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Fix missing param check
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c141103824
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@ -1953,11 +1953,20 @@ static cell AMX_NATIVE_CALL cs_get_user_weapon_entity(AMX *amx, cell *params)
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GET_OFFSET("CBasePlayerItem", m_pNext);
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int playerIndex = params[1];
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int weaponIndex = params[2];
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CHECK_PLAYER(playerIndex);
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edict_t *pPlayer = MF_GetPlayerEdict(playerIndex);
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int paramsCount = *params / sizeof(cell), weaponIndex;
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if (paramsCount == 1)
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{
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weaponIndex = CSW_NONE;
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}
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else
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{
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weaponIndex = params[2];
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}
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int weaponEntIndex = -1;
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if (weaponIndex == CSW_NONE)
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{
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@ -1987,7 +1996,6 @@ static cell AMX_NATIVE_CALL cs_get_user_weapon_entity(AMX *amx, cell *params)
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}
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pWeapon = TypeConversion.cbase_to_edict(get_pdata<void *>(pWeapon, m_pNext));
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}
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if (foundWeapon)
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