Introduce a JSON module (#379)

* Add JSON module

* Merge upstream changes

Fix memory leaks

* Add json include to PackageScript

* Merge upstream changes

Fix memory leaks and increase max nesting

* Fix documentation

* Use AutoPtr in managing JSON handles

* Merge upstream changes

Order of items in an array is preserved after removing an item.

* Merge upstream

* Fix crash

* Add VS projects files and fix mixed tab/spaces

* Remove erroring on "json_free"

* Add comments to "json.inc" file

* Remove overloaded operators

* Use of "override" keyword where needed

* Fix parameter's name
This commit is contained in:
Karol Szuster 2017-09-30 20:23:12 +02:00 committed by Vincent Herbet
parent f96cb9a3b6
commit 361a6cc9e0
18 changed files with 6725 additions and 20 deletions

View File

@ -412,6 +412,7 @@ builder.RunBuildScripts(
'modules/fun/AMBuilder', 'modules/fun/AMBuilder',
'modules/geoip/AMBuilder', 'modules/geoip/AMBuilder',
'modules/hamsandwich/AMBuilder', 'modules/hamsandwich/AMBuilder',
'modules/json/AMBuilder',
'modules/mysqlx/AMBuilder', 'modules/mysqlx/AMBuilder',
'modules/ns/AMBuilder', 'modules/ns/AMBuilder',
'modules/nvault/AMBuilder', 'modules/nvault/AMBuilder',

View File

@ -1,7 +1,7 @@
 
Microsoft Visual Studio Solution File, Format Version 12.00 Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14 # Visual Studio 15
VisualStudioVersion = 14.0.25420.1 VisualStudioVersion = 15.0.26730.16
MinimumVisualStudioVersion = 10.0.40219.1 MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "amxmodx_mm", "amxmodx_mm.vcxproj", "{2BF64D1A-AC89-41B0-9D02-FB8CB610F850}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "amxmodx_mm", "amxmodx_mm.vcxproj", "{2BF64D1A-AC89-41B0-9D02-FB8CB610F850}"
EndProject EndProject
@ -51,6 +51,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "amxxpc", "..\..\compiler\am
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libpc300", "..\..\compiler\libpc300\libpc300.vcxproj", "{19B72687-080B-437A-917A-12AEB0031635}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libpc300", "..\..\compiler\libpc300\libpc300.vcxproj", "{19B72687-080B-437A-917A-12AEB0031635}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "json", "..\..\modules\json\msvc12\json.vcxproj", "{4CF9D220-F318-4D1C-81DF-E2377A2D8FFE}"
EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32 Debug|Win32 = Debug|Win32
@ -326,6 +328,18 @@ Global
{19B72687-080B-437A-917A-12AEB0031635}.JITReleaseBinLog|Win32.Build.0 = Release|Win32 {19B72687-080B-437A-917A-12AEB0031635}.JITReleaseBinLog|Win32.Build.0 = Release|Win32
{19B72687-080B-437A-917A-12AEB0031635}.Release|Win32.ActiveCfg = Release|Win32 {19B72687-080B-437A-917A-12AEB0031635}.Release|Win32.ActiveCfg = Release|Win32
{19B72687-080B-437A-917A-12AEB0031635}.Release|Win32.Build.0 = Release|Win32 {19B72687-080B-437A-917A-12AEB0031635}.Release|Win32.Build.0 = Release|Win32
{4CF9D220-F318-4D1C-81DF-E2377A2D8FFE}.Debug|Win32.ActiveCfg = Debug|Win32
{4CF9D220-F318-4D1C-81DF-E2377A2D8FFE}.Debug|Win32.Build.0 = Debug|Win32
{4CF9D220-F318-4D1C-81DF-E2377A2D8FFE}.JITDebug|Win32.ActiveCfg = Debug|Win32
{4CF9D220-F318-4D1C-81DF-E2377A2D8FFE}.JITDebug|Win32.Build.0 = Debug|Win32
{4CF9D220-F318-4D1C-81DF-E2377A2D8FFE}.JITDebugBinLog|Win32.ActiveCfg = Debug|Win32
{4CF9D220-F318-4D1C-81DF-E2377A2D8FFE}.JITDebugBinLog|Win32.Build.0 = Debug|Win32
{4CF9D220-F318-4D1C-81DF-E2377A2D8FFE}.JITRelease|Win32.ActiveCfg = Release|Win32
{4CF9D220-F318-4D1C-81DF-E2377A2D8FFE}.JITRelease|Win32.Build.0 = Release|Win32
{4CF9D220-F318-4D1C-81DF-E2377A2D8FFE}.JITReleaseBinLog|Win32.ActiveCfg = Release|Win32
{4CF9D220-F318-4D1C-81DF-E2377A2D8FFE}.JITReleaseBinLog|Win32.Build.0 = Release|Win32
{4CF9D220-F318-4D1C-81DF-E2377A2D8FFE}.Release|Win32.ActiveCfg = Release|Win32
{4CF9D220-F318-4D1C-81DF-E2377A2D8FFE}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE
@ -352,5 +366,9 @@ Global
{7F18E00C-6271-4CAB-B18A-746BE3EC68E7} = {1A75873D-E05D-4F07-A4E2-28DC1BB03226} {7F18E00C-6271-4CAB-B18A-746BE3EC68E7} = {1A75873D-E05D-4F07-A4E2-28DC1BB03226}
{39412290-D01C-472F-A439-AB5592A04C08} = {0BB61E37-4EA5-4B18-A164-6CB4810E50F4} {39412290-D01C-472F-A439-AB5592A04C08} = {0BB61E37-4EA5-4B18-A164-6CB4810E50F4}
{19B72687-080B-437A-917A-12AEB0031635} = {0BB61E37-4EA5-4B18-A164-6CB4810E50F4} {19B72687-080B-437A-917A-12AEB0031635} = {0BB61E37-4EA5-4B18-A164-6CB4810E50F4}
{4CF9D220-F318-4D1C-81DF-E2377A2D8FFE} = {1A75873D-E05D-4F07-A4E2-28DC1BB03226}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {E7D29DAA-4E6E-43AA-A2FC-7BD7758ABFD9}
EndGlobalSection EndGlobalSection
EndGlobal EndGlobal

24
modules/json/AMBuilder Normal file
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@ -0,0 +1,24 @@
# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
import os.path
binary = AMXX.MetaModule(builder, 'json')
binary.compiler.defines += [
'HAVE_STDINT_H',
]
binary.compiler.cxxincludes += [
os.path.join(builder.currentSourcePath, '..', '..', 'third_party', 'parson')
]
binary.sources = [
'../../public/sdk/amxxmodule.cpp',
'../../third_party/parson/parson.c',
'JsonMngr.cpp',
'JsonNatives.cpp',
]
if builder.target_platform == 'windows':
binary.sources += ['version.rc']
AMXX.modules += [builder.Add(binary)]

708
modules/json/IJsonMngr.h Normal file
View File

@ -0,0 +1,708 @@
// vim: set ts=4 sw=4 tw=99 noet:
//
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
// Copyright (C) The AMX Mod X Development Team.
//
// This software is licensed under the GNU General Public License, version 3 or higher.
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
// https://alliedmods.net/amxmodx-license
//
// JSON Interface
//
//#include <InterfaceSys.h>
namespace AMXX
{
/**
* @brief Lists of possible handle types.
*/
enum JSONHandleType
{
Handle_Value = 0,
Handle_Array,
Handle_Object
};
/**
* @brief Lists of possible JSON types.
*/
enum JSONType
{
JSONTypeError = -1,
JSONTypeNull = 1,
JSONTypeString = 2,
JSONTypeNumber = 3,
JSONTypeObject = 4,
JSONTypeArray = 5,
JSONTypeBoolean = 6
};
/**
* @brief Represents a Handle ID.
*/
typedef size_t JS_Handle;
/**
* @brief Provides functions for managing JSON.
*/
class IJSONMngr/* : public AMXXInterface*/
{
public:
//virtual unsigned int GetInterfaceVersion() override final { return 1; }
//virtual const char *GetInterfaceName() override final { return "IJsonMngr"; }
virtual ~IJSONMngr() {};
/**
* @brief Checks if handle with specified type is valid.
*
* @param id JSON handle
* @param type Handle's type
*
* @return True if handle is valid, false otherwise
*/
virtual bool IsValidHandle(JS_Handle id, JSONHandleType type = Handle_Value) = 0;
/**
* @brief Frees handle.
*
* @param id JSON handle
*
* @noreturn
*/
virtual void Free(JS_Handle id) = 0;
/**
* @brief Gets JSON type of passed handle.
*
* @param value JSON handle
*
* @return JSON type or JSONTypeError if error occurred
*/
virtual JSONType GetHandleJSONType(JS_Handle value) = 0;
/**
* @brief Parses JSON string or a file that contains JSON.
*
* @note Handle needs to be freed using Free().
*
* @param string String to parse
* @param handle Address to variable where value's handle will be stored
* @param is_file True to treat string param as filename, false otherwise
* @param with_comments True if parsing JSON includes comments (it will ignore them), false otherwise
*
* @return True if succeed, false otherwise
*/
virtual bool Parse(const char *string, JS_Handle *handle, bool is_file = false, bool with_comments = false) = 0;
/**
* @brief Checks if the first value is the same as the second one.
*
* @param value1 JSON handle
* @param value2 JSON handle
*
* @return True if they are the same, false otherwise
*/
virtual bool AreValuesEquals(JS_Handle value1, JS_Handle value2) = 0;
/**
* @brief Validates json by checking if object have identically named
* fields with matching types.
*
* @note Schema {"name":"", "age":0} will validate
* {"name":"Joe", "age":25} and {"name":"Joe", "age":25, "gender":"m"},
* but not {"name":"Joe"} or {"name":"Joe", "age":"Cucumber"}.
*
* @note In case of arrays, only first value in schema is checked against
* all values in tested array.
*
* @note Empty objects ({}) validate all objects,
* empty arrays ([]) validate all arrays,
* null validates values of every type.
*
* @param schema JSON handle
* @param value JSON handle
*
* @return True if passed value is valid, false otherwise
*/
virtual bool IsValueValid(JS_Handle schema, JS_Handle value) = 0;
/**
* @brief Checks if value has parent and assigns it to variable (if provided).
*
* @note Parent's handle needs to be freed using Free().
*
* @param value JSON handle
* @param parent Address to variable where parent's handle will be stored
*
* @return True if value has parent, false otherwise
*/
virtual bool GetValueParent(JS_Handle value, JS_Handle *parent = nullptr) = 0;
/**
* @brief Inits an empty object.
*
* @note Handle needs to be freed using Free().
*
* @param handle Address to variable where value's handle will be stored
*
* @return True if succeed, false otherwise
*/
virtual bool InitObject(JS_Handle *handle) = 0;
/**
* @brief Inits an empty array.
*
* @note Handle needs to be freed using Free().
*
* @param handle Address to variable where value's handle will be stored
*
* @return True if succeed, false otherwise
*/
virtual bool InitArray(JS_Handle *handle) = 0;
/**
* @brief Inits string data.
*
* @note Handle needs to be freed using Free().
*
* @param string String that the handle will be initialized with
* @param handle Address to variable where value's handle will be stored
*
* @return True if succeed, false otherwise
*/
virtual bool InitString(const char *string, JS_Handle *handle) = 0;
/**
* @brief Inits a number.
*
* @note Handle needs to be freed using Free().
*
* @param number Number that the handle will be initialized with
* @param handle Address to variable where value's handle will be stored
*
* @return True if succeed, false otherwise
*/
virtual bool InitNum(double number, JS_Handle *handle) = 0;
/**
* @brief Inits a boolean value.
*
* @note Handle needs to be freed using Free().
*
* @param boolean Boolean value that the handle will be initialized with
* @param handle Address to variable where value's handle will be stored
*
* @return True if succeed, false otherwise
*/
virtual bool InitBool(bool boolean, JS_Handle *handle) = 0;
/**
* @brief Inits a null.
*
* @note Handle needs to be freed using Free().
*
* @param handle Address to variable where value's handle will be stored
*
* @return True if succeed, false otherwise
*/
virtual bool InitNull(JS_Handle *handle) = 0;
/**
* @brief Creates deep copy of passed value.
*
* @note Handle needs to be freed using Free().
*
* @param value JSON handle to be copied
* @param handle Address to variable where value's handle will be stored
*
* @return True if succeed, false otherwise
*/
virtual bool DeepCopyValue(JS_Handle value, JS_Handle *handle) = 0;
/**
* @brief Gets a string data.
*
* @param value JSON handle
*
* @return String data
*/
virtual const char *ValueToString(JS_Handle value) = 0;
/**
* @brief Gets a number.
*
* @param value JSON handle
*
* @return Number
*/
virtual double ValueToNum(JS_Handle value) = 0;
/**
* @brief Gets a boolean value.
*
* @param value JSON handle
*
* @return Boolean value
*/
virtual bool ValueToBool(JS_Handle value) = 0;
//JSON Array API
//Get functions
/**
* @brief Gets a value from the array.
*
* @note Handle needs to be freed using Free().
*
* @param array JSON handle
* @param index Position in the array (starting from 0)
* @param handle Address to variable where value's handle will be stored
*
* @return True if succeed, false otherwise
*/
virtual bool ArrayGetValue(JS_Handle array, size_t index, JS_Handle *handle) = 0;
/**
* @brief Gets string data from the array.
*
* @param array JSON handle
* @param index Position in the array (starting from 0)
*
* @return String data
*/
virtual const char *ArrayGetString(JS_Handle array, size_t index) = 0;
/**
* @brief Gets a number from the array.
*
* @param array JSON handle
* @param index Position in the array (starting from 0)
*
* @return Number
*/
virtual double ArrayGetNum(JS_Handle array, size_t index) = 0;
/**
* @brief Gets a boolean value from the array.
*
* @param array JSON handle
* @param index Position in the array (starting from 0)
*
* @return Boolean value
*/
virtual bool ArrayGetBool(JS_Handle array, size_t index) = 0;
/**
* @brief Gets count of the elements in the array.
*
* @param array JSON handle
*
* @return Number of elements in the array
*/
virtual size_t ArrayGetCount(JS_Handle array) = 0;
//Set functions
/**
* @brief Replaces an element in the array with value.
*
* @param array JSON handle
* @param index Position in the array (starting from 0)
* @param value JSON handle to set
*
* @return True if succeed, false otherwise
*/
virtual bool ArrayReplaceValue(JS_Handle array, size_t index, JS_Handle value) = 0;
/**
* @brief Replaces an element in the array with string.
*
* @param array JSON handle
* @param index Position in the array (starting from 0)
* @param string String to copy
*
* @return True if succeed, false otherwise
*/
virtual bool ArrayReplaceString(JS_Handle array, size_t index, const char *string) = 0;
/**
* @brief Replaces an element in the array with number.
*
* @param array JSON handle
* @param index Position in the array (starting from 0)
* @param number Number to set
*
* @return True if succeed, false otherwise
*/
virtual bool ArrayReplaceNum(JS_Handle array, size_t index, double number) = 0;
/**
* @brief Replaces an element in the array with boolean value.
*
* @param array JSON handle
* @param index Position in the array (starting from 0)
* @param boolean Boolean value to set
*
* @return True if succeed, false otherwise
*/
virtual bool ArrayReplaceBool(JS_Handle array, size_t index, bool boolean) = 0;
/**
* @brief Replaces an element in the array with null.
*
* @param array JSON handle
* @param index Position in the array (starting from 0)
*
* @return True if succeed, false otherwise
*/
virtual bool ArrayReplaceNull(JS_Handle array, size_t index) = 0;
/**
* @brief Appends a value in the array.
*
* @param array JSON handle
* @param value JSON handle
*
* @return True if succeed, false otherwise
*/
virtual bool ArrayAppendValue(JS_Handle array, JS_Handle value) = 0;
/**
* @brief Appends string data in the array.
*
* @param array JSON handle
* @param string String to copy
*
* @return True if succeed, false otherwise
*/
virtual bool ArrayAppendString(JS_Handle array, const char *string) = 0;
/**
* @brief Appends a number in the array.
*
* @param array JSON handle
* @param string Number to set
*
* @return True if succeed, false otherwise
*/
virtual bool ArrayAppendNum(JS_Handle array, double number) = 0;
/**
* @brief Appends a boolean value in the array.
*
* @param array JSON handle
* @param boolean Boolean value to set
*
* @return True if succeed, false otherwise
*/
virtual bool ArrayAppendBool(JS_Handle array, bool boolean) = 0;
/**
* @brief Appends a null in the array.
*
* @param array JSON handle
*
* @return True if succeed, false otherwise
*/
virtual bool ArrayAppendNull(JS_Handle array) = 0;
//Remove functions
/**
* @brief Removes an element from the array.
*
* @note Order of values in array may change during execution.
*
* @param array JSON handle
* @param position Position in the array (starting from 0)
*
* @return True if succeed, false otherwise
*/
virtual bool ArrayRemove(JS_Handle array, size_t index) = 0;
/**
* @brief Removes all elements from the array.
*
* @param array JSON handle
*
* @return True if succeed, false otherwise
*/
virtual bool ArrayClear(JS_Handle array) = 0;
//Wrappers for Object API
//Get functions
/**
* @brief Gets a value from the object.
*
* @note Handle needs to be freed using Free().
* @note If dot notation is used some values may be inaccessible
* because valid names in JSON can contain dots.
*
* @param object JSON handle
* @param name Key name
* @param handle Address to variable where value's handle will be stored
* @param dotfunc True to use dot notation, false to not
*
* @return True if succeed, false otherwise
*/
virtual bool ObjectGetValue(JS_Handle object, const char *name, JS_Handle *handle, bool dotfunc = false) = 0;
/**
* @brief Gets string data from the object.
*
* @note If dot notation is used some values may be inaccessible
* because valid names in JSON can contain dots.
*
* @param object JSON handle
* @param name Key name
* @param dotfunc True to use dot notation, false to not
*
* @return String data
*/
virtual const char *ObjectGetString(JS_Handle object, const char *name, bool dotfunc = false) = 0;
/**
* @brief Gets a number from the object.
*
* @note If dot notation is used some values may be inaccessible
* because valid names in JSON can contain dots.
*
* @param object JSON handle
* @param name Key name
* @param dotfunc True to use dot notation, false to not
*
* @return Number
*/
virtual double ObjectGetNum(JS_Handle object, const char *name, bool dotfunc = false) = 0;
/**
* @brief Gets a boolean value from the object.
*
* @note If dot notation is used some values may be inaccessible
* because valid names in JSON can contain dots.
*
* @param object JSON handle
* @param name Key name
* @param dotfunc True to use dot notation, false to not
*
* @return Boolean value
*/
virtual bool ObjectGetBool(JS_Handle object, const char *name, bool dotfunc = false) = 0;
/**
* @brief Gets count of the keys in the object.
*
* @param object JSON handle
*
* @return Keys count
*/
virtual size_t ObjectGetCount(JS_Handle object) = 0;
/**
* @brief Gets name of the object's key.
*
* @param object JSON handle
* @param index Position from which get key name
*
* @return Key name
*/
virtual const char *ObjectGetName(JS_Handle object, size_t index) = 0;
/**
* @brief Gets a value at the specified position from the object.
*
* @note Handle needs to be freed using Free().
*
* @param object JSON handle
* @param index Position from which get key name
* @param handle Address to variable where value's handle will be stored
*
* @return True if succeed, false otherwise
*/
virtual bool ObjectGetValueAt(JS_Handle object, size_t index, JS_Handle *handle) = 0;
/**
* @brief Checks if object has a value with a specific name and type.
*
* @param object JSON handle
* @param name Key name
* @param type Type of value, if JSONTypeError type will not be checked
* @param dotfunc True to use dot notation, false to not
*
* @return True if has, false if not
*/
virtual bool ObjectHasValue(JS_Handle object, const char *name, JSONType type = JSONTypeError, bool dotfunc = false) = 0;
//Set functions
/**
* @brief Sets a value in the object.
*
* @note If dot notation is used some values may be inaccessible
* because valid names in JSON can contain dots.
* @note It also removes the old value if any.
*
* @param object JSON handle
* @param name Key name
* @param value JSON handle
* @param dotfunc True to use dot notation, false to not
*
* @return True if succeed, false otherwise
*/
virtual bool ObjectSetValue(JS_Handle object, const char *name, JS_Handle value, bool dotfunc = false) = 0;
/**
* @brief Sets string data in the object.
*
* @note If dot notation is used some values may be inaccessible
* because valid names in JSON can contain dots.
* @note It also removes the old value if any.
*
* @param object JSON handle
* @param name Key name
* @param string String to copy
* @param dotfunc True to use dot notation, false to not
*
* @return True if succeed, false otherwise
*/
virtual bool ObjectSetString(JS_Handle object, const char *name, const char *string, bool dotfunc = false) = 0;
/**
* @brief Sets a number in the object.
*
* @note If dot notation is used some values may be inaccessible
* because valid names in JSON can contain dots.
* @note It also removes the old value if any.
*
* @param object JSON handle
* @param name Key name
* @param number Number to set
* @param dotfunc True to use dot notation, false to not
*
* @return True if succeed, false otherwise
*/
virtual bool ObjectSetNum(JS_Handle object, const char *name, double number, bool dotfunc = false) = 0;
/**
* @brief Sets a boolean value in the object.
*
* @note If dot notation is used some values may be inaccessible
* because valid names in JSON can contain dots.
* @note It also removes the old value if any.
*
* @param object JSON handle
* @param name Key name
* @param boolean Boolean value to set
* @param dotfunc True to use dot notation, false to not
*
* @return True if succeed, false otherwise
*/
virtual bool ObjectSetBool(JS_Handle object, const char *name, bool boolean, bool dotfunc = false) = 0;
/**
* @brief Sets a null in the object.
*
* @note If dot notation is used some values may be inaccessible
* because valid names in JSON can contain dots.
* @note It also removes the old value if any.
*
* @param object JSON handle
* @param name Key name
* @param dotfunc True to use dot notation, false to not
*
* @return True if succeed, false otherwise
*/
virtual bool ObjectSetNull(JS_Handle object, const char *name, bool dotfunc = false) = 0;
//Remove functions
/**
* @brief Removes a key and its value in the object.
*
* @note If dot notation is used some values may be inaccessible
* because valid names in JSON can contain dots.
*
* @param object JSON handle
* @param name Key name
* @param dotfunc True to use dot notation, false to not
*
* @return True if succeed, false otherwise
*/
virtual bool ObjectRemove(JS_Handle object, const char *name, bool dotfunc = false) = 0;
/**
* @brief Removes all keys and their values in the object.
*
* @param object JSON handle
*
* @return True if succeed, false otherwise
*/
virtual bool ObjectClear(JS_Handle object) = 0;
//Serialization API
/**
* @brief Gets size of serialization.
*
* @param value JSON handle
* @param pretty True to count size for pretty format, false to not
*
* @return Size of serialized string
*/
virtual size_t SerialSize(JS_Handle value, bool pretty) = 0;
/**
* @brief Copies serialized string to the buffer.
*
* @note The buffer must be large enough or function will
* fail.
*
* @param value JSON handle
* @param buffer Buffer to copy string to
* @param size Size of the buffer
* @param pretty True to format pretty JSON string, false to not
*
* @return True if succeed, false otherwise
*/
virtual bool SerialToBuffer(JS_Handle value, char *buffer, size_t size, bool pretty) = 0;
/**
* @brief Copies serialized string to the file.
*
* @param value JSON handle
* @param filepath Path to the file
* @param pretty True to format pretty JSON string, false to not
*
* @return True if succeed, false otherwise
*/
virtual bool SerialToFile(JS_Handle value, const char *filepath, bool pretty) = 0;
/**
* @brief Returns serialized string.
*
* @note Must be freed using FreeString().
*
* @param value JSON handle
* @param pretty True to format pretty JSON string, false to not
*
* @return Serialized string, nullptr if failed
*/
virtual char *SerialToString(JS_Handle value, bool pretty) = 0;
/**
* @brief Frees serialized string.
*
* @param string Pointer to serialized string
*
* @noreturn
*/
virtual void FreeString(char *string) = 0;
};
}

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// vim: set ts=4 sw=4 tw=99 noet:
//
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
// Copyright (C) The AMX Mod X Development Team.
//
// This software is licensed under the GNU General Public License, version 3 or higher.
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
// https://alliedmods.net/amxmodx-license
//
// JSON Class
//
#include "JsonMngr.h"
JSONMngr::~JSONMngr()
{
for (auto &i : m_Handles)
{
if (i)
{
_FreeHandle(i);
}
}
}
JS_Handle JSONMngr::_MakeHandle(void *value, JSONHandleType type, bool must_be_freed)
{
JS_Handle id;
if (!m_OldHandles.empty())
{
id = m_OldHandles.popFrontCopy();
m_Handles[id] = ke::AutoPtr<JSONHandle>(new JSONHandle);
}
else
{
m_Handles.append(ke::AutoPtr<JSONHandle>(new JSONHandle));
id = m_Handles.length() - 1;
}
switch (type)
{
case Handle_Value:
{
auto getHandleType = [this](JSON_Value *jsvalue, JS_Handle id)
{
if (!(m_Handles[id]->m_pArray = json_value_get_array(jsvalue)))
{
m_Handles[id]->m_pObject = json_value_get_object(jsvalue);
}
};
auto JSValue = m_Handles[id]->m_pValue = static_cast<JSON_Value *>(value);
getHandleType(JSValue, id);
break;
}
case Handle_Array:
{
auto JSArray = m_Handles[id]->m_pArray = static_cast<JSON_Array *>(value);
m_Handles[id]->m_pValue = json_array_get_wrapping_value(JSArray);
break;
}
case Handle_Object:
{
auto JSObject = m_Handles[id]->m_pObject = static_cast<JSON_Object *>(value);
m_Handles[id]->m_pValue = json_object_get_wrapping_value(JSObject);
break;
}
}
m_Handles[id]->m_bMustBeFreed = must_be_freed;
return id;
}
void JSONMngr::_FreeHandle(ke::AutoPtr<JSONHandle> &ptr)
{
if (ptr->m_bMustBeFreed && ptr->m_pValue)
{
json_value_free(ptr->m_pValue);
}
}
void JSONMngr::Free(JS_Handle id)
{
auto handle = ke::Move(m_Handles[id]);
if (!handle)
{
return;
}
_FreeHandle(handle);
m_OldHandles.append(id);
}
bool JSONMngr::IsValidHandle(JS_Handle handle, JSONHandleType type)
{
if (handle >= m_Handles.length() || !m_Handles[handle])
{
return false;
}
switch (type)
{
case Handle_Array: return m_Handles[handle]->m_pArray != nullptr;
case Handle_Object: return m_Handles[handle]->m_pObject != nullptr;
default: return true;
}
}
bool JSONMngr::GetValueParent(JS_Handle value, JS_Handle *parent)
{
auto JSParent = json_value_get_parent(m_Handles[value]->m_pValue);
if (!JSParent)
{
return false;
}
if (parent)
{
*parent = _MakeHandle(JSParent, Handle_Value);
}
return true;
}
bool JSONMngr::InitObject(JS_Handle *handle)
{
auto JSObject = json_value_get_object(json_value_init_object());
if (!JSObject)
{
return false;
}
*handle = _MakeHandle(JSObject, Handle_Object, true);
return true;
}
bool JSONMngr::InitArray(JS_Handle *handle)
{
auto JSArray = json_value_get_array(json_value_init_array());
if (!JSArray)
{
return false;
}
*handle = _MakeHandle(JSArray, Handle_Array, true);
return true;
}
bool JSONMngr::InitString(const char *string, JS_Handle *handle)
{
auto JSValue = json_value_init_string(string);
if (!JSValue)
{
return false;
}
*handle = _MakeHandle(JSValue, Handle_Value, true);
return true;
}
bool JSONMngr::InitNum(double number, JS_Handle *handle)
{
auto JSValue = json_value_init_number(number);
if (!JSValue)
{
return false;
}
*handle = _MakeHandle(JSValue, Handle_Value, true);
return true;
}
bool JSONMngr::InitBool(bool boolean, JS_Handle *handle)
{
auto JSValue = json_value_init_boolean(boolean);
if (!JSValue)
{
return false;
}
*handle = _MakeHandle(JSValue, Handle_Value, true);
return true;
}
bool JSONMngr::InitNull(JS_Handle *handle)
{
auto JSValue = json_value_init_null();
if (!JSValue)
{
return false;
}
*handle = _MakeHandle(JSValue, Handle_Value, true);
return true;
}
bool JSONMngr::Parse(const char *string, JS_Handle *handle, bool is_file, bool with_comments)
{
auto jsonFunc = (!with_comments) ? json_parse_string : json_parse_string_with_comments;
if (is_file)
{
jsonFunc = (!with_comments) ? json_parse_file : json_parse_file_with_comments;
}
auto JSValue = jsonFunc(string);
if (!JSValue)
{
return false;
}
*handle = _MakeHandle(JSValue, Handle_Value, true);
return true;
}
bool JSONMngr::DeepCopyValue(JS_Handle value, JS_Handle *handle)
{
auto JSValue = json_value_deep_copy(m_Handles[value]->m_pValue);
if (!JSValue)
{
return false;
}
*handle = _MakeHandle(JSValue, Handle_Value, true);
return true;
}
const char *JSONMngr::ValueToString(JS_Handle value)
{
auto string = json_value_get_string(m_Handles[value]->m_pValue);
return (string) ? string : "";
}
bool JSONMngr::ArrayGetValue(JS_Handle array, size_t index, JS_Handle *handle)
{
auto JSValue = json_array_get_value(m_Handles[array]->m_pArray, index);
if (!JSValue)
{
return false;
}
*handle = _MakeHandle(JSValue, Handle_Value);
return true;
}
const char *JSONMngr::ArrayGetString(JS_Handle array, size_t index)
{
auto string = json_array_get_string(m_Handles[array]->m_pArray, index);
return (string) ? string : "";
}
bool JSONMngr::ArrayReplaceValue(JS_Handle array, size_t index, JS_Handle value)
{
auto JSValue = m_Handles[value]->m_pValue;
//We cannot assign the same value to the different arrays or objects
//So if value is already assigned somewhere else let's create a copy of it
if (json_value_get_parent(JSValue))
{
JSValue = json_value_deep_copy(JSValue);
}
else
{
//Parson will take care of freeing child values
m_Handles[value]->m_bMustBeFreed = false;
}
return json_array_replace_value(m_Handles[array]->m_pArray, index, JSValue) == JSONSuccess;
}
bool JSONMngr::ArrayAppendValue(JS_Handle array, JS_Handle value)
{
auto JSValue = m_Handles[value]->m_pValue;
//We cannot assign the same value to the different arrays or objects
//So if value is already assigned somewhere else let's create a copy of it
if (json_value_get_parent(JSValue))
{
JSValue = json_value_deep_copy(JSValue);
}
else
{
//Parson will take care of freeing child values
m_Handles[value]->m_bMustBeFreed = false;
}
return json_array_append_value(m_Handles[array]->m_pArray, JSValue) == JSONSuccess;
}
bool JSONMngr::ObjectGetValue(JS_Handle object, const char *name, JS_Handle *handle, bool dotfunc)
{
auto JSObject = m_Handles[object]->m_pObject;
auto JSValue = (!dotfunc) ? json_object_get_value(JSObject, name) :
json_object_dotget_value(JSObject, name);
if (!JSValue)
{
return false;
}
*handle = _MakeHandle(JSValue, Handle_Value);
return true;
}
const char *JSONMngr::ObjectGetString(JS_Handle object, const char *name, bool dotfunc)
{
auto JSObject = m_Handles[object]->m_pObject;
auto string = (!dotfunc) ? json_object_get_string(JSObject, name) :
json_object_dotget_string(JSObject, name);
return (string) ? string : "";
}
double JSONMngr::ObjectGetNum(JS_Handle object, const char *name, bool dotfunc)
{
auto JSObject = m_Handles[object]->m_pObject;
return (!dotfunc) ? json_object_get_number(JSObject, name) :
json_object_dotget_number(JSObject, name);
}
bool JSONMngr::ObjectGetBool(JS_Handle object, const char *name, bool dotfunc)
{
auto JSObject = m_Handles[object]->m_pObject;
auto result = (!dotfunc) ? json_object_get_boolean(JSObject, name) :
json_object_dotget_boolean(JSObject, name);
return result == 1;
}
const char *JSONMngr::ObjectGetName(JS_Handle object, size_t index)
{
auto string = json_object_get_name(m_Handles[object]->m_pObject, index);
return (string) ? string : "";
}
bool JSONMngr::ObjectGetValueAt(JS_Handle object, size_t index, JS_Handle *handle)
{
auto JSValue = json_object_get_value_at(m_Handles[object]->m_pObject, index);
if (!JSValue)
{
return false;
}
*handle = _MakeHandle(JSValue, Handle_Value);
return true;
}
bool JSONMngr::ObjectHasValue(JS_Handle object, const char *name, JSONType type, bool dotfunc)
{
int result;
auto JSObject = m_Handles[object]->m_pObject;
if (type == JSONTypeError)
{
result = (!dotfunc) ? json_object_has_value(JSObject, name) :
json_object_dothas_value(JSObject, name);
}
else
{
result = (!dotfunc) ? json_object_has_value_of_type(JSObject, name, type) :
json_object_dothas_value_of_type(JSObject, name, type);
}
return result == 1;
}
bool JSONMngr::ObjectSetValue(JS_Handle object, const char *name, JS_Handle value, bool dotfunc)
{
auto JSValue = m_Handles[value]->m_pValue;
//We cannot assign the same value to the different arrays or objects
//So if value is already assigned somewhere else let's create a copy of it
if (json_value_get_parent(JSValue))
{
JSValue = json_value_deep_copy(JSValue);
}
else
{
//Parson will take care of freeing child values
m_Handles[value]->m_bMustBeFreed = false;
}
auto JSObject = m_Handles[object]->m_pObject;
auto JSResult = (!dotfunc) ? json_object_set_value(JSObject, name, JSValue) :
json_object_dotset_value(JSObject, name, JSValue);
return JSResult == JSONSuccess;
}
bool JSONMngr::ObjectSetString(JS_Handle object, const char *name, const char *string, bool dotfunc)
{
auto JSObject = m_Handles[object]->m_pObject;
auto JSResult = (!dotfunc) ? json_object_set_string(JSObject, name, string) :
json_object_dotset_string(JSObject, name, string);
return JSResult == JSONSuccess;
}
bool JSONMngr::ObjectSetNum(JS_Handle object, const char *name, double number, bool dotfunc)
{
auto JSObject = m_Handles[object]->m_pObject;
auto JSResult = (!dotfunc) ? json_object_set_number(JSObject, name, number) :
json_object_dotset_number(JSObject, name, number);
return JSResult == JSONSuccess;
}
bool JSONMngr::ObjectSetBool(JS_Handle object, const char *name, bool boolean, bool dotfunc)
{
auto JSObject = m_Handles[object]->m_pObject;
auto JSResult = (!dotfunc) ? json_object_set_boolean(JSObject, name, boolean) :
json_object_dotset_boolean(JSObject, name, boolean);
return JSResult == JSONSuccess;
}
bool JSONMngr::ObjectSetNull(JS_Handle object, const char *name, bool dotfunc)
{
auto JSObject = m_Handles[object]->m_pObject;
auto JSResult = (!dotfunc) ? json_object_set_null(JSObject, name) :
json_object_dotset_null(JSObject, name);
return JSResult == JSONSuccess;
}
bool JSONMngr::ObjectRemove(JS_Handle object, const char *name, bool dotfunc)
{
auto JSObject = m_Handles[object]->m_pObject;
auto JSResult = (!dotfunc) ? json_object_remove(JSObject, name) :
json_object_dotremove(JSObject, name);
return JSResult == JSONSuccess;
}
size_t JSONMngr::SerialSize(JS_Handle value, bool pretty)
{
auto JSValue = m_Handles[value]->m_pValue;
return (!pretty) ? json_serialization_size(JSValue) :
json_serialization_size_pretty(JSValue);
}
bool JSONMngr::SerialToBuffer(JS_Handle value, char *buffer, size_t size, bool pretty)
{
auto JSValue = m_Handles[value]->m_pValue;
auto JSResult = (!pretty) ? json_serialize_to_buffer(JSValue, buffer, size) :
json_serialize_to_buffer_pretty(JSValue, buffer, size);
return JSResult == JSONSuccess;
}
bool JSONMngr::SerialToFile(JS_Handle value, const char *filepath, bool pretty)
{
auto JSValue = m_Handles[value]->m_pValue;
auto JSResult = (!pretty) ? json_serialize_to_file(JSValue, filepath) :
json_serialize_to_file_pretty(JSValue, filepath);
return JSResult == JSONSuccess;
}
char *JSONMngr::SerialToString(JS_Handle value, bool pretty)
{
auto JSValue = m_Handles[value]->m_pValue;
auto result = (!pretty) ? json_serialize_to_string(JSValue) :
json_serialize_to_string_pretty(JSValue);
return (result) ? result : nullptr;
}

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// vim: set ts=4 sw=4 tw=99 noet:
//
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
// Copyright (C) The AMX Mod X Development Team.
//
// This software is licensed under the GNU General Public License, version 3 or higher.
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
// https://alliedmods.net/amxmodx-license
//
// JSON Class
//
#include <amxxmodule.h>
#include <parson.h>
#include <amtl/am-vector.h>
#include <amtl/am-autoptr.h>
#include <amtl/am-uniqueptr.h>
#include <amtl/am-deque.h>
#include "IJsonMngr.h"
using namespace AMXX;
class JSONMngr : public IJSONMngr
{
public:
JSONMngr() = default;
virtual ~JSONMngr();
// Handles
bool IsValidHandle(JS_Handle id, JSONHandleType type = Handle_Value) override;
void Free(JS_Handle id) override;
inline JSONType GetHandleJSONType(JS_Handle value) override
{
return static_cast<JSONType>(json_value_get_type(m_Handles[value]->m_pValue));
}
// Parsing
bool Parse(const char *string, JS_Handle *handle, bool is_file, bool with_comments) override;
// Comapring
inline bool AreValuesEquals(JS_Handle value1, JS_Handle value2) override
{
// to avoid ms compiler warning
return json_value_equals(m_Handles[value1]->m_pValue, m_Handles[value2]->m_pValue) == 1;
}
// Validating
inline bool IsValueValid(JS_Handle schema, JS_Handle value) override
{
return json_validate(m_Handles[schema]->m_pValue, m_Handles[value]->m_pValue) == JSONSuccess;
}
// Accessing parent value
bool GetValueParent(JS_Handle value, JS_Handle *parent) override;
// Init functions
bool InitObject(JS_Handle *handle) override;
bool InitArray(JS_Handle *handle) override;
bool InitString(const char *string, JS_Handle *handle) override;
bool InitNum(double number, JS_Handle *handle) override;
bool InitBool(bool boolean, JS_Handle *handle) override;
bool InitNull(JS_Handle *handle) override;
// Copying
bool DeepCopyValue(JS_Handle value, JS_Handle *handle) override;
// Convert functions
const char *ValueToString(JS_Handle value) override;
inline double ValueToNum(JS_Handle value) override
{
return json_value_get_number(m_Handles[value]->m_pValue);
}
inline bool ValueToBool(JS_Handle value) override
{
return json_value_get_boolean(m_Handles[value]->m_pValue) == 1;
}
// Wrappers for Array API
bool ArrayGetValue(JS_Handle array, size_t index, JS_Handle *handle) override;
const char *ArrayGetString(JS_Handle array, size_t index) override;
inline bool ArrayGetBool(JS_Handle array, size_t index) override
{
return json_array_get_boolean(m_Handles[array]->m_pArray, index) == 1;
}
bool ArrayReplaceValue(JS_Handle array, size_t index, JS_Handle value) override;
bool ArrayAppendValue(JS_Handle array, JS_Handle value) override;
inline double ArrayGetNum(JS_Handle array, size_t index) override
{
return json_array_get_number(m_Handles[array]->m_pArray, index);
}
inline size_t ArrayGetCount(JS_Handle array) override
{
return json_array_get_count(m_Handles[array]->m_pArray);
}
inline bool ArrayReplaceString(JS_Handle array, size_t index, const char *string) override
{
return json_array_replace_string(m_Handles[array]->m_pArray, index, string) == JSONSuccess;
}
inline bool ArrayReplaceNum(JS_Handle array, size_t index, double number) override
{
return json_array_replace_number(m_Handles[array]->m_pArray, index, number) == JSONSuccess;
}
inline bool ArrayReplaceBool(JS_Handle array, size_t index, bool boolean) override
{
return json_array_replace_boolean(m_Handles[array]->m_pArray, index, boolean) == JSONSuccess;
}
inline bool ArrayReplaceNull(JS_Handle array, size_t index) override
{
return json_array_replace_null(m_Handles[array]->m_pArray, index) == JSONSuccess;
}
inline bool ArrayAppendString(JS_Handle array, const char *string) override
{
return json_array_append_string(m_Handles[array]->m_pArray, string) == JSONSuccess;
}
inline bool ArrayAppendNum(JS_Handle array, double number) override
{
return json_array_append_number(m_Handles[array]->m_pArray, number) == JSONSuccess;
}
inline bool ArrayAppendBool(JS_Handle array, bool boolean) override
{
return json_array_append_boolean(m_Handles[array]->m_pArray, boolean) == JSONSuccess;
}
inline bool ArrayAppendNull(JS_Handle array) override
{
return json_array_append_null(m_Handles[array]->m_pArray) == JSONSuccess;
}
inline bool ArrayRemove(JS_Handle array, size_t index) override
{
return json_array_remove(m_Handles[array]->m_pArray, index) == JSONSuccess;
}
inline bool ArrayClear(JS_Handle array) override
{
return json_array_clear(m_Handles[array]->m_pArray) == JSONSuccess;
}
// Wrappers for Object API
// Get functions
bool ObjectGetValue(JS_Handle object, const char *name, JS_Handle *handle, bool dotfunc) override;
const char *ObjectGetString(JS_Handle object, const char *name, bool dotfunc) override;
double ObjectGetNum(JS_Handle object, const char *name, bool dotfunc) override;
bool ObjectGetBool(JS_Handle object, const char *name, bool dotfunc) override;
inline size_t ObjectGetCount(JS_Handle object) override
{
return json_object_get_count(m_Handles[object]->m_pObject);
}
const char *ObjectGetName(JS_Handle object, size_t index) override;
bool ObjectGetValueAt(JS_Handle object, size_t index, JS_Handle *handle) override;
bool ObjectHasValue(JS_Handle object, const char *name, JSONType type, bool dotfunc) override;
// Set functions
bool ObjectSetValue(JS_Handle object, const char *name, JS_Handle value, bool dotfunc) override;
bool ObjectSetString(JS_Handle object, const char *name, const char *string, bool dotfunc) override;
bool ObjectSetNum(JS_Handle object, const char *name, double number, bool dotfunc) override;
bool ObjectSetBool(JS_Handle object, const char *name, bool boolean, bool dotfunc) override;
bool ObjectSetNull(JS_Handle object, const char *name, bool dotfunc) override;
// Remove functions
bool ObjectRemove(JS_Handle object, const char *name, bool dotfunc) override;
inline bool ObjectClear(JS_Handle object) override
{
return json_object_clear(m_Handles[object]->m_pObject) == JSONSuccess;
}
// Serialization API
size_t SerialSize(JS_Handle value, bool pretty) override;
bool SerialToBuffer(JS_Handle value, char *buffer, size_t size, bool pretty) override;
bool SerialToFile(JS_Handle value, const char *filepath, bool pretty) override;
char *SerialToString(JS_Handle value, bool pretty) override;
inline void FreeString(char *string) override
{
json_free_serialized_string(string);
}
private:
struct JSONHandle
{
JSON_Value *m_pValue; //Store an pointer to a value
JSON_Array *m_pArray; //Store an pointer to an array
JSON_Object *m_pObject; //Store an pointer to an object
bool m_bMustBeFreed; //Must be freed using json_value_free()?
};
JS_Handle _MakeHandle(void *value, JSONHandleType type, bool must_be_freed = false);
void _FreeHandle(ke::AutoPtr<JSONHandle> &ptr);
ke::Vector<ke::AutoPtr<JSONHandle>> m_Handles;
ke::Deque<JS_Handle> m_OldHandles;
};
extern ke::UniquePtr<JSONMngr> JsonMngr;

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// vim: set ts=4 sw=4 tw=99 noet:
//
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
// Copyright (C) The AMX Mod X Development Team.
//
// This software is licensed under the GNU General Public License, version 3 or higher.
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
// https://alliedmods.net/amxmodx-license
//
// JSON Natives
//
#include "JsonMngr.h"
ke::UniquePtr<JSONMngr> JsonMngr;
//native JSON:json_parse(const string[], bool:is_file = false, bool:with_comments = false);
static cell AMX_NATIVE_CALL amxx_json_parse(AMX *amx, cell *params)
{
int len;
auto string = MF_GetAmxString(amx, params[1], 0, &len);
auto is_file = params[2] != 0;
if (is_file)
{
char path[256];
string = MF_BuildPathnameR(path, sizeof(path), "%s", string);
}
JS_Handle handle;
auto result = JsonMngr->Parse(string, &handle, is_file, params[3] != 0);
return (result) ? handle : -1;
}
//native bool:json_equals(const JSON:value1, const JSON:value2);
static cell AMX_NATIVE_CALL amxx_json_equals(AMX *amx, cell *params)
{
auto value1 = params[1], value2 = params[2];
//For check against Invalid_JSON
if (value1 == -1 || value2 == -1)
{
return value1 == value2;
}
if (!JsonMngr->IsValidHandle(value1))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON value! %d", value1);
return 0;
}
if (!JsonMngr->IsValidHandle(value2))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON value! %d", value2);
return 0;
}
return JsonMngr->AreValuesEquals(value1, value2);
}
//native bool:json_validate(const JSON:schema, const JSON:value);
static cell AMX_NATIVE_CALL amxx_json_validate(AMX *amx, cell *params)
{
auto schema = params[1], value = params[2];
if (!JsonMngr->IsValidHandle(schema))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON schema! %d", schema);
return 0;
}
if (!JsonMngr->IsValidHandle(value))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON value! %d", value);
return 0;
}
return JsonMngr->IsValueValid(schema, value);
}
//native JSON:json_get_parent(const JSON:value);
static cell AMX_NATIVE_CALL amxx_json_get_parent(AMX *amx, cell *params)
{
auto value = params[1];
if (!JsonMngr->IsValidHandle(value))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON value! %d", value);
return -1;
}
JS_Handle parent;
auto result = JsonMngr->GetValueParent(value, &parent);
return (result) ? parent : -1;
}
//native JSONType:json_get_type(const JSON:value);
static cell AMX_NATIVE_CALL amxx_json_get_type(AMX *amx, cell *params)
{
auto value = params[1];
if (!JsonMngr->IsValidHandle(value))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON value! %d", value);
return static_cast<cell>(JSONTypeError);
}
return JsonMngr->GetHandleJSONType(value);
}
//native JSON:json_init_object();
static cell AMX_NATIVE_CALL amxx_json_init_object(AMX *amx, cell *params)
{
JS_Handle handle;
auto result = JsonMngr->InitObject(&handle);
return (result) ? handle : -1;
}
//native JSON:json_init_array();
static cell AMX_NATIVE_CALL amxx_json_init_array(AMX *amx, cell *params)
{
JS_Handle handle;
auto result = JsonMngr->InitArray(&handle);
return (result) ? handle : -1;
}
//native JSON:json_init_string(const value[]);
static cell AMX_NATIVE_CALL amxx_json_init_string(AMX *amx, cell *params)
{
int len;
JS_Handle handle;
auto result = JsonMngr->InitString(MF_GetAmxString(amx, params[1], 0, &len), &handle);
return (result) ? handle : -1;
}
//native JSON:json_init_number(value);
static cell AMX_NATIVE_CALL amxx_json_init_number(AMX *amx, cell *params)
{
JS_Handle handle;
auto result = JsonMngr->InitNum(params[1], &handle);
return (result) ? handle : -1;
}
//native JSON:json_init_real(Float:value);
static cell AMX_NATIVE_CALL amxx_json_init_real(AMX *amx, cell *params)
{
JS_Handle handle;
auto result = JsonMngr->InitNum(amx_ctof(params[1]), &handle);
return (result) ? handle : -1;
}
//native JSON:json_init_bool(bool:value);
static cell AMX_NATIVE_CALL amxx_json_init_bool(AMX *amx, cell *params)
{
JS_Handle handle;
auto result = JsonMngr->InitBool(params[1] != 0, &handle);
return (result) ? handle : -1;
}
//native JSON:json_init_null();
static cell AMX_NATIVE_CALL amxx_json_init_null(AMX *amx, cell *params)
{
JS_Handle handle;
auto result = JsonMngr->InitNull(&handle);
return (result) ? handle : -1;
}
//native JSON:json_deep_copy(const JSON:value);
static cell AMX_NATIVE_CALL amxx_json_deep_copy(AMX *amx, cell *params)
{
auto value = params[1];
if (!JsonMngr->IsValidHandle(value))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON value! %d", value);
return -1;
}
JS_Handle clonedHandle;
auto result = JsonMngr->DeepCopyValue(value, &clonedHandle);
return (result) ? clonedHandle : -1;
}
//native bool:json_free(&JSON:value);
static cell AMX_NATIVE_CALL amxx_json_free(AMX *amx, cell *params)
{
auto value = MF_GetAmxAddr(amx, params[1]);
if (!JsonMngr->IsValidHandle(*value))
{
return 0;
}
JsonMngr->Free(*value);
*value = -1;
return 1;
}
//native json_get_string(const JSON:value, buffer[], maxlen);
static cell AMX_NATIVE_CALL amxx_json_get_string(AMX *amx, cell *params)
{
auto value = params[1];
if (!JsonMngr->IsValidHandle(value))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON value! %d", value);
return 0;
}
auto string = JsonMngr->ValueToString(value);
return MF_SetAmxStringUTF8Char(amx, params[2], string, strlen(string), params[3]);
}
//native json_get_number(const JSON:value);
static cell AMX_NATIVE_CALL amxx_json_get_number(AMX *amx, cell *params)
{
auto value = params[1];
if (!JsonMngr->IsValidHandle(value))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON value! %d", value);
return 0;
}
return static_cast<cell>(JsonMngr->ValueToNum(value));
}
//native Float:json_get_real(const JSON:value);
static cell AMX_NATIVE_CALL amxx_json_get_real(AMX *amx, cell *params)
{
auto value = params[1];
if (!JsonMngr->IsValidHandle(value))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON value! %d", value);
return 0;
}
auto result = static_cast<float>(JsonMngr->ValueToNum(value));
return amx_ftoc(result);
}
//native bool:json_get_bool(const JSON:value);
static cell AMX_NATIVE_CALL amxx_json_get_bool(AMX *amx, cell *params)
{
auto value = params[1];
if (!JsonMngr->IsValidHandle(value))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON value! %d", value);
return 0;
}
return JsonMngr->ValueToBool(value);
}
//native JSON:json_array_get_value(const JSON:array, index);
static cell AMX_NATIVE_CALL amxx_json_array_get_value(AMX *amx, cell *params)
{
auto array = params[1];
if (!JsonMngr->IsValidHandle(array, Handle_Array))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON array! %d", array);
return -1;
}
JS_Handle handle;
auto result = JsonMngr->ArrayGetValue(array, params[2], &handle);
return (result) ? handle : -1;
}
//native json_array_get_string(const JSON:array, index, buffer[], maxlen);
static cell AMX_NATIVE_CALL amxx_json_array_get_string(AMX *amx, cell *params)
{
auto array = params[1];
if (!JsonMngr->IsValidHandle(array, Handle_Array))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON array! %d", array);
return 0;
}
auto string = JsonMngr->ArrayGetString(array, params[2]);
return MF_SetAmxStringUTF8Char(amx, params[3], string, strlen(string), params[4]);
}
//native json_array_get_number(const JSON:array, index);
static cell AMX_NATIVE_CALL amxx_json_array_get_number(AMX *amx, cell *params)
{
auto array = params[1];
if (!JsonMngr->IsValidHandle(array, Handle_Array))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON array! %d", array);
return 0;
}
return static_cast<cell>(JsonMngr->ArrayGetNum(array, params[2]));
}
//native Float:json_array_get_real(const JSON:array, index);
static cell AMX_NATIVE_CALL amxx_json_array_get_real(AMX *amx, cell *params)
{
auto array = params[1];
if (!JsonMngr->IsValidHandle(array, Handle_Array))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON array! %d", array);
return 0;
}
auto result = static_cast<float>(JsonMngr->ArrayGetNum(array, params[2]));
return amx_ftoc(result);
}
//native bool:json_array_get_bool(const JSON:array, index);
static cell AMX_NATIVE_CALL amxx_json_array_get_bool(AMX *amx, cell *params)
{
auto array = params[1];
if (!JsonMngr->IsValidHandle(array, Handle_Array))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON array! %d", array);
return 0;
}
return JsonMngr->ArrayGetBool(array, params[2]);
}
//native json_array_get_count(const JSON:array);
static cell AMX_NATIVE_CALL amxx_json_array_get_count(AMX *amx, cell *params)
{
auto array = params[1];
if (!JsonMngr->IsValidHandle(array, Handle_Array))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON array! %d", array);
return 0;
}
return JsonMngr->ArrayGetCount(array);
}
//native bool:json_array_replace_value(JSON:array, index, const JSON:value);
static cell AMX_NATIVE_CALL amxx_json_array_replace_value(AMX *amx, cell *params)
{
auto array = params[1], value = params[3];
if (!JsonMngr->IsValidHandle(array, Handle_Array))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON array! %d", array);
return 0;
}
if (!JsonMngr->IsValidHandle(value))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON value! %d", value);
return 0;
}
return JsonMngr->ArrayReplaceValue(array, params[2], value);
}
//native bool:json_array_replace_string(JSON:array, index, const string[]);
static cell AMX_NATIVE_CALL amxx_json_array_replace_string(AMX *amx, cell *params)
{
auto array = params[1];
if (!JsonMngr->IsValidHandle(array, Handle_Array))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON array! %d", array);
return 0;
}
int len;
auto string = MF_GetAmxString(amx, params[3], 0, &len);
return JsonMngr->ArrayReplaceString(array, params[2], string);
}
//native bool:json_array_replace_number(JSON:array, index, number);
static cell AMX_NATIVE_CALL amxx_json_array_replace_number(AMX *amx, cell *params)
{
auto array = params[1];
if (!JsonMngr->IsValidHandle(array, Handle_Array))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON array! %d", array);
return 0;
}
return JsonMngr->ArrayReplaceNum(array, params[2], params[3]);
}
//native bool:json_array_replace_real(JSON:array, index, Float:number);
static cell AMX_NATIVE_CALL amxx_json_array_replace_real(AMX *amx, cell *params)
{
auto array = params[1];
if (!JsonMngr->IsValidHandle(array, Handle_Array))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON array! %d", array);
return 0;
}
return JsonMngr->ArrayReplaceNum(array, params[2], amx_ctof(params[3]));
}
//native bool:json_array_replace_bool(JSON:array, index, bool:boolean);
static cell AMX_NATIVE_CALL amxx_json_array_replace_bool(AMX *amx, cell *params)
{
auto array = params[1];
if (!JsonMngr->IsValidHandle(array, Handle_Array))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON array! %d", array);
return 0;
}
return JsonMngr->ArrayReplaceBool(array, params[2], params[3] != 0);
}
//native bool:json_array_replace_null(JSON:array, index);
static cell AMX_NATIVE_CALL amxx_json_array_replace_null(AMX *amx, cell *params)
{
auto array = params[1];
if (!JsonMngr->IsValidHandle(array, Handle_Array))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON array! %d", array);
return 0;
}
return JsonMngr->ArrayReplaceNull(array, params[2]);
}
//native bool:json_array_append_value(JSON:array, const JSON:value);
static cell AMX_NATIVE_CALL amxx_json_array_append_value(AMX *amx, cell *params)
{
auto array = params[1], value = params[2];
if (!JsonMngr->IsValidHandle(array, Handle_Array))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON array! %d", array);
return 0;
}
if (!JsonMngr->IsValidHandle(value))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON value! %d", value);
return 0;
}
return JsonMngr->ArrayAppendValue(array, value);
}
//native bool:json_array_append_string(JSON:array, const string[]);
static cell AMX_NATIVE_CALL amxx_json_array_append_string(AMX *amx, cell *params)
{
auto array = params[1];
if (!JsonMngr->IsValidHandle(array, Handle_Array))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON array! %d", array);
return 0;
}
int len;
return JsonMngr->ArrayAppendString(array, MF_GetAmxString(amx, params[2], 0, &len));
}
//native bool:json_array_append_number(JSON:array, number);
static cell AMX_NATIVE_CALL amxx_json_array_append_number(AMX *amx, cell *params)
{
auto array = params[1];
if (!JsonMngr->IsValidHandle(array, Handle_Array))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON array! %d", array);
return 0;
}
return JsonMngr->ArrayAppendNum(array, params[2]);
}
//native bool:json_array_append_real(JSON:array, Float:number);
static cell AMX_NATIVE_CALL amxx_json_array_append_real(AMX *amx, cell *params)
{
auto array = params[1];
if (!JsonMngr->IsValidHandle(array, Handle_Array))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON array! %d", array);
return 0;
}
return JsonMngr->ArrayAppendNum(array, amx_ctof(params[2]));
}
//native bool:json_array_append_bool(JSON:array, bool:boolean);
static cell AMX_NATIVE_CALL amxx_json_array_append_bool(AMX *amx, cell *params)
{
auto array = params[1];
if (!JsonMngr->IsValidHandle(array, Handle_Array))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON array! %d", array);
return 0;
}
return JsonMngr->ArrayAppendBool(array, params[2] != 0);
}
//native bool:json_array_append_null(JSON:array);
static cell AMX_NATIVE_CALL amxx_json_array_append_null(AMX *amx, cell *params)
{
auto array = params[1];
if (!JsonMngr->IsValidHandle(array, Handle_Array))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON array! %d", array);
return 0;
}
return JsonMngr->ArrayAppendNull(array);
}
//native bool:json_array_remove(JSON:array, index);
static cell AMX_NATIVE_CALL amxx_json_array_remove(AMX *amx, cell *params)
{
auto array = params[1];
if (!JsonMngr->IsValidHandle(array, Handle_Array))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON array! %d", array);
return 0;
}
return JsonMngr->ArrayRemove(array, params[2]);
}
//native bool:json_array_clear(JSON:array);
static cell AMX_NATIVE_CALL amxx_json_array_clear(AMX *amx, cell *params)
{
auto array = params[1];
if (!JsonMngr->IsValidHandle(array, Handle_Array))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON array! %d", array);
return 0;
}
return JsonMngr->ArrayClear(array);
}
//native JSON:json_object_get_value(const JSON:object, const name[], bool:dotfunc = false);
static cell AMX_NATIVE_CALL amxx_json_object_get_value(AMX *amx, cell *params)
{
auto object = params[1];
if (!JsonMngr->IsValidHandle(object, Handle_Object))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON object! %d", object);
return -1;
}
int len;
auto name = MF_GetAmxString(amx, params[2], 0, &len);
JS_Handle handle;
auto result = JsonMngr->ObjectGetValue(object, name, &handle, params[3] != 0);
return (result) ? handle : -1;
}
//native json_object_get_string(const JSON:object, const name[], buffer[], maxlen, bool:dotfunc = false);
static cell AMX_NATIVE_CALL amxx_json_object_get_string(AMX *amx, cell *params)
{
auto object = params[1];
if (!JsonMngr->IsValidHandle(object, Handle_Object))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON object! %d", object);
return 0;
}
int len;
auto name = MF_GetAmxString(amx, params[2], 0, &len);
auto string = JsonMngr->ObjectGetString(object, name, params[5] != 0);
return MF_SetAmxStringUTF8Char(amx, params[3], string, strlen(string), params[4]);
}
//native json_object_get_number(const JSON:object, const name[], bool:dotfunc = false);
static cell AMX_NATIVE_CALL amxx_json_object_get_number(AMX *amx, cell *params)
{
auto object = params[1];
if (!JsonMngr->IsValidHandle(object, Handle_Object))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON object! %d", object);
return 0;
}
int len;
auto name = MF_GetAmxString(amx, params[2], 0, &len);
return static_cast<cell>(JsonMngr->ObjectGetNum(object, name, params[3] != 0));
}
//native Float:json_object_get_real(const JSON:object, const name[], bool:dotfunc = false);
static cell AMX_NATIVE_CALL amxx_json_object_get_real(AMX *amx, cell *params)
{
auto object = params[1];
if (!JsonMngr->IsValidHandle(object, Handle_Object))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON object! %d", object);
return 0;
}
int len;
auto name = MF_GetAmxString(amx, params[2], 0, &len);
auto result = static_cast<float>(JsonMngr->ObjectGetNum(object, name, params[3] != 0));
return amx_ftoc(result);
}
//native bool:json_object_get_bool(const JSON:object, const name[], bool:dotfunc = false);
static cell AMX_NATIVE_CALL amxx_json_object_get_bool(AMX *amx, cell *params)
{
auto object = params[1];
if (!JsonMngr->IsValidHandle(object, Handle_Object))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON object! %d", object);
return 0;
}
int len;
auto name = MF_GetAmxString(amx, params[2], 0, &len);
return JsonMngr->ObjectGetBool(object, name, params[3] != 0);
}
//native json_object_get_count(const JSON:object);
static cell AMX_NATIVE_CALL amxx_json_object_get_count(AMX *amx, cell *params)
{
auto object = params[1];
if (!JsonMngr->IsValidHandle(object, Handle_Object))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON object! %d", object);
return 0;
}
return JsonMngr->ObjectGetCount(object);
}
//native json_object_get_name(const JSON:object, index, buffer[], maxlen);
static cell AMX_NATIVE_CALL amxx_json_object_get_name(AMX *amx, cell *params)
{
auto object = params[1];
if (!JsonMngr->IsValidHandle(object, Handle_Object))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON object! %d", object);
return 0;
}
auto name = JsonMngr->ObjectGetName(object, params[2]);
return MF_SetAmxStringUTF8Char(amx, params[3], name, strlen(name), params[4]);
}
//native JSON:amxx_json_object_get_value_at(const JSON:object, index);
static cell AMX_NATIVE_CALL amxx_json_object_get_value_at(AMX *amx, cell *params)
{
auto object = params[1];
if (!JsonMngr->IsValidHandle(object, Handle_Object))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON object! %d", object);
return -1;
}
JS_Handle valueHandle;
auto result = JsonMngr->ObjectGetValueAt(object, params[2], &valueHandle);
return (result) ? valueHandle : -1;
}
//native bool:json_object_has_value(const JSON:object, const name[], JSONType:type = JSONError, bool:dot_not = false);
static cell AMX_NATIVE_CALL amxx_json_object_has_value(AMX *amx, cell *params)
{
auto object = params[1];
if (!JsonMngr->IsValidHandle(object, Handle_Object))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON object! %d", object);
return 0;
}
int len;
auto name = MF_GetAmxString(amx, params[2], 0, &len);
return JsonMngr->ObjectHasValue(object, name, static_cast<JSONType>(params[3]), params[4] != 0);
}
//native bool:json_object_set_value(JSON:object, const name[], JSON:value, bool:dotfunc = false);
static cell AMX_NATIVE_CALL amxx_json_object_set_value(AMX *amx, cell *params)
{
auto object = params[1];
if (!JsonMngr->IsValidHandle(object, Handle_Object))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON object! %d", object);
return 0;
}
int len;
auto name = MF_GetAmxString(amx, params[2], 0, &len);
return JsonMngr->ObjectSetValue(object, name, params[3], params[4] != 0);
}
//native bool:json_object_set_string(JSON:object, const name[], const string[], bool:dotfunc = false);
static cell AMX_NATIVE_CALL amxx_json_object_set_string(AMX *amx, cell *params)
{
auto object = params[1];
if (!JsonMngr->IsValidHandle(object, Handle_Object))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON object! %d", object);
return 0;
}
int len;
auto name = MF_GetAmxString(amx, params[2], 0, &len);
auto string = MF_GetAmxString(amx, params[3], 1, &len);
return JsonMngr->ObjectSetString(object, name, string, params[4] != 0);
}
//native bool:json_object_set_number(JSON:object, const name[], number, bool:dotfunc = false);
static cell AMX_NATIVE_CALL amxx_json_object_set_number(AMX *amx, cell *params)
{
auto object = params[1];
if (!JsonMngr->IsValidHandle(object, Handle_Object))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON object! %d", object);
return 0;
}
int len;
auto name = MF_GetAmxString(amx, params[2], 0, &len);
return JsonMngr->ObjectSetNum(object, name, params[3], params[4] != 0);
}
//native bool:json_object_set_real(JSON:object, const name[], Float:number, bool:dotfunc = false);
static cell AMX_NATIVE_CALL amxx_json_object_set_real(AMX *amx, cell *params)
{
auto object = params[1];
if (!JsonMngr->IsValidHandle(object, Handle_Object))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON object! %d", object);
return 0;
}
int len;
auto name = MF_GetAmxString(amx, params[2], 0, &len);
return JsonMngr->ObjectSetNum(object, name, amx_ctof(params[3]), params[4] != 0);
}
//native bool:json_object_set_bool(JSON:object, const name[], bool:boolean, bool:dotfunc = false);
static cell AMX_NATIVE_CALL amxx_json_object_set_bool(AMX *amx, cell *params)
{
auto object = params[1];
if (!JsonMngr->IsValidHandle(object, Handle_Object))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON object! %d", object);
return 0;
}
int len;
auto name = MF_GetAmxString(amx, params[2], 0, &len);
return JsonMngr->ObjectSetBool(object, name, params[3] != 0, params[4] != 0);
}
//native bool:json_object_set_null(JSON:object, const name[], bool:dotfunc = false);
static cell AMX_NATIVE_CALL amxx_json_object_set_null(AMX *amx, cell *params)
{
auto object = params[1];
if (!JsonMngr->IsValidHandle(object, Handle_Object))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON object! %d", object);
return 0;
}
int len;
auto name = MF_GetAmxString(amx, params[2], 0, &len);
return JsonMngr->ObjectSetNull(object, name, params[3] != 0);
}
//native bool:json_object_remove(JSON:object, const name[], bool:dotfunc = false);
static cell AMX_NATIVE_CALL amxx_json_object_remove(AMX *amx, cell *params)
{
auto object = params[1];
if (!JsonMngr->IsValidHandle(object, Handle_Object))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON object! %d", object);
return 0;
}
int len;
auto name = MF_GetAmxString(amx, params[2], 0, &len);
return JsonMngr->ObjectRemove(object, name, params[3] != 0);
}
//native bool:json_object_clear(JSON:object);
static cell AMX_NATIVE_CALL amxx_json_object_clear(AMX *amx, cell *params)
{
auto object = params[1];
if (!JsonMngr->IsValidHandle(object, Handle_Object))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON object! %d", object);
return 0;
}
return JsonMngr->ObjectClear(object);
}
//native json_serial_size(const JSON:value, bool:pretty = false, bool:with_null_byte = false);
static cell AMX_NATIVE_CALL amxx_json_serial_size(AMX *amx, cell *params)
{
auto value = params[1];
if (!JsonMngr->IsValidHandle(value))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON value! %d", value);
return 0;
}
auto size = JsonMngr->SerialSize(value, params[2] != 0);
return (params[3]) ? size : size - 1;
}
//native json_serial_to_string(const JSON:value, buffer[], maxlen, bool:pretty = false);
static cell AMX_NATIVE_CALL amxx_json_serial_to_string(AMX *amx, cell *params)
{
auto value = params[1];
if (!JsonMngr->IsValidHandle(value))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON value! %d", value);
return 0;
}
auto result = JsonMngr->SerialToString(value, params[4] != 0);
auto written = (result) ? MF_SetAmxStringUTF8Char(amx, params[2], result, strlen(result), params[3]) : 0;
JsonMngr->FreeString(result);
return written;
}
//native bool:json_serial_to_file(const JSON:value, const file[], bool:pretty = false);
static cell AMX_NATIVE_CALL amxx_json_serial_to_file(AMX *amx, cell *params)
{
auto value = params[1];
if (!JsonMngr->IsValidHandle(value))
{
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid JSON value! %d", value);
return 0;
}
int len;
auto file = MF_GetAmxString(amx, params[2], 0, &len);
char path[256];
MF_BuildPathnameR(path, sizeof(path), "%s", file);
return JsonMngr->SerialToFile(value, path, params[3] != 0);
}
AMX_NATIVE_INFO JsonNatives[] =
{
{ "json_parse", amxx_json_parse },
{ "json_equals", amxx_json_equals },
{ "json_validate", amxx_json_validate },
{ "json_get_parent", amxx_json_get_parent },
{ "json_get_type", amxx_json_get_type },
{ "json_init_object", amxx_json_init_object },
{ "json_init_array", amxx_json_init_array },
{ "json_init_string", amxx_json_init_string },
{ "json_init_number", amxx_json_init_number },
{ "json_init_real", amxx_json_init_real },
{ "json_init_bool", amxx_json_init_bool },
{ "json_init_null", amxx_json_init_null },
{ "json_deep_copy", amxx_json_deep_copy },
{ "json_free", amxx_json_free },
{ "json_get_string", amxx_json_get_string },
{ "json_get_number", amxx_json_get_number },
{ "json_get_real", amxx_json_get_real },
{ "json_get_bool", amxx_json_get_bool },
{ "json_array_get_value", amxx_json_array_get_value },
{ "json_array_get_string", amxx_json_array_get_string },
{ "json_array_get_count", amxx_json_array_get_count },
{ "json_array_get_number", amxx_json_array_get_number },
{ "json_array_get_real", amxx_json_array_get_real },
{ "json_array_get_bool", amxx_json_array_get_bool },
{ "json_array_replace_value", amxx_json_array_replace_value },
{ "json_array_replace_string", amxx_json_array_replace_string },
{ "json_array_replace_number", amxx_json_array_replace_number },
{ "json_array_replace_real", amxx_json_array_replace_real },
{ "json_array_replace_bool", amxx_json_array_replace_bool },
{ "json_array_replace_null", amxx_json_array_replace_null },
{ "json_array_append_value", amxx_json_array_append_value },
{ "json_array_append_string", amxx_json_array_append_string },
{ "json_array_append_number", amxx_json_array_append_number },
{ "json_array_append_real", amxx_json_array_append_real },
{ "json_array_append_bool", amxx_json_array_append_bool },
{ "json_array_append_null", amxx_json_array_append_null },
{ "json_array_remove", amxx_json_array_remove },
{ "json_array_clear", amxx_json_array_clear },
{ "json_object_get_value", amxx_json_object_get_value },
{ "json_object_get_string", amxx_json_object_get_string },
{ "json_object_get_number", amxx_json_object_get_number },
{ "json_object_get_real", amxx_json_object_get_real },
{ "json_object_get_bool", amxx_json_object_get_bool },
{ "json_object_get_count", amxx_json_object_get_count },
{ "json_object_get_name", amxx_json_object_get_name },
{ "json_object_get_value_at", amxx_json_object_get_value_at },
{ "json_object_has_value", amxx_json_object_has_value },
{ "json_object_set_value", amxx_json_object_set_value },
{ "json_object_set_string", amxx_json_object_set_string },
{ "json_object_set_number", amxx_json_object_set_number },
{ "json_object_set_real", amxx_json_object_set_real },
{ "json_object_set_bool", amxx_json_object_set_bool },
{ "json_object_set_null", amxx_json_object_set_null },
{ "json_object_remove", amxx_json_object_remove },
{ "json_object_clear", amxx_json_object_clear },
{ "json_serial_size", amxx_json_serial_size },
{ "json_serial_to_string", amxx_json_serial_to_string },
{ "json_serial_to_file", amxx_json_serial_to_file },
{ nullptr, nullptr }
};
void OnAmxxAttach()
{
JsonMngr = ke::MakeUnique<JSONMngr>();
MF_AddNatives(JsonNatives);
//MF_AddInterface(JsonMngr.get());
}

515
modules/json/moduleconfig.h Normal file
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@ -0,0 +1,515 @@
// vim: set ts=4 sw=4 tw=99 noet:
//
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
// Copyright (C) The AMX Mod X Development Team.
//
// This software is licensed under the GNU General Public License, version 3 or higher.
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
// https://alliedmods.net/amxmodx-license
//
//
// Module Config
//
#ifndef __MODULECONFIG_H__
#define __MODULECONFIG_H__
#include <amxmodx_version.h>
// Module info
#define MODULE_NAME "JSON"
#define MODULE_VERSION AMXX_VERSION
#define MODULE_AUTHOR "AMX Mod X Dev Team"
#define MODULE_URL "http://www.amxmodx.org"
#define MODULE_LOGTAG "JSON"
#define MODULE_LIBRARY "json"
#define MODULE_LIBCLASS ""
// If you want the module not to be reloaded on mapchange, remove / comment out the next line
#define MODULE_RELOAD_ON_MAPCHANGE
#ifdef __DATE__
#define MODULE_DATE __DATE__
#else // __DATE__
#define MODULE_DATE "Unknown"
#endif // __DATE__
/**
* Add here any modules you want your module to depend on
* Terminate with a null pointer
*/
/*const char * const MODULE_DEPENDENCIES[] =
{
nullptr
};*/
// metamod plugin?
// #define USE_METAMOD
// use memory manager/tester?
// note that if you use this, you cannot construct/allocate
// anything before the module attached (OnAmxxAttach).
// be careful of default constructors using new/malloc!
// #define MEMORY_TEST
// Unless you use STL or exceptions, keep this commented.
// It allows you to compile without libstdc++.so as a dependency
// #define NO_ALLOC_OVERRIDES
// Uncomment this if you are using MSVC8 or greater and want to fix some of the compatibility issues yourself
// #define NO_MSVC8_AUTO_COMPAT
/**
* AMXX Init functions
* Also consider using FN_META_*
*/
/** AMXX query */
//#define FN_AMXX_QUERY OnAmxxQuery
/** AMXX attach
* Do native functions init here (MF_AddNatives)
*/
#define FN_AMXX_ATTACH OnAmxxAttach
/** AMXX Detach (unload) */
// #define FN_AMXX_DETACH OnAmxxDetach
/** All plugins loaded
* Do forward functions init here (MF_RegisterForward)
*/
// #define FN_AMXX_PLUGINSLOADED OnPluginsLoaded
/** All plugins are about to be unloaded */
//#define FN_AMXX_PLUGINSUNLOADING OnPluginsUnloading
/** All plugins are now unloaded */
//#define FN_AMXX_PLUGINSUNLOADED OnPluginsUnloaded
/**** METAMOD ****/
// If your module doesn't use metamod, you may close the file now :)
#ifdef USE_METAMOD
// ----
// Hook Functions
// Uncomment these to be called
// You can also change the function name
// - Metamod init functions
// Also consider using FN_AMXX_*
// Meta query
//#define FN_META_QUERY OnMetaQuery
// Meta attach
//#define FN_META_ATTACH OnMetaAttach
// Meta dettach
//#define FN_META_DETACH OnMetaDetach
// (wd) are Will Day's notes
// - GetEntityAPI2 functions
// #define FN_GameDLLInit GameDLLInit /* pfnGameInit() */
// #define FN_DispatchSpawn DispatchSpawn /* pfnSpawn() */
// #define FN_DispatchThink DispatchThink /* pfnThink() */
// #define FN_DispatchUse DispatchUse /* pfnUse() */
// #define FN_DispatchTouch DispatchTouch /* pfnTouch() */
// #define FN_DispatchBlocked DispatchBlocked /* pfnBlocked() */
// #define FN_DispatchKeyValue DispatchKeyValue /* pfnKeyValue() */
// #define FN_DispatchSave DispatchSave /* pfnSave() */
// #define FN_DispatchRestore DispatchRestore /* pfnRestore() */
// #define FN_DispatchObjectCollsionBox DispatchObjectCollsionBox /* pfnSetAbsBox() */
// #define FN_SaveWriteFields SaveWriteFields /* pfnSaveWriteFields() */
// #define FN_SaveReadFields SaveReadFields /* pfnSaveReadFields() */
// #define FN_SaveGlobalState SaveGlobalState /* pfnSaveGlobalState() */
// #define FN_RestoreGlobalState RestoreGlobalState /* pfnRestoreGlobalState() */
// #define FN_ResetGlobalState ResetGlobalState /* pfnResetGlobalState() */
// #define FN_ClientConnect ClientConnect /* pfnClientConnect() (wd) Client has connected */
// #define FN_ClientDisconnect ClientDisconnect /* pfnClientDisconnect() (wd) Player has left the game */
// #define FN_ClientKill ClientKill /* pfnClientKill() (wd) Player has typed "kill" */
// #define FN_ClientPutInServer ClientPutInServer /* pfnClientPutInServer() (wd) Client is entering the game */
// #define FN_ClientCommand ClientCommand /* pfnClientCommand() (wd) Player has sent a command (typed or from a bind) */
// #define FN_ClientUserInfoChanged ClientUserInfoChanged /* pfnClientUserInfoChanged() (wd) Client has updated their setinfo structure */
// #define FN_ServerActivate ServerActivate /* pfnServerActivate() (wd) Server is starting a new map */
// #define FN_ServerDeactivate ServerDeactivate /* pfnServerDeactivate() (wd) Server is leaving the map (shutdown or changelevel); SDK2 */
// #define FN_PlayerPreThink PlayerPreThink /* pfnPlayerPreThink() */
// #define FN_PlayerPostThink PlayerPostThink /* pfnPlayerPostThink() */
// #define FN_StartFrame StartFrame /* pfnStartFrame() */
// #define FN_ParmsNewLevel ParmsNewLevel /* pfnParmsNewLevel() */
// #define FN_ParmsChangeLevel ParmsChangeLevel /* pfnParmsChangeLevel() */
// #define FN_GetGameDescription GetGameDescription /* pfnGetGameDescription() Returns string describing current .dll. E.g. "TeamFotrress 2" "Half-Life" */
// #define FN_PlayerCustomization PlayerCustomization /* pfnPlayerCustomization() Notifies .dll of new customization for player. */
// #define FN_SpectatorConnect SpectatorConnect /* pfnSpectatorConnect() Called when spectator joins server */
// #define FN_SpectatorDisconnect SpectatorDisconnect /* pfnSpectatorDisconnect() Called when spectator leaves the server */
// #define FN_SpectatorThink SpectatorThink /* pfnSpectatorThink() Called when spectator sends a command packet (usercmd_t) */
// #define FN_Sys_Error Sys_Error /* pfnSys_Error() Notify game .dll that engine is going to shut down. Allows mod authors to set a breakpoint. SDK2 */
// #define FN_PM_Move PM_Move /* pfnPM_Move() (wd) SDK2 */
// #define FN_PM_Init PM_Init /* pfnPM_Init() Server version of player movement initialization; (wd) SDK2 */
// #define FN_PM_FindTextureType PM_FindTextureType /* pfnPM_FindTextureType() (wd) SDK2 */
// #define FN_SetupVisibility SetupVisibility /* pfnSetupVisibility() Set up PVS and PAS for networking for this client; (wd) SDK2 */
// #define FN_UpdateClientData UpdateClientData /* pfnUpdateClientData() Set up data sent only to specific client; (wd) SDK2 */
// #define FN_AddToFullPack AddToFullPack /* pfnAddToFullPack() (wd) SDK2 */
// #define FN_CreateBaseline CreateBaseline /* pfnCreateBaseline() Tweak entity baseline for network encoding allows setup of player baselines too.; (wd) SDK2 */
// #define FN_RegisterEncoders RegisterEncoders /* pfnRegisterEncoders() Callbacks for network encoding; (wd) SDK2 */
// #define FN_GetWeaponData GetWeaponData /* pfnGetWeaponData() (wd) SDK2 */
// #define FN_CmdStart CmdStart /* pfnCmdStart() (wd) SDK2 */
// #define FN_CmdEnd CmdEnd /* pfnCmdEnd() (wd) SDK2 */
// #define FN_ConnectionlessPacket ConnectionlessPacket /* pfnConnectionlessPacket() (wd) SDK2 */
// #define FN_GetHullBounds GetHullBounds /* pfnGetHullBounds() (wd) SDK2 */
// #define FN_CreateInstancedBaselines CreateInstancedBaselines /* pfnCreateInstancedBaselines() (wd) SDK2 */
// #define FN_InconsistentFile InconsistentFile /* pfnInconsistentFile() (wd) SDK2 */
// #define FN_AllowLagCompensation AllowLagCompensation /* pfnAllowLagCompensation() (wd) SDK2 */
// - GetEntityAPI2_Post functions
// #define FN_GameDLLInit_Post GameDLLInit_Post
// #define FN_DispatchSpawn_Post DispatchSpawn_Post
// #define FN_DispatchThink_Post DispatchThink_Post
// #define FN_DispatchUse_Post DispatchUse_Post
// #define FN_DispatchTouch_Post DispatchTouch_Post
// #define FN_DispatchBlocked_Post DispatchBlocked_Post
// #define FN_DispatchKeyValue_Post DispatchKeyValue_Post
// #define FN_DispatchSave_Post DispatchSave_Post
// #define FN_DispatchRestore_Post DispatchRestore_Post
// #define FN_DispatchObjectCollsionBox_Post DispatchObjectCollsionBox_Post
// #define FN_SaveWriteFields_Post SaveWriteFields_Post
// #define FN_SaveReadFields_Post SaveReadFields_Post
// #define FN_SaveGlobalState_Post SaveGlobalState_Post
// #define FN_RestoreGlobalState_Post RestoreGlobalState_Post
// #define FN_ResetGlobalState_Post ResetGlobalState_Post
// #define FN_ClientConnect_Post ClientConnect_Post
// #define FN_ClientDisconnect_Post ClientDisconnect_Post
// #define FN_ClientKill_Post ClientKill_Post
// #define FN_ClientPutInServer_Post ClientPutInServer_Post
// #define FN_ClientCommand_Post ClientCommand_Post
// #define FN_ClientUserInfoChanged_Post ClientUserInfoChanged_Post
// #define FN_ServerActivate_Post ServerActivate_Post
// #define FN_ServerDeactivate_Post ServerDeactivate_Post
// #define FN_PlayerPreThink_Post PlayerPreThink_Post
// #define FN_PlayerPostThink_Post PlayerPostThink_Post
// #define FN_StartFrame_Post StartFrame_Post
// #define FN_ParmsNewLevel_Post ParmsNewLevel_Post
// #define FN_ParmsChangeLevel_Post ParmsChangeLevel_Post
// #define FN_GetGameDescription_Post GetGameDescription_Post
// #define FN_PlayerCustomization_Post PlayerCustomization_Post
// #define FN_SpectatorConnect_Post SpectatorConnect_Post
// #define FN_SpectatorDisconnect_Post SpectatorDisconnect_Post
// #define FN_SpectatorThink_Post SpectatorThink_Post
// #define FN_Sys_Error_Post Sys_Error_Post
// #define FN_PM_Move_Post PM_Move_Post
// #define FN_PM_Init_Post PM_Init_Post
// #define FN_PM_FindTextureType_Post PM_FindTextureType_Post
// #define FN_SetupVisibility_Post SetupVisibility_Post
// #define FN_UpdateClientData_Post UpdateClientData_Post
// #define FN_AddToFullPack_Post AddToFullPack_Post
// #define FN_CreateBaseline_Post CreateBaseline_Post
// #define FN_RegisterEncoders_Post RegisterEncoders_Post
// #define FN_GetWeaponData_Post GetWeaponData_Post
// #define FN_CmdStart_Post CmdStart_Post
// #define FN_CmdEnd_Post CmdEnd_Post
// #define FN_ConnectionlessPacket_Post ConnectionlessPacket_Post
// #define FN_GetHullBounds_Post GetHullBounds_Post
// #define FN_CreateInstancedBaselines_Post CreateInstancedBaselines_Post
// #define FN_InconsistentFile_Post InconsistentFile_Post
// #define FN_AllowLagCompensation_Post AllowLagCompensation_Post
// - GetEngineAPI functions
// #define FN_PrecacheModel PrecacheModel
// #define FN_PrecacheSound PrecacheSound
// #define FN_SetModel SetModel
// #define FN_ModelIndex ModelIndex
// #define FN_ModelFrames ModelFrames
// #define FN_SetSize SetSize
// #define FN_ChangeLevel ChangeLevel
// #define FN_GetSpawnParms GetSpawnParms
// #define FN_SaveSpawnParms SaveSpawnParms
// #define FN_VecToYaw VecToYaw
// #define FN_VecToAngles VecToAngles
// #define FN_MoveToOrigin MoveToOrigin
// #define FN_ChangeYaw ChangeYaw
// #define FN_ChangePitch ChangePitch
// #define FN_FindEntityByString FindEntityByString
// #define FN_GetEntityIllum GetEntityIllum
// #define FN_FindEntityInSphere FindEntityInSphere
// #define FN_FindClientInPVS FindClientInPVS
// #define FN_EntitiesInPVS EntitiesInPVS
// #define FN_MakeVectors MakeVectors
// #define FN_AngleVectors AngleVectors
// #define FN_CreateEntity CreateEntity
// #define FN_RemoveEntity RemoveEntity
// #define FN_CreateNamedEntity CreateNamedEntity
// #define FN_MakeStatic MakeStatic
// #define FN_EntIsOnFloor EntIsOnFloor
// #define FN_DropToFloor DropToFloor
// #define FN_WalkMove WalkMove
// #define FN_SetOrigin SetOrigin
// #define FN_EmitSound EmitSound
// #define FN_EmitAmbientSound EmitAmbientSound
// #define FN_TraceLine TraceLine
// #define FN_TraceToss TraceToss
// #define FN_TraceMonsterHull TraceMonsterHull
// #define FN_TraceHull TraceHull
// #define FN_TraceModel TraceModel
// #define FN_TraceTexture TraceTexture
// #define FN_TraceSphere TraceSphere
// #define FN_GetAimVector GetAimVector
// #define FN_ServerCommand ServerCommand
// #define FN_ServerExecute ServerExecute
// #define FN_engClientCommand engClientCommand
// #define FN_ParticleEffect ParticleEffect
// #define FN_LightStyle LightStyle
// #define FN_DecalIndex DecalIndex
// #define FN_PointContents PointContents
// #define FN_MessageBegin MessageBegin
// #define FN_MessageEnd MessageEnd
// #define FN_WriteByte WriteByte
// #define FN_WriteChar WriteChar
// #define FN_WriteShort WriteShort
// #define FN_WriteLong WriteLong
// #define FN_WriteAngle WriteAngle
// #define FN_WriteCoord WriteCoord
// #define FN_WriteString WriteString
// #define FN_WriteEntity WriteEntity
// #define FN_CVarRegister CVarRegister
// #define FN_CVarGetFloat CVarGetFloat
// #define FN_CVarGetString CVarGetString
// #define FN_CVarSetFloat CVarSetFloat
// #define FN_CVarSetString CVarSetString
// #define FN_AlertMessage AlertMessage
// #define FN_EngineFprintf EngineFprintf
// #define FN_PvAllocEntPrivateData PvAllocEntPrivateData
// #define FN_PvEntPrivateData PvEntPrivateData
// #define FN_FreeEntPrivateData FreeEntPrivateData
// #define FN_SzFromIndex SzFromIndex
// #define FN_AllocString AllocString
// #define FN_GetVarsOfEnt GetVarsOfEnt
// #define FN_PEntityOfEntOffset PEntityOfEntOffset
// #define FN_EntOffsetOfPEntity EntOffsetOfPEntity
// #define FN_IndexOfEdict IndexOfEdict
// #define FN_PEntityOfEntIndex PEntityOfEntIndex
// #define FN_FindEntityByVars FindEntityByVars
// #define FN_GetModelPtr GetModelPtr
// #define FN_RegUserMsg RegUserMsg
// #define FN_AnimationAutomove AnimationAutomove
// #define FN_GetBonePosition GetBonePosition
// #define FN_FunctionFromName FunctionFromName
// #define FN_NameForFunction NameForFunction
// #define FN_ClientPrintf ClientPrintf
// #define FN_ServerPrint ServerPrint
// #define FN_Cmd_Args Cmd_Args
// #define FN_Cmd_Argv Cmd_Argv
// #define FN_Cmd_Argc Cmd_Argc
// #define FN_GetAttachment GetAttachment
// #define FN_CRC32_Init CRC32_Init
// #define FN_CRC32_ProcessBuffer CRC32_ProcessBuffer
// #define FN_CRC32_ProcessByte CRC32_ProcessByte
// #define FN_CRC32_Final CRC32_Final
// #define FN_RandomLong RandomLong
// #define FN_RandomFloat RandomFloat
// #define FN_SetView SetView
// #define FN_Time Time
// #define FN_CrosshairAngle CrosshairAngle
// #define FN_LoadFileForMe LoadFileForMe
// #define FN_FreeFile FreeFile
// #define FN_EndSection EndSection
// #define FN_CompareFileTime CompareFileTime
// #define FN_GetGameDir GetGameDir
// #define FN_Cvar_RegisterVariable Cvar_RegisterVariable
// #define FN_FadeClientVolume FadeClientVolume
// #define FN_SetClientMaxspeed SetClientMaxspeed
// #define FN_CreateFakeClient CreateFakeClient
// #define FN_RunPlayerMove RunPlayerMove
// #define FN_NumberOfEntities NumberOfEntities
// #define FN_GetInfoKeyBuffer GetInfoKeyBuffer
// #define FN_InfoKeyValue InfoKeyValue
// #define FN_SetKeyValue SetKeyValue
// #define FN_SetClientKeyValue SetClientKeyValue
// #define FN_IsMapValid IsMapValid
// #define FN_StaticDecal StaticDecal
// #define FN_PrecacheGeneric PrecacheGeneric
// #define FN_GetPlayerUserId GetPlayerUserId
// #define FN_BuildSoundMsg BuildSoundMsg
// #define FN_IsDedicatedServer IsDedicatedServer
// #define FN_CVarGetPointer CVarGetPointer
// #define FN_GetPlayerWONId GetPlayerWONId
// #define FN_Info_RemoveKey Info_RemoveKey
// #define FN_GetPhysicsKeyValue GetPhysicsKeyValue
// #define FN_SetPhysicsKeyValue SetPhysicsKeyValue
// #define FN_GetPhysicsInfoString GetPhysicsInfoString
// #define FN_PrecacheEvent PrecacheEvent
// #define FN_PlaybackEvent PlaybackEvent
// #define FN_SetFatPVS SetFatPVS
// #define FN_SetFatPAS SetFatPAS
// #define FN_CheckVisibility CheckVisibility
// #define FN_DeltaSetField DeltaSetField
// #define FN_DeltaUnsetField DeltaUnsetField
// #define FN_DeltaAddEncoder DeltaAddEncoder
// #define FN_GetCurrentPlayer GetCurrentPlayer
// #define FN_CanSkipPlayer CanSkipPlayer
// #define FN_DeltaFindField DeltaFindField
// #define FN_DeltaSetFieldByIndex DeltaSetFieldByIndex
// #define FN_DeltaUnsetFieldByIndex DeltaUnsetFieldByIndex
// #define FN_SetGroupMask SetGroupMask
// #define FN_engCreateInstancedBaseline engCreateInstancedBaseline
// #define FN_Cvar_DirectSet Cvar_DirectSet
// #define FN_ForceUnmodified ForceUnmodified
// #define FN_GetPlayerStats GetPlayerStats
// #define FN_AddServerCommand AddServerCommand
// #define FN_Voice_GetClientListening Voice_GetClientListening
// #define FN_Voice_SetClientListening Voice_SetClientListening
// #define FN_GetPlayerAuthId GetPlayerAuthId
// - GetEngineAPI_Post functions
// #define FN_PrecacheModel_Post PrecacheModel_Post
// #define FN_PrecacheSound_Post PrecacheSound_Post
// #define FN_SetModel_Post SetModel_Post
// #define FN_ModelIndex_Post ModelIndex_Post
// #define FN_ModelFrames_Post ModelFrames_Post
// #define FN_SetSize_Post SetSize_Post
// #define FN_ChangeLevel_Post ChangeLevel_Post
// #define FN_GetSpawnParms_Post GetSpawnParms_Post
// #define FN_SaveSpawnParms_Post SaveSpawnParms_Post
// #define FN_VecToYaw_Post VecToYaw_Post
// #define FN_VecToAngles_Post VecToAngles_Post
// #define FN_MoveToOrigin_Post MoveToOrigin_Post
// #define FN_ChangeYaw_Post ChangeYaw_Post
// #define FN_ChangePitch_Post ChangePitch_Post
// #define FN_FindEntityByString_Post FindEntityByString_Post
// #define FN_GetEntityIllum_Post GetEntityIllum_Post
// #define FN_FindEntityInSphere_Post FindEntityInSphere_Post
// #define FN_FindClientInPVS_Post FindClientInPVS_Post
// #define FN_EntitiesInPVS_Post EntitiesInPVS_Post
// #define FN_MakeVectors_Post MakeVectors_Post
// #define FN_AngleVectors_Post AngleVectors_Post
// #define FN_CreateEntity_Post CreateEntity_Post
// #define FN_RemoveEntity_Post RemoveEntity_Post
// #define FN_CreateNamedEntity_Post CreateNamedEntity_Post
// #define FN_MakeStatic_Post MakeStatic_Post
// #define FN_EntIsOnFloor_Post EntIsOnFloor_Post
// #define FN_DropToFloor_Post DropToFloor_Post
// #define FN_WalkMove_Post WalkMove_Post
// #define FN_SetOrigin_Post SetOrigin_Post
// #define FN_EmitSound_Post EmitSound_Post
// #define FN_EmitAmbientSound_Post EmitAmbientSound_Post
// #define FN_TraceLine_Post TraceLine_Post
// #define FN_TraceToss_Post TraceToss_Post
// #define FN_TraceMonsterHull_Post TraceMonsterHull_Post
// #define FN_TraceHull_Post TraceHull_Post
// #define FN_TraceModel_Post TraceModel_Post
// #define FN_TraceTexture_Post TraceTexture_Post
// #define FN_TraceSphere_Post TraceSphere_Post
// #define FN_GetAimVector_Post GetAimVector_Post
// #define FN_ServerCommand_Post ServerCommand_Post
// #define FN_ServerExecute_Post ServerExecute_Post
// #define FN_engClientCommand_Post engClientCommand_Post
// #define FN_ParticleEffect_Post ParticleEffect_Post
// #define FN_LightStyle_Post LightStyle_Post
// #define FN_DecalIndex_Post DecalIndex_Post
// #define FN_PointContents_Post PointContents_Post
// #define FN_MessageBegin_Post MessageBegin_Post
// #define FN_MessageEnd_Post MessageEnd_Post
// #define FN_WriteByte_Post WriteByte_Post
// #define FN_WriteChar_Post WriteChar_Post
// #define FN_WriteShort_Post WriteShort_Post
// #define FN_WriteLong_Post WriteLong_Post
// #define FN_WriteAngle_Post WriteAngle_Post
// #define FN_WriteCoord_Post WriteCoord_Post
// #define FN_WriteString_Post WriteString_Post
// #define FN_WriteEntity_Post WriteEntity_Post
// #define FN_CVarRegister_Post CVarRegister_Post
// #define FN_CVarGetFloat_Post CVarGetFloat_Post
// #define FN_CVarGetString_Post CVarGetString_Post
// #define FN_CVarSetFloat_Post CVarSetFloat_Post
// #define FN_CVarSetString_Post CVarSetString_Post
// #define FN_AlertMessage_Post AlertMessage_Post
// #define FN_EngineFprintf_Post EngineFprintf_Post
// #define FN_PvAllocEntPrivateData_Post PvAllocEntPrivateData_Post
// #define FN_PvEntPrivateData_Post PvEntPrivateData_Post
// #define FN_FreeEntPrivateData_Post FreeEntPrivateData_Post
// #define FN_SzFromIndex_Post SzFromIndex_Post
// #define FN_AllocString_Post AllocString_Post
// #define FN_GetVarsOfEnt_Post GetVarsOfEnt_Post
// #define FN_PEntityOfEntOffset_Post PEntityOfEntOffset_Post
// #define FN_EntOffsetOfPEntity_Post EntOffsetOfPEntity_Post
// #define FN_IndexOfEdict_Post IndexOfEdict_Post
// #define FN_PEntityOfEntIndex_Post PEntityOfEntIndex_Post
// #define FN_FindEntityByVars_Post FindEntityByVars_Post
// #define FN_GetModelPtr_Post GetModelPtr_Post
// #define FN_RegUserMsg_Post RegUserMsg_Post
// #define FN_AnimationAutomove_Post AnimationAutomove_Post
// #define FN_GetBonePosition_Post GetBonePosition_Post
// #define FN_FunctionFromName_Post FunctionFromName_Post
// #define FN_NameForFunction_Post NameForFunction_Post
// #define FN_ClientPrintf_Post ClientPrintf_Post
// #define FN_ServerPrint_Post ServerPrint_Post
// #define FN_Cmd_Args_Post Cmd_Args_Post
// #define FN_Cmd_Argv_Post Cmd_Argv_Post
// #define FN_Cmd_Argc_Post Cmd_Argc_Post
// #define FN_GetAttachment_Post GetAttachment_Post
// #define FN_CRC32_Init_Post CRC32_Init_Post
// #define FN_CRC32_ProcessBuffer_Post CRC32_ProcessBuffer_Post
// #define FN_CRC32_ProcessByte_Post CRC32_ProcessByte_Post
// #define FN_CRC32_Final_Post CRC32_Final_Post
// #define FN_RandomLong_Post RandomLong_Post
// #define FN_RandomFloat_Post RandomFloat_Post
// #define FN_SetView_Post SetView_Post
// #define FN_Time_Post Time_Post
// #define FN_CrosshairAngle_Post CrosshairAngle_Post
// #define FN_LoadFileForMe_Post LoadFileForMe_Post
// #define FN_FreeFile_Post FreeFile_Post
// #define FN_EndSection_Post EndSection_Post
// #define FN_CompareFileTime_Post CompareFileTime_Post
// #define FN_GetGameDir_Post GetGameDir_Post
// #define FN_Cvar_RegisterVariable_Post Cvar_RegisterVariable_Post
// #define FN_FadeClientVolume_Post FadeClientVolume_Post
// #define FN_SetClientMaxspeed_Post SetClientMaxspeed_Post
// #define FN_CreateFakeClient_Post CreateFakeClient_Post
// #define FN_RunPlayerMove_Post RunPlayerMove_Post
// #define FN_NumberOfEntities_Post NumberOfEntities_Post
// #define FN_GetInfoKeyBuffer_Post GetInfoKeyBuffer_Post
// #define FN_InfoKeyValue_Post InfoKeyValue_Post
// #define FN_SetKeyValue_Post SetKeyValue_Post
// #define FN_SetClientKeyValue_Post SetClientKeyValue_Post
// #define FN_IsMapValid_Post IsMapValid_Post
// #define FN_StaticDecal_Post StaticDecal_Post
// #define FN_PrecacheGeneric_Post PrecacheGeneric_Post
// #define FN_GetPlayerUserId_Post GetPlayerUserId_Post
// #define FN_BuildSoundMsg_Post BuildSoundMsg_Post
// #define FN_IsDedicatedServer_Post IsDedicatedServer_Post
// #define FN_CVarGetPointer_Post CVarGetPointer_Post
// #define FN_GetPlayerWONId_Post GetPlayerWONId_Post
// #define FN_Info_RemoveKey_Post Info_RemoveKey_Post
// #define FN_GetPhysicsKeyValue_Post GetPhysicsKeyValue_Post
// #define FN_SetPhysicsKeyValue_Post SetPhysicsKeyValue_Post
// #define FN_GetPhysicsInfoString_Post GetPhysicsInfoString_Post
// #define FN_PrecacheEvent_Post PrecacheEvent_Post
// #define FN_PlaybackEvent_Post PlaybackEvent_Post
// #define FN_SetFatPVS_Post SetFatPVS_Post
// #define FN_SetFatPAS_Post SetFatPAS_Post
// #define FN_CheckVisibility_Post CheckVisibility_Post
// #define FN_DeltaSetField_Post DeltaSetField_Post
// #define FN_DeltaUnsetField_Post DeltaUnsetField_Post
// #define FN_DeltaAddEncoder_Post DeltaAddEncoder_Post
// #define FN_GetCurrentPlayer_Post GetCurrentPlayer_Post
// #define FN_CanSkipPlayer_Post CanSkipPlayer_Post
// #define FN_DeltaFindField_Post DeltaFindField_Post
// #define FN_DeltaSetFieldByIndex_Post DeltaSetFieldByIndex_Post
// #define FN_DeltaUnsetFieldByIndex_Post DeltaUnsetFieldByIndex_Post
// #define FN_SetGroupMask_Post SetGroupMask_Post
// #define FN_engCreateInstancedBaseline_Post engCreateInstancedBaseline_Post
// #define FN_Cvar_DirectSet_Post Cvar_DirectSet_Post
// #define FN_ForceUnmodified_Post ForceUnmodified_Post
// #define FN_GetPlayerStats_Post GetPlayerStats_Post
// #define FN_AddServerCommand_Post AddServerCommand_Post
// #define FN_Voice_GetClientListening_Post Voice_GetClientListening_Post
// #define FN_Voice_SetClientListening_Post Voice_SetClientListening_Post
// #define FN_GetPlayerAuthId_Post GetPlayerAuthId_Post
// #define FN_OnFreeEntPrivateData OnFreeEntPrivateData
// #define FN_GameShutdown GameShutdown
// #define FN_ShouldCollide ShouldCollide
// #define FN_OnFreeEntPrivateData_Post OnFreeEntPrivateData_Post
// #define FN_GameShutdown_Post GameShutdown_Post
// #define FN_ShouldCollide_Post ShouldCollide_Post
#endif // USE_METAMOD
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View File

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View File

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// Microsoft Visual C++ generated resource script.
//
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include <winresrc.h>
#include <moduleconfig.h>
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION AMXX_VERSION_FILE
PRODUCTVERSION AMXX_VERSION_FILE
FILEFLAGSMASK 0x17L
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x4L
FILETYPE 0x2L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "000004b0"
BEGIN
VALUE "Comments", "AMX Mod X"
VALUE "FileDescription", "AMX Mod X"
VALUE "FileVersion", AMXX_VERSION
VALUE "InternalName", MODULE_LIBRARY
VALUE "LegalCopyright", "Copyright (c) AMX Mod X Dev Team"
VALUE "OriginalFilename", MODULE_LIBRARY "_amxx.dll"
VALUE "ProductName", MODULE_NAME
VALUE "ProductVersion", AMXX_VERSION
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x0, 1200
END
END
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/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
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"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#include ""winres.h""\r\n"
"\0"
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3 TEXTINCLUDE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
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779
plugins/include/json.inc Normal file
View File

@ -0,0 +1,779 @@
// vim: set ts=4 sw=4 tw=99 noet:
//
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
// Copyright (C) The AMX Mod X Development Team.
//
// This software is licensed under the GNU General Public License, version 3 or higher.
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
// https://alliedmods.net/amxmodx-license
//
// JSON Natives
//
#if defined _json_included
#endinput
#endif
#define _json_included
#pragma reqlib json
#if !defined AMXMODX_NOAUTOLOAD
#pragma loadlib json
#endif
/*
* JSON types
*/
enum JSONType
{
JSONError = -1,
JSONNull = 1,
JSONString = 2,
JSONNumber = 3,
JSONObject = 4,
JSONArray = 5,
JSONBoolean = 6
};
/*
* JSON invalid handle
*/
enum JSON
{
Invalid_JSON = -1
}
/**
* Helper macros for checking type
*/
#define json_is_object(%1) (%1 != Invalid_JSON && json_get_type(%1) == JSONObject)
#define json_is_array(%1) (%1 != Invalid_JSON && json_get_type(%1) == JSONArray)
#define json_is_string(%1) (%1 != Invalid_JSON && json_get_type(%1) == JSONString)
#define json_is_number(%1) (%1 != Invalid_JSON && json_get_type(%1) == JSONNumber)
#define json_is_bool(%1) (%1 != Invalid_JSON && json_get_type(%1) == JSONBoolean)
#define json_is_null(%1) (%1 != Invalid_JSON && json_get_type(%1) == JSONNull)
#define json_is_true(%1) (%1 != Invalid_JSON && json_is_bool(%1) && json_get_bool(%1))
#define json_is_false(%1) (%1 != Invalid_JSON && json_is_bool(%1) && !json_get_bool(%1))
/**
* Parses JSON string or a file that contains JSON.
*
* @note Needs to be freed using json_free() native.
*
* @param string String to parse
* @param is_file True to treat string param as filename, false otherwise
* @param with_comments True if parsing JSON includes comments (it will ignore them), false otherwise
*
* @return JSON handle, Invalid_JSONValue if error occurred
*/
native JSON:json_parse(const string[], bool:is_file = false, bool:with_comments = false);
/**
* Checks if the first value is the same as the second one.
*
* @param value1 JSON handle
* @param value2 JSON handle
*
* @return True if they are the same, false otherwise
* @error If passed value is not a valid handle
*/
native bool:json_equals(const JSON:value1, const JSON:value2);
/**
* Validates json by checking if object have identically named
* fields with matching types.
*
* @note Schema {"name":"", "age":0} will validate
* {"name":"Joe", "age":25} and {"name":"Joe", "age":25, "gender":"m"},
* but not {"name":"Joe"} or {"name":"Joe", "age":"Cucumber"}.
*
* @note In case of arrays, only first value in schema
* is checked against all values in tested array.
*
* @note Empty objects ({}) validate all objects,
* empty arrays ([]) validate all arrays,
* null validates values of every type.
*
* @param schema JSON handle
* @param value JSON handle
*
* @return True if passed value is valid, false otherwise
* @error If a schema handle or value handle is invalid
*/
native bool:json_validate(const JSON:schema, const JSON:value);
/**
* Gets value's parent handle.
*
* @note Parent's handle needs to be freed using json_free() native.
*
* @param value JSON handle
*
* @return Parent's handle
*/
native JSON:json_get_parent(const JSON:value);
/**
* Gets JSON type of passed value.
*
* @param value JSON handle
*
* @return JSON type (JSONType constants)
* @error If a value handle is invalid
*/
native JSONType:json_get_type(const JSON:value);
/**
* Inits an empty object.
*
* @note Needs to be freed using json_free() native.
*
* @return JSON handle, Invalid_JSON if error occurred
*/
native JSON:json_init_object();
/**
* Inits an empty array.
*
* @note Needs to be freed using json_free() native.
*
* @return JSON handle, Invalid_JSON if error occurred
*/
native JSON:json_init_array();
/**
* Inits string data.
*
* @note Needs to be freed using json_free() native.
*
* @param value String that the handle will be initialized with
*
* @return JSON handle, Invalid_JSON if error occurred
*/
native JSON:json_init_string(const value[]);
/**
* Inits a number.
*
* @note Needs to be freed using json_free() native.
*
* @param value Integer number that the handle will be initialized with
*
* @return JSON handle, Invalid_JSON if error occurred
*/
native JSON:json_init_number(value);
/**
* Inits a real number.
*
* @note Needs to be freed using json_free() native.
*
* @param value Real number that the handle will be initialized with
*
* @return JSON handle, Invalid_JSON if error occurred
*/
native JSON:json_init_real(Float:value);
/**
* Inits a boolean value.
*
* @note Needs to be freed using json_free() native.
*
* @param value Boolean value that the handle will be initialized with
*
* @return JSON handle, Invalid_JSON if error occurred
*/
native JSON:json_init_bool(bool:value);
/**
* Inits a null.
*
* @note Needs to be freed using json_free() native.
*
* @return JSON handle, Invalid_JSON if error occurred
*/
native JSON:json_init_null();
/**
* Creates deep copy of passed value.
*
* @note Needs to be freed using json_free() native.
*
* @param value JSON handle to be copied
*
* @return JSON handle, Invalid_JSON if error occurred
* @error If passed value is not a valid handle
*/
native JSON:json_deep_copy(const JSON:value);
/**
* Frees handle.
*
* @param handle JSON handle to be freed
*
* @return True if succeed, false otherwise
* @error If passed handle is not a valid handle
*/
native bool:json_free(&JSON:handle);
/**
* Gets string data.
*
* @param value JSON handle
* @param buffer Buffer to copy string to
* @param maxlen Maximum size of the buffer
*
* @return The number of cells written to the buffer
* @error If passed value is not a valid handle
*/
native json_get_string(const JSON:value, buffer[], maxlen);
/**
* Gets a number.
*
* @param value JSON handle
*
* @return Number
* @error If passed value is not a valid handle
*/
native json_get_number(const JSON:value);
/**
* Gets a real number.
*
* @param value JSON handle
*
* @return Real number
* @error If passed value is not a valid handle
*/
native Float:json_get_real(const JSON:value);
/**
* Gets a boolean value.
*
* @param value JSON handle
*
* @return Boolean value
* @error If passed value is not a valid handle
*/
native bool:json_get_bool(const JSON:value);
/**
* Gets a value from the array.
*
* @note Needs to be freed using json_free() native.
*
* @param array Array handle
* @param index Position in the array (starting from 0)
*
* @return JSON handle, Invalid_JSON if error occurred
* @error If passed handle is not a valid array
*/
native JSON:json_array_get_value(const JSON:array, index);
/**
* Gets string data from the array.
*
* @param array Array handle
* @param index Position in the array (starting from 0)
* @param buffer Buffer to copy string to
* @param maxlen Maximum size of the buffer
*
* @return The number of cells written to the buffer
* @error If passed handle is not a valid array
*/
native json_array_get_string(const JSON:array, index, buffer[], maxlen);
/**
* Gets a number from the array.
*
* @param array Array handle
* @param index Position in the array (starting from 0)
*
* @return The number as integer
* @error If passed handle is not a valid array
*/
native json_array_get_number(const JSON:array, index);
/**
* Gets a real number from the array.
*
* @param array Array handle
* @param index Position in the array (starting from 0)
*
* @return The number as float
* @error If passed handle is not a valid array
*/
native Float:json_array_get_real(const JSON:array, index);
/**
* Gets a boolean value from the array.
*
* @param array Array handle
* @param index Position in the array (starting from 0)
*
* @return Boolean value
* @error If passed handle is not a valid array
*/
native bool:json_array_get_bool(const JSON:array, index);
/**
* Gets count of the elements in the array.
*
* @param array Array handle
*
* @return Number of elements in the array
* @error If passed handle is not a valid array
*/
native json_array_get_count(const JSON:array);
/**
* Replaces an element in the array with value.
*
* @param array Array handle
* @param index Position in the array to be replaced
* @param value JSON handle to set
*
* @return True if succeed, false otherwise
* @error If passed handle is not a valid array
*/
native bool:json_array_replace_value(JSON:array, index, const JSON:value);
/**
* Replaces an element in the array with string data.
*
* @param array Array handle
* @param index Position in the array to be replaced
* @param string String to copy
*
* @return True if succeed, false otherwise
* @error If passed handle is not a valid array
*/
native bool:json_array_replace_string(JSON:array, index, const string[]);
/**
* Replaces an element in the array with number.
*
* @param array Array handle
* @param index Position in the array to be replaced
* @param number Number to set
*
* @return True if succeed, false otherwise
* @error If passed handle is not a valid array
*/
native bool:json_array_replace_number(JSON:array, index, number);
/**
* Replaces an element in the array with real number.
*
* @param array Array handle
* @param index Position in the array to be replaced
* @param number Real number to set
*
* @return True if succeed, false otherwise
* @error If passed handle is not a valid array
*/
native bool:json_array_replace_real(JSON:array, index, Float:number);
/**
* Replaces an element in the array with boolean value.
*
* @param array Array handle
* @param index Position in the array to be replaced
* @param boolean Boolean value to set
*
* @return True if succeed, false otherwise
* @error If passed handle is not a valid array
*/
native bool:json_array_replace_bool(JSON:array, index, bool:boolean);
/**
* Replaces an element in the array with null.
*
* @param array Array handle
* @param index Position in the array to be replaced
*
* @return True if succeed, false otherwise
* @error If passed handle is not a valid array
*/
native bool:json_array_replace_null(JSON:array, index);
/**
* Appends a value in the array.
*
* @param array Array handle
* @param value JSON handle to set
*
* @return True if succeed, false otherwise
* @error If passed handle is not a valid array
*/
native bool:json_array_append_value(JSON:array, const JSON:value);
/**
* Appends string data in the array.
*
* @param array Array handle
* @param string String to copy
*
* @return True if succeed, false otherwise
* @error If passed handle is not a valid array
*/
native bool:json_array_append_string(JSON:array, const string[]);
/**
* Appends a number in the array.
*
* @param array Array handle
* @param number Number to set
*
* @return True if succeed, false otherwise
* @error If passed handle is not a valid array
*/
native bool:json_array_append_number(JSON:array, number);
/**
* Appends a real number in the array.
*
* @param array Array handle
* @param number Real number to set
*
* @return True if succeed, false otherwise
* @error If passed handle is not a valid array
*/
native bool:json_array_append_real(JSON:array, Float:number);
/**
* Appends a boolean value in the array.
*
* @param array Array handle
* @param boolean Boolean value to set
*
* @return True if succeed, false otherwise
* @error If passed handle is not a valid array
*/
native bool:json_array_append_bool(JSON:array, bool:boolean);
/**
* Appends a null in the array.
*
* @param array Array handle
*
* @return True if succeed, false otherwise
* @error If passed handle is not a valid array
*/
native bool:json_array_append_null(JSON:array);
/**
* Removes an element from the array.
*
* @note Order of values in array may change during execution.
*
* @param array Array handle
* @param index Position in the array (starting from 0)
*
* @return True if succeed, false otherwise
* @error If passed handle is not a valid array
*/
native bool:json_array_remove(JSON:array, index);
/**
* Removes all elements from the array.
*
* @param array Array handle
*
* @return True if succeed, false otherwise
* @error If passed handle is not a valid array
*/
native bool:json_array_clear(JSON:array);
/**
* Gets a value from the object.
*
* @note Needs to be freed using json_free() native.
* @note If dot notation is used some values may be inaccessible
* because valid names in JSON can contain dots.
*
* @param object Object handle
* @param name Key name
* @param dot_not True to use dot notation, false to not
*
* @return JSON handle, Invalid_JSON if error occurred
* @error If passed handle is not a valid object
*/
native JSON:json_object_get_value(const JSON:object, const name[], bool:dot_not = false);
/**
* Gets string data from the object.
*
* @note If dot notation is used some values may be inaccessible
* because valid names in JSON can contain dots.
*
* @param object Object handle
* @param name Key name
* @param buffer Buffer to copy string to
* @param maxlen Maximum size of the buffer
* @param dot_not True to use dot notation, false to not
*
* @return The number of cells written to the buffer
* @error If passed handle is not a valid object
*/
native json_object_get_string(const JSON:object, const name[], buffer[], maxlen, bool:dot_not = false);
/**
* Gets a number from the object.
*
* @note If dot notation is used some values may be inaccessible
* because valid names in JSON can contain dots.
*
* @param object Object handle
* @param name Key name
* @param dot_not True to use dot notation, false to not
*
* @return Number
* @error If passed handle is not a valid object
*/
native json_object_get_number(const JSON:object, const name[], bool:dot_not = false);
/**
* Gets a real number from the object.
*
* @note If dot notation is used some values may be inaccessible
* because valid names in JSON can contain dots.
*
* @param object Object handle
* @param name Key name
* @param dot_not True to use dot notation, false to not
*
* @return Real number
* @error If passed handle is not a valid object
*/
native Float:json_object_get_real(const JSON:object, const name[], bool:dot_not = false);
/**
* Gets a boolean value from the object.
*
* @note If dot notation is used some values may be inaccessible
* because valid names in JSON can contain dots.
*
* @param object Object handle
* @param name Key name
* @param dot_not True to use dot notation, false to not
*
* @return Boolean value
* @error If passed handle is not a valid object
*/
native bool:json_object_get_bool(const JSON:object, const name[], bool:dot_not = false);
/**
* Gets count of the keys in the object.
*
* @param object Object handle
*
* @return Keys count
* @error If passed handle is not a valid object
*/
native json_object_get_count(const JSON:object);
/**
* Gets name of the object's key.
*
* @param object Object handle
* @param index Position from which get key name
* @param buffer Buffer to copy string to
* @param maxlen Maximum size of the buffer
*
* @return The number of cells written to the buffer
* @error If passed handle is not a valid object
*/
native json_object_get_name(const JSON:object, index, buffer[], maxlen);
/**
* Gets a value at the specified position from the object.
*
* @note Needs to be freed using json_free() native.
*
* @param object Object handle
* @param index Position from which get key name
* @param buffer Buffer to copy string to
* @param maxlen Maximum size of the buffer
*
* @return The number of cells written to the buffer
* @error If passed handle is not a valid object
*/
native JSON:json_object_get_value_at(const JSON:object, index);
/**
* Checks if the object has a value with a specific name and type.
*
* @param object Object handle
* @param name Key name
* @param type Type of value, if JSONError type will not be checked
* @param dot_not True to use dot notation, false to not
*
* @return True if has, false if not
* @error If passed handle is not a valid object
*/
native bool:json_object_has_value(const JSON:object, const name[], JSONType:type = JSONError, bool:dot_not = false);
/**
* Sets a value in the object.
*
* @note If dot notation is used some values may be inaccessible
* because valid names in JSON can contain dots.
* @note It also removes the old value if any.
*
* @param object Object handle
* @param name Key name
* @param value JSON handle to set
* @param dot_not True to use dot notation, false to not
*
* @return True if succeed, false otherwise
* @error If passed handle is not a valid object
*/
native bool:json_object_set_value(JSON:object, const name[], const JSON:value, bool:dot_not = false);
/**
* Sets string data in the object.
*
* @note If dot notation is used some values may be inaccessible
* because valid names in JSON can contain dots.
* @note It also removes the old value if any.
*
* @param object Object handle
* @param name Key name
* @param string String to copy
* @param dot_not True to use dot notation, false to not
*
* @return True if succeed, false otherwise
* @error If passed handle is not a valid object
*/
native bool:json_object_set_string(JSON:object, const name[], const string[], bool:dot_not = false);
/**
* Sets a number in the object.
*
* @note If dot notation is used some values may be inaccessible
* because valid names in JSON can contain dots.
* @note It also removes the old value if any.
*
* @param object Object handle
* @param name Key name
* @param number Number to set
* @param dot_not True to use dot notation, false to not
*
* @return True if succeed, false otherwise
* @error If passed handle is not a valid object
*/
native bool:json_object_set_number(JSON:object, const name[], number, bool:dot_not = false);
/**
* Sets a real number in the object.
*
* @note If dot notation is used some values may be inaccessible
* because valid names in JSON can contain dots.
* @note It also removes the old value if any.
*
* @param object Object handle
* @param name Key name
* @param number Real number to set
* @param dot_not True to use dot notation, false to not
*
* @return True if succeed, false otherwise
* @error If passed handle is not a valid object
*/
native bool:json_object_set_real(JSON:object, const name[], Float:number, bool:dot_not = false);
/**
* Sets a boolean value in the object.
*
* @note If dot notation is used some values may be inaccessible
* because valid names in JSON can contain dots.
* @note It also removes the old value if any.
*
* @param object Object handle
* @param name Key name
* @param boolean Boolean value to set
* @param dot_not True to use dot notation, false to not
*
* @return True if succeed, false otherwise
* @error If passed handle is not a valid object
*/
native bool:json_object_set_bool(JSON:object, const name[], bool:boolean, bool:dot_not = false);
/**
* Sets a null in the object.
*
* @note If dot notation is used some values may be inaccessible
* because valid names in JSON can contain dots.
* @note It also removes the old value if any.
*
* @param object Object handle
* @param name Key name
* @param dot_not True to use dot notation, false to not
*
* @return True if succeed, false otherwise
* @error If passed handle is not a valid object
*/
native bool:json_object_set_null(JSON:object, const name[], bool:dot_not = false);
/**
* Removes a key and its value in the object.
*
* @note If dot notation is used some values may be inaccessible
* because valid names in JSON can contain dots.
*
* @param object Object handle
* @param name Key name
* @param dot_not True to use dot notation, false to not
*
* @return True if succeed, false otherwise
* @error If passed handle is not a valid object
*/
native bool:json_object_remove(JSON:object, const name[], bool:dot_not = false);
/**
* Removes all keys and their values in the object.
*
* @param object Object handle
*
* @return True if succeed, false otherwise
* @error If passed handle is not a valid object
*/
native bool:json_object_clear(JSON:object);
/**
* Gets size of serialization.
*
* @param value JSON handle
* @param pretty True to count size for pretty format, false to not
* @param null_byte True to include null byte, false to not
*
* @return Size of serialized string
* @error If passed handle is not a valid value
*/
native json_serial_size(const JSON:value, bool:pretty = false, bool:null_byte = false);
/**
* Copies serialized string to the buffer.
*
* @param value JSON handle
* @param buffer Buffer to copy string to
* @param maxlen Maximum size of the buffer
* @param pretty True to format pretty JSON string, false to not
*
* @return The number of cells written to the buffer
* @error If passed handle is not a valid value
*/
native json_serial_to_string(const JSON:value, buffer[], maxlen, bool:pretty = false);
/**
* Copies serialized string to the file.
*
* @param value JSON handle
* @param file Path to the file
* @param pretty True to format pretty JSON string, false to not
*
* @return True if succeed, false otherwise
* @error If passed handle is not a valid value
*/
native bool:json_serial_to_file(const JSON:value, const file[], bool:pretty = false);

View File

@ -0,0 +1,494 @@
// vim: set ts=4 sw=4 tw=99 noet:
//
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
// Copyright (C) The AMX Mod X Development Team.
//
// This software is licensed under the GNU General Public License, version 3 or higher.
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
// https://alliedmods.net/amxmodx-license
#include <amxmodx>
#include <json>
//For encoding
new buffer[500];
public plugin_init()
{
register_plugin("JSON Test", "1.0", "Ni3znajomy");
register_srvcmd("json_test_encode", "cmdJSONTestEncode");
register_srvcmd("json_test_decode", "cmdJSONTestDecode");
register_srvcmd("json_test_replace", "cmdJSONTestReplace");
register_srvcmd("json_test_validate", "cmdJSONTestValidate");
register_srvcmd("json_test_has_key", "cmdJSONTestHasKey");
register_srvcmd("json_test_remove", "cmdJSONTestRemove");
}
public cmdJSONTestEncode()
{
if (read_argc() < 3)
{
server_print("Usage: json_test_encode <use init funcs> <use pretty format>");
return;
}
// Use init funcs?
new bool:init = bool:read_argv_int(1);
//Pretty
new bool:pretty = bool:read_argv_int(2);
// Create root array
new JSON:root_array = json_init_array();
// Init & setup object
new JSON:object = json_init_object();
if (!init)
{
json_object_set_string(object, "string", "https://alliedmods.net");
json_object_set_number(object, "number", 45);
json_object_set_real(object, "real", -5.31);
json_object_set_null(object, "null.null");
json_object_set_bool(object, "bool.true", true, true);
}
else
{
ObjectSetKey(object, "string", json_init_string("https://alliedmods.net"));
ObjectSetKey(object, "number", json_init_number(45));
ObjectSetKey(object, "real", json_init_real(-5.31));
ObjectSetKey(object, "null.null", json_init_null());
ObjectSetKey(object, "bool.true", json_init_bool(true), true);
}
// Add object to root array
ArrayAppendValue(root_array, object);
new JSON:parent = json_get_parent(root_array);
if (parent != Invalid_JSON)
{
server_print("Root array has parent!");
json_free(parent);
json_free(root_array);
return;
}
// Append some values to root array
if (!init)
{
json_array_append_real(root_array, -31.1);
json_array_append_number(root_array, -42);
json_array_append_bool(root_array, false);
json_array_append_null(root_array);
}
else
{
ArrayAppendValue(root_array, json_init_real(-31.1));
ArrayAppendValue(root_array, json_init_number(-42));
ArrayAppendValue(root_array, json_init_bool(false));
ArrayAppendValue(root_array, json_init_null());
}
// Serialiaze to file and to buffer
json_serial_to_file(root_array, "json_encode_test_to_file.txt", pretty);
json_serial_to_string(root_array, buffer, charsmax(buffer), pretty);
// Put buffer's content to file
new file = fopen("json_encode_test_to_string.txt", "wt");
if (!file)
{
server_print("Couldn't create file");
return;
}
fputs(file, buffer);
fclose(file);
server_print("Encoding done (%d bytes)", json_serial_size(root_array, pretty));
json_free(root_array);
}
public cmdJSONTestDecode()
{
// Check if encode command was run
if (!strlen(buffer))
{
server_print("Run ^"json_test_encode^" first!");
return;
}
new JSON:root_array = json_parse(buffer);
new JSON:for_compare = json_parse("json_encode_test_to_file.txt", true);
// Check if they are the same
if (root_array != for_compare || !json_is_array(root_array))
{
if (root_array != Invalid_JSON)
json_free(root_array);
if (for_compare != Invalid_JSON)
json_free(for_compare);
server_print("Root value is not array!");
return;
}
// We don't need this anymore
json_free(for_compare);
DecodeArray(root_array);
json_free(root_array);
}
//Creating inversed root array
public cmdJSONTestReplace()
{
// Check if encode command was run
if (!strlen(buffer))
{
server_print("Run ^"json_test_encode^" first!");
return;
}
new JSON:root_array_orig = json_parse(buffer);
new JSON:root_array_copy = json_deep_copy(root_array_orig);
json_free(root_array_orig);
//Replace null with object
new JSON:object = json_array_get_value(root_array_copy, 0);
json_array_replace_value(root_array_copy, 4, object);
json_free(object);
//Replace object with null
json_array_replace_null(root_array_copy, 0);
//Replace bool with real and vice versa
new Float:realnum = json_array_get_real(root_array_copy, 1);
new bool:boolval = json_array_get_bool(root_array_copy, 3);
json_array_replace_real(root_array_copy, 3, realnum);
json_array_replace_bool(root_array_copy, 1, boolval);
//Replace number with random
json_array_replace_number(root_array_copy, 2, random(42));
json_serial_to_file(root_array_copy, "json_replace_test.txt", true);
json_free(root_array_copy);
server_print("Values replaced!");
}
public cmdJSONTestValidate()
{
// Check if encode command was run
if (!strlen(buffer))
{
server_print("Run ^"json_test_encode^" first!");
return;
}
if (read_argc() < 2)
{
server_print("Usage: json_test_validate <success>");
return;
}
//Should validating be succeed?
new bool:success = bool:read_argv_int(1);
//Create schema
new JSON:schema = json_init_object();
if (success)
json_object_set_string(schema, "string", "");
else
json_object_set_real(schema, "string", 0.0);
json_object_set_number(schema, "number", 0);
json_object_set_null(schema, "real"); //Null validate all types
new JSON:root_array = json_parse(buffer); //Get root array
new JSON:object = json_array_get_value(root_array, 0); //Get object from it
new bool:result = json_validate(schema, object); //Validate object with our schema
server_print("Validate %d! (result: %d)", result, result == success);
json_free(object);
json_free(schema);
json_free(root_array);
}
public cmdJSONTestHasKey()
{
// Check if encode command was run
if (!strlen(buffer))
{
server_print("Run ^"json_test_encode^" first!");
return;
}
if (read_argc() < 2)
{
server_print("Usage: json_test_has_key <key name> <dotnot> <type>");
server_print("Available types:^nn - null^ns - string^nr - number^no - object^na - array^nb - boolean");
return;
}
//Get root array
new JSON:root_array = json_parse(buffer);
new JSON:object = json_array_get_value(root_array, 0); //Get object
new keyname[32], type[10];
new JSONType:jtype = JSONError;
read_argv(1, keyname, charsmax(keyname)); //Key name that have to be found
new bool:dotnot = bool:read_argv_int(2); //Use dot natation? (optional)
read_argv(3, type, charsmax(type)); //Type of searched value (optional)
//Get type
switch(type[0])
{
case 'n': jtype = JSONNull;
case 's': jtype = JSONString;
case 'r': jtype = JSONNumber;
case 'o': jtype = JSONObject;
case 'a': jtype = JSONArray;
case 'b': jtype = JSONBoolean;
}
new bool:found = json_object_has_value(object, keyname, jtype, dotnot);
if (jtype == JSONError)
server_print("Key %s%s!%s Found!", keyname, (dotnot) ? " using dotnot" : "", (found) ? "" : " Not");
else
{
GetTypeName(jtype, type, charsmax(type)); //Get type as string
server_print("Key %s (type: %s)%s!%s Found!", keyname, type, (dotnot) ? " using dotnot" : "", (found) ? "" : " Not");
}
json_free(object);
json_free(root_array);
}
public cmdJSONTestRemove()
{
// Check if encode command was run
if (!strlen(buffer))
{
server_print("Run ^"json_test_encode^" first!");
return;
}
if (read_argc() < 3)
{
server_print("Usage: json_test_has_key <type> <index/key name> <dotnot>");
server_print("Available types:^na - array^no - object");
return;
}
//Get root array
new JSON:root_array = json_parse(buffer);
new type[10], bool:is_object, bool:success;
read_argv(1, type, charsmax(type)); //Type
is_object = type[0] == 'o'; //Is type object?
if (!is_object && type[0] != 'a') //If not, is it array?
{
server_print("Unknown type: %c", type[0]); //Fail, unknown type
return;
}
if (is_object)
{
new keyname[32];
new JSON:object = json_array_get_value(root_array, 0);
read_argv(2, keyname, charsmax(keyname)); //Key to delete or "clear" if object have to be cleared
new bool:dotnot = bool:read_argv_int(3); //Use dot notation?
if (equal(keyname, "clear"))
success = json_object_clear(object);
else
success = json_object_remove(object, keyname, dotnot);
json_free(object);
}
else
{
new index = read_argv_int(2); //Entry to delete or -1 if array have to be cleared
if (index == -1)
success = json_array_clear(root_array);
else
success = json_array_remove(root_array, index);
}
//Dump result
json_serial_to_file(root_array, "json_remove_test.txt", true); //Use pretty format for better view
json_free(root_array);
server_print("Removing %s! (Results dumped)", (success) ? "succeed" : "failed");
}
ObjectSetKey(JSON:object, const key[], JSON:node, bool:dot_not = false)
{
json_object_set_value(object, key, node, dot_not);
json_free(node);
}
ArrayAppendValue(JSON:array, JSON:node)
{
json_array_append_value(array, node);
json_free(node);
}
DecodeArray(&JSON:array)
{
//for storing string data
new tempbuf[2][100];
new JSON:array_value, JSON:parent_value;
for (new i = 0; i < json_array_get_count(array); i++)
{
array_value = json_array_get_value(array, i);
parent_value = json_get_parent(array_value);
if (parent_value != array)
{
json_free(parent_value);
json_free(array_value);
server_print("[Array] Parent value differs!");
break;
}
json_free(parent_value);
switch (json_get_type(array_value))
{
case JSONNull: server_print("Array Index %d (Null)", i);
case JSONString:
{
json_get_string(array_value, tempbuf[0], charsmax(tempbuf[]));
json_array_get_string(array, i, tempbuf[1], charsmax(tempbuf[]));
server_print("Array Index %d (String) value: %s | index: %s", i, tempbuf[0], tempbuf[1]);
}
case JSONNumber:
{
new num1 = json_get_number(array_value), num2 = json_array_get_number(array, i);
new Float:num3 = json_get_real(array_value), Float:num4 = json_array_get_real(array, i);
server_print("Array Index %d (Number/Real) value: %d/%f | index: %d/%f", i, num1, num3, num2, num4);
}
case JSONObject:
{
new iCount = json_object_get_count(array_value);
server_print("Array Index %d (Object) %d elements", i, iCount);
DecodeObject(array_value);
}
case JSONArray:
{
new iCount = json_array_get_count(array_value);
server_print("Array Index %d (Array) %d elements", i, iCount);
DecodeArray(array_value);
}
case JSONBoolean:
{
new bool:val1 = json_get_bool(array_value), bool:val2 = json_array_get_bool(array, i);
server_print("Array Index %d (Bool) value %d | index %d", i, val1, val2);
}
}
json_free(array_value);
}
}
DecodeObject(&JSON:object)
{
//for storing string data
new tempbuf[2][100];
new key[30];
new JSON:obj_value, JSON:parent_value;
for (new i = 0; i < json_object_get_count(object); i++)
{
json_object_get_name(object, i, key, charsmax(key));
obj_value = json_object_get_value_at(object, i);
parent_value = json_get_parent(obj_value);
if (parent_value != object)
{
json_free(parent_value);
json_free(obj_value);
server_print("[Object] Parent value differs!");
break;
}
json_free(parent_value);
switch (json_get_type(obj_value))
{
case JSONNull: server_print(" Object Key ^"%s^" (Null)", key);
case JSONString:
{
json_get_string(obj_value, tempbuf[0], charsmax(tempbuf[]));
json_object_get_string(object, key, tempbuf[1], charsmax(tempbuf[]));
server_print(" Object Key ^"%s^" (String) value: %s | key: %s", key, tempbuf[0], tempbuf[1]);
}
case JSONNumber:
{
new num1 = json_get_number(obj_value), num2 = json_object_get_number(object, key);
new Float:num3 = json_get_real(obj_value), Float:num4 = json_object_get_real(object, key);
server_print(" Object Key ^"%s^" (Number/Real) value: %d/%f | key: %d/%f", key, num1, num3, num2, num4);
}
case JSONObject:
{
new iCount = json_object_get_count(obj_value);
server_print(" Object Key ^"%s^" (Object) %d elements", key, iCount);
//Let's get its value by dot notation
if (equal(key, "bool"))
{
//dotnot
new bool:val1 = json_object_get_bool(object, "bool.true", true);
new bool:val2 = json_object_get_bool(obj_value, "true");
json_object_get_name(obj_value, 0, key, charsmax(key));
server_print(" Object Key ^"%s^" (Bool) dot %d | nodot: %d", key, val1, val2);
}
else
DecodeObject(obj_value);
}
case JSONArray:
{
new iCount = json_array_get_count(obj_value);
server_print(" Object Key ^"%s^" (Array) %d elements", key, iCount);
DecodeArray(obj_value);
}
case JSONBoolean:
{
new bool:val1 = json_get_bool(obj_value), bool:val2 = json_object_get_bool(object, key);
server_print(" Object Key ^"%s^" (Bool) value %d | index %d", key, val1, val2);
}
}
json_free(obj_value);
}
}
GetTypeName(JSONType:type, buffer[], maxlen)
{
switch(type)
{
case JSONNull: copy(buffer, maxlen, "Null");
case JSONString: copy(buffer, maxlen, "String");
case JSONNumber: copy(buffer, maxlen, "Number");
case JSONObject: copy(buffer, maxlen, "Object");
case JSONArray: copy(buffer, maxlen, "Array");
case JSONBoolean: copy(buffer, maxlen, "Boolean");
}
}

View File

@ -131,6 +131,31 @@ furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software. copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
--------------------------------------------------------------
Parson, as used in the JSON module
--------------------------------------------------------------
Copyright (c) 2012 - 2017 Krzysztof Gabis
Licensed under The MIT License.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE

View File

@ -1,4 +1,4 @@
# vim: set ts=8 sts=2 sw=2 tw=99 et ft=python: # vim: set ts=8 sts=2 sw=2 tw=99 et ft=python:
import os import os
builder.SetBuildFolder('packages') builder.SetBuildFolder('packages')
@ -251,6 +251,7 @@ scripting_files = [
'testsuite/fwdtest1.sma', 'testsuite/fwdtest1.sma',
'testsuite/fwdtest2.sma', 'testsuite/fwdtest2.sma',
'testsuite/hashing_test.sma', 'testsuite/hashing_test.sma',
'testsuite/json_test.sma',
'testsuite/logtest.sma', 'testsuite/logtest.sma',
'testsuite/menutest.sma', 'testsuite/menutest.sma',
'testsuite/native_test.sma', 'testsuite/native_test.sma',
@ -297,6 +298,7 @@ scripting_files = [
'include/fun.inc', 'include/fun.inc',
'include/gameconfig.inc', 'include/gameconfig.inc',
'include/geoip.inc', 'include/geoip.inc',
'include/json.inc',
'include/lang.inc', 'include/lang.inc',
'include/ns.inc', 'include/ns.inc',
'include/ns_const.inc', 'include/ns_const.inc',
@ -399,17 +401,17 @@ for datafile in datafiles:
source = os.path.join(builder.sourcePath, 'plugins', 'lang', datafile), source = os.path.join(builder.sourcePath, 'plugins', 'lang', datafile),
output_path = folder_map['base/addons/amxmodx/data/lang'] output_path = folder_map['base/addons/amxmodx/data/lang']
) )
CopyFiles('gamedata/modules.games', 'base/addons/amxmodx/data/gamedata/modules.games', CopyFiles('gamedata/modules.games', 'base/addons/amxmodx/data/gamedata/modules.games',
[ [
'master.games.txt', 'master.games.txt',
'game.cstrike.txt', 'game.cstrike.txt',
] ]
) )
CopyFiles('gamedata/common.games', 'base/addons/amxmodx/data/gamedata/common.games', CopyFiles('gamedata/common.games', 'base/addons/amxmodx/data/gamedata/common.games',
[ [
'master.games.txt', 'master.games.txt',
'functions.engine.txt', 'functions.engine.txt',
'globalvars.engine.txt', 'globalvars.engine.txt',
@ -417,7 +419,7 @@ CopyFiles('gamedata/common.games', 'base/addons/amxmodx/data/gamedata/common.gam
) )
CopyFiles('gamedata/common.games/hostages.games/cstrike', 'base/addons/amxmodx/data/gamedata/common.games/hostages.games/cstrike', CopyFiles('gamedata/common.games/hostages.games/cstrike', 'base/addons/amxmodx/data/gamedata/common.games/hostages.games/cstrike',
[ [
'offsets-chostageimprov.txt', 'offsets-chostageimprov.txt',
'offsets-chostagemanager.txt', 'offsets-chostagemanager.txt',
'offsets-hostagefollowstate.txt', 'offsets-hostagefollowstate.txt',
@ -426,7 +428,7 @@ CopyFiles('gamedata/common.games/hostages.games/cstrike', 'base/addons/amxmodx/d
) )
CopyFiles('gamedata/common.games/others.games/cstrike', 'base/addons/amxmodx/data/gamedata/common.games/others.games/cstrike', CopyFiles('gamedata/common.games/others.games/cstrike', 'base/addons/amxmodx/data/gamedata/common.games/others.games/cstrike',
[ [
'offsets-csound.txt', 'offsets-csound.txt',
'offsets-cunifiedsignals.txt', 'offsets-cunifiedsignals.txt',
'offsets-cvoicegamemgr.txt', 'offsets-cvoicegamemgr.txt',
@ -434,7 +436,7 @@ CopyFiles('gamedata/common.games/others.games/cstrike', 'base/addons/amxmodx/dat
) )
CopyFiles('gamedata/common.games/entities.games/cstrike', 'base/addons/amxmodx/data/gamedata/common.games/entities.games/cstrike', CopyFiles('gamedata/common.games/entities.games/cstrike', 'base/addons/amxmodx/data/gamedata/common.games/entities.games/cstrike',
[ [
'offsets-cairtank.txt', 'offsets-cairtank.txt',
'offsets-cak47.txt', 'offsets-cak47.txt',
'offsets-cambientgeneric.txt', 'offsets-cambientgeneric.txt',
@ -550,7 +552,7 @@ CopyFiles('gamedata/common.games/entities.games/cstrike', 'base/addons/amxmodx/d
) )
CopyFiles('gamedata/common.games/entities.games/dod', 'base/addons/amxmodx/data/gamedata/common.games/entities.games/dod', CopyFiles('gamedata/common.games/entities.games/dod', 'base/addons/amxmodx/data/gamedata/common.games/entities.games/dod',
[ [
'offsets-c30cal.txt', 'offsets-c30cal.txt',
'offsets-calliedbarney.txt', 'offsets-calliedbarney.txt',
'offsets-calliedgrunt.txt', 'offsets-calliedgrunt.txt',
@ -712,7 +714,7 @@ CopyFiles('gamedata/common.games/entities.games/dod', 'base/addons/amxmodx/data/
) )
CopyFiles('gamedata/common.games/entities.games/tfc', 'base/addons/amxmodx/data/gamedata/common.games/entities.games/tfc', CopyFiles('gamedata/common.games/entities.games/tfc', 'base/addons/amxmodx/data/gamedata/common.games/entities.games/tfc',
[ [
'offsets-cactanimating.txt', 'offsets-cactanimating.txt',
'offsets-cairtank.txt', 'offsets-cairtank.txt',
'offsets-cambientgeneric.txt', 'offsets-cambientgeneric.txt',
@ -841,7 +843,7 @@ CopyFiles('gamedata/common.games/entities.games/tfc', 'base/addons/amxmodx/data/
) )
CopyFiles('gamedata/common.games/entities.games/gearbox', 'base/addons/amxmodx/data/gamedata/common.games/entities.games/gearbox', CopyFiles('gamedata/common.games/entities.games/gearbox', 'base/addons/amxmodx/data/gamedata/common.games/entities.games/gearbox',
[ [
'offsets-cactanimating.txt', 'offsets-cactanimating.txt',
'offsets-cagrunt.txt', 'offsets-cagrunt.txt',
'offsets-cairtank.txt', 'offsets-cairtank.txt',
@ -1081,7 +1083,7 @@ CopyFiles('gamedata/common.games/entities.games/gearbox', 'base/addons/amxmodx/d
) )
CopyFiles('gamedata/common.games/entities.games/valve', 'base/addons/amxmodx/data/gamedata/common.games/entities.games/valve', CopyFiles('gamedata/common.games/entities.games/valve', 'base/addons/amxmodx/data/gamedata/common.games/entities.games/valve',
[ [
'offsets-cactanimating.txt', 'offsets-cactanimating.txt',
'offsets-cagrunt.txt', 'offsets-cagrunt.txt',
'offsets-cairtank.txt', 'offsets-cairtank.txt',
@ -1224,13 +1226,13 @@ CopyFiles('gamedata/common.games/entities.games/valve', 'base/addons/amxmodx/dat
) )
CopyFiles('gamedata/common.games/gamerules.games', 'base/addons/amxmodx/data/gamedata/common.games/gamerules.games', CopyFiles('gamedata/common.games/gamerules.games', 'base/addons/amxmodx/data/gamedata/common.games/gamerules.games',
[ [
'master.games.txt', 'master.games.txt',
] ]
) )
CopyFiles('gamedata/common.games/gamerules.games/cstrike', 'base/addons/amxmodx/data/gamedata/common.games/gamerules.games/cstrike', CopyFiles('gamedata/common.games/gamerules.games/cstrike', 'base/addons/amxmodx/data/gamedata/common.games/gamerules.games/cstrike',
[ [
'offsets-cgamerules.txt', 'offsets-cgamerules.txt',
'offsets-chalflifemultiplay.txt', 'offsets-chalflifemultiplay.txt',
'offsets-chalflifetraining.txt', 'offsets-chalflifetraining.txt',
@ -1238,14 +1240,14 @@ CopyFiles('gamedata/common.games/gamerules.games/cstrike', 'base/addons/amxmodx/
) )
CopyFiles('gamedata/common.games/gamerules.games/dod', 'base/addons/amxmodx/data/gamedata/common.games/gamerules.games/dod', CopyFiles('gamedata/common.games/gamerules.games/dod', 'base/addons/amxmodx/data/gamedata/common.games/gamerules.games/dod',
[ [
'offsets-cdodteamplay.txt', 'offsets-cdodteamplay.txt',
'offsets-cspdodrules.txt', 'offsets-cspdodrules.txt',
] ]
) )
CopyFiles('gamedata/common.games/gamerules.games/gearbox', 'base/addons/amxmodx/data/gamedata/common.games/gamerules.games/gearbox', CopyFiles('gamedata/common.games/gamerules.games/gearbox', 'base/addons/amxmodx/data/gamedata/common.games/gamerules.games/gearbox',
[ [
'offsets-chalflifecoopplay.txt', 'offsets-chalflifecoopplay.txt',
'offsets-chalflifectfplay.txt', 'offsets-chalflifectfplay.txt',
'offsets-chalflifemultiplay.txt', 'offsets-chalflifemultiplay.txt',
@ -1254,7 +1256,7 @@ CopyFiles('gamedata/common.games/gamerules.games/gearbox', 'base/addons/amxmodx/
) )
CopyFiles('gamedata/common.games/gamerules.games/tfc', 'base/addons/amxmodx/data/gamedata/common.games/gamerules.games/tfc', CopyFiles('gamedata/common.games/gamerules.games/tfc', 'base/addons/amxmodx/data/gamedata/common.games/gamerules.games/tfc',
[ [
'offsets-chalflifemultiplay.txt', 'offsets-chalflifemultiplay.txt',
'offsets-chalflifeteamplay.txt', 'offsets-chalflifeteamplay.txt',
'offsets-cteamfortress.txt', 'offsets-cteamfortress.txt',
@ -1262,7 +1264,7 @@ CopyFiles('gamedata/common.games/gamerules.games/tfc', 'base/addons/amxmodx/data
) )
CopyFiles('gamedata/common.games/gamerules.games/valve', 'base/addons/amxmodx/data/gamedata/common.games/gamerules.games/valve', CopyFiles('gamedata/common.games/gamerules.games/valve', 'base/addons/amxmodx/data/gamedata/common.games/gamerules.games/valve',
[ [
'offsets-chalflifemultiplay.txt', 'offsets-chalflifemultiplay.txt',
'offsets-chalflifeteamplay.txt', 'offsets-chalflifeteamplay.txt',
] ]

1998
third_party/parson/parson.c vendored Normal file

File diff suppressed because it is too large Load Diff

234
third_party/parson/parson.h vendored Normal file
View File

@ -0,0 +1,234 @@
/*
Parson ( http://kgabis.github.com/parson/ )
Copyright (c) 2012 - 2017 Krzysztof Gabis
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
#ifndef parson_parson_h
#define parson_parson_h
#ifdef __cplusplus
extern "C"
{
#endif
#include <stddef.h> /* size_t */
/* Types and enums */
typedef struct json_object_t JSON_Object;
typedef struct json_array_t JSON_Array;
typedef struct json_value_t JSON_Value;
enum json_value_type {
JSONError = -1,
JSONNull = 1,
JSONString = 2,
JSONNumber = 3,
JSONObject = 4,
JSONArray = 5,
JSONBoolean = 6
};
typedef int JSON_Value_Type;
enum json_result_t {
JSONSuccess = 0,
JSONFailure = -1
};
typedef int JSON_Status;
typedef void * (*JSON_Malloc_Function)(size_t);
typedef void (*JSON_Free_Function)(void *);
/* Call only once, before calling any other function from parson API. If not called, malloc and free
from stdlib will be used for all allocations */
void json_set_allocation_functions(JSON_Malloc_Function malloc_fun, JSON_Free_Function free_fun);
/* Parses first JSON value in a file, returns NULL in case of error */
JSON_Value * json_parse_file(const char *filename);
/* Parses first JSON value in a file and ignores comments (/ * * / and //),
returns NULL in case of error */
JSON_Value * json_parse_file_with_comments(const char *filename);
/* Parses first JSON value in a string, returns NULL in case of error */
JSON_Value * json_parse_string(const char *string);
/* Parses first JSON value in a string and ignores comments (/ * * / and //),
returns NULL in case of error */
JSON_Value * json_parse_string_with_comments(const char *string);
/* Serialization */
size_t json_serialization_size(const JSON_Value *value); /* returns 0 on fail */
JSON_Status json_serialize_to_buffer(const JSON_Value *value, char *buf, size_t buf_size_in_bytes);
JSON_Status json_serialize_to_file(const JSON_Value *value, const char *filename);
char * json_serialize_to_string(const JSON_Value *value);
/* Pretty serialization */
size_t json_serialization_size_pretty(const JSON_Value *value); /* returns 0 on fail */
JSON_Status json_serialize_to_buffer_pretty(const JSON_Value *value, char *buf, size_t buf_size_in_bytes);
JSON_Status json_serialize_to_file_pretty(const JSON_Value *value, const char *filename);
char * json_serialize_to_string_pretty(const JSON_Value *value);
void json_free_serialized_string(char *string); /* frees string from json_serialize_to_string and json_serialize_to_string_pretty */
/* Comparing */
int json_value_equals(const JSON_Value *a, const JSON_Value *b);
/* Validation
This is *NOT* JSON Schema. It validates json by checking if object have identically
named fields with matching types.
For example schema {"name":"", "age":0} will validate
{"name":"Joe", "age":25} and {"name":"Joe", "age":25, "gender":"m"},
but not {"name":"Joe"} or {"name":"Joe", "age":"Cucumber"}.
In case of arrays, only first value in schema is checked against all values in tested array.
Empty objects ({}) validate all objects, empty arrays ([]) validate all arrays,
null validates values of every type.
*/
JSON_Status json_validate(const JSON_Value *schema, const JSON_Value *value);
/*
* JSON Object
*/
JSON_Value * json_object_get_value (const JSON_Object *object, const char *name);
const char * json_object_get_string (const JSON_Object *object, const char *name);
JSON_Object * json_object_get_object (const JSON_Object *object, const char *name);
JSON_Array * json_object_get_array (const JSON_Object *object, const char *name);
double json_object_get_number (const JSON_Object *object, const char *name); /* returns 0 on fail */
int json_object_get_boolean(const JSON_Object *object, const char *name); /* returns -1 on fail */
/* dotget functions enable addressing values with dot notation in nested objects,
just like in structs or c++/java/c# objects (e.g. objectA.objectB.value).
Because valid names in JSON can contain dots, some values may be inaccessible
this way. */
JSON_Value * json_object_dotget_value (const JSON_Object *object, const char *name);
const char * json_object_dotget_string (const JSON_Object *object, const char *name);
JSON_Object * json_object_dotget_object (const JSON_Object *object, const char *name);
JSON_Array * json_object_dotget_array (const JSON_Object *object, const char *name);
double json_object_dotget_number (const JSON_Object *object, const char *name); /* returns 0 on fail */
int json_object_dotget_boolean(const JSON_Object *object, const char *name); /* returns -1 on fail */
/* Functions to get available names */
size_t json_object_get_count (const JSON_Object *object);
const char * json_object_get_name (const JSON_Object *object, size_t index);
JSON_Value * json_object_get_value_at(const JSON_Object *object, size_t index);
JSON_Value * json_object_get_wrapping_value(const JSON_Object *object);
/* Functions to check if object has a value with a specific name. Returned value is 1 if object has
* a value and 0 if it doesn't. dothas functions behave exactly like dotget functions. */
int json_object_has_value (const JSON_Object *object, const char *name);
int json_object_has_value_of_type(const JSON_Object *object, const char *name, JSON_Value_Type type);
int json_object_dothas_value (const JSON_Object *object, const char *name);
int json_object_dothas_value_of_type(const JSON_Object *object, const char *name, JSON_Value_Type type);
/* Creates new name-value pair or frees and replaces old value with a new one.
* json_object_set_value does not copy passed value so it shouldn't be freed afterwards. */
JSON_Status json_object_set_value(JSON_Object *object, const char *name, JSON_Value *value);
JSON_Status json_object_set_string(JSON_Object *object, const char *name, const char *string);
JSON_Status json_object_set_number(JSON_Object *object, const char *name, double number);
JSON_Status json_object_set_boolean(JSON_Object *object, const char *name, int boolean);
JSON_Status json_object_set_null(JSON_Object *object, const char *name);
/* Works like dotget functions, but creates whole hierarchy if necessary.
* json_object_dotset_value does not copy passed value so it shouldn't be freed afterwards. */
JSON_Status json_object_dotset_value(JSON_Object *object, const char *name, JSON_Value *value);
JSON_Status json_object_dotset_string(JSON_Object *object, const char *name, const char *string);
JSON_Status json_object_dotset_number(JSON_Object *object, const char *name, double number);
JSON_Status json_object_dotset_boolean(JSON_Object *object, const char *name, int boolean);
JSON_Status json_object_dotset_null(JSON_Object *object, const char *name);
/* Frees and removes name-value pair */
JSON_Status json_object_remove(JSON_Object *object, const char *name);
/* Works like dotget function, but removes name-value pair only on exact match. */
JSON_Status json_object_dotremove(JSON_Object *object, const char *key);
/* Removes all name-value pairs in object */
JSON_Status json_object_clear(JSON_Object *object);
/*
*JSON Array
*/
JSON_Value * json_array_get_value (const JSON_Array *array, size_t index);
const char * json_array_get_string (const JSON_Array *array, size_t index);
JSON_Object * json_array_get_object (const JSON_Array *array, size_t index);
JSON_Array * json_array_get_array (const JSON_Array *array, size_t index);
double json_array_get_number (const JSON_Array *array, size_t index); /* returns 0 on fail */
int json_array_get_boolean(const JSON_Array *array, size_t index); /* returns -1 on fail */
size_t json_array_get_count (const JSON_Array *array);
JSON_Value * json_array_get_wrapping_value(const JSON_Array *array);
/* Frees and removes value at given index, does nothing and returns JSONFailure if index doesn't exist.
* Order of values in array may change during execution. */
JSON_Status json_array_remove(JSON_Array *array, size_t i);
/* Frees and removes from array value at given index and replaces it with given one.
* Does nothing and returns JSONFailure if index doesn't exist.
* json_array_replace_value does not copy passed value so it shouldn't be freed afterwards. */
JSON_Status json_array_replace_value(JSON_Array *array, size_t i, JSON_Value *value);
JSON_Status json_array_replace_string(JSON_Array *array, size_t i, const char* string);
JSON_Status json_array_replace_number(JSON_Array *array, size_t i, double number);
JSON_Status json_array_replace_boolean(JSON_Array *array, size_t i, int boolean);
JSON_Status json_array_replace_null(JSON_Array *array, size_t i);
/* Frees and removes all values from array */
JSON_Status json_array_clear(JSON_Array *array);
/* Appends new value at the end of array.
* json_array_append_value does not copy passed value so it shouldn't be freed afterwards. */
JSON_Status json_array_append_value(JSON_Array *array, JSON_Value *value);
JSON_Status json_array_append_string(JSON_Array *array, const char *string);
JSON_Status json_array_append_number(JSON_Array *array, double number);
JSON_Status json_array_append_boolean(JSON_Array *array, int boolean);
JSON_Status json_array_append_null(JSON_Array *array);
/*
*JSON Value
*/
JSON_Value * json_value_init_object (void);
JSON_Value * json_value_init_array (void);
JSON_Value * json_value_init_string (const char *string); /* copies passed string */
JSON_Value * json_value_init_number (double number);
JSON_Value * json_value_init_boolean(int boolean);
JSON_Value * json_value_init_null (void);
JSON_Value * json_value_deep_copy (const JSON_Value *value);
void json_value_free (JSON_Value *value);
JSON_Value_Type json_value_get_type (const JSON_Value *value);
JSON_Object * json_value_get_object (const JSON_Value *value);
JSON_Array * json_value_get_array (const JSON_Value *value);
const char * json_value_get_string (const JSON_Value *value);
double json_value_get_number (const JSON_Value *value);
int json_value_get_boolean(const JSON_Value *value);
JSON_Value * json_value_get_parent (const JSON_Value *value);
/* Same as above, but shorter */
JSON_Value_Type json_type (const JSON_Value *value);
JSON_Object * json_object (const JSON_Value *value);
JSON_Array * json_array (const JSON_Value *value);
const char * json_string (const JSON_Value *value);
double json_number (const JSON_Value *value);
int json_boolean(const JSON_Value *value);
#ifdef __cplusplus
}
#endif
#endif