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Add some generic constants to amxconst.inc file.
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@ -167,6 +167,14 @@ int CPluginMngr::loadPluginsFromFile(const char* filename, bool warn)
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plugin->setError(errorMsg);
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AMXXLOG_Error("[AMXX] %s", plugin->getError());
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}
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else
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{
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cell addr;
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if (amx_FindPubVar(plugin->getAMX(), "MaxClients", &addr) != AMX_ERR_NOTFOUND)
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{
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*get_amxaddr(plugin->getAMX(), addr) = gpGlobals->maxClients;
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}
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}
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}
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fclose(fp);
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@ -72,7 +72,7 @@ static cell AMX_NATIVE_CALL get_xvar_id(AMX *amx, cell *params)
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for (CPluginMngr::iterator a = g_plugins.begin(); a ; ++a)
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{
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if ((*a).isValid() && amx_FindPubVar((*a).getAMX(), sName, &ptr) == AMX_ERR_NONE)
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if ((*a).isValid() && amx_FindPubVar((*a).getAMX(), sName, &ptr) == AMX_ERR_NONE && strcmp(sName, "MaxClients"))
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return g_xvars.put((*a).getAMX(), get_amxaddr((*a).getAMX(), ptr));
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}
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@ -25,6 +25,16 @@
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*/
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#define MAX_STRING_LENGTH 16384
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/**
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* MAX_PLAYERS is not the same as MaxClients.
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* MAX_PLAYERS is a hardcoded value as an upper limit. MaxClients changes based on the server.
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*/
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#define MAX_PLAYERS 32 /* Maximum number of players Half-Life 1 based games support */
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#define MAX_NAME_LENGTH 32 /* Maximum buffer required to store a client name */
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public const MaxClients; /* Maximum number of players the server supports (dynamic) */
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#define M_PI 3.1415926535
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#define ADMIN_ALL 0 /* everyone */
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