mirror of
https://github.com/alliedmodders/amxmodx.git
synced 2024-12-25 06:15:37 +03:00
Added fakemeta includes (from dlls/fakemeta/)
Updated ns includes
This commit is contained in:
parent
fb8a883eec
commit
19101470fd
38
plugins/include/fakemeta.inc
Executable file
38
plugins/include/fakemeta.inc
Executable file
@ -0,0 +1,38 @@
|
|||||||
|
/* FakeMeta functions
|
||||||
|
* This file is provided as-is with no warrenties.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#if defined _fakemeta_included
|
||||||
|
#endinput
|
||||||
|
#endif
|
||||||
|
#define _fakemeta_included
|
||||||
|
|
||||||
|
#include <fakemeta_const>
|
||||||
|
|
||||||
|
/* Returns entvar data from an entity Use the pev_* enum to specify which form of data you want returned. */
|
||||||
|
native pev(_index,_value,{Float,_}:...)
|
||||||
|
|
||||||
|
/* Sets entvar data for an entity. Use the pev_* enum */
|
||||||
|
native set_pev(_index,_value,{Float,_}:...)
|
||||||
|
|
||||||
|
/* Returns an integer from private data. _linuxdiff is added into the _Offset if it's used on a linux server. */
|
||||||
|
native get_pdata_int(_index,_Offset,_linuxdiff=5);
|
||||||
|
|
||||||
|
/* Sets an integer from private data. _linuxdiff is added into the _Offset if it's used on a linux server. */
|
||||||
|
native set_pdata_int(_index,_Offset,_Value,_linuxdiff=5);
|
||||||
|
|
||||||
|
/* Returns a float from private data. _linuxdiff is added into the _Offset if it's used on a linux server. */
|
||||||
|
native Float:get_pdata_float(_index,_Offset,_linuxdiff=5);
|
||||||
|
|
||||||
|
/* Sets a float from private data. _linuxdiff is added into the _Offset if it's used on a linux server. */
|
||||||
|
native set_pdata_float(_index,_Offset,Float:_Value,_linuxdiff=5);
|
||||||
|
|
||||||
|
|
||||||
|
/* Registers a forward */
|
||||||
|
native register_forward(_forwardType,_function[],_post=0);
|
||||||
|
|
||||||
|
/* Returns data for metamod */
|
||||||
|
native forward_return(type,{Float,_}:...);
|
||||||
|
|
||||||
|
native engfunc(type,{Float,_}:...);
|
||||||
|
native dllfunc(type,{Float,_}:...);
|
429
plugins/include/fakemeta_const.inc
Executable file
429
plugins/include/fakemeta_const.inc
Executable file
@ -0,0 +1,429 @@
|
|||||||
|
/* Fake meta constants
|
||||||
|
* This file is provided as-is (no warrenties)
|
||||||
|
*/
|
||||||
|
#if defined _fakemeta_included
|
||||||
|
#endinput
|
||||||
|
#endif
|
||||||
|
#define _fakemeta_included
|
||||||
|
|
||||||
|
// For forward_return
|
||||||
|
#define FMV_STRING 1
|
||||||
|
#define FMV_FLOAT 2
|
||||||
|
#define FMV_CELL 3
|
||||||
|
|
||||||
|
|
||||||
|
// The actual return value of the function
|
||||||
|
#define FMRES_HANDLED 2
|
||||||
|
#define FMRES_SUPERCEDE 4
|
||||||
|
#define FMRES_IGNORED 1
|
||||||
|
#define FMRES_OVERRIDE 3
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
enum {
|
||||||
|
EngFunc_PrecacheModel, // int ) (char* s);
|
||||||
|
EngFunc_PrecacheSound, // int ) (char* s);
|
||||||
|
EngFunc_SetModel, // void ) (edict_t *e, const char *m);
|
||||||
|
EngFunc_ModelIndex, // int ) (const char *m);
|
||||||
|
EngFunc_ModelFrames, // int ) (int modelIndex);
|
||||||
|
EngFunc_SetSize, // void ) (edict_t *e, const float *rgflMin, const float *rgflMax);
|
||||||
|
EngFunc_ChangeLevel, // void ) (char* s1, char* s2);
|
||||||
|
EngFunc_VecToYaw, // float) (const float *rgflVector);
|
||||||
|
EngFunc_VecToAngles, // void ) (const float *rgflVectorIn, float *rgflVectorOut);
|
||||||
|
EngFunc_MoveToOrigin, // void ) (edict_t *ent, const float *pflGoal, float dist, int iMoveType);
|
||||||
|
EngFunc_ChangeYaw, // void ) (edict_t* ent);
|
||||||
|
EngFunc_ChangePitch, // void ) (edict_t* ent);
|
||||||
|
EngFunc_FindEntityByString, // edict) (edict_t *pEdictStartSearchAfter, const char *pszField, const char *pszValue);
|
||||||
|
EngFunc_GetEntityIllum, // int ) (edict_t* pEnt);
|
||||||
|
EngFunc_FindEntityInSphere, // edict) (edict_t *pEdictStartSearchAfter, const float *org, float rad);
|
||||||
|
EngFunc_FindClientInPVS, // edict) (edict_t *pEdict);
|
||||||
|
EngFunc_EntitiesInPVS, // edict) (edict_t *pplayer);
|
||||||
|
EngFunc_MakeVectors, // void ) (const float *rgflVector);
|
||||||
|
EngFunc_AngleVectors, // void ) (const float *rgflVector, float *forward, float *right, float *up);
|
||||||
|
EngFunc_CreateEntity, // edict) (void);
|
||||||
|
EngFunc_RemoveEntity, // void ) (edict_t* e);
|
||||||
|
EngFunc_CreateNamedEntity, // edict) (int className);
|
||||||
|
EngFunc_MakeStatic, // void ) (edict_t *ent);
|
||||||
|
EngFunc_EntIsOnFloor, // int ) (edict_t *e);
|
||||||
|
EngFunc_DropToFloor, // int ) (edict_t* e);
|
||||||
|
EngFunc_WalkMove, // int ) (edict_t *ent, float yaw, float dist, int iMode);
|
||||||
|
EngFunc_SetOrigin, // void ) (edict_t *e, const float *rgflOrigin);
|
||||||
|
EngFunc_EmitSound, // void ) (edict_t *entity, int channel, const char *sample, /*int*/float volume, float attenuation, int fFlags, int pitch);
|
||||||
|
EngFunc_EmitAmbientSound, // void ) (edict_t *entity, float *pos, const char *samp, float vol, float attenuation, int fFlags, int pitch);
|
||||||
|
EngFunc_TraceLine, // void ) (const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr);
|
||||||
|
EngFunc_TraceToss, // void ) (edict_t* pent, edict_t* pentToIgnore, TraceResult *ptr);
|
||||||
|
EngFunc_TraceMonsterHull, // int ) (edict_t *pEdict, const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr);
|
||||||
|
EngFunc_TraceHull, // void ) (const float *v1, const float *v2, int fNoMonsters, int hullNumber, edict_t *pentToSkip, TraceResult *ptr);
|
||||||
|
EngFunc_TraceModel, // void ) (const float *v1, const float *v2, int hullNumber, edict_t *pent, TraceResult *ptr);
|
||||||
|
EngFunc_TraceTexture, // const char *) (edict_t *pTextureEntity, const float *v1, const float *v2 );
|
||||||
|
EngFunc_TraceSphere, // void ) (const float *v1, const float *v2, int fNoMonsters, float radius, edict_t *pentToSkip, TraceResult *ptr);
|
||||||
|
EngFunc_GetAimVector, // void ) (edict_t* ent, float speed, float *rgflReturn);
|
||||||
|
EngFunc_ParticleEffect, // void ) (const float *org, const float *dir, float color, float count);
|
||||||
|
EngFunc_LightStyle, // void ) (int style, char* val);
|
||||||
|
EngFunc_DecalIndex, // int ) (const char *name);
|
||||||
|
EngFunc_PointContents, // int ) (const float *rgflVector);
|
||||||
|
EngFunc_FreeEntPrivateData, // void ) (edict_t *pEdict);
|
||||||
|
EngFunc_SzFromIndex, // const char * ) (int iString);
|
||||||
|
EngFunc_AllocString, // int ) (const char *szValue);
|
||||||
|
EngFunc_RegUserMsg, // int ) (const char *pszName, int iSize);
|
||||||
|
EngFunc_AnimationAutomove, // void ) (const edict_t* pEdict, float flTime);
|
||||||
|
EngFunc_GetBonePosition, // void ) (const edict_t* pEdict, int iBone, float *rgflOrigin, float *rgflAngles );
|
||||||
|
EngFunc_GetAttachment, // void ) (const edict_t *pEdict, int iAttachment, float *rgflOrigin, float *rgflAngles );
|
||||||
|
EngFunc_SetView, // void ) (const edict_t *pClient, const edict_t *pViewent );
|
||||||
|
EngFunc_Time, // float) ( void );
|
||||||
|
EngFunc_CrosshairAngle, // void ) (const edict_t *pClient, float pitch, float yaw);
|
||||||
|
EngFunc_FadeClientVolume, // void ) (const edict_t *pEdict, int fadePercent, int fadeOutSeconds, int holdTime, int fadeInSeconds);
|
||||||
|
EngFunc_SetClientMaxspeed, // void ) (const edict_t *pEdict, float fNewMaxspeed);
|
||||||
|
EngFunc_CreateFakeClient, // edict) (const char *netname); // returns NULL if fake client can't be created
|
||||||
|
EngFunc_RunPlayerMove, // void ) (edict_t *fakeclient, const float *viewangles, float forwardmove, float sidemove, float upmove, unsigned short buttons, byte impulse, byte msec );
|
||||||
|
EngFunc_NumberOfEntities, // int ) (void);
|
||||||
|
EngFunc_StaticDecal, // void ) ( const float *origin, int decalIndex, int entityIndex, int modelIndex );
|
||||||
|
EngFunc_PrecacheGeneric, // int ) (char* s);
|
||||||
|
EngFunc_BuildSoundMsg, // void ) (edict_t *entity, int channel, const char *sample, /*int*/float volume, float attenuation, int fFlags, int pitch, int msg_dest, int msg_type, const float *pOrigin, edict_t *ed);
|
||||||
|
EngFunc_GetPhysicsKeyValue, // const char* ) ( const edict_t *pClient, const char *key );
|
||||||
|
EngFunc_SetPhysicsKeyValue, // void ) ( const edict_t *pClient, const char *key, const char *value );
|
||||||
|
EngFunc_GetPhysicsInfoString,// const char* ) ( const edict_t *pClient );
|
||||||
|
EngFunc_PrecacheEvent, // unsigned short ) ( int type, const char*psz );
|
||||||
|
EngFunc_PlaybackEvent, // void ) ( int flags, const edict_t *pInvoker, unsigned short eventindex, float delay, float *origin, float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 );
|
||||||
|
EngFunc_CheckVisibility, //) ( const edict_t *entity, unsigned char *pset );
|
||||||
|
EngFunc_GetCurrentPlayer, //) ( void );
|
||||||
|
EngFunc_CanSkipPlayer, //) ( const edict_t *player );
|
||||||
|
EngFunc_SetGroupMask, //) ( int mask, int op );
|
||||||
|
EngFunc_GetClientListening, // bool (int iReceiver, int iSender)
|
||||||
|
EngFunc_SetClientListening, // bool (int iReceiver, int iSender, bool Listen)
|
||||||
|
EngFunc_MessageBegin, // void (int msg_dest, int msg_type, const float *pOrigin, edict_t *ed)
|
||||||
|
EngFunc_WriteCoord, // void (float)
|
||||||
|
EngFunc_WriteAngle, // void (float)
|
||||||
|
EngFunc_InfoKeyValue, // char* ) (char *infobuffer, char *key);
|
||||||
|
EngFunc_SetKeyValue, // void ) (char *infobuffer, char *key, char *value);
|
||||||
|
EngFunc_SetClientKeyValue // void ) (int clientIndex, char *infobuffer, char *key, char *value);
|
||||||
|
};
|
||||||
|
|
||||||
|
enum
|
||||||
|
{
|
||||||
|
DLLFunc_GameInit, // void) ( void );
|
||||||
|
DLLFunc_Spawn, // int ) ( edict_t *pent );
|
||||||
|
DLLFunc_Think, // void ) ( edict_t *pent );
|
||||||
|
DLLFunc_Use, // void ) ( edict_t *pentUsed, edict_t *pentOther );
|
||||||
|
DLLFunc_Touch, // void ) ( edict_t *pentTouched, edict_t *pentOther );
|
||||||
|
DLLFunc_Blocked, // void ) ( edict_t *pentBlocked, edict_t *pentOther );
|
||||||
|
DLLFunc_KeyValue, // void ) ( edict_t *pentKeyvalue, KeyValueData *pkvd );
|
||||||
|
DLLFunc_SetAbsBox, // void ) ( edict_t *pent );
|
||||||
|
DLLFunc_ClientConnect, // bool) ( edict_t *pEntity, const char *pszName, const char *pszAddress, char szRejectReason[ 128 ] );
|
||||||
|
|
||||||
|
DLLFunc_ClientDisconnect, // void ) ( edict_t *pEntity );
|
||||||
|
DLLFunc_ClientKill, // void ) ( edict_t *pEntity );
|
||||||
|
DLLFunc_ClientPutInServer, // void ) ( edict_t *pEntity );
|
||||||
|
DLLFunc_ClientCommand, // void ) ( edict_t *pEntity );
|
||||||
|
|
||||||
|
DLLFunc_ServerDeactivate, // void) ( void );
|
||||||
|
|
||||||
|
DLLFunc_PlayerPreThink, // void ) ( edict_t *pEntity );
|
||||||
|
DLLFunc_PlayerPostThink, // void ) ( edict_t *pEntity );
|
||||||
|
|
||||||
|
DLLFunc_StartFrame, // void ) ( void );
|
||||||
|
DLLFunc_ParmsNewLevel, // void ) ( void );
|
||||||
|
DLLFunc_ParmsChangeLevel, // void ) ( void );
|
||||||
|
|
||||||
|
// Returns string describing current .dll. E.g., TeamFotrress 2, Half-Life
|
||||||
|
DLLFunc_GetGameDescription, // const char * )( void );
|
||||||
|
|
||||||
|
// Spectator funcs
|
||||||
|
DLLFunc_SpectatorConnect, // void) ( edict_t *pEntity );
|
||||||
|
DLLFunc_SpectatorDisconnect, // void ) ( edict_t *pEntity );
|
||||||
|
DLLFunc_SpectatorThink, // void ) ( edict_t *pEntity );
|
||||||
|
|
||||||
|
// Notify game .dll that engine is going to shut down. Allows mod authors to set a breakpoint.
|
||||||
|
DLLFunc_Sys_Error, // void ) ( const char *error_string );
|
||||||
|
|
||||||
|
DLLFunc_PM_FindTextureType, // char )( char *name );
|
||||||
|
DLLFunc_RegisterEncoders, // void ) ( void );
|
||||||
|
|
||||||
|
// Enumerates player hulls. Returns 0 if the hull number doesn't exist, 1 otherwise
|
||||||
|
DLLFunc_GetHullBounds, // int) ( int hullnumber, float *mins, float *maxs );
|
||||||
|
|
||||||
|
// Create baselines for certain "unplaced" items.
|
||||||
|
DLLFunc_CreateInstancedBaselines, // void ) ( void );
|
||||||
|
DLLFunc_pfnAllowLagCompensation, // int )( void );
|
||||||
|
// I know this does not fit with DLLFUNC(), but I dont want another native just for it.
|
||||||
|
MetaFunc_CallGameEntity // bool (plid_t plid, const char *entStr,entvars_t *pev);
|
||||||
|
};
|
||||||
|
enum {
|
||||||
|
pev_string_start = 0,
|
||||||
|
pev_classname,
|
||||||
|
pev_globalname,
|
||||||
|
pev_model,
|
||||||
|
pev_target,
|
||||||
|
pev_targetname,
|
||||||
|
pev_netname,
|
||||||
|
pev_message,
|
||||||
|
pev_noise,
|
||||||
|
pev_noise1,
|
||||||
|
pev_noise2,
|
||||||
|
pev_noise3,
|
||||||
|
pev_string_end,
|
||||||
|
pev_edict_start,
|
||||||
|
pev_chain,
|
||||||
|
pev_dmg_inflictor,
|
||||||
|
pev_enemy,
|
||||||
|
pev_aiment,
|
||||||
|
pev_owner,
|
||||||
|
pev_groundentity,
|
||||||
|
pev_euser1,
|
||||||
|
pev_euser2,
|
||||||
|
pev_euser3,
|
||||||
|
pev_euser4,
|
||||||
|
pev_edict_end,
|
||||||
|
pev_float_start,
|
||||||
|
pev_impacttime,
|
||||||
|
pev_starttime,
|
||||||
|
pev_idealpitch,
|
||||||
|
pev_pitch_speed,
|
||||||
|
pev_yaw_speed,
|
||||||
|
pev_ltime,
|
||||||
|
pev_nextthink,
|
||||||
|
pev_gravity,
|
||||||
|
pev_friction,
|
||||||
|
pev_frame,
|
||||||
|
pev_animtime,
|
||||||
|
pev_framerate,
|
||||||
|
pev_scale,
|
||||||
|
pev_renderamt,
|
||||||
|
pev_health,
|
||||||
|
pev_frags,
|
||||||
|
pev_takedamage,
|
||||||
|
pev_max_health,
|
||||||
|
pev_teleport_time,
|
||||||
|
pev_armortype,
|
||||||
|
pev_armorvalue,
|
||||||
|
pev_dmg_take,
|
||||||
|
pev_dmg_save,
|
||||||
|
pev_dmg,
|
||||||
|
pev_dmgtime,
|
||||||
|
pev_speed,
|
||||||
|
pev_air_finished,
|
||||||
|
pev_pain_finished,
|
||||||
|
pev_radsuit_finished,
|
||||||
|
pev_maxspeed,
|
||||||
|
pev_fov,
|
||||||
|
pev_flFallVelocity,
|
||||||
|
pev_fuser1,
|
||||||
|
pev_fuser2,
|
||||||
|
pev_fuser3,
|
||||||
|
pev_fuser4,
|
||||||
|
pev_float_end,
|
||||||
|
pev_int_start,
|
||||||
|
pev_fixangle,
|
||||||
|
pev_modelindex,
|
||||||
|
pev_viewmodel,
|
||||||
|
pev_weaponmodel,
|
||||||
|
pev_movetype,
|
||||||
|
pev_solid,
|
||||||
|
pev_skin,
|
||||||
|
pev_body,
|
||||||
|
pev_effects,
|
||||||
|
pev_light_level,
|
||||||
|
pev_sequence,
|
||||||
|
pev_gaitsequence,
|
||||||
|
pev_rendermode,
|
||||||
|
pev_renderfx,
|
||||||
|
pev_weapons,
|
||||||
|
pev_deadflag,
|
||||||
|
pev_button,
|
||||||
|
pev_impulse,
|
||||||
|
pev_spawnflags,
|
||||||
|
pev_flags,
|
||||||
|
pev_colormap,
|
||||||
|
pev_team,
|
||||||
|
pev_waterlevel,
|
||||||
|
pev_watertype,
|
||||||
|
pev_playerclass,
|
||||||
|
pev_weaponanim,
|
||||||
|
pev_pushmsec,
|
||||||
|
pev_bInDuck,
|
||||||
|
pev_flTimeStepSound,
|
||||||
|
pev_flSwimTime,
|
||||||
|
pev_flDuckTime,
|
||||||
|
pev_iStepLeft,
|
||||||
|
pev_gamestate,
|
||||||
|
pev_oldbuttons,
|
||||||
|
pev_groupinfo,
|
||||||
|
pev_iuser1,
|
||||||
|
pev_iuser2,
|
||||||
|
pev_iuser3,
|
||||||
|
pev_iuser4,
|
||||||
|
pev_int_end,
|
||||||
|
pev_byte_start,
|
||||||
|
pev_controller_0,
|
||||||
|
pev_controller_1,
|
||||||
|
pev_controller_2,
|
||||||
|
pev_controller_3,
|
||||||
|
pev_blending_0,
|
||||||
|
pev_blending_1,
|
||||||
|
pev_byte_end,
|
||||||
|
pev_bytearray_start,
|
||||||
|
pev_controller,
|
||||||
|
pev_blending,
|
||||||
|
pev_bytearray_end,
|
||||||
|
pev_vecarray_start,
|
||||||
|
pev_origin,
|
||||||
|
pev_oldorigin,
|
||||||
|
pev_velocity,
|
||||||
|
pev_basevelocity,
|
||||||
|
pev_clbasevelocity,
|
||||||
|
pev_movedir,
|
||||||
|
pev_angles,
|
||||||
|
pev_avelocity,
|
||||||
|
pev_v_angle,
|
||||||
|
pev_endpos,
|
||||||
|
pev_startpos,
|
||||||
|
pev_absmin,
|
||||||
|
pev_absmax,
|
||||||
|
pev_mins,
|
||||||
|
pev_maxs,
|
||||||
|
pev_size,
|
||||||
|
pev_rendercolor,
|
||||||
|
pev_view_ofs,
|
||||||
|
pev_vuser1,
|
||||||
|
pev_vuser2,
|
||||||
|
pev_vuser3,
|
||||||
|
pev_vuser4,
|
||||||
|
pev_punchangle,
|
||||||
|
pev_vecarray_end
|
||||||
|
};
|
||||||
|
enum {
|
||||||
|
FM_PrecacheModel = 1, // done
|
||||||
|
FM_PrecacheSound, // done
|
||||||
|
FM_SetModel, // done
|
||||||
|
FM_ModelIndex, // done
|
||||||
|
FM_ModelFrames, // done
|
||||||
|
FM_SetSize, // done
|
||||||
|
FM_ChangeLevel, // done
|
||||||
|
FM_VecToYaw, // done
|
||||||
|
FM_VecToAngles, // done
|
||||||
|
FM_MoveToOrigin, // done
|
||||||
|
FM_ChangeYaw, // done
|
||||||
|
FM_ChangePitch, // done
|
||||||
|
FM_FindEntityByString, // done
|
||||||
|
FM_GetEntityIllum, // done
|
||||||
|
FM_FindEntityInSphere, // done
|
||||||
|
FM_FindClientInPVS, // done
|
||||||
|
FM_EntitiesInPVS, // done
|
||||||
|
FM_MakeVectors, // done
|
||||||
|
FM_AngleVectors, // done
|
||||||
|
FM_CreateEntity, // done
|
||||||
|
FM_RemoveEntity, // done
|
||||||
|
FM_CreateNamedEntity, // done
|
||||||
|
FM_MakeStatic, // done
|
||||||
|
FM_EntIsOnFloor, // done
|
||||||
|
FM_DropToFloor, // done
|
||||||
|
FM_WalkMove, // int ) (edict_t *ent, float yaw, float dist, int iMode); -- does't work as of 0.20 RC2
|
||||||
|
FM_SetOrigin, // done
|
||||||
|
FM_EmitSound, // done
|
||||||
|
FM_EmitAmbientSound, // done
|
||||||
|
FM_TraceLine, // void ) (const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr); -- does't work as of 0.20 RC2
|
||||||
|
FM_TraceToss, // void ) (edict_t* pent, edict_t* pentToIgnore, TraceResult *ptr); -- does't work as of 0.20 RC2
|
||||||
|
FM_TraceMonsterHull, // int ) (edict_t *pEdict, const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr); -- does't work as of 0.20 RC2
|
||||||
|
FM_TraceHull, // void ) (const float *v1, const float *v2, int fNoMonsters, int hullNumber, edict_t *pentToSkip, TraceResult *ptr); -- does't work as of 0.20 RC2
|
||||||
|
FM_TraceModel, // void ) (const float *v1, const float *v2, int hullNumber, edict_t *pent, TraceResult *ptr); -- does't work as of 0.20 RC2
|
||||||
|
FM_TraceTexture, // const char *) (edict_t *pTextureEntity, const float *v1, const float *v2 ); -- does't work as of 0.20 RC2
|
||||||
|
FM_TraceSphere, // void ) (const float *v1, const float *v2, int fNoMonsters, float radius, edict_t *pentToSkip, TraceResult *ptr); -- does't work as of 0.20 RC2
|
||||||
|
FM_GetAimVector, // done
|
||||||
|
FM_ParticleEffect, // done
|
||||||
|
FM_LightStyle, // done
|
||||||
|
FM_DecalIndex, // done
|
||||||
|
FM_PointContents, // done
|
||||||
|
FM_MessageBegin, // done
|
||||||
|
FM_MessageEnd, // done
|
||||||
|
FM_WriteByte, // done
|
||||||
|
FM_WriteChar, // done
|
||||||
|
FM_WriteShort, // done
|
||||||
|
FM_WriteLong, // done
|
||||||
|
FM_WriteAngle, // done
|
||||||
|
FM_WriteCoord, // done
|
||||||
|
FM_WriteString, // done
|
||||||
|
FM_WriteEntity, // done
|
||||||
|
FM_CVarGetFloat, // done
|
||||||
|
FM_CVarGetString, // done
|
||||||
|
FM_CVarSetFloat, // done
|
||||||
|
FM_CVarSetString, // done
|
||||||
|
FM_FreeEntPrivateData, // done
|
||||||
|
FM_SzFromIndex, // done
|
||||||
|
FM_AllocString, // done
|
||||||
|
FM_RegUserMsg, // done
|
||||||
|
FM_AnimationAutomove, // done
|
||||||
|
FM_GetBonePosition, // void ) (const edict_t* pEdict, int iBone, float *rgflOrigin, float *rgflAngles ); -- does't work as of 0.20 RC2
|
||||||
|
FM_GetAttachment, // void ) (const edict_t *pEdict, int iAttachment, float *rgflOrigin, float *rgflAngles ); -- does't work as of 0.20 RC2
|
||||||
|
FM_SetView, // done
|
||||||
|
FM_Time, // done
|
||||||
|
FM_CrosshairAngle, // done
|
||||||
|
FM_FadeClientVolume, // done
|
||||||
|
FM_SetClientMaxspeed, // done
|
||||||
|
FM_CreateFakeClient, // done
|
||||||
|
FM_RunPlayerMove, // void ) (edict_t *fakeclient, const float *viewangles, float forwardmove, float sidemove, float upmove, unsigned short buttons, byte impulse, byte msec ); -- does't work as of 0.20 RC2
|
||||||
|
FM_NumberOfEntities, // done
|
||||||
|
FM_StaticDecal, // done
|
||||||
|
FM_PrecacheGeneric, // done
|
||||||
|
FM_BuildSoundMsg, // void ) (edict_t *entity, int channel, const char *sample, /*int*/float volume, float attenuation, int fFlags, int pitch, int msg_dest, int msg_type, const float *pOrigin, edict_t *ed); -- does't work as of 0.20 RC2
|
||||||
|
FM_GetPhysicsKeyValue, // done
|
||||||
|
FM_SetPhysicsKeyValue, // done
|
||||||
|
FM_GetPhysicsInfoString,// done
|
||||||
|
FM_PrecacheEvent, // done
|
||||||
|
FM_PlaybackEvent, // done
|
||||||
|
FM_CheckVisibility, //) (
|
||||||
|
FM_GetCurrentPlayer, // done
|
||||||
|
FM_CanSkipPlayer, // done
|
||||||
|
FM_SetGroupMask, //done
|
||||||
|
FM_Voice_GetClientListening, // done
|
||||||
|
FM_Voice_SetClientListening, // done
|
||||||
|
FM_InfoKeyValue, // done
|
||||||
|
FM_SetKeyValue, // done
|
||||||
|
FM_SetClientKeyValue, // done
|
||||||
|
FM_GetPlayerAuthId, // done
|
||||||
|
FM_GetPlayerWONId, // done
|
||||||
|
FM_IsMapValid, // done
|
||||||
|
|
||||||
|
|
||||||
|
FM_Spawn, // done
|
||||||
|
FM_Think, // done
|
||||||
|
FM_Use, // done
|
||||||
|
FM_Touch, // done
|
||||||
|
FM_Blocked, // done
|
||||||
|
FM_KeyValue, // void ) ( edict_t *pentKeyvalue, KeyValueData *pkvd ); -- does't work as of 0.20 RC2
|
||||||
|
FM_SetAbsBox, // done
|
||||||
|
FM_ClientConnect, // done
|
||||||
|
|
||||||
|
FM_ClientDisconnect, // done
|
||||||
|
FM_ClientKill, // done
|
||||||
|
FM_ClientPutInServer, // done
|
||||||
|
FM_ClientCommand, // done
|
||||||
|
|
||||||
|
FM_ServerDeactivate, // done
|
||||||
|
|
||||||
|
FM_PlayerPreThink, // done
|
||||||
|
FM_PlayerPostThink, // done
|
||||||
|
|
||||||
|
FM_StartFrame, // done
|
||||||
|
FM_ParmsNewLevel, // done
|
||||||
|
FM_ParmsChangeLevel, // done
|
||||||
|
|
||||||
|
// Returns string describing current .dll. E.g., TeamFotrress 2, Half-Life
|
||||||
|
FM_GetGameDescription, // done
|
||||||
|
|
||||||
|
// Spectator funcs
|
||||||
|
FM_SpectatorConnect, // done
|
||||||
|
FM_SpectatorDisconnect, // done
|
||||||
|
FM_SpectatorThink, // done
|
||||||
|
|
||||||
|
// Notify game .dll that engine is going to shut down. Allows mod authors to set a breakpoint.
|
||||||
|
FM_Sys_Error, // done
|
||||||
|
|
||||||
|
FM_PM_FindTextureType, // done
|
||||||
|
FM_RegisterEncoders, // done
|
||||||
|
|
||||||
|
// Enumerates player hulls. Returns 0 if the hull number doesn't exist, 1 otherwise
|
||||||
|
|
||||||
|
// Create baselines for certain "unplaced" items.
|
||||||
|
FM_CreateInstancedBaselines, // done
|
||||||
|
FM_AllowLagCompensation, // done
|
||||||
|
};
|
@ -84,12 +84,6 @@ native ns_has_weapon(id,NSWeapon:weapon,setweapon=-1);
|
|||||||
*/
|
*/
|
||||||
native ns_get_spawn(team,number=0,Float:ret[3]);
|
native ns_get_spawn(team,number=0,Float:ret[3]);
|
||||||
|
|
||||||
/* Configures display of the custom menus. This display is _very_ similar to set_hudmessage() */
|
|
||||||
native ns_set_menu(id,r=NSMENU_R,g=NSMENU_G,b=NSMENU_B,Float:x=NSMENU_X,Float:y=NSMENU_Y, effects=0, Float:fadeintime=0.0, Float:fadeouttime=0.0,channel1=NSMENU_CHAN1,channel2=NSMENU_CHAN2);
|
|
||||||
|
|
||||||
/* Displays a custom menu. It will execute command(id,keys) when the menu is pressed. */
|
|
||||||
native ns_show_menu(id,szCommand[],szText[],keys,time);
|
|
||||||
|
|
||||||
/* Returns the class of the player. Look in the classes enum in ns_const.inc for the value's meaning. */
|
/* Returns the class of the player. Look in the classes enum in ns_const.inc for the value's meaning. */
|
||||||
native ns_get_class(id);
|
native ns_get_class(id);
|
||||||
|
|
||||||
@ -173,4 +167,8 @@ native ns_get_hive_trait(idHive);
|
|||||||
/* Sets the trait type tied to the hive. Look at the hivetrait enum for the values. */
|
/* Sets the trait type tied to the hive. Look at the hivetrait enum for the values. */
|
||||||
native ns_set_hive_trait(idHive,trait);
|
native ns_set_hive_trait(idHive,trait);
|
||||||
|
|
||||||
|
/* Sets the players field of view, set "_fov" to 0.0 (or omit it) to return to normal. FOV change will persist until disconnect unless reset by a plugin */
|
||||||
native ns_set_fov(idPlayer,Float:_fov=0.0);
|
native ns_set_fov(idPlayer,Float:_fov=0.0);
|
||||||
|
|
||||||
|
/* Give a player an item. */
|
||||||
|
native ns_give_item(id,const _szClassName[]);
|
@ -10,23 +10,19 @@
|
|||||||
#endif
|
#endif
|
||||||
#define _ns2amx_included
|
#define _ns2amx_included
|
||||||
|
|
||||||
#include <engine>
|
#include <engine> // various engine calls
|
||||||
#include <ns>
|
#include <fakemeta> // pev/engfunc/dllfunc/various calls which rely on engfunc/dllfunc
|
||||||
|
#include <ns> // ns specifics
|
||||||
|
|
||||||
stock is_entity(id)
|
stock is_entity(id)
|
||||||
{
|
|
||||||
return is_valid_ent(id)
|
return is_valid_ent(id)
|
||||||
}
|
|
||||||
|
|
||||||
stock get_build(classname[], value, number=0, NS_Version)
|
/* The end of the native is buffered incase the plugin is including an NS_VERSION (no longer supported), ignore it */
|
||||||
{
|
stock get_build(classname[], value, number=0,{Float,_}:...)
|
||||||
return ns_get_build(classname, value, number, NS_Version)
|
return ns_get_build(classname, value, number)
|
||||||
}
|
|
||||||
|
|
||||||
stock get_private_i(index, offset, linuxdiff=5)
|
stock get_private_i(index, offset, linuxdiff=5)
|
||||||
{
|
|
||||||
return get_offset_int(index, offset, linuxdiff)
|
return get_offset_int(index, offset, linuxdiff)
|
||||||
}
|
|
||||||
|
|
||||||
stock set_private_i(index, offset, value, linuxdiff=5)
|
stock set_private_i(index, offset, value, linuxdiff=5)
|
||||||
{
|
{
|
||||||
@ -44,84 +40,80 @@ stock Float:set_private_f(index, offset, Float:value, linuxdiff=5)
|
|||||||
}
|
}
|
||||||
|
|
||||||
stock make_string(value[])
|
stock make_string(value[])
|
||||||
{
|
return EngFunc(EngFunc_AllocString,value)
|
||||||
return 0
|
|
||||||
}
|
|
||||||
|
|
||||||
stock string(value, ret[])
|
stock string(value, ret[])
|
||||||
{
|
{
|
||||||
return 0
|
new szString[128] // gah...
|
||||||
|
EngFunc(EngFunc_SzFromIndex,value,szString,127)
|
||||||
|
copy(ret,szString,127)
|
||||||
}
|
}
|
||||||
|
|
||||||
stock gpgobals_time()
|
stock gpgobals_time()
|
||||||
{
|
|
||||||
return halflife_time()
|
return halflife_time()
|
||||||
}
|
|
||||||
|
|
||||||
stock get_range(ida, idb)
|
stock get_range(ida, idb)
|
||||||
{
|
|
||||||
return entity_get_range(ida, idb)
|
return entity_get_range(ida, idb)
|
||||||
}
|
|
||||||
|
|
||||||
stock supercede()
|
stock supercede()
|
||||||
{
|
return 0
|
||||||
return 0
|
|
||||||
}
|
|
||||||
|
|
||||||
stock register_clientkill()
|
stock register_clientkill()
|
||||||
{
|
|
||||||
return 0
|
return 0
|
||||||
}
|
|
||||||
|
|
||||||
stock register_changelvl()
|
stock register_changelvl()
|
||||||
{
|
|
||||||
return 0
|
return 0
|
||||||
}
|
|
||||||
|
|
||||||
stock register_msgblock(msgName[])
|
stock register_msgblock(msgName[])
|
||||||
{
|
|
||||||
return set_msg_block(get_user_msgid(msgName), BLOCK_SET)
|
return set_msg_block(get_user_msgid(msgName), BLOCK_SET)
|
||||||
}
|
|
||||||
|
|
||||||
stock register_msgedit(msgName[], cmd[])
|
stock register_msgedit(msgName[], cmd[])
|
||||||
{
|
|
||||||
return register_message(get_user_msgid(msgName), cmd)
|
return register_message(get_user_msgid(msgName), cmd)
|
||||||
}
|
|
||||||
|
|
||||||
stock register_playback(event, cmd[])
|
stock register_playback(event, cmd[])
|
||||||
{
|
|
||||||
return 0
|
return 0
|
||||||
}
|
|
||||||
|
|
||||||
stock get_spwan(type, number=0, Float:ret[3])
|
stock get_spwan(type, number=0, Float:ret[3])
|
||||||
{
|
|
||||||
return ns_get_spawn(type, number, ret)
|
return ns_get_spawn(type, number, ret)
|
||||||
}
|
|
||||||
|
|
||||||
stock has_weapon(index, weapon, setweapon=-1)
|
stock has_weapon(index, weapon, setweapon=-1)
|
||||||
{
|
return ns_has_weapon(index, weapon, setweapon)
|
||||||
return user_has_weapon(index, weapon, setweapon)
|
|
||||||
}
|
|
||||||
|
|
||||||
stock gpglobals_v(type, Float:ret[3])
|
stock gpglobals_v(type, Float:ret[3])
|
||||||
{
|
{
|
||||||
return get_global_vector(type, ret)
|
new v_type=0
|
||||||
|
switch (type)
|
||||||
|
{
|
||||||
|
case 1:
|
||||||
|
v_type = GL_v_forward
|
||||||
|
case 2:
|
||||||
|
v_type = GL_v_right
|
||||||
|
case 3:
|
||||||
|
v_type = GL_v_up
|
||||||
|
}
|
||||||
|
if (!v_type)
|
||||||
|
return 0
|
||||||
|
return get_global_vector(v_type, ret)
|
||||||
}
|
}
|
||||||
|
|
||||||
stock pev(index, value, ...)
|
stock pev_i(_index,_field)
|
||||||
|
return pev(_index,_field)
|
||||||
|
|
||||||
|
stock set_pev_i(_index, _field, _val)
|
||||||
|
return set_pev(_index,_field,_val)
|
||||||
|
|
||||||
|
stock Float:pev_f(_index,_field)
|
||||||
{
|
{
|
||||||
return 0
|
new Float:f
|
||||||
|
pev(_index,_field,f)
|
||||||
|
return f
|
||||||
}
|
}
|
||||||
|
stock set_pev_f(_index,_field,Float:_val)
|
||||||
stock set_pev(index, value, ...)
|
return set_pev(_index,_field,_val)
|
||||||
{
|
|
||||||
return 0
|
|
||||||
}
|
|
||||||
|
|
||||||
stock msg_args()
|
stock msg_args()
|
||||||
{
|
|
||||||
return get_msg_args()
|
return get_msg_args()
|
||||||
}
|
|
||||||
|
|
||||||
stock Float:msg_loc(vec)
|
stock Float:msg_loc(vec)
|
||||||
{
|
{
|
||||||
@ -134,49 +126,31 @@ stock Float:msg_loc(vec)
|
|||||||
}
|
}
|
||||||
|
|
||||||
stock msg_dest()
|
stock msg_dest()
|
||||||
{
|
|
||||||
return 0
|
return 0
|
||||||
}
|
|
||||||
|
|
||||||
stock msg_type()
|
stock msg_type()
|
||||||
{
|
|
||||||
return 0
|
return 0
|
||||||
}
|
|
||||||
|
|
||||||
stock msg_name()
|
stock msg_name()
|
||||||
{
|
|
||||||
return 0
|
return 0
|
||||||
}
|
|
||||||
|
|
||||||
stock msg_set_s(number, value[])
|
stock msg_set_s(number, value[])
|
||||||
{
|
|
||||||
return set_msg_arg_string(number, value)
|
return set_msg_arg_string(number, value)
|
||||||
}
|
|
||||||
|
|
||||||
stock msg_set_f(number, Float:value)
|
stock msg_set_f(number, Float:value)
|
||||||
{
|
|
||||||
return set_msg_arg_float(number, value)
|
return set_msg_arg_float(number, value)
|
||||||
}
|
|
||||||
|
|
||||||
stock msg_set_i(number, value)
|
stock msg_set_i(number, value)
|
||||||
{
|
|
||||||
return set_msg_arg_int(number, value)
|
return set_msg_arg_int(number, value)
|
||||||
}
|
|
||||||
|
|
||||||
stock msg_data_type(value)
|
stock msg_data_type(value)
|
||||||
{
|
|
||||||
return get_msg_arg_type(value)
|
return get_msg_arg_type(value)
|
||||||
}
|
|
||||||
|
|
||||||
stock msg_strdata(value)
|
stock msg_strdata(value)
|
||||||
{
|
|
||||||
return 0
|
return 0
|
||||||
}
|
|
||||||
|
|
||||||
stock msg_data(value, ...)
|
stock msg_data(value, ...)
|
||||||
{
|
|
||||||
return 0
|
return 0
|
||||||
}
|
|
||||||
|
|
||||||
stock get_filename(szFile[], len=-1)
|
stock get_filename(szFile[], len=-1)
|
||||||
{
|
{
|
||||||
@ -185,72 +159,45 @@ stock get_filename(szFile[], len=-1)
|
|||||||
return res
|
return res
|
||||||
}
|
}
|
||||||
|
|
||||||
stock get_speedchange(id, speed)
|
stock get_speedchange(id)
|
||||||
{
|
return ns_get_speedchange(id)
|
||||||
return ns_get_speedchange(id, speed)
|
|
||||||
}
|
|
||||||
|
|
||||||
stock set_speedchange(id, speed)
|
stock set_speedchange(id, speed)
|
||||||
{
|
return ns_set_speedchange(id,speed)
|
||||||
return ns_set_speedchange(id)
|
|
||||||
}
|
|
||||||
|
|
||||||
stock get_maxspeed(id)
|
stock get_maxspeed(id)
|
||||||
{
|
|
||||||
return ns_get_maxspeed(id)
|
return ns_get_maxspeed(id)
|
||||||
}
|
|
||||||
|
|
||||||
stock set_ns_menu(id,r=NSMENU_R,g=NSMENU_G,b=NSMENU_B,Float:x=NSMENU_X,Float:y=NSMENU_Y, effects=0, Float:fadeintime=0.0, Float:fadeouttime=0.0,channel1=NSMENU_CHAN1,channel2=NSMENU_CHAN2)
|
|
||||||
{
|
|
||||||
return ns_set_menu(id, r, g, b, x, y, effects, fadeintime, fadeouttime, channel1, channel2)
|
|
||||||
}
|
|
||||||
|
|
||||||
stock show_ns_menu(id, cmd[], text[], keys, time)
|
|
||||||
{
|
|
||||||
ns_show_menu(id, cmd, text, keys, time)
|
|
||||||
}
|
|
||||||
|
|
||||||
stock set_player_model(id, model[]="")
|
stock set_player_model(id, model[]="")
|
||||||
{
|
|
||||||
return ns_set_player_model(id, model)
|
return ns_set_player_model(id, model)
|
||||||
}
|
|
||||||
|
|
||||||
stock set_player_skin(id, skin=-1)
|
stock set_player_skin(id, skin=-1)
|
||||||
{
|
|
||||||
return ns_set_player_skin(id, skin)
|
return ns_set_player_skin(id, skin)
|
||||||
}
|
|
||||||
|
|
||||||
stock set_player_body(id, body=-1)
|
stock set_player_body(id, body=-1)
|
||||||
{
|
|
||||||
return ns_set_player_body(id, body)
|
return ns_set_player_body(id, body)
|
||||||
}
|
|
||||||
|
|
||||||
stock ns2amx_version()
|
stock ns2amx_version()
|
||||||
{
|
return 0
|
||||||
return ns_version()
|
|
||||||
}
|
|
||||||
|
|
||||||
stock set_kvhandled()
|
stock set_kvhandled()
|
||||||
{
|
|
||||||
return 0
|
return 0
|
||||||
}
|
|
||||||
|
|
||||||
stock ns2amx_getammo(id,Weapon)
|
stock ns2amx_getammo(id,Weapon)
|
||||||
{
|
return ns_get_weap_reserve(id, Weapon)
|
||||||
return ns_getammo(id, Weapon)
|
|
||||||
}
|
stock ns2amx_setammo(id,Weapon,Value)
|
||||||
stock ns2amx_setammo(id,Weapon,Value)
|
return ns_set_weap_reserve(id, Weapon, Value)
|
||||||
{
|
|
||||||
return ns_setammo(id, Weapon, Value)
|
stock ns2amx_giveitem(id,svClassname[])
|
||||||
}
|
return ns_give_item(id, svClassname)
|
||||||
stock ns2amx_giveitem(id,svClassname[])
|
|
||||||
{
|
|
||||||
return ns_giveitem(id, svClassname)
|
|
||||||
|
|
||||||
}
|
|
||||||
stock ns2amx_moveto(idMoved,idDest)
|
stock ns2amx_moveto(idMoved,idDest)
|
||||||
{
|
{
|
||||||
return ns_moveto(idMoved, idDest)
|
new Float:origin[3]
|
||||||
|
entity_get_vector(idDest, EV_VEC_origin,origin)
|
||||||
|
entity_set_origin(idMoved, origin)
|
||||||
|
return 1
|
||||||
}
|
}
|
||||||
/* Returns whether or not the player has the MASK_DIGESTING flag set. */
|
/* Returns whether or not the player has the MASK_DIGESTING flag set. */
|
||||||
stock ns2amx_isdigesting(id)
|
stock ns2amx_isdigesting(id)
|
||||||
@ -269,53 +216,39 @@ stock ns2amx_inrange(ida,idb,range)
|
|||||||
}
|
}
|
||||||
|
|
||||||
stock ns2amx_nspopup(id,svMessage[190])
|
stock ns2amx_nspopup(id,svMessage[190])
|
||||||
{
|
return ns_popup(id, svMessage)
|
||||||
return ns_nspopup(id, svMessage)
|
|
||||||
}
|
|
||||||
stock ns2amx_setres(id,value)
|
stock ns2amx_setres(id,value)
|
||||||
{
|
return ns_set_res(id, float(value))
|
||||||
return ns_setres(id, value)
|
|
||||||
}
|
|
||||||
stock ns2amx_getenergy(id)
|
stock ns2amx_getenergy(id)
|
||||||
{
|
return floatround(ns_get_energy(id))
|
||||||
return ns_getenergy(id)
|
|
||||||
}
|
|
||||||
stock ns2amx_setenergy(id,energy)
|
stock ns2amx_setenergy(id,energy)
|
||||||
{
|
return ns_set_energy(id, float(energy))
|
||||||
return ns_setenergy(id, energy)
|
|
||||||
}
|
|
||||||
stock ns2amx_getjpfuel(id)
|
stock ns2amx_getjpfuel(id)
|
||||||
{
|
return floatround(ns_get_jpfuel(id))
|
||||||
return ns_getjpfuel(id)
|
|
||||||
}
|
|
||||||
stock ns2amx_setjpfuel(id,fuel)
|
stock ns2amx_setjpfuel(id,fuel)
|
||||||
{
|
return ns_set_jpfuel(id, float(fuel))
|
||||||
return ns_setjpfuel(id, fuel)
|
|
||||||
}
|
|
||||||
stock get_mask(id,mask)
|
stock get_mask(id,mask)
|
||||||
{
|
|
||||||
return ns_get_mask(id, mask)
|
return ns_get_mask(id, mask)
|
||||||
}
|
|
||||||
stock set_mask(id,mask,value)
|
stock set_mask(id,mask,value)
|
||||||
{
|
|
||||||
return ns_set_mask(id,mask,value)
|
return ns_set_mask(id,mask,value)
|
||||||
}
|
|
||||||
stock get_special(id,mask)
|
stock get_special(id,mask)
|
||||||
{
|
|
||||||
return ns_get_special(id,mask)
|
return ns_get_special(id,mask)
|
||||||
}
|
|
||||||
stock get_res(id)
|
stock get_res(id)
|
||||||
{
|
return floatround(ns_get_res(id))
|
||||||
return ns_get_res(id)
|
|
||||||
}
|
|
||||||
stock get_class(id)
|
stock get_class(id)
|
||||||
{
|
|
||||||
return ns_get_class(id)
|
return ns_get_class(id)
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
stock is_combat()
|
stock is_combat()
|
||||||
{
|
|
||||||
return ns_is_combat()
|
return ns_is_combat()
|
||||||
}
|
|
||||||
|
@ -10,17 +10,7 @@
|
|||||||
#endif
|
#endif
|
||||||
#define NS_CONST_INC
|
#define NS_CONST_INC
|
||||||
|
|
||||||
// These values are customizable (for the custom menus)
|
// entity pev->iuser4 fields
|
||||||
// If your menu uses the default menu scheme, then it will use this.
|
|
||||||
#define NSMENU_X 0.2
|
|
||||||
#define NSMENU_Y 0.1
|
|
||||||
#define NSMENU_R 255
|
|
||||||
#define NSMENU_G 200
|
|
||||||
#define NSMENU_B 100
|
|
||||||
|
|
||||||
#define NSMENU_CHAN1 2
|
|
||||||
#define NSMENU_CHAN2 3
|
|
||||||
|
|
||||||
enum masks
|
enum masks
|
||||||
{
|
{
|
||||||
MASK_NONE = 0,
|
MASK_NONE = 0,
|
||||||
@ -129,7 +119,18 @@ enum weapons
|
|||||||
WEAPON_DEVOUR,
|
WEAPON_DEVOUR,
|
||||||
WEAPON_MAX
|
WEAPON_MAX
|
||||||
}
|
}
|
||||||
|
enum playerIcons {
|
||||||
|
ICON_DEVELOPER = 1,
|
||||||
|
ICON_GUIDE = 2,
|
||||||
|
ICON_SERVEROP = 4,
|
||||||
|
ICON_PLAYTESTER = 8,
|
||||||
|
ICON_CONTRIBUTOR = 16,
|
||||||
|
ICON_CHEATINGDEATH = 32,
|
||||||
|
ICON_VETERAN = 64,
|
||||||
|
ICON_BETASERVEROP = 128, // Using this messes with ICON_SERVEROPs
|
||||||
|
ICON_CUSTOM = 512
|
||||||
|
|
||||||
|
}
|
||||||
enum hivetraits
|
enum hivetraits
|
||||||
{
|
{
|
||||||
HIVETRAIT_NONE = 0,
|
HIVETRAIT_NONE = 0,
|
||||||
|
Loading…
Reference in New Issue
Block a user