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change [UnStuck] to [AMXX]
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@ -56,13 +56,13 @@ public unStuck(id) {
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new Float:minfrequency = get_cvar_float("amx_unstuck_frequency")
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new Float:elapsedcmdtime = get_gametime() - g_lastcmdtime[id]
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if ( elapsedcmdtime < minfrequency ) {
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client_print(id, print_chat, "[UnStuck] You must wait %.1f seconds before retrying", minfrequency - elapsedcmdtime)
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client_print(id, print_chat, "[AMXX] You must wait %.1f seconds before trying to free yourself", minfrequency - elapsedcmdtime)
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return PLUGIN_HANDLED
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}
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g_lastcmdtime[id] = get_gametime()
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if (ns_get_mask(id, BLOCKED_MASKS)) {
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client_print(id, print_chat, "[UnStuck] You cannot use unstuck while evolving, stunned or webbed")
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client_print(id, print_chat, "[AMXX] You cannot free yourself while evolving, stunned or webbed")
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return PLUGIN_CONTINUE
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}
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@ -89,7 +89,7 @@ public unStuck(id) {
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}
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distance += START_DISTANCE
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}
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client_print(id, print_chat, "[UnStuck] Couldn't find a free spot to move you too.")
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client_print(id, print_chat, "[AMXX] Couldn't find a free spot to move you too.")
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return PLUGIN_CONTINUE
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}
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@ -102,7 +102,7 @@ getHullSize(id) {
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case 5:
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return (entity_get_int(id, EV_INT_flags) & FL_DUCKING) ? HULL_HUMAN : HULL_LARGE
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default: {
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client_print(id, print_chat, "[UnStuck] You cannot use UnStuck at this time.")
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client_print(id, print_chat, "[AMXX] You cannot free yourself at this time.")
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return false
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}
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}
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