From 4631311905df40626c6a0fb459dd5dfa458e5cc3 Mon Sep 17 00:00:00 2001 From: David Anderson Date: Wed, 13 Jul 2005 18:05:52 +0000 Subject: [PATCH] Reverted pev changes --- plugins/include/fakemeta_pev.inc | 383 ------------------------------- 1 file changed, 383 deletions(-) delete mode 100755 plugins/include/fakemeta_pev.inc diff --git a/plugins/include/fakemeta_pev.inc b/plugins/include/fakemeta_pev.inc deleted file mode 100755 index 5795f560..00000000 --- a/plugins/include/fakemeta_pev.inc +++ /dev/null @@ -1,383 +0,0 @@ -/* Fakemeta pev to engine wrapper for backwards compatibility. -* -* by the AMX Mod X Development Team -* -* This file is provided as is (no warranties). -*/ - -#if defined _fakemeta_pev_included - #endinput -#endif -#define _fakemeta_pev_included - -#include - -enum { - pev_string_start = 0, - pev_classname, - pev_globalname, - pev_model, - pev_target, - pev_targetname, - pev_netname, - pev_message, - pev_noise, - pev_noise1, - pev_noise2, - pev_noise3, - pev_string_end, - pev_edict_start, - pev_chain, - pev_dmg_inflictor, - pev_enemy, - pev_aiment, - pev_owner, - pev_groundentity, - pev_euser1, - pev_euser2, - pev_euser3, - pev_euser4, - pev_edict_end, - pev_float_start, - pev_impacttime, - pev_starttime, - pev_idealpitch, - pev_ideal_yaw, - pev_pitch_speed, - pev_yaw_speed, - pev_ltime, - pev_nextthink, - pev_gravity, - pev_friction, - pev_frame, - pev_animtime, - pev_framerate, - pev_scale, - pev_renderamt, - pev_health, - pev_frags, - pev_takedamage, - pev_max_health, - pev_teleport_time, - pev_armortype, - pev_armorvalue, - pev_dmg_take, - pev_dmg_save, - pev_dmg, - pev_dmgtime, - pev_speed, - pev_air_finished, - pev_pain_finished, - pev_radsuit_finished, - pev_maxspeed, - pev_fov, - pev_flFallVelocity, - pev_fuser1, - pev_fuser2, - pev_fuser3, - pev_fuser4, - pev_float_end, - pev_int_start, - pev_fixangle, - pev_modelindex, - pev_viewmodel, - pev_weaponmodel, - pev_movetype, - pev_solid, - pev_skin, - pev_body, - pev_effects, - pev_light_level, - pev_sequence, - pev_gaitsequence, - pev_rendermode, - pev_renderfx, - pev_weapons, - pev_deadflag, - pev_button, - pev_impulse, - pev_spawnflags, - pev_flags, - pev_colormap, - pev_team, - pev_waterlevel, - pev_watertype, - pev_playerclass, - pev_weaponanim, - pev_pushmsec, - pev_bInDuck, - pev_flTimeStepSound, - pev_flSwimTime, - pev_flDuckTime, - pev_iStepLeft, - pev_gamestate, - pev_oldbuttons, - pev_groupinfo, - pev_iuser1, - pev_iuser2, - pev_iuser3, - pev_iuser4, - pev_int_end, - pev_byte_start, - pev_controller_0, - pev_controller_1, - pev_controller_2, - pev_controller_3, - pev_blending_0, - pev_blending_1, - pev_byte_end, - pev_bytearray_start, - pev_controller, - pev_blending, - pev_bytearray_end, - pev_vecarray_start, - pev_origin, - pev_oldorigin, - pev_velocity, - pev_basevelocity, - pev_clbasevelocity, - pev_movedir, - pev_angles, - pev_avelocity, - pev_v_angle, - pev_endpos, - pev_startpos, - pev_absmin, - pev_absmax, - pev_mins, - pev_maxs, - pev_size, - pev_rendercolor, - pev_view_ofs, - pev_vuser1, - pev_vuser2, - pev_vuser3, - pev_vuser4, - pev_punchangle, - pev_vecarray_end -}; - -new const _ENUMWRAPPER[pev_vecarray_end + 1] = { - 0, - EV_SZ_classname, - EV_SZ_globalname, - EV_SZ_model, - EV_SZ_target, - EV_SZ_targetname, - EV_SZ_netname, - EV_SZ_message, - EV_SZ_noise, - EV_SZ_noise1, - EV_SZ_noise2, - EV_SZ_noise3, - 0, - 0, - EV_ENT_chain, - EV_ENT_dmg_inflictor, - EV_ENT_enemy, - EV_ENT_aiment, - EV_ENT_owner, - EV_ENT_groundentity, - EV_ENT_euser1, - EV_ENT_euser2, - EV_ENT_euser3, - EV_ENT_euser4, - 0, - 0, - EV_FL_impacttime, - EV_FL_starttime, - EV_FL_idealpitch, - EV_FL_ideal_yaw, - EV_FL_pitch_speed, - EV_FL_yaw_speed, - EV_FL_ltime, - EV_FL_nextthink, - EV_FL_gravity, - EV_FL_friction, - EV_FL_frame, - EV_FL_animtime, - EV_FL_framerate, - EV_FL_scale, - EV_FL_renderamt, - EV_FL_health, - EV_FL_frags, - EV_FL_takedamage, - EV_FL_max_health, - EV_FL_teleport_time, - EV_FL_armortype, - EV_FL_armorvalue, - EV_FL_dmg_take, - EV_FL_dmg_save, - EV_FL_dmg, - EV_FL_dmgtime, - EV_FL_speed, - EV_FL_air_finished, - EV_FL_pain_finished, - EV_FL_radsuit_finished, - EV_FL_maxspeed, - EV_FL_fov, - EV_FL_flFallVelocity, - EV_FL_fuser1, - EV_FL_fuser2, - EV_FL_fuser3, - EV_FL_fuser4, - 0, - 0, - EV_INT_fixangle, - EV_INT_modelindex, - -1, // pev_viewmodel - -1, // pev_weaponmodel - EV_INT_movetype, - EV_INT_solid, - EV_INT_skin, - EV_INT_body, - EV_INT_effects, - EV_INT_light_level, - EV_INT_sequence, - EV_INT_gaitsequence, - EV_INT_rendermode, - EV_INT_renderfx, - EV_INT_weapons, - EV_INT_deadflag, - EV_INT_button, - EV_INT_impulse, - EV_INT_spawnflags, - EV_INT_flags, - EV_INT_colormap, - EV_INT_team, - EV_INT_waterlevel, - EV_INT_watertype, - EV_INT_playerclass, - EV_INT_weaponanim, - EV_INT_pushmsec, - EV_INT_bInDuck, - EV_INT_flTimeStepSound, - EV_INT_flSwimTime, - EV_INT_flDuckTime, - EV_INT_iStepLeft, - EV_INT_gamestate, - EV_INT_oldbuttons, - EV_INT_groupinfo, - EV_INT_iuser1, - EV_INT_iuser2, - EV_INT_iuser3, - EV_INT_iuser4, - 0, - 0, - EV_BYTE_controller1, - EV_BYTE_controller2, - EV_BYTE_controller3, - EV_BYTE_controller4, - EV_BYTE_blending1, - EV_BYTE_blending2, - 0, - 0, - -1, // bytearray controller - -1, // bytearray blending - 0, - 0, - EV_VEC_origin, - EV_VEC_oldorigin, - EV_VEC_velocity, - EV_VEC_basevelocity, - EV_VEC_clbasevelocity, - EV_VEC_movedir, - EV_VEC_angles, - EV_VEC_avelocity, - EV_VEC_v_angle, - EV_VEC_endpos, - EV_VEC_startpos, - EV_VEC_absmin, - EV_VEC_absmax, - EV_VEC_mins, - EV_VEC_maxs, - EV_VEC_size, - EV_VEC_rendercolor, - EV_VEC_view_ofs, - EV_VEC_vuser1, - EV_VEC_vuser2, - EV_VEC_vuser3, - EV_VEC_vuser4, - EV_VEC_punchangle, - 0, -} -stock pev(_index, _value, {Float, Sql, Result, _}:...) { - if (_value > pev_string_start && _value < pev_string_end) { - const BUFFERSIZE = 511 - new buffer[BUFFERSIZE + 1] - if (!entity_get_string(_index, _ENUMWRAPPER[_value], buffer, getarg(3) < BUFFERSIZE ? getarg(3) : BUFFERSIZE)) - return 0 - - new const STRLEN = strlen(buffer) - new const MAXLEN = getarg(3) - new i - for (i = 0; i < STRLEN && i < MAXLEN && setarg(2, i, buffer[i]); i++) {} - return setarg(2, i, '^0') - } - else if (_value > pev_edict_start && _value < pev_edict_end) { - return entity_get_edict(_index, _ENUMWRAPPER[_value]) - } - else if (_value > pev_float_start && _value < pev_float_end) { - return setarg(2, 0, _:entity_get_float(_index, _ENUMWRAPPER[_value])) - } - else if (_value > pev_int_start && _value < pev_int_end) { - return entity_get_int(_index, _ENUMWRAPPER[_value]) - } - else if (_value > pev_byte_start && _value < pev_byte_end) { - return entity_get_byte(_index, _ENUMWRAPPER[_value]) - } - else if (_value > pev_vecarray_start && _value < pev_vecarray_end) { - new Float:vector[3] - entity_get_vector(_index, _ENUMWRAPPER[_value], vector) - - if (!setarg(2, 0, _:vector[0]) || !setarg(2, 1, _:vector[1]) || !setarg(2, 2, _:vector[2])) - return 0 - - return 1 - } - else if (_value == pev_controller) { - if (!setarg(2, 0, entity_get_byte(_index, EV_BYTE_controller1)) || setarg(2, 1, entity_get_byte(_index, EV_BYTE_controller2)) || setarg(2, 2, entity_get_byte(_index, EV_BYTE_controller3)) || setarg(2, 3, entity_get_byte(_index, EV_BYTE_controller4))) - return 0 - return 1 - } - else if (_value == pev_blending) { - if (!setarg(2, 0, entity_get_byte(_index, EV_BYTE_blending1)) || setarg(2, 1, entity_get_byte(_index, EV_BYTE_blending2))) - return 0 - return 1 - } - - return 0 -} - -stock set_pev(_index, _value, {Float, Sql, Result, _}:...) { - if (_value > pev_string_start && _value < pev_string_end) { - new string[512], i = 0 - do string[i] = getarg(2, i); while (string[i++] != '^0' && i < 512) - return entity_set_string(_index, _ENUMWRAPPER[_value], string) - } - else if (_value > pev_edict_start && _value < pev_edict_end) { - return entity_set_edict(_index, _ENUMWRAPPER[_value], getarg(2)) - } - else if (_value > pev_float_start && _value < pev_float_end) { - return entity_set_float(_index, _ENUMWRAPPER[_value], Float:getarg(2)) - } - else if (_value > pev_int_start && _value < pev_int_end) { - return entity_set_int(_index, _ENUMWRAPPER[_value], getarg(2)) - } - else if (_value > pev_byte_start && _value < pev_byte_end) { - return entity_set_byte(_index, _ENUMWRAPPER[_value], getarg(2)) - } - else if (_value > pev_vecarray_start && _value < pev_vecarray_end) { - new Float:vector[3] - vector[0] = Float:getarg(2, 0); vector[1] = Float:getarg(2, 1); vector[2] = Float:getarg(2, 2); - return entity_set_vector(_index, _ENUMWRAPPER[_value], vector) - } - else if (_value == pev_controller) { - return entity_set_byte(_index, EV_BYTE_controller1, getarg(2, 0)) && entity_set_byte(_index, EV_BYTE_controller2, getarg(2, 1)) && entity_set_byte(_index, EV_BYTE_controller3, getarg(2, 2)) && entity_set_byte(_index, EV_BYTE_controller4, getarg(2, 3)) - } - else if (_value == pev_blending) { - return entity_set_byte(_index, EV_BYTE_blending1, getarg(2, 0)) && entity_set_byte(_index, EV_BYTE_blending2, getarg(2, 1)) - } - - return 0 -}