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just a little detail
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@ -199,7 +199,7 @@ static cell AMX_NATIVE_CALL dllfunc(AMX *amx,cell *params)
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return gpGamedllFuncs->dllapi_table->pfnPM_FindTextureType(temp);
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case DLLFunc_RegisterEncoders: // void ) ( void );
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gpGamedllFuncs->dllapi_table->pfnRegisterEncoders;
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gpGamedllFuncs->dllapi_table->pfnRegisterEncoders();
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return 1;
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// Enumerates player hulls. Returns 0 if the hull number doesn't exist, 1 otherwise
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