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updated to use the multi-lingual system | better code style
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@ -37,32 +37,28 @@
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new Float:g_Flooding[33] = {0.0, ...}
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new Float:g_Flooding[33] = {0.0, ...}
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new g_Flood[33] = {0, ...}
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new g_Flood[33] = {0, ...}
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public plugin_init()
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public plugin_init() {
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{
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register_plugin("Anti Flood",AMXX_VERSION_STR,"AMXX Dev Team")
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register_plugin("Anti Flood",AMXX_VERSION_STR,"AMXX Dev Team")
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register_clcmd("say","chkFlood")
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register_clcmd("say","chkFlood")
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register_clcmd("say_team","chkFlood")
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register_clcmd("say_team","chkFlood")
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register_cvar("amx_flood_time","0.75")
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register_cvar("amx_flood_time","0.75")
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}
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}
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public chkFlood(id)
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public chkFlood(id) {
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{
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new Float:maxChat = get_cvar_float("amx_flood_time")
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new Float:maxChat = get_cvar_float("amx_flood_time")
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if ( maxChat )
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if ( maxChat ) {
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{
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new Float:nexTime = get_gametime()
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new Float:nexTime = get_gametime()
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if ( g_Flooding[id] > nexTime )
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if ( g_Flooding[id] > nexTime ) {
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{
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if (g_Flood[id] >= 3) {
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if (g_Flood[id] >= 3)
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client_print( id , print_notify , "** %L **", id, "STOP_FLOODING" )
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{
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client_print( id , print_notify , "** Stop flooding the server!" )
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g_Flooding[ id ] = nexTime + maxChat + 3.0
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g_Flooding[ id ] = nexTime + maxChat + 3.0
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return PLUGIN_HANDLED
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return PLUGIN_HANDLED
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}
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}
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g_Flood[id]++
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g_Flood[id]++
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} else {
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}
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else {
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if (g_Flood[id])
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if (g_Flood[id])
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g_Flood[id]--
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g_Flood[id]--
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}
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}
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