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amxconst: Add some more structure
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@ -50,6 +50,10 @@ public stock const MaxClients; /* Maximum number of players the server supports
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*/
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*/
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#define M_PI 3.1415926535
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#define M_PI 3.1415926535
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/**
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* @section Admin privilege and authentication constants
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*/
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/**
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/**
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* Admin level constants
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* Admin level constants
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*/
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*/
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@ -79,6 +83,9 @@ public stock const MaxClients; /* Maximum number of players the server supports
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#define ADMIN_ADMIN (1<<24) /* flag "y" */
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#define ADMIN_ADMIN (1<<24) /* flag "y" */
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#define ADMIN_USER (1<<25) /* flag "z" */
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#define ADMIN_USER (1<<25) /* flag "z" */
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/**
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* Admin authentication behavior flags
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*/
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#define FLAG_KICK (1<<0) /* flag "a" */
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#define FLAG_KICK (1<<0) /* flag "a" */
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#define FLAG_TAG (1<<1) /* flag "b" */
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#define FLAG_TAG (1<<1) /* flag "b" */
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#define FLAG_AUTHID (1<<2) /* flag "c" */
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#define FLAG_AUTHID (1<<2) /* flag "c" */
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@ -86,6 +93,10 @@ public stock const MaxClients; /* Maximum number of players the server supports
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#define FLAG_NOPASS (1<<4) /* flag "e" */
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#define FLAG_NOPASS (1<<4) /* flag "e" */
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#define FLAG_CASE_SENSITIVE (1<<10) /* flag "k" */
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#define FLAG_CASE_SENSITIVE (1<<10) /* flag "k" */
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/**
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* @endsection
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*/
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/**
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/**
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* Return codes
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* Return codes
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*/
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*/
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@ -94,7 +105,7 @@ public stock const MaxClients; /* Maximum number of players the server supports
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#define PLUGIN_HANDLED_MAIN 2 /* to use in client_command(), continue all plugins but stop the command */
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#define PLUGIN_HANDLED_MAIN 2 /* to use in client_command(), continue all plugins but stop the command */
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/**
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/**
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* CVAR constants for register_cvar()
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* CVAR flags for register_cvar()
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*/
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*/
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#define FCVAR_ARCHIVE 1 /* set to cause it to be saved to vars.rc */
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#define FCVAR_ARCHIVE 1 /* set to cause it to be saved to vars.rc */
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#define FCVAR_USERINFO 2 /* changes the client's info string */
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#define FCVAR_USERINFO 2 /* changes the client's info string */
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@ -177,7 +188,7 @@ public stock const MaxClients; /* Maximum number of players the server supports
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#define HIT_RIGHTLEG 7
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#define HIT_RIGHTLEG 7
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/**
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/**
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* @section Constants for emit_sound()
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* @section emit_sound() constants
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*/
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*/
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/**
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/**
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@ -245,6 +256,10 @@ public stock const MaxClients; /* Maximum number of players the server supports
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#define LANG_SERVER 0
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#define LANG_SERVER 0
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#define LANG_PLAYER -1
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#define LANG_PLAYER -1
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/**
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* @section Client print native constants
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*/
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/**
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/**
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* Destination types for client_print()
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* Destination types for client_print()
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*/
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*/
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@ -279,7 +294,15 @@ enum
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};
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};
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/**
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/**
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* Render for set_user_rendering()
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* @endsection
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*/
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/**
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* @section Entity rendering constants
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*/
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/**
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* Rendering modes (i.e. for set_user_rendering())
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*/
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*/
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enum
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enum
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{
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{
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@ -292,7 +315,7 @@ enum
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};
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};
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/**
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/**
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* Fx for set_user_rendering()
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* Rendering fx (i.e. for set_user_rendering())
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*/
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*/
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enum
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enum
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{
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{
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@ -319,6 +342,10 @@ enum
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kRenderFxClampMinScale, /* Keep this sprite from getting very small (SPRITES only!) */
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kRenderFxClampMinScale, /* Keep this sprite from getting very small (SPRITES only!) */
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};
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};
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/**
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* @endsection
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*/
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/**
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/**
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* Type for force_unmodified()
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* Type for force_unmodified()
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*/
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*/
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@ -392,6 +419,10 @@ enum
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*/
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*/
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#define INVALID_HANDLE -1
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#define INVALID_HANDLE -1
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/**
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* @section Plugin forward related constants
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*/
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/**
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/**
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* Stop types for plugin forwards
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* Stop types for plugin forwards
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*/
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*/
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@ -408,6 +439,10 @@ enum
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#define FP_STRING 2
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#define FP_STRING 2
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#define FP_ARRAY 4
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#define FP_ARRAY 4
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/**
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* @endsection
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*/
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/**
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/**
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* LibType constants
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* LibType constants
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*/
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*/
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