bot = false;
in Disconnect()

(hoping it will fix some problems where AMXX doesn't recognize players as proper clients)
This commit is contained in:
Pavol Marko 2004-05-30 13:30:00 +00:00
parent ce15e9a3ba
commit 175e3ed1cd

View File

@ -59,6 +59,7 @@ void CPlayer::Disconnect() {
ingame = false;
initialized = false;
authorized = false;
bot = 0;
}
void CPlayer::PutInServer() {
playtime = gpGlobals->time;