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Updated offsets for 3.0.5. Only windows offsets have been tested. I may update this again after testing linux.
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@ -2,55 +2,66 @@
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#ifndef NS_CONST_H
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#define NS_CONST_H
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// Offsets (used in NPData.cpp)
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#define OFFSET_WIN_RESOURCES 1808
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#define OFFSET_LIN_RESOURCES 1624
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#define OFFSET_WIN_RESOURCES 1808 //1604
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#define OFFSET_LIN_RESOURCES 1828 //1624
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#define OFFSET_WIN_WEAPDMG 404
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#define OFFSET_LIN_WEAPDMG 216
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#define OFFSET_WIN_WEAPDMG 404 //200
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#define OFFSET_LIN_WEAPDMG 420 //216
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#define OFFSET_WIN_WEAPRANGE 196
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#define OFFSET_LIN_WEAPRANGE 212
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#define OFFSET_WIN_WEAPRANGE 400 //196
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#define OFFSET_LIN_WEAPRANGE 416 //212
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#define OFFSET_WIN_WEAPCLIP 364
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#define OFFSET_LIN_WEAPCLIP 176
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#define OFFSET_WIN_WEAPCLIP 364 //160
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#define OFFSET_LIN_WEAPCLIP 380 //176
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#define OFFSET_WIN_HIVE_TRAIT 312
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#define OFFSET_LIN_HIVE_TRAIT 296
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#define OFFSET_WIN_HIVE_TRAIT 516 //312
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#define OFFSET_LIN_HIVE_TRAIT 500 //296
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#define OFFSET_WIN_SCORE 6636
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#define OFFSET_LIN_SCORE 6308
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#define OFFSET_WIN_SCORE 6636 //6432
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#define OFFSET_LIN_SCORE 6510 //6308
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#define OFFSET_WIN_EXP 6572
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#define OFFSET_LIN_EXP 6256
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#define OFFSET_WIN_EXP 6572 //6368
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#define OFFSET_LIN_EXP 6460 //6256
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#define OFFSET_WIN_POINTS 6580
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#define OFFSET_LIN_POINTS 6264
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#define OFFSET_WIN_POINTS 6580 //6376
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#define OFFSET_LIN_POINTS 6468 //6264
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#define OFFSET_WIN_AMMO_LMG 1116
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#define OFFSET_LIN_AMMO_LMG 932
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#define OFFSET_WIN_AMMO_LMG 1116 //912
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#define OFFSET_LIN_AMMO_LMG 1136 //932
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#define OFFSET_WIN_AMMO_PISTOL 1120 //916
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#define OFFSET_LIN_AMMO_PISTOL 1140 //936
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#define OFFSET_WIN_AMMO_SHOTGUN 1124 //920
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#define OFFSET_LIN_AMMO_SHOTGUN 1144 //940
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#define OFFSET_WIN_AMMO_HMG 1128 //924
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#define OFFSET_LIN_AMMO_HMG 1148 //944
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#define OFFSET_WIN_AMMO_GL 1132 //928
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#define OFFSET_LIN_AMMO_GL 1152 //948
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#define OFFSET_WIN_AMMO_HG 1136 //932 // Couldn't find anything at this offset but other weapons haven't changed.
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#define OFFSET_LIN_AMMO_HG 1156 //952 // Offset 880 is the only one to change when you get a grenade, but data in it makes no sense.
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#define OFFSET_WIN_DEATHS 1380 //1176
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#define OFFSET_LIN_DEATHS 1400 //1196
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#define OFFSET_WIN_STRUCTOWNER 324 //120
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#define OFFSET_LIN_STRUCTOWNER 340 //136
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#define OFFSET_WIN_AMMO_PISTOL 1120
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#define OFFSET_LIN_AMMO_PISTOL 936
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#define OFFSET_WIN_AMMO_SHOTGUN 1124
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#define OFFSET_LIN_AMMO_SHOTGUN 940
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#define OFFSET_WIN_AMMO_HMG 1128
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#define OFFSET_LIN_AMMO_HMG 944
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#define OFFSET_WIN_AMMO_GL 1132
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#define OFFSET_LIN_AMMO_GL 948
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#define OFFSET_WIN_AMMO_HG 1136 // Couldn't find anything at this offset but other weapons haven't changed.
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#define OFFSET_LIN_AMMO_HG 952 // Offset 880 is the only one to change when you get a grenade, but data in it makes no sense.
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#define OFFSET_WIN_DEATHS 1380
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#define OFFSET_LIN_DEATHS 1196
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#define OFFSET_WIN_STRUCTOWNER 120
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#define OFFSET_LIN_STRUCTOWNER 136
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enum
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{
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