Updated hamsandwich offsets for DOD.

Former-commit-id: e65de8d409
This commit is contained in:
Scott Ehlert 2013-03-17 04:05:41 -05:00
parent 52178abe4d
commit 2c2de2169f

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@ -372,117 +372,117 @@
@end @end
@section dod linux @section dod linux
pev 0 pev 4
base 0x154 base 0x0
spawn 5 spawn 3
precache 6 precache 4
keyvalue 7 keyvalue 5
objectcaps 10 objectcaps 8
activate 11 activate 9
objectcollisionbox 14 objectcollisionbox 12
classify 15 classify 13
deathnotice 16 deathnotice 14
traceattack 19 traceattack 17
takedamage 20 takedamage 18
takehealth 21 takehealth 19
killed 22 killed 20
bloodcolor 23 bloodcolor 21
tracebleed 24 tracebleed 22
mymonsterpointer 25 mymonsterpointer 23
mysquadmonsterpointer 26 mysquadmonsterpointer 24
gettogglestate 27 gettogglestate 25
addpoints 28 addpoints 26
addpointstoteam 29 addpointstoteam 27
addplayeritem 30 addplayeritem 28
removeplayeritem 31 removeplayeritem 29
giveammo 32 giveammo 30
getdelay 33 getdelay 31
ismoving 34 ismoving 32
overridereset 35 overridereset 33
damagedecal 36 damagedecal 34
settogglestate 37 settogglestate 35
startsneaking 38 startsneaking 36
stopsneaking 39 stopsneaking 37
oncontrols 40 oncontrols 38
issneaking 41 issneaking 39
isalive 42 isalive 40
isbspmodel 43 isbspmodel 41
reflectgauss 44 reflectgauss 42
hastarget 45 hastarget 43
isinworld 46 isinworld 44
isplayer 47 isplayer 45
isnetclient 48 isnetclient 46
teamid 49 teamid 47
getnexttarget 50 getnexttarget 48
think 51 think 49
touch 52 touch 50
use 53 use 51
blocked 54 blocked 52
respawn 55 respawn 53
updateowner 56 updateowner 54
fbecomeprone 57 fbecomeprone 55
center 58 center 56
eyeposition 59 eyeposition 57
earposition 60 earposition 58
bodytarget 61 bodytarget 59
illumination 62 illumination 60
fvisible 63 fvisible 61
fvecvisible 64 fvecvisible 62
player_jump 136 player_jump 134
player_duck 137 player_duck 135
player_prethink 134 player_prethink 132
player_postthink 135 player_postthink 133
player_getgunposition 128 player_getgunposition 126
player_shouldfadeondeath 68 player_shouldfadeondeath 66
player_impulsecommands 139 player_impulsecommands 137
player_updateclientdata 138 player_updateclientdata 136
item_addtoplayer 66 item_addtoplayer 64
item_addduplicate 67 item_addduplicate 65
item_getiteminfo 68 item_getiteminfo 66
item_candeploy 69 item_candeploy 67
item_deploy 70 item_deploy 68
item_canholster 75 item_canholster 73
item_holster 76 item_holster 74
item_updateiteminfo 77 item_updateiteminfo 75
item_preframe 78 item_preframe 76
item_postframe 79 item_postframe 77
item_drop 80 item_drop 78
item_kill 81 item_kill 79
item_attachtoplayer 82 item_attachtoplayer 80
item_primaryammoindex 83 item_primaryammoindex 81
item_secondaryammoindex 84 item_secondaryammoindex 82
item_updateclientdata 85 item_updateclientdata 83
item_getweaponptr 86 item_getweaponptr 84
item_itemslot 87 item_itemslot 85
weapon_extractammo 88 weapon_extractammo 86
weapon_extractclipammo 89 weapon_extractclipammo 87
weapon_addweapon 90 weapon_addweapon 88
weapon_playemptysound 91 weapon_playemptysound 89
weapon_resetemptysound 92 weapon_resetemptysound 90
weapon_sendweaponanim 93 weapon_sendweaponanim 91
weapon_isusable 94 weapon_isusable 92
weapon_primaryattack 104 weapon_primaryattack 102
weapon_secondaryattack 105 weapon_secondaryattack 103
weapon_reload 106 weapon_reload 104
weapon_weaponidle 107 weapon_weaponidle 106
weapon_retireweapon 108 weapon_retireweapon 107
weapon_shouldweaponidle 109 weapon_shouldweaponidle 108
weapon_usedecrement 110 weapon_usedecrement 109
dod_roundrespawn 2
dod_roundrespawnent 3
dod_roundstore 4
dod_areasetindex 12
dod_areasendstatus 13
dod_getstate 17
dod_getstateent 18
dod_item_candrop 72
dod_roundrespawn 0
dod_roundrespawnent 1
dod_roundstore 2
dod_areasetindex 10
dod_areasendstatus 11
dod_getstate 15
dod_getstateent 16
dod_item_candrop 70
@end @end
@section dod windows @section dod windows
pev 4 pev 4
base 0x0 base 0x0
@ -580,10 +580,122 @@
weapon_primaryattack 102 weapon_primaryattack 102
weapon_secondaryattack 103 weapon_secondaryattack 103
weapon_reload 104 weapon_reload 104
weapon_weaponidle 105 weapon_weaponidle 106
weapon_retireweapon 106 weapon_retireweapon 107
weapon_shouldweaponidle 107 weapon_shouldweaponidle 108
weapon_usedecrement 108 weapon_usedecrement 109
dod_roundrespawn 0
dod_roundrespawnent 1
dod_roundstore 2
dod_areasetindex 10
dod_areasendstatus 11
dod_getstate 15
dod_getstateent 16
dod_item_candrop 70
@end
@section dod mac
pev 4
base 0x0
spawn 3
precache 4
keyvalue 5
objectcaps 8
activate 9
objectcollisionbox 12
classify 13
deathnotice 14
traceattack 17
takedamage 18
takehealth 19
killed 20
bloodcolor 21
tracebleed 22
mymonsterpointer 23
mysquadmonsterpointer 24
gettogglestate 25
addpoints 26
addpointstoteam 27
addplayeritem 28
removeplayeritem 29
giveammo 30
getdelay 31
ismoving 32
overridereset 33
damagedecal 34
settogglestate 35
startsneaking 36
stopsneaking 37
oncontrols 38
issneaking 39
isalive 40
isbspmodel 41
reflectgauss 42
hastarget 43
isinworld 44
isplayer 45
isnetclient 46
teamid 47
getnexttarget 48
think 49
touch 50
use 51
blocked 52
respawn 53
updateowner 54
fbecomeprone 55
center 56
eyeposition 57
earposition 58
bodytarget 59
illumination 60
fvisible 61
fvecvisible 62
player_jump 134
player_duck 135
player_prethink 132
player_postthink 133
player_getgunposition 126
player_shouldfadeondeath 66
player_impulsecommands 137
player_updateclientdata 136
item_addtoplayer 64
item_addduplicate 65
item_getiteminfo 66
item_candeploy 67
item_deploy 68
item_canholster 73
item_holster 74
item_updateiteminfo 75
item_preframe 76
item_postframe 77
item_drop 78
item_kill 79
item_attachtoplayer 80
item_primaryammoindex 81
item_secondaryammoindex 82
item_updateclientdata 83
item_getweaponptr 84
item_itemslot 85
weapon_extractammo 86
weapon_extractclipammo 87
weapon_addweapon 88
weapon_playemptysound 89
weapon_resetemptysound 90
weapon_sendweaponanim 91
weapon_isusable 92
weapon_primaryattack 102
weapon_secondaryattack 103
weapon_reload 104
weapon_weaponidle 106
weapon_retireweapon 107
weapon_shouldweaponidle 108
weapon_usedecrement 109
dod_roundrespawn 0 dod_roundrespawn 0
dod_roundrespawnent 1 dod_roundrespawnent 1