From 297ced77b9b875cd4876c0cdbf823833755a1f57 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Valentin=20Gr=C3=BCnbacher?= Date: Thu, 1 May 2014 04:57:59 +0200 Subject: [PATCH] StatsX: Switch format to formatex --- plugins/cstrike/statsx.sma | 480 ++++++++++++++++++------------------- 1 file changed, 240 insertions(+), 240 deletions(-) diff --git a/plugins/cstrike/statsx.sma b/plugins/cstrike/statsx.sma index 9ecbd598..359e37a1 100755 --- a/plugins/cstrike/statsx.sma +++ b/plugins/cstrike/statsx.sma @@ -18,12 +18,12 @@ * General Public License for more details. * * You should have received a copy of the GNU General Public License -* along with this program; if not, write to the Free Software Foundation, +* along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * In addition, as a special exception, the author gives permission to * link the code of this program with the Half-Life Game Engine ("HL -* Engine") and Modified Game Libraries ("MODs") developed by Valve, +* Engine") and Modified Game Libraries ("MODs") developed by Valve, * L.L.C ("Valve"). You must obey the GNU General Public License in all * respects for all of the code used other than the HL Engine and MODs * from Valve. If you modify this file, you may extend this exception @@ -61,7 +61,7 @@ // public ShowAttackers = 1 // However amx_statscfg command is recommended -public KillerChat = 0 // displays killer hp&ap to victim console +public KillerChat = 0 // displays killer hp&ap to victim console // and screen public ShowAttackers = 0 // shows attackers @@ -113,13 +113,13 @@ public SpecRankInfo = 0 // displays rank info when spectating // Global player flags. new BODY_PART[8][] = { - "WHOLEBODY", - "HEAD", - "CHEST", - "STOMACH", - "LEFTARM", - "RIGHTARM", - "LEFTLEG", + "WHOLEBODY", + "HEAD", + "CHEST", + "STOMACH", + "LEFTARM", + "RIGHTARM", + "LEFTLEG", "RIGHTLEG" } @@ -236,7 +236,7 @@ public plugin_init() // Init buffers and some global vars. g_sBuffer[0] = 0 save_team_chatscore() - + g_HudSync_EndRound = CreateHudSyncObj() g_HudSync_SpecInfo = CreateHudSyncObj() } @@ -297,10 +297,10 @@ public cmdHudTest(id) { new i, iLen iLen = 0 - + for (i = 1; i < 20; i++) - iLen += format(g_sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "....x....1....x....2....x....3....x....4....x....^n") - + iLen += formatex(g_sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "....x....1....x....2....x....3....x....4....x....^n") + set_hudtype_killer(50.0) show_hudmessage(id, "%s", g_sBuffer) } @@ -311,7 +311,7 @@ Float:accuracy(izStats[8]) { if (!izStats[STATS_SHOTS]) return (0.0) - + return (100.0 * float(izStats[STATS_HITS]) / float(izStats[STATS_SHOTS])) } @@ -319,7 +319,7 @@ Float:effec(izStats[8]) { if (!izStats[STATS_KILLS]) return (0.0) - + return (100.0 * float(izStats[STATS_KILLS]) / float(izStats[STATS_KILLS] + izStats[STATS_DEATHS])) } @@ -334,10 +334,10 @@ set_plugin_mode(id, sFlags[]) { if (sFlags[0]) g_iPluginMode = read_flags(sFlags) - + get_flags(g_iPluginMode, t_sText, MAX_TEXT_LENGTH) console_print(id, "%L", id, "MODE_SET_TO", t_sText) - + return g_iPluginMode } @@ -345,12 +345,12 @@ set_plugin_mode(id, sFlags[]) get_config_cvars() { g_fFreezeTime = get_cvar_float("mp_freezetime") - + if (g_fFreezeTime < 0.0) g_fFreezeTime = 0.0 g_fHUDDuration = get_cvar_float(HUD_DURATION_CVAR) - + if (g_fHUDDuration < 1.0) g_fHUDDuration = 1.0 @@ -373,17 +373,17 @@ get_attackers(id, sBuffer[MAX_BUFFER_LENGTH + 1]) // To print a '%', 4 of them must done in a row. izStats[STATS_SHOTS] = 0 iAttacker = g_izKilled[id][KILLED_KILLER_ID] - + if (iAttacker) get_user_astats(id, iAttacker, izStats, izBody) - + if (izStats[STATS_SHOTS] && ShowFullStats) { get_user_name(iAttacker, t_sName, MAX_NAME_LENGTH) - iLen = format(sBuffer, MAX_BUFFER_LENGTH, "%L -- %s -- %0.2f%% %L:^n", id, "ATTACKERS", t_sName, accuracy(izStats), id, "ACC") + iLen = formatex(sBuffer, MAX_BUFFER_LENGTH, "%L -- %s -- %0.2f%% %L:^n", id, "ATTACKERS", t_sName, accuracy(izStats), id, "ACC") } else - iLen = format(sBuffer, MAX_BUFFER_LENGTH, "%L:^n", id, "ATTACKERS") + iLen = formatex(sBuffer, MAX_BUFFER_LENGTH, "%L:^n", id, "ATTACKERS") // Get and format attacker list. for (iAttacker = 1; iAttacker <= iMaxPlayer; iAttacker++) @@ -392,27 +392,27 @@ get_attackers(id, sBuffer[MAX_BUFFER_LENGTH + 1]) { iFound = 1 get_user_name(iAttacker, t_sName, MAX_NAME_LENGTH) - + if (izStats[STATS_KILLS]) { if (!ShowDistHS) - iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%s -- %d %L / %d %L / %s^n", t_sName, izStats[STATS_HITS], id, "HIT_S", + iLen += formatex(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%s -- %d %L / %d %L / %s^n", t_sName, izStats[STATS_HITS], id, "HIT_S", izStats[STATS_DAMAGE], id, "DMG", t_sWpn) else if (izStats[STATS_HS]) - iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%s -- %d %L / %d %L / %s / %0.0f m / HS^n", t_sName, izStats[STATS_HITS], id, "HIT_S", + iLen += formatex(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%s -- %d %L / %d %L / %s / %0.0f m / HS^n", t_sName, izStats[STATS_HITS], id, "HIT_S", izStats[STATS_DAMAGE], id, "DMG", t_sWpn, distance(g_izUserAttackerDistance[id])) else - iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%s -- %d %L / %d %L / %s / %0.0f m^n", t_sName, izStats[STATS_HITS], id, "HIT_S", + iLen += formatex(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%s -- %d %L / %d %L / %s / %0.0f m^n", t_sName, izStats[STATS_HITS], id, "HIT_S", izStats[STATS_DAMAGE], id, "DMG", t_sWpn, distance(g_izUserAttackerDistance[id])) } else - iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%s -- %d %L / %d %L^n", t_sName, izStats[STATS_HITS], id, "HIT_S", izStats[STATS_DAMAGE], id, "DMG") + iLen += formatex(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%s -- %d %L / %d %L^n", t_sName, izStats[STATS_HITS], id, "HIT_S", izStats[STATS_DAMAGE], id, "DMG") } } - + if (!iFound) sBuffer[0] = 0 - + return iFound } @@ -432,11 +432,11 @@ get_victims(id, sBuffer[MAX_BUFFER_LENGTH + 1]) // To print a '%', 4 of them must done in a row. izStats[STATS_SHOTS] = 0 get_user_vstats(id, 0, izStats, izBody) - + if (izStats[STATS_SHOTS]) - iLen = format(sBuffer, MAX_BUFFER_LENGTH, "%L -- %0.2f%% %L:^n", id, "VICTIMS", accuracy(izStats), id, "ACC") + iLen = formatex(sBuffer, MAX_BUFFER_LENGTH, "%L -- %0.2f%% %L:^n", id, "VICTIMS", accuracy(izStats), id, "ACC") else - iLen = format(sBuffer, MAX_BUFFER_LENGTH, "%L:^n", id, "VICTIMS") + iLen = formatex(sBuffer, MAX_BUFFER_LENGTH, "%L:^n", id, "VICTIMS") for (iVictim = 1; iVictim <= iMaxPlayer; iVictim++) { @@ -444,24 +444,24 @@ get_victims(id, sBuffer[MAX_BUFFER_LENGTH + 1]) { iFound = 1 get_user_name(iVictim, t_sName, MAX_NAME_LENGTH) - + if (izStats[STATS_DEATHS]) { if (!ShowDistHS) - iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%s -- %d %L / %d %L / %s^n", t_sName, izStats[STATS_HITS], id, "HIT_S", + iLen += formatex(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%s -- %d %L / %d %L / %s^n", t_sName, izStats[STATS_HITS], id, "HIT_S", izStats[STATS_DAMAGE], id, "DMG", t_sWpn) else if (izStats[STATS_HS]) - iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%s -- %d %L / %d %L / %s / %0.0f m / HS^n", t_sName, izStats[STATS_HITS], id, "HIT_S", + iLen += formatex(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%s -- %d %L / %d %L / %s / %0.0f m / HS^n", t_sName, izStats[STATS_HITS], id, "HIT_S", izStats[STATS_DAMAGE], id, "DMG", t_sWpn, distance(g_izUserVictimDistance[id][iVictim])) else - iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%s -- %d %L / %d %L / %s / %0.0f m^n", t_sName, izStats[STATS_HITS], id, "HIT_S", + iLen += formatex(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%s -- %d %L / %d %L / %s / %0.0f m^n", t_sName, izStats[STATS_HITS], id, "HIT_S", izStats[STATS_DAMAGE], id, "DMG", t_sWpn, distance(g_izUserVictimDistance[id][iVictim])) } else - iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%s -- %d %L / %d %L^n", t_sName, izStats[STATS_HITS], id, "HIT_S", izStats[STATS_DAMAGE], id, "DMG") + iLen += formatex(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%s -- %d %L / %d %L^n", t_sName, izStats[STATS_HITS], id, "HIT_S", izStats[STATS_DAMAGE], id, "DMG") } } - + if (!iFound) sBuffer[0] = 0 @@ -492,11 +492,11 @@ get_kill_info(id, iKiller, sBuffer[MAX_BUFFER_LENGTH + 1]) izVStats[STATS_DAMAGE] = 0 get_user_vstats(id, iKiller, izVStats, iaVBody) - iLen = format(sBuffer, MAX_BUFFER_LENGTH, "%L^n", id, "KILLED_YOU_DIST", t_sName, t_sWpn, distance(g_izUserAttackerDistance[id])) - iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%L^n", id, "DID_DMG_HITS", izAStats[STATS_DAMAGE], izAStats[STATS_HITS], g_izKilled[id][KILLED_KILLER_HEALTH], g_izKilled[id][KILLED_KILLER_ARMOUR]) - iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%L^n", id, "YOU_DID_DMG", izVStats[STATS_DAMAGE], izVStats[STATS_HITS]) + iLen = formatex(sBuffer, MAX_BUFFER_LENGTH, "%L^n", id, "KILLED_YOU_DIST", t_sName, t_sWpn, distance(g_izUserAttackerDistance[id])) + iLen += formatex(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%L^n", id, "DID_DMG_HITS", izAStats[STATS_DAMAGE], izAStats[STATS_HITS], g_izKilled[id][KILLED_KILLER_HEALTH], g_izKilled[id][KILLED_KILLER_ARMOUR]) + iLen += formatex(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%L^n", id, "YOU_DID_DMG", izVStats[STATS_DAMAGE], izVStats[STATS_HITS]) } - + return iFound } @@ -524,15 +524,15 @@ add_most_disruptive(sBuffer[MAX_BUFFER_LENGTH + 1]) if (iMaxDamageId) { id = iMaxDamageId - + new Float:fGameEff = effec(g_izUserGameStats[id]) new Float:fRndAcc = accuracy(g_izUserRndStats[id]) - - format(t_sText, MAX_TEXT_LENGTH, "%L: %s^n%d %L / %d %L -- %0.2f%% %L / %0.2f%% %L^n", LANG_SERVER, "MOST_DMG", g_izUserRndName[id], + + formatex(t_sText, MAX_TEXT_LENGTH, "%L: %s^n%d %L / %d %L -- %0.2f%% %L / %0.2f%% %L^n", LANG_SERVER, "MOST_DMG", g_izUserRndName[id], g_izUserRndStats[id][STATS_HITS], LANG_SERVER, "HIT_S", iMaxDamage, LANG_SERVER, "DMG", fGameEff, LANG_SERVER, "EFF", fRndAcc, LANG_SERVER, "ACC") add(sBuffer, MAX_BUFFER_LENGTH, t_sText) } - + return iMaxDamageId } @@ -560,15 +560,15 @@ add_best_score(sBuffer[MAX_BUFFER_LENGTH + 1]) if (iMaxKillsId) { id = iMaxKillsId - + new Float:fGameEff = effec(g_izUserGameStats[id]) new Float:fRndAcc = accuracy(g_izUserRndStats[id]) - - format(t_sText, MAX_TEXT_LENGTH, "%L: %s^n%d %L / %d hs -- %0.2f%% %L / %0.2f%% %L^n", LANG_SERVER, "BEST_SCORE", g_izUserRndName[id], + + formatex(t_sText, MAX_TEXT_LENGTH, "%L: %s^n%d %L / %d hs -- %0.2f%% %L / %0.2f%% %L^n", LANG_SERVER, "BEST_SCORE", g_izUserRndName[id], iMaxKills, LANG_SERVER, "KILL_S", iMaxHeadShots, fGameEff, LANG_SERVER, "EFF", fRndAcc, LANG_SERVER, "ACC") add(sBuffer, MAX_BUFFER_LENGTH, t_sText) } - + return iMaxKillsId } @@ -586,7 +586,7 @@ add_team_score(sBuffer[MAX_BUFFER_LENGTH + 1]) } // Format round team stats, MOTD - format(t_sText, MAX_TEXT_LENGTH, "TERRORIST %d / %0.2f%% %L / %0.2f%% %L^nCT %d / %0.2f%% %L / %0.2f%% %L^n", g_izTeamScore[0], + formatex(t_sText, MAX_TEXT_LENGTH, "TERRORIST %d / %0.2f%% %L / %0.2f%% %L^nCT %d / %0.2f%% %L / %0.2f%% %L^n", g_izTeamScore[0], fzMapEff[0], LANG_SERVER, "EFF", fzRndAcc[0], LANG_SERVER, "ACC", g_izTeamScore[1], fzMapEff[1], LANG_SERVER, "EFF", fzRndAcc[1], LANG_SERVER, "ACC") add(sBuffer, MAX_BUFFER_LENGTH, t_sText) } @@ -605,14 +605,14 @@ save_team_chatscore() } // Format game team stats, chat - format(g_sScore, MAX_BUFFER_LENGTH, "TERRORIST %d / %0.2f%% %L / %0.2f%% %L -- CT %d / %0.2f%% %L / %0.2f%% %L", g_izTeamScore[0], + formatex(g_sScore, MAX_BUFFER_LENGTH, "TERRORIST %d / %0.2f%% %L / %0.2f%% %L -- CT %d / %0.2f%% %L / %0.2f%% %L", g_izTeamScore[0], fzMapEff[0], LANG_SERVER, "EFF", fzMapAcc[0], LANG_SERVER, "ACC", g_izTeamScore[1], fzMapEff[1], LANG_SERVER, "EFF", fzMapAcc[1], LANG_SERVER, "ACC") } // Get and format total stats. add_total_stats(sBuffer[MAX_BUFFER_LENGTH + 1]) { - format(t_sText, MAX_TEXT_LENGTH, "%L: %d %L / %d hs -- %d %L / %d %L^n", LANG_SERVER, "TOTAL", g_izUserRndStats[0][STATS_KILLS], LANG_SERVER, "KILL_S", + formatex(t_sText, MAX_TEXT_LENGTH, "%L: %d %L / %d hs -- %d %L / %d %L^n", LANG_SERVER, "TOTAL", g_izUserRndStats[0][STATS_KILLS], LANG_SERVER, "KILL_S", g_izUserRndStats[0][STATS_HS], g_izUserRndStats[0][STATS_HITS], LANG_SERVER, "HITS", g_izUserRndStats[0][STATS_SHOTS], LANG_SERVER, "SHOT_S") add(sBuffer, MAX_BUFFER_LENGTH, t_sText) } @@ -621,7 +621,7 @@ add_total_stats(sBuffer[MAX_BUFFER_LENGTH + 1]) add_attacker_hits(id, iAttacker, sBuffer[MAX_BUFFER_LENGTH + 1]) { new iFound = 0 - + if (iAttacker && iAttacker != id) { new izStats[8], izBody[8], iLen @@ -634,19 +634,19 @@ add_attacker_hits(id, iAttacker, sBuffer[MAX_BUFFER_LENGTH + 1]) iFound = 1 iLen = strlen(sBuffer) get_user_name(iAttacker, t_sName, MAX_NAME_LENGTH) - - iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%L:^n", id, "HITS_YOU_IN", t_sName) - + + iLen += formatex(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%L:^n", id, "HITS_YOU_IN", t_sName) + for (new i = 1; i < 8; i++) { if (!izBody[i]) continue - - iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%L: %d^n", id, BODY_PART[i], izBody[i]) + + iLen += formatex(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%L: %d^n", id, BODY_PART[i], izBody[i]) } } } - + return iFound } @@ -654,18 +654,18 @@ add_attacker_hits(id, iAttacker, sBuffer[MAX_BUFFER_LENGTH + 1]) format_kill_ainfo(id, iKiller, sBuffer[MAX_BUFFER_LENGTH + 1]) { new iFound = 0 - + if (iKiller && iKiller != id) { new izStats[8], izBody[8] new iLen - + iFound = 1 get_user_name(iKiller, t_sName, MAX_NAME_LENGTH) izStats[STATS_HITS] = 0 get_user_astats(id, iKiller, izStats, izBody, t_sWpn, MAX_WEAPON_LENGTH) - iLen = format(sBuffer, MAX_BUFFER_LENGTH, "%L (%dhp, %dap) >>", id, "KILLED_BY_WITH", t_sName, t_sWpn, distance(g_izUserAttackerDistance[id]), + iLen = formatex(sBuffer, MAX_BUFFER_LENGTH, "%L (%dhp, %dap) >>", id, "KILLED_BY_WITH", t_sName, t_sWpn, distance(g_izUserAttackerDistance[id]), g_izKilled[id][KILLED_KILLER_HEALTH], g_izKilled[id][KILLED_KILLER_ARMOUR]) if (izStats[STATS_HITS]) @@ -674,16 +674,16 @@ format_kill_ainfo(id, iKiller, sBuffer[MAX_BUFFER_LENGTH + 1]) { if (!izBody[i]) continue - - iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, " %L: %d", id, BODY_PART[i], izBody[i]) + + iLen += formatex(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, " %L: %d", id, BODY_PART[i], izBody[i]) } } else - iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, " %L", id, "NO_HITS") + iLen += formatex(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, " %L", id, "NO_HITS") } else - format(sBuffer, MAX_BUFFER_LENGTH, "%L", id, "YOU_NO_KILLER") - + formatex(sBuffer, MAX_BUFFER_LENGTH, "%L", id, "YOU_NO_KILLER") + return iFound } @@ -703,10 +703,10 @@ format_kill_vinfo(id, iKiller, sBuffer[MAX_BUFFER_LENGTH + 1]) { iFound = 1 get_user_name(iKiller, t_sName, MAX_NAME_LENGTH) - iLen = format(sBuffer, MAX_BUFFER_LENGTH, "%L >>", id, "YOU_HIT", t_sName, izStats[STATS_HITS], izStats[STATS_DAMAGE]) + iLen = formatex(sBuffer, MAX_BUFFER_LENGTH, "%L >>", id, "YOU_HIT", t_sName, izStats[STATS_HITS], izStats[STATS_DAMAGE]) } else - iLen = format(sBuffer, MAX_BUFFER_LENGTH, "%L >>", id, "LAST_RES", izStats[STATS_HITS], izStats[STATS_DAMAGE]) + iLen = formatex(sBuffer, MAX_BUFFER_LENGTH, "%L >>", id, "LAST_RES", izStats[STATS_HITS], izStats[STATS_DAMAGE]) if (izStats[STATS_HITS]) { @@ -714,13 +714,13 @@ format_kill_vinfo(id, iKiller, sBuffer[MAX_BUFFER_LENGTH + 1]) { if (!izBody[i]) continue - - iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, " %L: %d", id, BODY_PART[i], izBody[i]) + + iLen += formatex(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, " %L: %d", id, BODY_PART[i], izBody[i]) } } else - iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, " %L", id, "NO_HITS") - + iLen += formatex(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, " %L", id, "NO_HITS") + return iFound } @@ -735,26 +735,26 @@ format_top15(sBuffer[MAX_BUFFER_LENGTH + 1]) iMax = 15 new lKills[16], lDeaths[16], lHits[16], lShots[16], lEff[16], lAcc[16] - - format(lKills, 15, "%L", LANG_SERVER, "KILLS") - format(lDeaths, 15, "%L", LANG_SERVER, "DEATHS") - format(lHits, 15, "%L", LANG_SERVER, "HITS") - format(lShots, 15, "%L", LANG_SERVER, "SHOTS") - format(lEff, 15, "%L", LANG_SERVER, "EFF") - format(lAcc, 15, "%L", LANG_SERVER, "ACC") - + + formatex(lKills, 15, "%L", LANG_SERVER, "KILLS") + formatex(lDeaths, 15, "%L", LANG_SERVER, "DEATHS") + formatex(lHits, 15, "%L", LANG_SERVER, "HITS") + formatex(lShots, 15, "%L", LANG_SERVER, "SHOTS") + formatex(lEff, 15, "%L", LANG_SERVER, "EFF") + formatex(lAcc, 15, "%L", LANG_SERVER, "ACC") + ucfirst(lEff) ucfirst(lAcc) - iLen = format(sBuffer, MAX_BUFFER_LENGTH, "
")
-	iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%2s %-22.22s %6s %6s %6s %6s %4s %4s %4s^n", "#", "Nick", lKills, lDeaths, lHits, lShots, "HS", lEff, lAcc)
-	
+	iLen = formatex(sBuffer, MAX_BUFFER_LENGTH, "
")
+	iLen += formatex(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%2s %-22.22s %6s %6s %6s %6s %4s %4s %4s^n", "#", "Nick", lKills, lDeaths, lHits, lShots, "HS", lEff, lAcc)
+
 	for (new i = 0; i < iMax && MAX_BUFFER_LENGTH - iLen > 0; i++)
 	{
 		get_stats(i, izStats, izBody, t_sName, MAX_NAME_LENGTH)
 		replace_all(t_sName, MAX_NAME_LENGTH, "<", "[")
 		replace_all(t_sName, MAX_NAME_LENGTH, ">", "]")
-		iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%2d %-22.22s %6d %6d %6d %6d %4d %3.0f%% %3.0f%%^n", i + 1, t_sName, izStats[STATS_KILLS], 
+		iLen += formatex(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%2d %-22.22s %6d %6d %6d %6d %4d %3.0f%% %3.0f%%^n", i + 1, t_sName, izStats[STATS_KILLS],
 						izStats[STATS_DEATHS], izStats[STATS_HITS], izStats[STATS_SHOTS], izStats[STATS_HS], effec(izStats), accuracy(izStats))
 	}
 }
@@ -766,34 +766,34 @@ format_rankstats(id, sBuffer[MAX_BUFFER_LENGTH + 1], iMyId = 0)
 	new izBody[8]
 	new iRankPos, iLen
 	new lKills[16], lDeaths[16], lHits[16], lShots[16], lDamage[16], lEff[16], lAcc[16]
-	
-	format(lKills, 15, "%L", id, "KILLS")
-	format(lDeaths, 15, "%L", id, "DEATHS")
-	format(lHits, 15, "%L", id, "HITS")
-	format(lShots, 15, "%L", id, "SHOTS")
-	format(lDamage, 15, "%L", id, "DAMAGE")
-	format(lEff, 15, "%L", id, "EFF")
-	format(lAcc, 15, "%L", id, "ACC")
-	
+
+	formatex(lKills, 15, "%L", id, "KILLS")
+	formatex(lDeaths, 15, "%L", id, "DEATHS")
+	formatex(lHits, 15, "%L", id, "HITS")
+	formatex(lShots, 15, "%L", id, "SHOTS")
+	formatex(lDamage, 15, "%L", id, "DAMAGE")
+	formatex(lEff, 15, "%L", id, "EFF")
+	formatex(lAcc, 15, "%L", id, "ACC")
+
 	ucfirst(lEff)
 	ucfirst(lAcc)
-	
+
 	iRankPos = get_user_stats(id, izStats, izBody)
-	iLen = format(sBuffer, MAX_BUFFER_LENGTH, "
")
-	iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%L %L^n^n", id, (!iMyId || iMyId == id) ? "YOUR" : "PLAYERS", id, "RANK_IS", iRankPos, get_statsnum())
-	iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%6s: %d  (%d with hs)^n%6s: %d^n%6s: %d^n%6s: %d^n%6s: %d^n%6s: %0.2f%%^n%6s: %0.2f%%^n^n", 
-					lKills, izStats[STATS_KILLS], izStats[STATS_HS], lDeaths, izStats[STATS_DEATHS], lHits, izStats[STATS_HITS], lShots, izStats[STATS_SHOTS], 
+	iLen = formatex(sBuffer, MAX_BUFFER_LENGTH, "
")
+	iLen += formatex(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%L %L^n^n", id, (!iMyId || iMyId == id) ? "YOUR" : "PLAYERS", id, "RANK_IS", iRankPos, get_statsnum())
+	iLen += formatex(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%6s: %d  (%d with hs)^n%6s: %d^n%6s: %d^n%6s: %d^n%6s: %d^n%6s: %0.2f%%^n%6s: %0.2f%%^n^n",
+					lKills, izStats[STATS_KILLS], izStats[STATS_HS], lDeaths, izStats[STATS_DEATHS], lHits, izStats[STATS_HITS], lShots, izStats[STATS_SHOTS],
 					lDamage, izStats[STATS_DAMAGE], lEff, effec(izStats), lAcc, accuracy(izStats))
-	
+
 	new L_BODY_PART[8][32]
-	
+
 	for (new i = 1; i < 8; i++)
 	{
-		format(L_BODY_PART[i], 31, "%L", id, BODY_PART[i])
+		formatex(L_BODY_PART[i], 31, "%L", id, BODY_PART[i])
 	}
-	
-	iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%10s:^n%10s: %d^n%10s: %d^n%10s: %d^n%10s: %d^n%10s: %d^n%10s: %d^n%10s: %d", "HITS", 
-					L_BODY_PART[1], izBody[1], L_BODY_PART[2], izBody[2], L_BODY_PART[3], izBody[3], L_BODY_PART[4], izBody[4], L_BODY_PART[5], 
+
+	iLen += formatex(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%10s:^n%10s: %d^n%10s: %d^n%10s: %d^n%10s: %d^n%10s: %d^n%10s: %d^n%10s: %d", "HITS",
+					L_BODY_PART[1], izBody[1], L_BODY_PART[2], izBody[2], L_BODY_PART[3], izBody[3], L_BODY_PART[4], izBody[4], L_BODY_PART[5],
 					izBody[5], L_BODY_PART[6], izBody[6], L_BODY_PART[7], izBody[7])
 }
 
@@ -804,39 +804,39 @@ format_stats(id, sBuffer[MAX_BUFFER_LENGTH + 1])
 	new izBody[8]
 	new iWeapon, iLen
 	new lKills[16], lDeaths[16], lHits[16], lShots[16], lDamage[16], lEff[16], lAcc[16], lWeapon[16]
-	
-	format(lKills, 15, "%L", id, "KILLS")
-	format(lDeaths, 15, "%L", id, "DEATHS")
-	format(lHits, 15, "%L", id, "HITS")
-	format(lShots, 15, "%L", id, "SHOTS")
-	format(lDamage, 15, "%L", id, "DAMAGE")
-	format(lEff, 15, "%L", id, "EFF")
-	format(lAcc, 15, "%L", id, "ACC")
-	format(lWeapon, 15, "%L", id, "WEAPON")
-	
+
+	formatex(lKills, 15, "%L", id, "KILLS")
+	formatex(lDeaths, 15, "%L", id, "DEATHS")
+	formatex(lHits, 15, "%L", id, "HITS")
+	formatex(lShots, 15, "%L", id, "SHOTS")
+	formatex(lDamage, 15, "%L", id, "DAMAGE")
+	formatex(lEff, 15, "%L", id, "EFF")
+	formatex(lAcc, 15, "%L", id, "ACC")
+	formatex(lWeapon, 15, "%L", id, "WEAPON")
+
 	ucfirst(lEff)
 	ucfirst(lAcc)
-	
+
 	get_user_wstats(id, 0, izStats, izBody)
-	
-	iLen = format(sBuffer, MAX_BUFFER_LENGTH, "
")
-	iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%6s: %d  (%d with hs)^n%6s: %d^n%6s: %d^n%6s: %d^n%6s: %d^n%6s: %0.2f%%^n%6s: %0.2f%%^n^n", 
-					lKills, izStats[STATS_KILLS], izStats[STATS_HS], lDeaths, izStats[STATS_DEATHS], lHits, izStats[STATS_HITS], lShots, izStats[STATS_SHOTS], 
+
+	iLen = formatex(sBuffer, MAX_BUFFER_LENGTH, "
")
+	iLen += formatex(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%6s: %d  (%d with hs)^n%6s: %d^n%6s: %d^n%6s: %d^n%6s: %d^n%6s: %0.2f%%^n%6s: %0.2f%%^n^n",
+					lKills, izStats[STATS_KILLS], izStats[STATS_HS], lDeaths, izStats[STATS_DEATHS], lHits, izStats[STATS_HITS], lShots, izStats[STATS_SHOTS],
 					lDamage, izStats[STATS_DAMAGE], lEff, effec(izStats), lAcc, accuracy(izStats))
-	iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%-12.12s  %6s  %6s  %6s  %6s  %6s  %4s^n", lWeapon, lKills, lDeaths, lHits, lShots, lDamage, lAcc)
-	
+	iLen += formatex(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%-12.12s  %6s  %6s  %6s  %6s  %6s  %4s^n", lWeapon, lKills, lDeaths, lHits, lShots, lDamage, lAcc)
+
 	for (iWeapon = 1; iWeapon < xmod_get_maxweapons() && MAX_BUFFER_LENGTH - iLen > 0 ; iWeapon++)
 	{
 		if (get_user_wstats(id, iWeapon, izStats, izBody))
 		{
 			xmod_get_wpnname(iWeapon, t_sWpn, MAX_WEAPON_LENGTH)
-			iLen += format(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%-12.12s  %6d  %6d  %6d  %6d  %6d  %3.0f%%^n", t_sWpn, izStats[STATS_KILLS], izStats[STATS_DEATHS], 
+			iLen += formatex(sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "%-12.12s  %6d  %6d  %6d  %6d  %6d  %3.0f%%^n", t_sWpn, izStats[STATS_KILLS], izStats[STATS_DEATHS],
 							izStats[STATS_HITS], izStats[STATS_SHOTS], izStats[STATS_DAMAGE], accuracy(izStats))
 		}
 	}
 }
 
-// Show round end stats. If gametime is zero then use default duration time. 
+// Show round end stats. If gametime is zero then use default duration time.
 show_roundend_hudstats(id, Float:fGameTime)
 {
 	// Bail out if there no HUD stats should be shown
@@ -855,17 +855,17 @@ show_roundend_hudstats(id, Float:fGameTime)
 
 	// Set HUD-duration to default or remaining time.
 	new Float:fDuration
-	
+
 	if (fGameTime == 0.0)
 		fDuration = g_fHUDDuration
 	else
 	{
 		fDuration = g_fShowStatsTime + g_fHUDDuration - fGameTime
-		
+
 		if (fDuration > g_fFreezeTime + g_fFreezeLimitTime)
 			fDuration = g_fFreezeTime + g_fFreezeLimitTime
 	}
-	
+
 	// Show stats only if more time left than coded minimum.
 	if (fDuration >= HUD_MIN_DURATION)
 	{
@@ -887,13 +887,13 @@ show_user_hudstats(id, Float:fGameTime)
 
 	// Set HUD-duration to default or remaining time.
 	new Float:fDuration
-	
+
 	if (fGameTime == 0.0)
 		fDuration = g_fHUDDuration
 	else
 	{
 		fDuration = g_fzShowUserStatsTime[id] + g_fHUDDuration - fGameTime
-		
+
 		if (fDuration > g_fFreezeTime + g_fFreezeLimitTime)
 			fDuration = g_fFreezeTime + g_fFreezeLimitTime
 	}
@@ -904,7 +904,7 @@ show_user_hudstats(id, Float:fGameTime)
 		if (ShowKiller)
 		{
 			new iKiller
-			
+
 			iKiller = g_izKilled[id][KILLED_KILLER_ID]
 			get_kill_info(id, iKiller, g_sBuffer)
 			add_attacker_hits(id, iKiller, g_sBuffer)
@@ -914,7 +914,7 @@ show_user_hudstats(id, Float:fGameTime)
 			log_amx("Show %1.2fs %suser HUD k-stats for #%d", fDuration, g_sBuffer[0] ? "" : "no ", id)
 #endif
 		}
-		
+
 		if (ShowVictims)
 		{
 			get_victims(id, g_sBuffer)
@@ -924,7 +924,7 @@ show_user_hudstats(id, Float:fGameTime)
 			log_amx("Show %1.2fs %suser HUD v-stats for #%d", fDuration, g_sBuffer[0] ? "" : "no ", id)
 #endif
 		}
-		
+
 		if (ShowAttackers)
 		{
 			get_attackers(id, g_sBuffer)
@@ -944,16 +944,16 @@ show_user_hudstats(id, Float:fGameTime)
 // Set or get plugin config flags.
 public cmdPluginMode(id, level, cid)
 {
-	if (!cmd_access(id, level, cid, 1)) 
+	if (!cmd_access(id, level, cid, 1))
 		return PLUGIN_HANDLED
-	
+
 	if (read_argc() > 1)
 		read_argv(1, g_sBuffer, MAX_BUFFER_LENGTH)
 	else
 		g_sBuffer[0] = 0
-	
+
 	set_plugin_mode(id, g_sBuffer)
-	
+
 	return PLUGIN_HANDLED
 }
 
@@ -969,7 +969,7 @@ public cmdStatsMe(id)
 	format_stats(id, g_sBuffer)
 	get_user_name(id, t_sName, MAX_NAME_LENGTH)
 	show_motd(id, g_sBuffer, t_sName)
-	
+
 	return PLUGIN_CONTINUE
 }
 
@@ -981,11 +981,11 @@ public cmdRankStats(id)
 		client_print(id, print_chat, "%L", id, "DISABLED_MSG")
 		return PLUGIN_HANDLED
 	}
-	
+
 	format_rankstats(id, g_sBuffer)
 	get_user_name(id, t_sName, MAX_NAME_LENGTH)
 	show_motd(id, g_sBuffer, t_sName)
-	
+
 	return PLUGIN_CONTINUE
 }
 
@@ -997,10 +997,10 @@ public cmdTop15(id)
 		client_print(id, print_chat, "%L", id, "DISABLED_MSG")
 		return PLUGIN_HANDLED
 	}
-	
+
 	format_top15(g_sBuffer)
 	show_motd(id, g_sBuffer, "Top 15")
-	
+
 	return PLUGIN_CONTINUE
 }
 
@@ -1012,12 +1012,12 @@ public cmdHp(id)
 		client_print(id, print_chat, "%L", id, "DISABLED_MSG")
 		return PLUGIN_HANDLED
 	}
-	
+
 	new iKiller = g_izKilled[id][KILLED_KILLER_ID]
-	
+
 	format_kill_ainfo(id, iKiller, g_sBuffer)
 	client_print(id, print_chat, "* %s", g_sBuffer)
-	
+
 	return PLUGIN_CONTINUE
 }
 
@@ -1029,10 +1029,10 @@ public cmdMe(id)
 		client_print(id, print_chat, "%L", id, "DISABLED_MSG")
 		return PLUGIN_HANDLED
 	}
-	
+
 	format_kill_vinfo(id, 0, g_sBuffer)
 	client_print(id, print_chat, "* %s", g_sBuffer)
-	
+
 	return PLUGIN_CONTINUE
 }
 
@@ -1048,15 +1048,15 @@ public cmdRank(id)
 	new izStats[8], izBody[8]
 	new iRankPos, iRankMax
 	new Float:fEff, Float:fAcc
-	
+
 	iRankPos = get_user_stats(id, izStats, izBody)
 	iRankMax = get_statsnum()
-	
+
 	fEff = effec(izStats)
 	fAcc = accuracy(izStats)
-	
+
 	client_print(id, print_chat, "* %L", id, "YOUR_RANK_IS", iRankPos, iRankMax, izStats[STATS_KILLS], izStats[STATS_HITS], fEff, fAcc)
-	
+
 	return PLUGIN_CONTINUE
 }
 
@@ -1068,33 +1068,33 @@ public cmdReport(id)
 		client_print(id, print_chat, "%L", id, "DISABLED_MSG")
 		return PLUGIN_HANDLED
 	}
-	
+
 	new iWeapon, iClip, iAmmo, iHealth, iArmor
-	
-	iWeapon = get_user_weapon(id, iClip, iAmmo) 
-	
+
+	iWeapon = get_user_weapon(id, iClip, iAmmo)
+
 	if (iWeapon != 0)
 		xmod_get_wpnname(iWeapon, t_sWpn, MAX_WEAPON_LENGTH)
-	
-	iHealth = get_user_health(id) 
+
+	iHealth = get_user_health(id)
 	iArmor = get_user_armor(id)
-	
+
 	new lWeapon[16]
-	
-	format(lWeapon, 15, "%L", id, "WEAPON")
+
+	formatex(lWeapon, 15, "%L", id, "WEAPON")
 	strtolower(lWeapon)
-	
+
 	if (iClip >= 0)
 	{
-		format(g_sBuffer, MAX_BUFFER_LENGTH, "%s: %s, %L: %d/%d, %L: %d, %L: %d", lWeapon, t_sWpn, LANG_SERVER, "AMMO", iClip, iAmmo, LANG_SERVER, "HEALTH", iHealth, LANG_SERVER, "ARMOR", iArmor) 
+		formatex(g_sBuffer, MAX_BUFFER_LENGTH, "%s: %s, %L: %d/%d, %L: %d, %L: %d", lWeapon, t_sWpn, LANG_SERVER, "AMMO", iClip, iAmmo, LANG_SERVER, "HEALTH", iHealth, LANG_SERVER, "ARMOR", iArmor)
 	}
 	else
-		format(g_sBuffer, MAX_BUFFER_LENGTH, "%s: %s, %L: %d, %L: %d", lWeapon, t_sWpn[7], LANG_SERVER, "HEALTH", iHealth, LANG_SERVER, "ARMOR", iArmor) 
-	
+		formatex(g_sBuffer, MAX_BUFFER_LENGTH, "%s: %s, %L: %d, %L: %d", lWeapon, t_sWpn[7], LANG_SERVER, "HEALTH", iHealth, LANG_SERVER, "ARMOR", iArmor)
+
 	engclient_cmd(id, "say_team", g_sBuffer)
-	
+
 	return PLUGIN_CONTINUE
-} 
+}
 
 // Display team map score
 public cmdScore(id)
@@ -1104,24 +1104,24 @@ public cmdScore(id)
 		client_print(id, print_chat, "%L", id, "DISABLED_MSG")
 		return PLUGIN_HANDLED
 	}
-	
+
 	client_print(id, print_chat, "%L: %s", id, "GAME_SCORE", g_sScore)
-	
+
 	return PLUGIN_CONTINUE
 }
 
 // Client switch to enable or disable stats announcements.
 public cmdSwitch(id)
 {
-	g_izStatsSwitch[id] = (g_izStatsSwitch[id]) ? 0 : -1 
+	g_izStatsSwitch[id] = (g_izStatsSwitch[id]) ? 0 : -1
 	num_to_str(g_izStatsSwitch[id], t_sText, MAX_TEXT_LENGTH)
 	client_cmd(id, "setinfo _amxstatsx %s", t_sText)
-	
+
 	new lEnDis[32]
-	
-	format(lEnDis, 31, "%L", id, g_izStatsSwitch[id] ? "ENABLED" : "DISABLED")
+
+	formatex(lEnDis, 31, "%L", id, g_izStatsSwitch[id] ? "ENABLED" : "DISABLED")
 	client_print(id, print_chat, "* %L", id, "STATS_ANNOUNCE", lEnDis)
-	
+
 	return PLUGIN_CONTINUE
 }
 
@@ -1133,9 +1133,9 @@ public cmdStats(id)
 		client_print(id, print_chat, "%L", id, "DISABLED_MSG")
 		return PLUGIN_HANDLED
 	}
-	
+
 	showStatsMenu(id, g_izUserMenuPosition[id] = 0)
-	
+
 	return PLUGIN_CONTINUE
 }
 
@@ -1152,11 +1152,11 @@ public actionStatsMenu(id, key)
 		{
 			new iOption, iIndex
 			iOption = (g_izUserMenuPosition[id] * PPL_MENU_OPTIONS) + key
-			
+
 			if (iOption >= 0 && iOption < 32)
 			{
 				iIndex = g_izUserMenuPlayers[id][iOption]
-			
+
 				if (is_user_connected(iIndex))
 				{
 					switch (g_izUserMenuAction[id])
@@ -1165,7 +1165,7 @@ public actionStatsMenu(id, key)
 						case 1: format_rankstats(iIndex, g_sBuffer, id)
 						default: g_sBuffer[0] = 0
 					}
-					
+
 					if (g_sBuffer[0])
 					{
 						get_user_name(iIndex, t_sName, MAX_NAME_LENGTH)
@@ -1173,17 +1173,17 @@ public actionStatsMenu(id, key)
 					}
 				}
 			}
-			
+
 			showStatsMenu(id, g_izUserMenuPosition[id])
 		}
 		// Key '8', change action
 		case 7:
 		{
 			g_izUserMenuAction[id]++
-			
+
 			if (g_izUserMenuAction[id] >= MAX_PPL_MENU_ACTIONS)
 				g_izUserMenuAction[id] = 0
-			
+
 			showStatsMenu(id, g_izUserMenuPosition[id])
 		}
 		// Key '9', select next page of options
@@ -1195,7 +1195,7 @@ public actionStatsMenu(id, key)
 				showStatsMenu(id, --g_izUserMenuPosition[id])
 		}
 	}
-	
+
 	return PLUGIN_HANDLED
 }
 
@@ -1205,44 +1205,44 @@ showStatsMenu(id, iMenuPos)
 {
 	new iLen, iKeyMask, iPlayers
 	new iUserIndex, iMenuPosMax, iMenuOption, iMenuOptionMax
-	
+
 	get_players(g_izUserMenuPlayers[id], iPlayers)
 	iMenuPosMax = ((iPlayers - 1) / PPL_MENU_OPTIONS) + 1
-	
+
 	// If menu pos does not excist use last menu (if players has left)
 	if (iMenuPos >= iMenuPosMax)
 		iMenuPos = iMenuPosMax - 1
 
 	iUserIndex = iMenuPos * PPL_MENU_OPTIONS
-	iLen = format(g_sBuffer, MAX_BUFFER_LENGTH, "\y%L\R%d/%d^n\w^n", id, "SERVER_STATS", iMenuPos + 1, iMenuPosMax)
+	iLen = formatex(g_sBuffer, MAX_BUFFER_LENGTH, "\y%L\R%d/%d^n\w^n", id, "SERVER_STATS", iMenuPos + 1, iMenuPosMax)
 	iMenuOptionMax = iPlayers - iUserIndex
-	
-	if (iMenuOptionMax > PPL_MENU_OPTIONS) 
+
+	if (iMenuOptionMax > PPL_MENU_OPTIONS)
 		iMenuOptionMax = PPL_MENU_OPTIONS
-	
+
 	for (iMenuOption = 0; iMenuOption < iMenuOptionMax; iMenuOption++)
 	{
 		get_user_name(g_izUserMenuPlayers[id][iUserIndex++], t_sName, MAX_NAME_LENGTH)
 		iKeyMask |= (1< iUserIndex)
 	{
-		iLen += format(g_sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "^n9. %L...", id, "MORE")
+		iLen += formatex(g_sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "^n9. %L...", id, "MORE")
 		iKeyMask |= MENU_KEY_9
 	}
-	
+
 	if (iMenuPos > 0)
-		iLen += format(g_sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "^n0. %L", id, "BACK")
+		iLen += formatex(g_sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "^n0. %L", id, "BACK")
 	else
-		iLen += format(g_sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "^n0. %L", id, "EXIT")
-	
+		iLen += formatex(g_sBuffer[iLen], MAX_BUFFER_LENGTH - iLen, "^n0. %L", id, "EXIT")
+
 	show_menu(id, iKeyMask, g_sBuffer, -1, "Server Stats")
-	
+
 	return PLUGIN_HANDLED
 }
 
@@ -1254,7 +1254,7 @@ showStatsMenu(id, iMenuPos)
 public eventStartGame()
 {
 	read_data(2, t_sText, MAX_TEXT_LENGTH)
-	
+
 	if (t_sText[6] == 'w')
 	{
 		read_data(3, t_sText, MAX_TEXT_LENGTH)
@@ -1262,7 +1262,7 @@ public eventStartGame()
 	}
 	else
 		g_fStartGame = get_gametime()
-	
+
 	return PLUGIN_CONTINUE
 }
 
@@ -1270,14 +1270,14 @@ public eventStartGame()
 public eventStartRound()
 {
 	new iTeam, id, i
-	
+
 	new Float:roundtime = get_cvar_float("mp_roundtime");
 	if (read_data(1) >= floatround(roundtime * 60.0,floatround_floor) || (roundtime == 2.3 && read_data(1) == 137)) // these round too weird for it to work through pawn, have to add an exception for it
 	{
 #if defined STATSX_DEBUG
 		log_amx("Reset round stats")
 #endif
-		
+
 		// Reset game stats on game start and restart.
 		if (g_fStartGame > 0.0 && g_fStartGame <= get_gametime())
 		{
@@ -1290,7 +1290,7 @@ public eventStartRound()
 			for (iTeam = 0; iTeam < MAX_TEAMS; iTeam++)
 			{
 				g_izTeamEventScore[iTeam] = 0
-				
+
 				for (i = 0; i < 8; i++)
 					g_izTeamGameStats[iTeam][i] = 0
 			}
@@ -1308,7 +1308,7 @@ public eventStartRound()
 		for (iTeam = 0; iTeam < MAX_TEAMS; iTeam++)
 		{
 			g_izTeamScore[iTeam] = g_izTeamEventScore[iTeam]
-			
+
 			for (i = 0; i < 8; i++)
 				g_izTeamRndStats[iTeam][i] = 0
 		}
@@ -1317,10 +1317,10 @@ public eventStartRound()
 		for (id = 0; id < MAX_PLAYERS; id++)
 		{
 			g_izUserRndName[id][0] = 0
-			
+
 			for (i = 0; i < 8; i++)
 				g_izUserRndStats[id][i] = 0
-			
+
 			g_fzShowUserStatsTime[id] = 0.0
 		}
 
@@ -1341,12 +1341,12 @@ public eventResetHud(id)
 {
 	new args[1]
 	args[0] = id
-	
+
 	if (g_iPluginMode & MODE_HUD_DELAY)
 		set_task(0.01, "delay_resethud", 200 + id, args, 1)
 	else
 		delay_resethud(args)
-	
+
 	return PLUGIN_CONTINUE
 }
 
@@ -1369,10 +1369,10 @@ public delay_resethud(args[])
 	g_izShowStatsFlags[id] = -1		// Initialize flags
 	g_fzShowUserStatsTime[id] = 0.0
 	g_izUserAttackerDistance[id] = 0
-	
+
 	for (new i = 0; i < MAX_PLAYERS; i++)
 		g_izUserVictimDistance[id][i] = 0
-	
+
 	return PLUGIN_CONTINUE
 }
 
@@ -1387,10 +1387,10 @@ public client_death(killer, victim, wpnindex, hitplace, TK)
 	{
 		new iaVOrigin[3], iaKOrigin[3]
 		new iDistance
-		
+
 		get_user_origin(victim, iaVOrigin)
 		get_user_origin(killer, iaKOrigin)
-		
+
 		g_izKilled[victim][KILLED_KILLER_ID] = killer
 		g_izKilled[victim][KILLED_KILLER_HEALTH] = get_user_health(killer)
 		g_izKilled[victim][KILLED_KILLER_ARMOUR] = get_user_armor(killer)
@@ -1400,7 +1400,7 @@ public client_death(killer, victim, wpnindex, hitplace, TK)
 		g_izUserAttackerDistance[victim] = iDistance
 		g_izUserVictimDistance[killer][victim] = iDistance
 	}
-	
+
 	g_izKilled[victim][KILLED_TEAM] = get_user_team(victim)
 	g_izKilled[victim][KILLED_KILLER_STATSFIX] = 1
 
@@ -1417,13 +1417,13 @@ public client_death(killer, victim, wpnindex, hitplace, TK)
 // Must be called at least once per round.
 kill_stats(id)
 {
-	// Bail out if user stats timer is non-zero, 
+	// Bail out if user stats timer is non-zero,
 	// ie function already called.
 	if (g_fzShowUserStatsTime[id] > 0.0)
 	{
 		return
 	}
-		
+
 	new team = get_user_team(id)
 	if (team < 1 || team > 2)
 	{
@@ -1472,7 +1472,7 @@ kill_stats(id)
 			}
 		} else {
 			g_izUserUserID[id] = get_user_userid(id)
-			
+
 			for (i = 0; i < 8; i++)
 			{
 				g_izUserRndStats[id][i] = izStats[i]
@@ -1490,7 +1490,7 @@ kill_stats(id)
 			client_print(id, print_chat, "* %s", g_sBuffer)
 			format_kill_vinfo(id, iKiller, g_sBuffer)
 		}
-		
+
 		client_print(id, print_chat, "* %s", g_sBuffer)
 	}
 
@@ -1510,7 +1510,7 @@ public eventEndRound()
 	if (!g_iRoundEndTriggered)
 	{
 		read_data(2, t_sText, MAX_TEXT_LENGTH)
-		
+
 		if (t_sText[7] == 't')			// Terrorist wins
 			g_izTeamScore[0]++
 		else if (t_sText[7] == 'c')		// CT wins
@@ -1518,7 +1518,7 @@ public eventEndRound()
 	}
 
 	set_task(0.3, "ERTask", 997)
-	
+
 	return PLUGIN_CONTINUE
 }
 
@@ -1548,11 +1548,11 @@ endround_stats()
 #if defined STATSX_DEBUG
 	log_amx("End round stats")
 #endif
-	
+
 	for (iPlayer = 0; iPlayer < iPlayers; iPlayer++)
 	{
 		id = iaPlayers[iPlayer]
-		
+
 		if (g_fzShowUserStatsTime[id] == 0.0)
 		{
 			kill_stats(id)
@@ -1567,7 +1567,7 @@ endround_stats()
 	if (ShowBestScore)
 		add_best_score(g_sAwardAndScore)
 
-	// Create round score. 
+	// Create round score.
 	// Compensate HUD message if awards are disabled.
 	if (ShowTeamScore || ShowTotalStats)
 	{
@@ -1580,7 +1580,7 @@ endround_stats()
 
 		if (ShowTeamScore)
 			add_team_score(g_sAwardAndScore)
-		
+
 		if (ShowTotalStats)
 			add_total_stats(g_sAwardAndScore)
 	}
@@ -1607,7 +1607,7 @@ public eventTeamScore()
 	read_data(1, sTeamID, 1)
 	iTeamScore = read_data(2)
 	g_izTeamEventScore[(sTeamID[0] == 'C') ? 1 : 0] = iTeamScore
-	
+
 	return PLUGIN_CONTINUE
 }
 
@@ -1624,14 +1624,14 @@ public end_game_stats()
 	if (EndPlayer)
 	{
 		get_players(iaPlayers, iPlayers)
-		
+
 		for (iPlayer = 0; iPlayer < iPlayers; iPlayer++)
 		{
 			id = iaPlayers[iPlayer]
-			
+
 			if (!g_izStatsSwitch[id])
 				continue	// Do not show any stats
-			
+
 			cmdStatsMe(iaPlayers[iPlayer])
 		}
 	}
@@ -1639,18 +1639,18 @@ public end_game_stats()
 	{
 		get_players(iaPlayers, iPlayers)
 		format_top15(g_sBuffer)
-		
+
 		for (iPlayer = 0; iPlayer < iPlayers; iPlayer++)
 		{
 			id = iaPlayers[iPlayer]
-			
+
 			if (!g_izStatsSwitch[id])
 				continue	// Do not show any stats
-			
+
 			show_motd(iaPlayers[iPlayer], g_sBuffer, "Top 15")
 		}
 	}
-	
+
 	return PLUGIN_CONTINUE
 }
 
@@ -1659,31 +1659,31 @@ public eventSpecMode(id)
 	new sData[12]
 	read_data(2, sData, 11)
 	g_izSpecMode[id] = (sData[10] == '2')
-	
+
 	return PLUGIN_CONTINUE
-} 
+}
 
 public eventShowRank(id)
 {
 	if (SpecRankInfo && g_izSpecMode[id])
 	{
 		new iPlayer = read_data(2)
-		
+
 		if (is_user_connected(iPlayer))
 		{
 			new izStats[8], izBody[8]
 			new iRankPos, iRankMax
-			
+
 			get_user_name(iPlayer, t_sName, MAX_NAME_LENGTH)
-			
+
 			iRankPos = get_user_stats(iPlayer, izStats, izBody)
 			iRankMax = get_statsnum()
-			
+
 			set_hudtype_specmode()
 			ShowSyncHudMsg(id, g_HudSync_SpecInfo, "%L", id, "X_RANK_IS", t_sName, iRankPos, iRankMax)
 		}
 	}
-	
+
 	return PLUGIN_CONTINUE
 }