac" "824" + } + + "m_voicePitch" // int + { + "windows" "808" + "linux" "828" + "mac" "828" + } + + "m_iBrassShell" // int + { + "windows" "812" + "linux" "832" + "mac" "832" + } + + "m_iShotgunShell" // int + { + "windows" "816" + "linux" "836" + "mac" "836" + } + + "m_iSentence" // int + { + "windows" "820" + "linux" "840" + "mac" "840" + } + + "m_flLastChargeTime" // float + { + "windows" "824" + "linux" "844" + "mac" "844" + } + + "m_flLastBlinkTime" // float + { + "windows" "828" + "linux" "848" + "mac" "848" + } + + "m_flLastBlinkInterval" // float + { + "windows" "832" + "linux" "852" + "mac" "852" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CSquadMonster + * CShockTrooper + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cshocktrooperrepel.txt b/gamedata/common.games/entities.games/gearbox/offsets-cshocktrooperrepel.txt new file mode 100644 index 00000000..04232a51 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cshocktrooperrepel.txt @@ -0,0 +1,44 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CShockTrooperRepel" + { + "Offsets" + { + "m_iSpriteTexture" // int + { + "windows" "708" + "linux" "728" + "mac" "728" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CShockTrooperRepel + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cshotgun.txt b/gamedata/common.games/entities.games/gearbox/offsets-cshotgun.txt new file mode 100644 index 00000000..be6a87c0 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cshotgun.txt @@ -0,0 +1,72 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CShotgun" + { + "Offsets" + { + "m_fInReload" // int + { + "windows" "192" + "linux" "208" + "mac" "208" + } + + "m_flNextReload" // float + { + "windows" "196" + "linux" "212" + "mac" "212" + } + + "m_iShell" // int + { + "windows" "200" + "linux" "216" + "mac" "216" + } + + "m_usDoubleFire" // short unsigned int + { + "windows" "204" + "linux" "220" + "mac" "220" + } + + "m_usSingleFire" // short unsigned int + { + "windows" "206" + "linux" "222" + "mac" "222" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBasePlayerItem + * CBasePlayerWeapon + * CShotgun + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-csittingcleansuitscientist.txt b/gamedata/common.games/entities.games/gearbox/offsets-csittingcleansuitscientist.txt new file mode 100644 index 00000000..40d8b9d6 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-csittingcleansuitscientist.txt @@ -0,0 +1,60 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CSittingCleansuitScientist" + { + "Offsets" + { + "m_baseSequence" // int + { + "windows" "836" + "linux" "856" + "mac" "856" + } + + "m_headTurn" // int + { + "windows" "840" + "linux" "860" + "mac" "860" + } + + "m_flResponseDelay" // float + { + "windows" "844" + "linux" "864" + "mac" "864" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CTalkMonster + * CCleansuitScientist + * CSittingCleansuitScientist + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-csittingscientist.txt b/gamedata/common.games/entities.games/gearbox/offsets-csittingscientist.txt new file mode 100644 index 00000000..45369428 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-csittingscientist.txt @@ -0,0 +1,60 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CSittingScientist" + { + "Offsets" + { + "m_baseSequence" // int + { + "windows" "836" + "linux" "856" + "mac" "856" + } + + "m_headTurn" // int + { + "windows" "840" + "linux" "860" + "mac" "860" + } + + "m_flResponseDelay" // float + { + "windows" "844" + "linux" "864" + "mac" "864" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CTalkMonster + * CScientist + * CSittingScientist + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-csniperrifle.txt b/gamedata/common.games/entities.games/gearbox/offsets-csniperrifle.txt new file mode 100644 index 00000000..7d6956b6 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-csniperrifle.txt @@ -0,0 +1,72 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CSniperRifle" + { + "Offsets" + { + "m_iDummy" // int + { + "windows" "192" + "linux" "208" + "mac" "208" + } + + "m_fInZoom" // int + { + "windows" "196" + "linux" "212" + "mac" "212" + } + + "m_flReloadStart" // float + { + "windows" "200" + "linux" "216" + "mac" "216" + } + + "m_iReloading" // int + { + "windows" "204" + "linux" "220" + "mac" "220" + } + + "m_usSniper" // short unsigned int + { + "windows" "208" + "linux" "224" + "mac" "224" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBasePlayerItem + * CBasePlayerWeapon + * CSniperRifle + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-csoundent.txt b/gamedata/common.games/entities.games/gearbox/offsets-csoundent.txt new file mode 100644 index 00000000..0be2956e --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-csoundent.txt @@ -0,0 +1,68 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CSoundEnt" + { + "Offsets" + { + "m_iFreeSound" // int + { + "windows" "96" + "linux" "112" + "mac" "112" + } + + "m_iActiveSound" // int + { + "windows" "100" + "linux" "116" + "mac" "116" + } + + "m_cLastActiveSounds" // int + { + "windows" "104" + "linux" "120" + "mac" "120" + } + + "m_fShowReport" // BOOL + { + "windows" "108" + "linux" "124" + "mac" "124" + } + + "m_SoundPool" // CSound[64] + { + "windows" "112" + "linux" "128" + "mac" "128" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CSoundEnt + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cspeaker.txt b/gamedata/common.games/entities.games/gearbox/offsets-cspeaker.txt new file mode 100644 index 00000000..f2e283ca --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cspeaker.txt @@ -0,0 +1,40 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CSpeaker" + { + "Offsets" + { + "m_preset" // int + { + "windows" "96" + "linux" "112" + "mac" "112" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CSpeaker + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cspore.txt b/gamedata/common.games/entities.games/gearbox/offsets-cspore.txt new file mode 100644 index 00000000..936a30f7 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cspore.txt @@ -0,0 +1,115 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CSpore" + { + "Offsets" + { + "m_pSprite" // CSprite* + { + "windows" "712" + "linux" "732" + "mac" "732" + } + + "m_iTrail" // int + { + "windows" "716" + "linux" "736" + "mac" "736" + } + + "m_iBlow" // int + { + "windows" "720" + "linux" "740" + "mac" "740" + } + + "m_iBlowSmall" // int + { + "windows" "724" + "linux" "744" + "mac" "744" + } + + "m_flIgniteTime" // float + { + "windows" "728" + "linux" "748" + "mac" "748" + } + + "m_iSporeType" // int + { + "windows" "732" + "linux" "752" + "mac" "752" + } + + "m_iSpitSprite" // int + { + "windows" "736" + "linux" "756" + "mac" "756" + } + + "m_iGibCount" // int + { + "windows" "740" + "linux" "760" + "mac" "760" + } + + "m_bIsAI" // BOOL + { + "windows" "744" + "linux" "764" + "mac" "764" + } + + "m_bPuked" // BOOL + { + "windows" "748" + "linux" "768" + "mac" "768" + } + + "m_flSoundDelay" // float + { + "windows" "752" + "linux" "772" + "mac" "772" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CGrenade + * CSpore + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-csporeammo.txt b/gamedata/common.games/entities.games/gearbox/offsets-csporeammo.txt new file mode 100644 index 00000000..3a6a5b55 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-csporeammo.txt @@ -0,0 +1,48 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CSporeAmmo" + { + "Offsets" + { + "m_flRegrowTime" // float + { + "windows" "96" + "linux" "112" + "mac" "112" + } + + "m_flAnimTime" // float + { + "windows" "100" + "linux" "116" + "mac" "116" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBasePlayerAmmo + * CSporeAmmo + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-csporelauncher.txt b/gamedata/common.games/entities.games/gearbox/offsets-csporelauncher.txt new file mode 100644 index 00000000..a797cd78 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-csporelauncher.txt @@ -0,0 +1,65 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CSporeLauncher" + { + "Offsets" + { + "m_fInReload" // int + { + "windows" "192" + "linux" "208" + "mac" "208" + } + + "m_flNextReload" // float + { + "windows" "196" + "linux" "212" + "mac" "212" + } + + "m_cActiveRockets" // int + { + "windows" "200" + "linux" "216" + "mac" "216" + } + + "m_usFireSpore" // short unsigned int + { + "windows" "204" + "linux" "220" + "mac" "220" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBasePlayerItem + * CBasePlayerWeapon + * CSporeLauncher + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-csprite.txt b/gamedata/common.games/entities.games/gearbox/offsets-csprite.txt new file mode 100644 index 00000000..455fecb7 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-csprite.txt @@ -0,0 +1,48 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CSprite" + { + "Offsets" + { + "m_lastTime" // float + { + "windows" "96" + "linux" "112" + "mac" "112" + } + + "m_maxFrame" // float + { + "windows" "100" + "linux" "116" + "mac" "116" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CPointEntity + * CSprite + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cspritetrain.txt b/gamedata/common.games/entities.games/gearbox/offsets-cspritetrain.txt new file mode 100644 index 00000000..5bde0cf6 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cspritetrain.txt @@ -0,0 +1,107 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CSpriteTrain" + { + "Offsets" + { + "m_pevCurrentTarget" // entvars_t* + { + "windows" "260" + "linux" "280" + "mac" "280" + } + + "m_sounds" // int + { + "windows" "264" + "linux" "284" + "mac" "284" + } + + "m_activated" // BOOL + { + "windows" "268" + "linux" "288" + "mac" "288" + } + + "m_maxFrame" // float + { + "windows" "272" + "linux" "292" + "mac" "292" + } + + "m_lastTime" // float + { + "windows" "276" + "linux" "296" + "mac" "296" + } + + "m_waiting" // BOOL + { + "windows" "280" + "linux" "300" + "mac" "300" + } + + "m_nexting" // BOOL + { + "windows" "284" + "linux" "304" + "mac" "304" + } + + "m_nextTime" // float + { + "windows" "288" + "linux" "308" + "mac" "308" + } + + "m_waitTime" // float + { + "windows" "292" + "linux" "312" + "mac" "312" + } + + "m_stopSprite" // BOOL + { + "windows" "296" + "linux" "316" + "mac" "316" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBasePlatTrain + * CSpriteTrain + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-csquadmonster.txt b/gamedata/common.games/entities.games/gearbox/offsets-csquadmonster.txt new file mode 100644 index 00000000..8b3a2367 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-csquadmonster.txt @@ -0,0 +1,79 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CSquadMonster" + { + "Offsets" + { + "m_hSquadLeader" // EHANDLE + { + "windows" "708" + "linux" "728" + "mac" "728" + } + + "m_hSquadMember" // EHANDLE[4] + { + "windows" "716" + "linux" "736" + "mac" "736" + } + + "m_afSquadSlots" // int + { + "windows" "748" + "linux" "768" + "mac" "768" + } + + "m_flLastEnemySightTime" // float + { + "windows" "752" + "linux" "772" + "mac" "772" + } + + "m_fEnemyEluded" // BOOL + { + "windows" "756" + "linux" "776" + "mac" "776" + } + + "m_iMySlot" // int + { + "windows" "760" + "linux" "780" + "mac" "780" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CSquadMonster + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-csqueak.txt b/gamedata/common.games/entities.games/gearbox/offsets-csqueak.txt new file mode 100644 index 00000000..3265450d --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-csqueak.txt @@ -0,0 +1,51 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CSqueak" + { + "Offsets" + { + "m_fJustThrown" // int + { + "windows" "192" + "linux" "208" + "mac" "208" + } + + "m_usSnarkFire" // short unsigned int + { + "windows" "196" + "linux" "212" + "mac" "212" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBasePlayerItem + * CBasePlayerWeapon + * CSqueak + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-csqueakgrenade.txt b/gamedata/common.games/entities.games/gearbox/offsets-csqueakgrenade.txt new file mode 100644 index 00000000..dfce82c4 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-csqueakgrenade.txt @@ -0,0 +1,87 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CSqueakGrenade" + { + "Offsets" + { + "m_flDie" // float + { + "windows" "712" + "linux" "732" + "mac" "732" + } + + "m_vecTarget" // Vector + { + "windows" "716" + "linux" "736" + "mac" "736" + } + + "m_flNextHunt" // float + { + "windows" "728" + "linux" "748" + "mac" "748" + } + + "m_flNextHit" // float + { + "windows" "732" + "linux" "752" + "mac" "752" + } + + "m_posPrev" // Vector + { + "windows" "736" + "linux" "756" + "mac" "756" + } + + "m_hOwner" // EHANDLE + { + "windows" "748" + "linux" "768" + "mac" "768" + } + + "m_iMyClass" // int + { + "windows" "756" + "linux" "776" + "mac" "776" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CGrenade + * CSqueakGrenade + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-csquidspit.txt b/gamedata/common.games/entities.games/gearbox/offsets-csquidspit.txt new file mode 100644 index 00000000..07beac00 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-csquidspit.txt @@ -0,0 +1,40 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CSquidSpit" + { + "Offsets" + { + "m_maxFrame" // int + { + "windows" "96" + "linux" "112" + "mac" "112" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CSquidSpit + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-ctalkmonster.txt b/gamedata/common.games/entities.games/gearbox/offsets-ctalkmonster.txt new file mode 100644 index 00000000..6ee68c8c --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-ctalkmonster.txt @@ -0,0 +1,114 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CTalkMonster" + { + "Offsets" + { + "m_bitsSaid" // int + { + "windows" "708" + "linux" "728" + "mac" "728" + } + + "m_nSpeak" // int + { + "windows" "712" + "linux" "732" + "mac" "732" + } + + "m_voicePitch" // int + { + "windows" "716" + "linux" "736" + "mac" "736" + } + + "m_szGrp" // const char*[18] + { + "windows" "720" + "linux" "740" + "mac" "740" + } + + "m_useTime" // float + { + "windows" "792" + "linux" "812" + "mac" "812" + } + + "m_iszUse" // int + { + "windows" "796" + "linux" "816" + "mac" "816" + } + + "m_iszUnUse" // int + { + "windows" "800" + "linux" "820" + "mac" "820" + } + + "m_flLastSaidSmelled" // float + { + "windows" "804" + "linux" "824" + "mac" "824" + } + + "m_flStopTalkTime" // float + { + "windows" "808" + "linux" "828" + "mac" "828" + } + + "m_fStartSuspicious" // BOOL + { + "windows" "812" + "linux" "832" + "mac" "832" + } + + "m_hTalkTarget" // EHANDLE + { + "windows" "816" + "linux" "836" + "mac" "836" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CTalkMonster + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-ctentacle.txt b/gamedata/common.games/entities.games/gearbox/offsets-ctentacle.txt new file mode 100644 index 00000000..5d7daf11 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-ctentacle.txt @@ -0,0 +1,156 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CTentacle" + { + "Offsets" + { + "m_flInitialYaw" // float + { + "windows" "708" + "linux" "728" + "mac" "728" + } + + "m_iGoalAnim" // int + { + "windows" "712" + "linux" "732" + "mac" "732" + } + + "m_iLevel" // int + { + "windows" "716" + "linux" "736" + "mac" "736" + } + + "m_iDir" // int + { + "windows" "720" + "linux" "740" + "mac" "740" + } + + "m_flFramerateAdj" // float + { + "windows" "724" + "linux" "744" + "mac" "744" + } + + "m_flSoundYaw" // float + { + "windows" "728" + "linux" "748" + "mac" "748" + } + + "m_iSoundLevel" // int + { + "windows" "732" + "linux" "752" + "mac" "752" + } + + "m_flSoundTime" // float + { + "windows" "736" + "linux" "756" + "mac" "756" + } + + "m_flSoundRadius" // float + { + "windows" "740" + "linux" "760" + "mac" "760" + } + + "m_iHitDmg" // int + { + "windows" "744" + "linux" "764" + "mac" "764" + } + + "m_flHitTime" // float + { + "windows" "748" + "linux" "768" + "mac" "768" + } + + "m_flTapRadius" // float + { + "windows" "752" + "linux" "772" + "mac" "772" + } + + "m_flNextSong" // float + { + "windows" "756" + "linux" "776" + "mac" "776" + } + + "m_flMaxYaw" // float + { + "windows" "760" + "linux" "780" + "mac" "780" + } + + "m_iTapSound" // int + { + "windows" "764" + "linux" "784" + "mac" "784" + } + + "m_vecPrevSound" // Vector + { + "windows" "768" + "linux" "788" + "mac" "788" + } + + "m_flPrevSoundTime" // float + { + "windows" "780" + "linux" "800" + "mac" "800" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CTentacle + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-ctesteffect.txt b/gamedata/common.games/entities.games/gearbox/offsets-ctesteffect.txt new file mode 100644 index 00000000..95d31009 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-ctesteffect.txt @@ -0,0 +1,69 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CTestEffect" + { + "Offsets" + { + "m_iLoop" // int + { + "windows" "104" + "linux" "120" + "mac" "120" + } + + "m_iBeam" // int + { + "windows" "108" + "linux" "124" + "mac" "124" + } + + "m_pBeam" // CBeam*[24] + { + "windows" "112" + "linux" "128" + "mac" "128" + } + + "m_flBeamTime" // float[24] + { + "windows" "208" + "linux" "224" + "mac" "224" + } + + "m_flStartTime" // float + { + "windows" "304" + "linux" "320" + "mac" "320" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CTestEffect + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-ctesthull.txt b/gamedata/common.games/entities.games/gearbox/offsets-ctesthull.txt new file mode 100644 index 00000000..3a9c67aa --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-ctesthull.txt @@ -0,0 +1,44 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CTestHull" + { + "Offsets" + { + "vecBadNodeOrigin" // Vector + { + "windows" "708" + "linux" "728" + "mac" "728" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CTestHull + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-ctfdetect.txt b/gamedata/common.games/entities.games/gearbox/offsets-ctfdetect.txt new file mode 100644 index 00000000..3f213064 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-ctfdetect.txt @@ -0,0 +1,40 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CTFDetect" + { + "Offsets" + { + "is_ctf" // int + { + "windows" "96" + "linux" "112" + "mac" "112" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CTFDetect + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-ctfgoal.txt b/gamedata/common.games/entities.games/gearbox/offsets-ctfgoal.txt new file mode 100644 index 00000000..02a46cf8 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-ctfgoal.txt @@ -0,0 +1,63 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CTFGoal" + { + "Offsets" + { + "m_iGoalNum" // int + { + "windows" "124" + "linux" "140" + "mac" "140" + } + + "m_iGoalState" // int + { + "windows" "128" + "linux" "144" + "mac" "144" + } + + "m_GoalMin" // Vector + { + "windows" "132" + "linux" "148" + "mac" "148" + } + + "m_GoalMax" // Vector + { + "windows" "144" + "linux" "160" + "mac" "160" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CTFGoal + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-ctfgoalflag.txt b/gamedata/common.games/entities.games/gearbox/offsets-ctfgoalflag.txt new file mode 100644 index 00000000..00178768 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-ctfgoalflag.txt @@ -0,0 +1,64 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CTFGoalFlag" + { + "Offsets" + { + "drop_time" // unsigned int + { + "windows" "156" + "linux" "172" + "mac" "172" + } + + "m_OriginalAngles" // Vector + { + "windows" "160" + "linux" "176" + "mac" "176" + } + + "m_nReturnPlayer" // int + { + "windows" "172" + "linux" "188" + "mac" "188" + } + + "m_flReturnTime" // float + { + "windows" "176" + "linux" "192" + "mac" "192" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CTFGoal + * CTFGoalFlag + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-ctfspawn.txt b/gamedata/common.games/entities.games/gearbox/offsets-ctfspawn.txt new file mode 100644 index 00000000..18152474 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-ctfspawn.txt @@ -0,0 +1,47 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CTFSpawn" + { + "Offsets" + { + "team_no" // int + { + "windows" "96" + "linux" "112" + "mac" "112" + } + + "m_fState" // bool + { + "windows" "100" + "linux" "116" + "mac" "116" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CTFSpawn + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-ctriggercamera.txt b/gamedata/common.games/entities.games/gearbox/offsets-ctriggercamera.txt new file mode 100644 index 00000000..9ef9dbe6 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-ctriggercamera.txt @@ -0,0 +1,125 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CTriggerCamera" + { + "Offsets" + { + "m_hPlayer" // EHANDLE + { + "windows" "104" + "linux" "120" + "mac" "120" + } + + "m_hTarget" // EHANDLE + { + "windows" "112" + "linux" "128" + "mac" "128" + } + + "m_pentPath" // CBaseEntity* + { + "windows" "120" + "linux" "136" + "mac" "136" + } + + "m_sPath" // int + { + "windows" "124" + "linux" "140" + "mac" "140" + } + + "m_flWait" // float + { + "windows" "128" + "linux" "144" + "mac" "144" + } + + "m_flReturnTime" // float + { + "windows" "132" + "linux" "148" + "mac" "148" + } + + "m_flStopTime" // float + { + "windows" "136" + "linux" "152" + "mac" "152" + } + + "m_moveDistance" // float + { + "windows" "140" + "linux" "156" + "mac" "156" + } + + "m_targetSpeed" // float + { + "windows" "144" + "linux" "160" + "mac" "160" + } + + "m_initialSpeed" // float + { + "windows" "148" + "linux" "164" + "mac" "164" + } + + "m_acceleration" // float + { + "windows" "152" + "linux" "168" + "mac" "168" + } + + "m_deceleration" // float + { + "windows" "156" + "linux" "172" + "mac" "172" + } + + "m_state" // int + { + "windows" "160" + "linux" "176" + "mac" "176" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CTriggerCamera + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-ctriggerchangetarget.txt b/gamedata/common.games/entities.games/gearbox/offsets-ctriggerchangetarget.txt new file mode 100644 index 00000000..096e4d39 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-ctriggerchangetarget.txt @@ -0,0 +1,41 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CTriggerChangeTarget" + { + "Offsets" + { + "m_iszNewTarget" // int + { + "windows" "104" + "linux" "120" + "mac" "120" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CTriggerChangeTarget + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-ctriggerctfgeneric.txt b/gamedata/common.games/entities.games/gearbox/offsets-ctriggerctfgeneric.txt new file mode 100644 index 00000000..ac48b1cd --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-ctriggerctfgeneric.txt @@ -0,0 +1,79 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CTriggerCTFGeneric" + { + "Offsets" + { + "triggerType" // USE_TYPE + { + "windows" "252" + "linux" "272" + "mac" "272" + } + + "team_no" // int + { + "windows" "256" + "linux" "276" + "mac" "276" + } + + "trigger_delay" // float + { + "windows" "260" + "linux" "280" + "mac" "280" + } + + "m_flTriggerDelayTime" // float + { + "windows" "264" + "linux" "284" + "mac" "284" + } + + "score" // int + { + "windows" "268" + "linux" "288" + "mac" "288" + } + + "team_score" // int + { + "windows" "272" + "linux" "292" + "mac" "292" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseTrigger + * CTriggerCTFGeneric + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-ctriggerplayerfreeze.txt b/gamedata/common.games/entities.games/gearbox/offsets-ctriggerplayerfreeze.txt new file mode 100644 index 00000000..909ce7a7 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-ctriggerplayerfreeze.txt @@ -0,0 +1,41 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CTriggerPlayerFreeze" + { + "Offsets" + { + "m_bUnFrozen" // bool + { + "windows" "104" + "linux" "120" + "mac" "120" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CTriggerPlayerFreeze + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-ctriggerrelay.txt b/gamedata/common.games/entities.games/gearbox/offsets-ctriggerrelay.txt new file mode 100644 index 00000000..8a3e91e7 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-ctriggerrelay.txt @@ -0,0 +1,41 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CTriggerRelay" + { + "Offsets" + { + "triggerType" // USE_TYPE + { + "windows" "104" + "linux" "120" + "mac" "120" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CTriggerRelay + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-ctripmine.txt b/gamedata/common.games/entities.games/gearbox/offsets-ctripmine.txt new file mode 100644 index 00000000..b1311edf --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-ctripmine.txt @@ -0,0 +1,44 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CTripmine" + { + "Offsets" + { + "m_usTripFire" // short unsigned int + { + "windows" "192" + "linux" "208" + "mac" "208" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBasePlayerItem + * CBasePlayerWeapon + * CTripmine + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-ctripminegrenade.txt b/gamedata/common.games/entities.games/gearbox/offsets-ctripminegrenade.txt new file mode 100644 index 00000000..0c901b6a --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-ctripminegrenade.txt @@ -0,0 +1,101 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CTripmineGrenade" + { + "Offsets" + { + "m_flPowerUp" // float + { + "windows" "712" + "linux" "732" + "mac" "732" + } + + "m_vecDir" // Vector + { + "windows" "716" + "linux" "736" + "mac" "736" + } + + "m_vecEnd" // Vector + { + "windows" "728" + "linux" "748" + "mac" "748" + } + + "m_flBeamLength" // float + { + "windows" "740" + "linux" "760" + "mac" "760" + } + + "m_hOwner" // EHANDLE + { + "windows" "744" + "linux" "764" + "mac" "764" + } + + "m_pBeam" // CBeam* + { + "windows" "752" + "linux" "772" + "mac" "772" + } + + "m_posOwner" // Vector + { + "windows" "756" + "linux" "776" + "mac" "776" + } + + "m_angleOwner" // Vector + { + "windows" "768" + "linux" "788" + "mac" "788" + } + + "m_pRealOwner" // edict_t* + { + "windows" "780" + "linux" "800" + "mac" "800" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CGrenade + * CTripmineGrenade + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cturret.txt b/gamedata/common.games/entities.games/gearbox/offsets-cturret.txt new file mode 100644 index 00000000..f104819c --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cturret.txt @@ -0,0 +1,45 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CTurret" + { + "Offsets" + { + "m_iStartSpin" // int + { + "windows" "820" + "linux" "840" + "mac" "840" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CBaseTurret + * CTurret + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cwallhealth.txt b/gamedata/common.games/entities.games/gearbox/offsets-cwallhealth.txt new file mode 100644 index 00000000..b47024af --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cwallhealth.txt @@ -0,0 +1,71 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CWallHealth" + { + "Offsets" + { + "m_flNextCharge" // float + { + "windows" "252" + "linux" "272" + "mac" "272" + } + + "m_iReactivate" // int + { + "windows" "256" + "linux" "276" + "mac" "276" + } + + "m_iJuice" // int + { + "windows" "260" + "linux" "280" + "mac" "280" + } + + "m_iOn" // int + { + "windows" "264" + "linux" "284" + "mac" "284" + } + + "m_flSoundTime" // float + { + "windows" "268" + "linux" "288" + "mac" "288" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CWallHealth + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cweaponbox.txt b/gamedata/common.games/entities.games/gearbox/offsets-cweaponbox.txt new file mode 100644 index 00000000..c17ba8c0 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cweaponbox.txt @@ -0,0 +1,61 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CWeaponBox" + { + "Offsets" + { + "m_rgpPlayerItems" // CBasePlayerItem*[7] + { + "windows" "96" + "linux" "112" + "mac" "112" + } + + "m_rgiszAmmo" // int[32] + { + "windows" "124" + "linux" "140" + "mac" "140" + } + + "m_rgAmmo" // int[32] + { + "windows" "252" + "linux" "268" + "mac" "268" + } + + "m_cAmmoTypes" // int + { + "windows" "380" + "linux" "396" + "mac" "396" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CWeaponBox + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cweaponcycler.txt b/gamedata/common.games/entities.games/gearbox/offsets-cweaponcycler.txt new file mode 100644 index 00000000..68d15b0f --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cweaponcycler.txt @@ -0,0 +1,51 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CWeaponCycler" + { + "Offsets" + { + "m_iszModel" // int + { + "windows" "192" + "linux" "208" + "mac" "208" + } + + "m_iModel" // int + { + "windows" "196" + "linux" "212" + "mac" "212" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBasePlayerItem + * CBasePlayerWeapon + * CWeaponCycler + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cworlditem.txt b/gamedata/common.games/entities.games/gearbox/offsets-cworlditem.txt new file mode 100644 index 00000000..783899c1 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cworlditem.txt @@ -0,0 +1,40 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CWorldItem" + { + "Offsets" + { + "m_iType" // int + { + "windows" "96" + "linux" "112" + "mac" "112" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CWorldItem + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cwreckage.txt b/gamedata/common.games/entities.games/gearbox/offsets-cwreckage.txt new file mode 100644 index 00000000..ded036a5 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cwreckage.txt @@ -0,0 +1,44 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CWreckage" + { + "Offsets" + { + "m_flStartTime" // int + { + "windows" "708" + "linux" "728" + "mac" "728" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CWreckage + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cxenplight.txt b/gamedata/common.games/entities.games/gearbox/offsets-cxenplight.txt new file mode 100644 index 00000000..ac3583a8 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cxenplight.txt @@ -0,0 +1,43 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CXenPLight" + { + "Offsets" + { + "m_pGlow" // CSprite* + { + "windows" "128" + "linux" "144" + "mac" "144" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CActAnimating + * CXenPLight + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cxenspore.txt b/gamedata/common.games/entities.games/gearbox/offsets-cxenspore.txt new file mode 100644 index 00000000..9e41a255 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cxenspore.txt @@ -0,0 +1,43 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CXenSpore" + { + "Offsets" + { + "pModelNames" // const char*[3] + { + "windows" "-16" + "linux" "0" + "mac" "0" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CActAnimating + * CXenSpore + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cxensporelarge.txt b/gamedata/common.games/entities.games/gearbox/offsets-cxensporelarge.txt new file mode 100644 index 00000000..9e7c5464 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cxensporelarge.txt @@ -0,0 +1,44 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CXenSporeLarge" + { + "Offsets" + { + "m_hullSizes" // Vector[5] + { + "windows" "-16" + "linux" "0" + "mac" "0" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CActAnimating + * CXenSpore + * CXenSporeLarge + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-cxentree.txt b/gamedata/common.games/entities.games/gearbox/offsets-cxentree.txt new file mode 100644 index 00000000..f8da8601 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-cxentree.txt @@ -0,0 +1,43 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CXenTree" + { + "Offsets" + { + "m_pTrigger" // CXenTreeTrigger* + { + "windows" "128" + "linux" "144" + "mac" "144" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CActAnimating + * CXenTree + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-czombie.txt b/gamedata/common.games/entities.games/gearbox/offsets-czombie.txt new file mode 100644 index 00000000..8b66c5a0 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-czombie.txt @@ -0,0 +1,44 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CZombie" + { + "Offsets" + { + "m_flNextFlinch" // float + { + "windows" "708" + "linux" "728" + "mac" "728" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CZombie + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-czombiebarney.txt b/gamedata/common.games/entities.games/gearbox/offsets-czombiebarney.txt new file mode 100644 index 00000000..7c436a6a --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-czombiebarney.txt @@ -0,0 +1,44 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CZombieBarney" + { + "Offsets" + { + "m_flNextFlinch" // float + { + "windows" "708" + "linux" "728" + "mac" "728" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CZombieBarney + */ diff --git a/gamedata/common.games/entities.games/gearbox/offsets-czombiesoldier.txt b/gamedata/common.games/entities.games/gearbox/offsets-czombiesoldier.txt new file mode 100644 index 00000000..d4c09c71 --- /dev/null +++ b/gamedata/common.games/entities.games/gearbox/offsets-czombiesoldier.txt @@ -0,0 +1,44 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your AMX Mod X install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after AMXX's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X) + */ + +"Games" +{ + "#default" + { + "Classes" + { + "CZombieSoldier" + { + "Offsets" + { + "m_flNextFlinch" // float + { + "windows" "708" + "linux" "728" + "mac" "728" + } + } + } + } + } +} + + +/** + * Class Hierarchy + * - + * CBaseEntity + * CBaseDelay + * CBaseAnimating + * CBaseToggle + * CBaseMonster + * CZombieSoldier + */ diff --git a/gamedata/common.games/master.games.txt b/gamedata/common.games/master.games.txt index 3c91768f..52e19d2b 100644 --- a/gamedata/common.games/master.games.txt +++ b/gamedata/common.games/master.games.txt @@ -2150,4 +2150,1184 @@ { "game" "tfc" } + + + // + // Half-Life: Opposing Force + // + + "entities.games/gearbox/offsets-cbaseentity.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cambientgeneric.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cbmortar.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cbasedelay.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cautotrigger.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cbaseanimating.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cactanimating.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cxenplight.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cxenspore.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cxensporelarge.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cxentree.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cbaseplayeritem.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cbaseplayerweapon.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-ccrossbow.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-ccrowbar.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cdisplacer.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-ceagle.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cegon.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cgauss.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cglock.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cgrapple.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-chgun.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cknife.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cm249.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cmp5.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cpenguin.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cpipewrench.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cpython.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-crpg.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cshockrifle.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cshotgun.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-csniperrifle.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-csporelauncher.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-csqueak.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-ctripmine.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cweaponcycler.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cbasetoggle.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cbasebutton.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cbasedoor.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cbasemonster.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-capache.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cbarnacle.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cbaseplayer.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cbaseturret.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cturret.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cbigmomma.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cbullsquid.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-ccinemonster.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-ccontrollerheadball.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-ccontrollerzapball.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-ccycler.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cdeadbarney.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cdeadcleansuitscientist.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cdeadgonome.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cdeadhev.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cdeadhfgrunt.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cdeadhgrunt.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cdeadhgruntally.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cdeadhoundeye.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cdeadislave.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cdeadmofassassin.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cdeadotis.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cdeadscientist.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cdeadshocktrooper.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cdeadzombiesoldier.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cenvexplosion.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cflockingflyer.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cflockingflyerflock.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cflyingmonster.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cichthyosaur.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cgman.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cgargantua.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cgenericmonster.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cgrenade.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cairtank.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-capachehvr.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cmortar.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cmortarshell.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cofblackopsapachehvr.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cpenguingrenade.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-crpgrocket.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cshockbeam.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cspore.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-csqueakgrenade.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-ctripminegrenade.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cguntarget.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-chassassin.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-chfgruntrepel.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-chgruntallyrepel.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-chgruntrepel.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cheadcrab.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-chornet.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cleech.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cmofassassinrepel.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cmonstermaker.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cnihilanth.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cnihilanthhvr.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cofallymonster.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cofsquadtalkmonster.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-chgruntally.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cofmedically.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-coftorchally.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cofblackopsapache.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cofblackopsosprey.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cofgeneworm.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cofgonome.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cofmedicallyrepel.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cofpitworm.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cofpitwormup.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cofshockroach.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cofskeleton.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-coftorchallyrepel.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cop4mortar.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cosprey.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cpitdrone.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-croach.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cshocktrooperrepel.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-csquadmonster.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cagrunt.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-ccontroller.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-chfgrunt.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-chgrunt.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-choundeye.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cislave.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cmofassassin.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cofbabyvoltigore.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cofvoltigore.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cshocktrooper.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-ctalkmonster.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cbarney.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-ccleansuitscientist.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-csittingcleansuitscientist.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cdrillsergeant.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cotis.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-crecruit.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cscientist.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-csittingscientist.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-ctentacle.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-ctesthull.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cwreckage.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-czombie.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-czombiebarney.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-czombiesoldier.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cbaseplattrain.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cfuncplatrot.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cfunctrackchange.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cfunctrain.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cspritetrain.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cchangelevel.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-coftriggergenewormhit.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-ctriggerctfgeneric.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cblowercannon.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cfuncmortarfield.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-chudicontrigger.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cmomentarydoor.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cmomentaryrotbutton.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cmultimanager.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cofnuclearbomb.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cop4mortarcontroller.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-crecharge.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cscriptedsentence.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cwallhealth.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cgenericitem.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-citemctf.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cropesegment.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-ctfgoal.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-ctfgoalflag.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cbreakable.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cpushable.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cenvfunnel.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cgibshooter.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cenvshooter.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-crope.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-celectrifiedwire.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-ctesteffect.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-ctriggercamera.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-ctriggerchangetarget.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-ctriggerplayerfreeze.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-ctriggerrelay.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-csporeammo.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-claser.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-clightning.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cbubbling.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-ccrossbowbolt.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-ccyclersprite.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cdisplacerball.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cenvspark.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cfrictionmodifier.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cfuncrotating.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cfunctank.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cfunctanklaser.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cfunctankcontrols.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cfunctracktrain.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cgib.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cgrappletip.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cnodeent.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cnodeviewer.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cofchargedbolt.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-coffunctank.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-coffunctanklaser.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-coffunctankcontrols.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cofgenewormcloud.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cofgenewormspawn.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cofgonomeguts.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cofnuclearbombtimer.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cofpitwormgibshooter.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cpendulum.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cpitdronespike.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cplattrigger.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cbasedmstart.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cenvglobal.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cenvsound.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cglow.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cinfobm.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-citemspawnctf.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-clight.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cmultisource.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cofinfopw.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cpathcorner.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cpathtrack.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-crevertsaved.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-csprite.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cropesample.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cruleentity.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cgameplayerzone.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cgameplayerequip.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cgameteammaster.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cgametext.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-csoundent.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cspeaker.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-csquidspit.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-ctfdetect.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-ctfspawn.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cweaponbox.txt" + { + "game" "gearbox" + } + + "entities.games/gearbox/offsets-cworlditem.txt" + { + "game" "gearbox" + } } diff --git a/support/PackageScript b/support/PackageScript index ad5c7f63..122a4a81 100644 --- a/support/PackageScript +++ b/support/PackageScript @@ -23,6 +23,7 @@ folder_list = [ 'base/addons/amxmodx/data/gamedata/common.games/entities.games/cstrike', 'base/addons/amxmodx/data/gamedata/common.games/entities.games/dod', 'base/addons/amxmodx/data/gamedata/common.games/entities.games/tfc', + 'base/addons/amxmodx/data/gamedata/common.games/entities.games/gearbox', 'base/addons/amxmodx/data/gamedata/common.games/hostages.games', 'base/addons/amxmodx/data/gamedata/common.games/hostages.games/cstrike', 'base/addons/amxmodx/data/gamedata/common.games/others.games', @@ -826,6 +827,246 @@ CopyFiles('gamedata/common.games/entities.games/tfc', 'base/addons/amxmodx/data/ ] ) +CopyFiles('gamedata/common.games/entities.games/gearbox', 'base/addons/amxmodx/data/gamedata/common.games/entities.games/gearbox', + [ + 'offsets-cactanimating.txt', + 'offsets-cagrunt.txt', + 'offsets-cairtank.txt', + 'offsets-cambientgeneric.txt', + 'offsets-capache.txt', + 'offsets-capachehvr.txt', + 'offsets-cautotrigger.txt', + 'offsets-cbarnacle.txt', + 'offsets-cbarney.txt', + 'offsets-cbaseanimating.txt', + 'offsets-cbasebutton.txt', + 'offsets-cbasedelay.txt', + 'offsets-cbasedmstart.txt', + 'offsets-cbasedoor.txt', + 'offsets-cbaseentity.txt', + 'offsets-cbasemonster.txt', + 'offsets-cbaseplattrain.txt', + 'offsets-cbaseplayer.txt', + 'offsets-cbaseplayeritem.txt', + 'offsets-cbaseplayerweapon.txt', + 'offsets-cbasetoggle.txt', + 'offsets-cbaseturret.txt', + 'offsets-cbigmomma.txt', + 'offsets-cblowercannon.txt', + 'offsets-cbmortar.txt', + 'offsets-cbreakable.txt', + 'offsets-cbubbling.txt', + 'offsets-cbullsquid.txt', + 'offsets-cchangelevel.txt', + 'offsets-ccinemonster.txt', + 'offsets-ccleansuitscientist.txt', + 'offsets-ccontroller.txt', + 'offsets-ccontrollerheadball.txt', + 'offsets-ccontrollerzapball.txt', + 'offsets-ccrossbow.txt', + 'offsets-ccrossbowbolt.txt', + 'offsets-ccrowbar.txt', + 'offsets-ccycler.txt', + 'offsets-ccyclersprite.txt', + 'offsets-cdeadbarney.txt', + 'offsets-cdeadcleansuitscientist.txt', + 'offsets-cdeadgonome.txt', + 'offsets-cdeadhev.txt', + 'offsets-cdeadhfgrunt.txt', + 'offsets-cdeadhgrunt.txt', + 'offsets-cdeadhgruntally.txt', + 'offsets-cdeadhoundeye.txt', + 'offsets-cdeadislave.txt', + 'offsets-cdeadmofassassin.txt', + 'offsets-cdeadotis.txt', + 'offsets-cdeadscientist.txt', + 'offsets-cdeadshocktrooper.txt', + 'offsets-cdeadzombiesoldier.txt', + 'offsets-cdisplacer.txt', + 'offsets-cdisplacerball.txt', + 'offsets-cdrillsergeant.txt', + 'offsets-ceagle.txt', + 'offsets-cegon.txt', + 'offsets-celectrifiedwire.txt', + 'offsets-cenvexplosion.txt', + 'offsets-cenvfunnel.txt', + 'offsets-cenvglobal.txt', + 'offsets-cenvshooter.txt', + 'offsets-cenvsound.txt', + 'offsets-cenvspark.txt', + 'offsets-cflockingflyer.txt', + 'offsets-cflockingflyerflock.txt', + 'offsets-cflyingmonster.txt', + 'offsets-cfrictionmodifier.txt', + 'offsets-cfuncmortarfield.txt', + 'offsets-cfuncplatrot.txt', + 'offsets-cfuncrotating.txt', + 'offsets-cfunctank.txt', + 'offsets-cfunctankcontrols.txt', + 'offsets-cfunctanklaser.txt', + 'offsets-cfunctrackchange.txt', + 'offsets-cfunctracktrain.txt', + 'offsets-cfunctrain.txt', + 'offsets-cgameplayerequip.txt', + 'offsets-cgameplayerzone.txt', + 'offsets-cgameteammaster.txt', + 'offsets-cgametext.txt', + 'offsets-cgargantua.txt', + 'offsets-cgauss.txt', + 'offsets-cgenericitem.txt', + 'offsets-cgenericmonster.txt', + 'offsets-cgib.txt', + 'offsets-cgibshooter.txt', + 'offsets-cglock.txt', + 'offsets-cglow.txt', + 'offsets-cgman.txt', + 'offsets-cgrapple.txt', + 'offsets-cgrappletip.txt', + 'offsets-cgrenade.txt', + 'offsets-cguntarget.txt', + 'offsets-chassassin.txt', + 'offsets-cheadcrab.txt', + 'offsets-chfgrunt.txt', + 'offsets-chfgruntrepel.txt', + 'offsets-chgrunt.txt', + 'offsets-chgruntally.txt', + 'offsets-chgruntallyrepel.txt', + 'offsets-chgruntrepel.txt', + 'offsets-chgun.txt', + 'offsets-chornet.txt', + 'offsets-choundeye.txt', + 'offsets-chudicontrigger.txt', + 'offsets-cichthyosaur.txt', + 'offsets-cinfobm.txt', + 'offsets-cislave.txt', + 'offsets-citemctf.txt', + 'offsets-citemspawnctf.txt', + 'offsets-cknife.txt', + 'offsets-claser.txt', + 'offsets-cleech.txt', + 'offsets-clight.txt', + 'offsets-clightning.txt', + 'offsets-cm249.txt', + 'offsets-cmofassassin.txt', + 'offsets-cmofassassinrepel.txt', + 'offsets-cmomentarydoor.txt', + 'offsets-cmomentaryrotbutton.txt', + 'offsets-cmonstermaker.txt', + 'offsets-cmortar.txt', + 'offsets-cmortarshell.txt', + 'offsets-cmp5.txt', + 'offsets-cmultimanager.txt', + 'offsets-cmultisource.txt', + 'offsets-cnihilanth.txt', + 'offsets-cnihilanthhvr.txt', + 'offsets-cnodeent.txt', + 'offsets-cnodeviewer.txt', + 'offsets-cofallymonster.txt', + 'offsets-cofbabyvoltigore.txt', + 'offsets-cofblackopsapache.txt', + 'offsets-cofblackopsapachehvr.txt', + 'offsets-cofblackopsosprey.txt', + 'offsets-cofchargedbolt.txt', + 'offsets-coffunctank.txt', + 'offsets-coffunctankcontrols.txt', + 'offsets-coffunctanklaser.txt', + 'offsets-cofgeneworm.txt', + 'offsets-cofgenewormcloud.txt', + 'offsets-cofgenewormspawn.txt', + 'offsets-cofgonome.txt', + 'offsets-cofgonomeguts.txt', + 'offsets-cofinfopw.txt', + 'offsets-cofmedically.txt', + 'offsets-cofmedicallyrepel.txt', + 'offsets-cofnuclearbomb.txt', + 'offsets-cofnuclearbombtimer.txt', + 'offsets-cofpitworm.txt', + 'offsets-cofpitwormgibshooter.txt', + 'offsets-cofpitwormup.txt', + 'offsets-cofshockroach.txt', + 'offsets-cofskeleton.txt', + 'offsets-cofsquadtalkmonster.txt', + 'offsets-coftorchally.txt', + 'offsets-coftorchallyrepel.txt', + 'offsets-coftriggergenewormhit.txt', + 'offsets-cofvoltigore.txt', + 'offsets-cop4mortar.txt', + 'offsets-cop4mortarcontroller.txt', + 'offsets-cosprey.txt', + 'offsets-cotis.txt', + 'offsets-cpathcorner.txt', + 'offsets-cpathtrack.txt', + 'offsets-cpendulum.txt', + 'offsets-cpenguin.txt', + 'offsets-cpenguingrenade.txt', + 'offsets-cpipewrench.txt', + 'offsets-cpitdrone.txt', + 'offsets-cpitdronespike.txt', + 'offsets-cplattrigger.txt', + 'offsets-cpushable.txt', + 'offsets-cpython.txt', + 'offsets-crecharge.txt', + 'offsets-crecruit.txt', + 'offsets-crevertsaved.txt', + 'offsets-croach.txt', + 'offsets-crope.txt', + 'offsets-cropesample.txt', + 'offsets-cropesegment.txt', + 'offsets-crpg.txt', + 'offsets-crpgrocket.txt', + 'offsets-cruleentity.txt', + 'offsets-cscientist.txt', + 'offsets-cscriptedsentence.txt', + 'offsets-cshockbeam.txt', + 'offsets-cshockrifle.txt', + 'offsets-cshocktrooper.txt', + 'offsets-cshocktrooperrepel.txt', + 'offsets-cshotgun.txt', + 'offsets-csittingcleansuitscientist.txt', + 'offsets-csittingscientist.txt', + 'offsets-csniperrifle.txt', + 'offsets-csoundent.txt', + 'offsets-cspeaker.txt', + 'offsets-cspore.txt', + 'offsets-csporeammo.txt', + 'offsets-csporelauncher.txt', + 'offsets-csprite.txt', + 'offsets-cspritetrain.txt', + 'offsets-csquadmonster.txt', + 'offsets-csqueak.txt', + 'offsets-csqueakgrenade.txt', + 'offsets-csquidspit.txt', + 'offsets-ctalkmonster.txt', + 'offsets-ctentacle.txt', + 'offsets-ctesteffect.txt', + 'offsets-ctesthull.txt', + 'offsets-ctfdetect.txt', + 'offsets-ctfgoal.txt', + 'offsets-ctfgoalflag.txt', + 'offsets-ctfspawn.txt', + 'offsets-ctriggercamera.txt', + 'offsets-ctriggerchangetarget.txt', + 'offsets-ctriggerctfgeneric.txt', + 'offsets-ctriggerplayerfreeze.txt', + 'offsets-ctriggerrelay.txt', + 'offsets-ctripmine.txt', + 'offsets-ctripminegrenade.txt', + 'offsets-cturret.txt', + 'offsets-cwallhealth.txt', + 'offsets-cweaponbox.txt', + 'offsets-cweaponcycler.txt', + 'offsets-cworlditem.txt', + 'offsets-cwreckage.txt', + 'offsets-cxenplight.txt', + 'offsets-cxenspore.txt', + 'offsets-cxensporelarge.txt', + 'offsets-cxentree.txt', + 'offsets-czombie.txt', + 'offsets-czombiebarney.txt', + 'offsets-czombiesoldier.txt', + ] +) + # Copy license files licenses = [ 'ACKNOWLEDGEMENTS.txt',