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@ -2502,8 +2502,6 @@ PFN_FORMAT g_fn_Format;
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PFN_REGISTERFUNCTION g_fn_RegisterFunction;
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PFN_REQ_FNPTR g_fn_RequestFunction;
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PFN_AMX_PUSH g_fn_AmxPush;
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PFN_SET_TEAM_INFO g_fn_SetTeamInfo;
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PFN_PLAYER_PROP_ADDR g_fn_PlayerPropAddr;
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// *** Exports ***
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C_DLLEXPORT int AMXX_Query(int *interfaceVersion, amxx_module_info_s *moduleInfo)
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@ -2613,8 +2611,6 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
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REQFUNC("GetPlayerFlags", g_fn_GetPlayerFlags, PFN_GETPLAYERFLAGS);
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REQFUNC("GetPlayerEdict", g_fn_GetPlayerEdict, PFN_GET_PLAYER_EDICT);
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REQFUNC("amx_Push", g_fn_AmxPush, PFN_AMX_PUSH);
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REQFUNC("SetPlayerTeamInfo", g_fn_SetTeamInfo, PFN_SET_TEAM_INFO);
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REQFUNC("PlayerPropAddr", g_fn_PlayerPropAddr, PFN_PLAYER_PROP_ADDR);
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#ifdef MEMORY_TEST
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// Memory
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@ -2737,8 +2733,6 @@ void ValidateMacros_DontCallThis_Smiley()
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MF_GetPlayerEdict(0);
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MF_Format("", 4, "str");
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MF_RegisterFunction(NULL, "");
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MF_SetPlayerTeamInfo(0, 0, "");
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MF_PlayerPropAddr(0, 0);
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}
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#endif
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@ -2918,20 +2912,20 @@ void operator delete[](void *reportedAddress)
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#else
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#if !defined NO_ALLOC_OVERRIDES && !defined MEMORY_TEST && !defined WIN32
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void * operator new(size_t size) {
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void * ::operator new(size_t size) {
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return(calloc(1, size));
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}
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void * operator new[](size_t size) {
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void * ::operator new[](size_t size) {
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return(calloc(1, size));
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}
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void operator delete(void * ptr) {
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void ::operator delete(void * ptr) {
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if(ptr)
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free(ptr);
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}
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void operator delete[](void * ptr) {
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void ::operator delete[](void * ptr) {
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if(ptr)
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free(ptr);
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}
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@ -1927,28 +1927,6 @@ enum ForwardParam
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FP_ARRAY, // array; use the return value of prepareArray.
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};
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enum PlayerProp
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{
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Player_Name, //String
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Player_Ip, //String
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Player_Team, //String
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Player_Ingame, //bool
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Player_Authorized, //bool
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Player_Vgui, //bool
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Player_Time, //float
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Player_Playtime, //float
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Player_MenuExpire, //float
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Player_Weapons, //struct{int,int}[32]
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Player_CurrentWeapon, //int
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Player_TeamID, //int
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Player_Deaths, //int
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Player_Aiming, //int
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Player_Menu, //int
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Player_Keys, //int
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Player_Flags, //int[32]
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Player_Newmenu, //int
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Player_NewmenuPage, //int
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};
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typedef int (*PFN_ADD_NATIVES) (const AMX_NATIVE_INFO * /*list*/);
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typedef char * (*PFN_BUILD_PATHNAME) (const char * /*format*/, ...);
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@ -2000,7 +1978,6 @@ typedef edict_t * (*PFN_GET_PLAYER_EDICT) (int /*id*/);
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#else
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typedef void * (*PFN_GET_PLAYER_EDICT) (int /*id*/);
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#endif
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typedef void * (*PFN_PLAYER_PROP_ADDR) (int /*id*/, int /*prop*/);
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#ifdef MEMORY_TEST
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typedef void * (*PFN_ALLOCATOR) (const char* /*filename*/, const unsigned int /*line*/, const char* /*func*/,
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@ -2026,7 +2003,6 @@ typedef void (*PFN_MERGEDEFINITION_FILE) (const char * /*filename*/);
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typedef const char * (*PFN_FORMAT) (const char * /*fmt*/, ... /*params*/);
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typedef void (*PFN_REGISTERFUNCTION) (void * /*pfn*/, const char * /*desc*/);
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typedef int (*PFN_AMX_PUSH) (AMX * /*amx*/, cell /*value*/);
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typedef int (*PFN_SET_TEAM_INFO) (int /*player */, int /*teamid */, const char */*name */);
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extern PFN_ADD_NATIVES g_fn_AddNatives;
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extern PFN_BUILD_PATHNAME g_fn_BuildPathname;
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@ -2090,8 +2066,6 @@ extern PFN_GET_PLAYER_TEAM g_fn_GetPlayerTeam;
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extern PFN_REGISTERFUNCTION g_fn_RegisterFunction;
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extern PFN_REQ_FNPTR g_fn_RequestFunction;
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extern PFN_AMX_PUSH g_fn_AmxPush;
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extern PFN_SET_TEAM_INFO g_fn_SetTeamInfo;
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extern PFN_PLAYER_PROP_ADDR g_fn_PlayerPropAddr;
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#ifdef MAY_NEVER_BE_DEFINED
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// Function prototypes for intellisense and similar systems
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@ -2152,8 +2126,6 @@ void MF_RegisterFunction (void *pfn, const char *description) { }
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void * MF_RequestFunction (const char *description) { }
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int MF_AmxPush (AMX *amx, cell *params) { }
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int MF_AmxExec (AMX *amx, cell *retval, int idx) { }
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int MF_SetPlayerTeamInfo (int id, int teamid, const char *teamname) { }
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void * MF_PlayerPropAddr (int id, int prop) { }
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#endif // MAY_NEVER_BE_DEFINED
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#define MF_AddNatives g_fn_AddNatives
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@ -2219,8 +2191,6 @@ void MF_LogError(AMX *amx, int err, const char *fmt, ...);
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#define MF_RegisterFunction g_fn_RegisterFunction
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#define MF_RequestFunction g_fn_RequestFunction;
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#define MF_AmxPush g_fn_AmxPush
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#define MF_SetPlayerTeamInfo g_fn_SetTeamInfo
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#define MF_PlayerPropAddr g_fn_PlayerPropAddr
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#ifdef MEMORY_TEST
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/*** Memory ***/
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@ -84,8 +84,8 @@ const char* get_localinfo( const char* name , const char* def = 0 )
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int Powerup = -1;
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int KungFoo = -1; //-1 is an invalid forward so initiate this to that
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int Death = -1;
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int Damage = -1;
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//int Death = -1;
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//int Damage = -1;
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int Stunt = -1;
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void OnPluginsLoaded()
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@ -96,8 +96,8 @@ void OnPluginsLoaded()
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//FP_CELL - second parameter is a normal cell
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//FP_DONE - that's the end of the parameter descriptions
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KungFoo = MF_RegisterForward("Melee_Attack", ET_STOP, FP_CELL, FP_FLOAT,FP_FLOAT, FP_DONE);
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Death = MF_RegisterForward("client_death", ET_IGNORE, FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_CELL, FP_DONE);
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Damage = MF_RegisterForward("client_damage", ET_IGNORE, FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_CELL, FP_DONE);
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//Death = MF_RegisterForward("client_death", ET_IGNORE, FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_CELL, FP_DONE);
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//Damage = MF_RegisterForward("client_damage", ET_IGNORE, FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_CELL, FP_DONE);
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Powerup = MF_RegisterForward("client_powerup", ET_IGNORE, FP_CELL, FP_CELL, FP_DONE);
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Stunt = MF_RegisterForward("client_stunt", ET_IGNORE, FP_CELL, FP_CELL, FP_DONE);
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}
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@ -40,8 +40,8 @@
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#define STUNT_GETUP 4
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#define STUNT_FLIP 5
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extern int Death;
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extern int Damage;
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//extern int Death;
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//extern int Damage;
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#define GET_PLAYER_POINTER(e) (&players[ENTINDEX(e)])
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#define GET_PLAYER_POINTER_I(i) (&players[i])
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