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260
plugins/include/array.inc
Executable file
260
plugins/include/array.inc
Executable file
@ -0,0 +1,260 @@
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/* (C)2004 David "BAILOPAN" Anderson
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Licensed under the GNU General Public License verion 2
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array.inc - Used for advanced array techniques
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*/
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/* This module uses some constructs capable of being memory intensive.
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* If you are making temporary keytables/lists, make sure you clear them!
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* For example:
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* new a = new_keytable()
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* //(code)
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* keytable_clear(a)
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* new b = new_floatlist()
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* //code
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* floatlist_delete(b)
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*/
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/* IMPORTANT NOTE! Bad Errors will return -1, Most errors return 0
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* HOWEVER, the first key/list you create will be zero, so do not do this!
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* new a = new keytable()
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* if (a) { ....
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* This will not work since the first keytable (and lists) are always id=0.
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* Also, errors on strings will fill the string with "dne" and/or return <=0
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*/
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/* Key Table functions
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* key tables are variables that hold a key and value pair, like this:
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* C++: std::map<key,val>; table[key] = value;
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* PHP: $table[$key] = $value;
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* Perl: my(%table);$table{$key}=$value;
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* For example, you can pair the value "ASDF" with the key "TEST_STRING"
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* and then retrieve ASDF with TEST_STRING, like "vault".
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* (Internally stores as a vector of maps)
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*/
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//Returns a reference to a new keytable
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native new_keytable();
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//Deletes a keytable and unlinks the reference
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native keytable_delete(keytab);
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//Stores an integer value into a keytable
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native store_int(keytab, key[], value);
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//Stores a float value into a keytable
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native store_float(keytab, key[], Float:value);
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//Stores a string value into a keytable
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native store_string(keytab, key[], value[]);
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//Retrieves a keytable value as an integer
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//Leave the key blank to retrieve the current iterator value
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native getkey_int(keytab, key[]);
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//Retrieves a keytable value as a float
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//Leave the key blank to retrieve the current iterator value
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native Float:getkey_float(keytab, key[]);
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//Retrieves a keytable value as a string
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//Leave the key blank to retrieve the current iterator value
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native getkey_string(keytab, key[], ret[], len);
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//Resets the internal iteration pointer of a keytable
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native keytable_reset(keytab);
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//Deletes all keys and values from a keytable
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native keytable_clear(keytab);
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//Advances the internal iteration pointer of a keytable
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native keytable_next(keytab);
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//Retrieves the current iteration pointer key of a keytable
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native keytable_getkey(keytab, key[], len);
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//Retrieves the current iteration pointer value of a keytable
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native keytable_getval(keytab, val[], len);
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//Retrieves the size of a keytable
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native keytable_count(keytab)
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/* List functions
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* Use for dynamic array allocation
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* Implemented as a vector of vectors.
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* There are stocks to abstract the type.
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*/
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enum {
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list_int = 1,
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list_float,
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list_string,
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}
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//Do not use this native - use the stocks
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native new_list(type);
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/* Functions to create lists */
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//Creates a list of floats
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stock new_float_list() {
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new_list(list_float)
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}
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//Creates a list of ints
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stock new_int_list() {
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return new_list(list_int)
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}
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//Creates a list of strings
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stock new_string_list() {
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return new_list(list_string)
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}
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/* Functions to store data in lists */
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//Store a float into a list at member list_posn
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native list_store_float(list_id, list_posn, Float:value);
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//Push a float to the end of the list
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native list_push_float(list_id, Float:value);
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//Store an int into a list at member list_posn
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native list_store_int(list_id, list_posn, value);
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//Push an int to the end of the list
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native list_push_int(list_id, value)
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//Store a string into a list at member list_posn
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native list_store_string(list_id, list_posn, value[])
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//Push a string to the end of the list
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native list_push_string(list_id, list_posn, value[])
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/* Functions to get data from lists */
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//Do not use this native - use the stocks
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native list_get(list_id, type, list_posn, retr[]="", retr_len=0);
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native Float:list_getf(list_id, type, list_posn=-1)
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//Returns the value of a float list at list_posn. If list_posn is -1, the current
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// iterator position value is returned.
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stock Float:list_get_float(list_id, list_posn=-1) {
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return list_getf(list_id, list_float, posn)
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}
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//Returns the value of an int list at list_posn. If list_posn is -1, the current
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// iterator position value is returned.
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stock list_get_int(list_id, list_posn=-1) {
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return list_get(list_id, list_int, list_posn)
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}
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//Returns the value of a string list at list_posn. If list_posn is -1. the current
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// iterator position value is returned.
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stock list_get_string(list_id, list_posn=-1, retr[], retr_len) {
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return list_get(list_id, list_string, list_posn, retr, retr_len)
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}
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//Do not use this native - use stocks
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native list_delete(list_id, type);
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//List delete functions
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stock list_delete_float(list_id) {
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return list_delete(list_id, list_float)
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}
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stock list_delete_int(list_id) {
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return list_delete(list_id, list_int)
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}
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stock list_delete_string(list_id) {
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return list_delete(list_id, list_string)
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}
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//Do not use this native - use stocks
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native list_clear(list_id, list_type);
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//Clear all data from a list
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stock list_clear_float(list_id) {
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return list_clear(list_id, list_float)
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}
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stock list_clear_int(list_id) {
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return list_clear(list_id, list_int)
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}
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stock list_clear_string(list_id) {
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return list_clear(list_id, list_string)
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}
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//Do not use this native - use stocks
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native list_reset(list_id, list_type);
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//Reset the internal iterator pointer for a list
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stock list_reset_float(list_id) {
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return list_reset(list_id, list_float)
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}
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stock list_reset_int(list_id) {
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return list_reset(list_id, list_int)
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}
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stock list_reset_string(list_id) {
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return list_reset(list_id, list_string)
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}
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//Do not use this native - use stocks
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native list_next(list_id, list_type);
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//Advance the internal iterator pointer
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stock list_next_float(list_id) {
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return list_next(list_id, list_float)
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}
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stock list_next_int(list_id) {
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return list_next(list_id, list_int)
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}
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stock list_next_string(list_id) {
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return list_next(list_id, list_string)
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}
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//Do not use this native - use stocks
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native list_size(list_id, list_type);
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//Return the size of a list
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stock list_size_float(list_id) {
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return list_size(list_id, list_float)
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}
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stock list_size_int(list_id) {
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return list_size(list_id, list_int)
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}
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stock list_size_string(list_id) {
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return list_size(list_id, list_string)
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}
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//Do not use this native - use stocks
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native list_pop(list_id, list_type);
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//Pop the last member off the list - returns 0 on failure
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stock list_pop_float(list_id) {
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return list_pop(list_id, list_float)
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}
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stock list_pop_int(list_id) {
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return list_pop(list_id, list_int)
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}
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stock list_pop_string(list_id) {
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return list_pop(list_id, list_string)
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}
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@ -1,10 +1,4 @@
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/* CS Stats functions
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*
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* by the AMX Mod X Development Team
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* originally developed by OLO
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*
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* This file is provided as is (no warranties).
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*/
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#if defined _csstats_included
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#endinput
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@ -21,6 +15,7 @@
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* 4 - shots
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* 5 - hits
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* 6 - damage
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* For body hits fields see amxconst.inc. */
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native get_user_wstats(index,wpnindex,stats[8],bodyhits[8]);
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@ -54,4 +49,14 @@ native reset_user_wstats(index);
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native get_stats(index,stats[8],bodyhits[8],name[],len);
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/* Returns number of all entries in stats. */
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native get_statsnum();
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native get_statsnum();
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/*
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* new stats:
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* 0 - total defusions
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* 1 - bomb defused
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* 2 - bomb plants
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* 3 - bomb explosions
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*/
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native get_user_stats2(index,stats[4]);
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native get_stats2(index,stats[4]);
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85
plugins/include/dodconst.inc
Executable file
85
plugins/include/dodconst.inc
Executable file
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/* DoDX functions
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*
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* (c) 2004, SidLuke
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* This file is provided as is (no warranties).
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*/
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#if defined _dodconst_included
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#endinput
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#endif
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#define _dodconst_included
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/* DoD teams */
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#define ALLIES 1
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#define AXIS 2
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#define FT_NEW 1<<0
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#define FT_OLD 1<<1
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#define STAMINA_SET 0
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#define STAMINA_RESET 1
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#define FUSE_SET 0
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#define FUSE_RESET 1
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#define DODMAX_WEAPONS 46 // 5 slots for custom weapons
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enum {
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PS_NOPRONE =0,
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PS_PRONE,
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PS_PRONEDEPLOY,
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PS_DEPLOY,
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}
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/* info types for dod_get_map_info native */
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enum {
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MI_ALLIES_TEAM = 0,
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MI_ALLIES_PARAS,
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MI_AXIS_PARAS,
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}
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/* DoD weapons */
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enum {
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DODW_AMERKNIFE = 1,
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DODW_GERKNIFE,
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DODW_COLT,
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DODW_LUGER,
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DODW_GARAND,
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DODW_SCOPED_KAR,
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DODW_THOMPSON,
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DODW_STG44,
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DODW_SPRINGFIELD,
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DODW_KAR,
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DODW_BAR,
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DODW_MP40,
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DODW_HANDGRENADE,
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DODW_STICKGRENADE,
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DODW_STICKGRENADE_EX,
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DODW_HANDGRENADE_EX,
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DODW_MG42,
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DODW_30_CAL,
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DODW_SPADE,
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DODW_M1_CARBINE,
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DODW_MG34,
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DODW_GREASEGUN,
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DODW_FG42,
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DODW_K43,
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DODW_ENFIELD,
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DODW_STEN,
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DODW_BREN,
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DODW_WEBLEY,
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DODW_BAZOOKA,
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DODW_PANZERSCHRECK,
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DODW_PIAT,
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DODW_SCOPED_FG42,
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DODW_FOLDING_CARBINE,
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DODW_KAR_BAYONET,
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DODW_SCOPED_ENFIELD,
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DODW_MILLS_BOMB,
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DODW_BRITKNIFE,
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DODW_GARAND_BUTT,
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DODW_ENFIELD_BAYONET,
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DODW_MORTAR,
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DODW_K43_BUTT,
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};
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59
plugins/include/dodfun.inc
Executable file
59
plugins/include/dodfun.inc
Executable file
@ -0,0 +1,59 @@
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/* DoDFun functions
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*
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* (c) 2004, SidLuke
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* This file is provided as is (no warranties).
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*/
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#if defined _dodfun_included
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#endinput
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#endif
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#define _dodfun_included
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#include <dodconst>
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|
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|
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/* Function is called after grenade throw */
|
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forward grenade_throw(index,greindex,wId);
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/* Example: for full stamina use set_player_stamina(1,STAMINA_SET,100,100) */
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/* value is from 0 - 100 */
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native dod_set_stamina(index,set=STAMINA_SET,minvalue=0,maxvalue=100);
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/* Sets fuse for grenades. Valid number is from 0.1-20.0 */
|
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/* types : new or preprimed */
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native dod_set_fuse(index,set=FUSE_SET,Float:newFuse=5.0, Type=FT_NEW);
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/* Sets player class */
|
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native dod_set_user_class(index,classId);
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/* Sets player team and random class. Don't work for spectators. */
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native dod_set_user_team(index,teamId,refresh=1);
|
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/* Returns next player class. Usefull is player is using random class */
|
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native dod_get_next_class(index);
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||||
/* Returns 1 if player choose random class */
|
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native dod_is_randomclass(index);
|
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|
||||
/* Returns player deaths */
|
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native dod_get_pl_deaths(index);
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||||
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||||
/* Sets player deaths. */
|
||||
native dod_set_pl_deaths(index,value,refresh=1);
|
||||
|
||||
/* Sets player score. */
|
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native dod_set_user_score(index,value,refresh=1);
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||||
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/* Sets new team name for this player */
|
||||
native dod_set_pl_teamname(index,szName[]);
|
||||
|
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/* Gets player team name */
|
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native dod_get_pl_teamname(index,szName[],len);
|
||||
|
||||
/* Returns 1 is player weapon is deployed (bar,mg..) */
|
||||
native dod_is_deployed(index);
|
||||
|
||||
native dod_set_user_ammo(index,wid,value);
|
||||
native dod_get_user_ammo(index,wid);
|
||||
|
||||
|
63
plugins/include/dodstats.inc
Executable file
63
plugins/include/dodstats.inc
Executable file
@ -0,0 +1,63 @@
|
||||
/* DoDX Stats functions
|
||||
*
|
||||
* (c) 2004, SidLuke
|
||||
* This file is provided as is (no warranties).
|
||||
*/
|
||||
|
||||
#if defined _dodstats_included
|
||||
#endinput
|
||||
#endif
|
||||
#define _dodstats_included
|
||||
|
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/* Gets stats from given weapon index. If wpnindex is 0
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* then the stats are from all weapons. If weapon has not been used function
|
||||
* returns 0 in other case 1. Fields in stats are:
|
||||
* 0 - kills
|
||||
* 1 - deaths
|
||||
* 2 - headshots
|
||||
* 3 - teamkilling
|
||||
* 4 - shots
|
||||
* 5 - hits
|
||||
* 6 - damage
|
||||
* 7 - score
|
||||
* For body hits fields see amxconst.inc. */
|
||||
native get_user_wstats(index,wpnindex,stats[9],bodyhits[8]);
|
||||
|
||||
/* Gets round stats from given weapon index.*/
|
||||
native get_user_wrstats(index,wpnindex,stats[9],bodyhits[8]);
|
||||
|
||||
/* Gets life (from spawn to spawn) stats from given weapon index.*/
|
||||
native get_user_wlstats(index,wpnindex,stats[9],bodyhits[8]);
|
||||
|
||||
/* Gets overall stats which are stored in file on server
|
||||
* and updated on every respawn or user disconnect.
|
||||
* Function returns the position in stats by diff. kills to deaths. */
|
||||
native get_user_stats(index,stats[9],bodyhits[8]);
|
||||
|
||||
/* Gets round stats of player. */
|
||||
native get_user_rstats(index,stats[9],bodyhits[8]);
|
||||
|
||||
/* Gets life (from spawn to spawn) stats of player. */
|
||||
native get_user_lstats(index,stats[9],bodyhits[8]);
|
||||
|
||||
/* Gets stats with which user have killed/hurt his victim. If victim is 0
|
||||
* then stats are from all victims. If victim has not been hurt, function
|
||||
* returns 0 in other case 1. User stats are reset on his respawn. */
|
||||
native get_user_vstats(index,victim,stats[9],bodyhits[8],wpnname[]="",len=0);
|
||||
|
||||
/* Gets stats with which user have been killed/hurt. If killer is 0
|
||||
* then stats are from all attacks. If killer has not hurt user, function
|
||||
* returns 0 in other case 1. User stats are reset on his respawn. */
|
||||
native get_user_astats(index,wpnindex,stats[9],bodyhits[8],wpnname[]="",len=0);
|
||||
|
||||
/* Resets life, weapon, victims and attackers user stats. */
|
||||
native reset_user_wstats(index);
|
||||
|
||||
/* Gets overall stats which stored in stats.dat file in amx folder
|
||||
* and updated on every mapchange or user disconnect.
|
||||
* Function returns next index of stats entry or 0 if no more exists. */
|
||||
native get_stats(index,stats[9],bodyhits[8],name[],len);
|
||||
|
||||
/* Returns number of all entries in stats. */
|
||||
native get_statsnum();
|
||||
|
87
plugins/include/dodx.inc
Executable file
87
plugins/include/dodx.inc
Executable file
@ -0,0 +1,87 @@
|
||||
/* DoDX functions
|
||||
*
|
||||
* (c) 2004, SidLuke
|
||||
* This file is provided as is (no warranties).
|
||||
*/
|
||||
|
||||
#if defined _dodx_included
|
||||
#endinput
|
||||
#endif
|
||||
#define _dodx_included
|
||||
|
||||
#include <dodconst>
|
||||
#include <dodstats>
|
||||
|
||||
/************* Shared Natives Start ********************************/
|
||||
|
||||
/* Forward types */
|
||||
enum {
|
||||
XMF_DAMAGE = 0,
|
||||
XMF_DEATH,
|
||||
}
|
||||
|
||||
/* Use this function to register forwards */
|
||||
native register_statsfwd( ftype );
|
||||
|
||||
/* Function is called after player to player attacks ,
|
||||
* if players were damaged by teammate TA is set to 1 */
|
||||
forward client_damage(attacker,victim,damage,wpnindex,hitplace,TA);
|
||||
|
||||
/* Function is called after player death ,
|
||||
* if player was killed by teammate TK is set to 1 */
|
||||
forward client_death(killer,victim,wpnindex,hitplace,TK);
|
||||
|
||||
/* Custom Weapon Support */
|
||||
/* function will return index of new weapon */
|
||||
native custom_weapon_add( wpnname[],melee = 0,logname[]="" );
|
||||
/* Function will pass damage done by this custom weapon to stats module and other plugins */
|
||||
native custom_weapon_dmg( weapon, att, vic, damage, hitplace=0 );
|
||||
/* Function will pass info about custom weapon shot to stats module */
|
||||
native custom_weapon_shot( weapon,index ); // weapon id , player id
|
||||
|
||||
/* function will return 1 if true */
|
||||
native xmod_is_melee_wpn(wpnindex);
|
||||
|
||||
/* Returns weapon name. */
|
||||
native xmod_get_wpnname(wpnindex,name[],len);
|
||||
|
||||
/* Returns weapon logname. */
|
||||
native xmod_get_wpnlogname(wpnindex,name[],len);
|
||||
|
||||
/* Returns weapons array size */
|
||||
native xmod_get_maxweapons();
|
||||
|
||||
/* Returns stats array size ex. 8 in TS , 9 in DoD */
|
||||
native xmod_get_stats_size();
|
||||
|
||||
/* Returns 1 if true */
|
||||
native xmod_is_custom_wpn(wpnindex);
|
||||
|
||||
/************* Shared Natives End ********************************/
|
||||
|
||||
/* weapon logname to weapon name convertion */
|
||||
native dod_wpnlog_to_name(logname[],name[],len);
|
||||
|
||||
/* weapon logname to weapon index convertion */
|
||||
native dod_wpnlog_to_id(logname[]);
|
||||
|
||||
native dod_get_map_info( info );
|
||||
|
||||
/* Returns id of currently carried weapon. Gets also
|
||||
* ammount of ammo in clip and backpack. */
|
||||
native dod_get_user_weapon(index,&clip,&ammo);
|
||||
|
||||
/* Returns team score */
|
||||
native dod_get_team_score(teamId);
|
||||
|
||||
/* Returns player class id */
|
||||
native dod_get_user_class(index);
|
||||
|
||||
/* Returns player score */
|
||||
native dod_get_user_score(index);
|
||||
|
||||
/* values are: 0-no prone, 1-prone, 2-prone + w_deploy */
|
||||
native dod_get_pronestate(index);
|
||||
|
||||
/* It is not as safe as original but player deaths will not be increased */
|
||||
native dod_user_kill(index);
|
21
plugins/include/geoip.inc
Executable file
21
plugins/include/geoip.inc
Executable file
@ -0,0 +1,21 @@
|
||||
/* GeoIP module functions for AMX Mod X
|
||||
by David "BAILOPAN" Anderson
|
||||
(C)Copyrighted under the GNU General Public License, Version 2
|
||||
*/
|
||||
|
||||
#if defined geoip_included
|
||||
#endinput
|
||||
#endif
|
||||
#define _geoip_included
|
||||
|
||||
|
||||
//IP address can contain ports, the ports will be stripped out
|
||||
|
||||
//get a two character country code (eg US, CA etc)
|
||||
native geoip_code2(ip[], ccode[3]);
|
||||
|
||||
//get a three character country code (eg USA, cAN etc)
|
||||
native geoip_code3(ip[], result[4]);
|
||||
|
||||
//get a full country name. max name is 45 chars
|
||||
native geoip_country(ip[], result[], len=45);
|
51
plugins/include/sockets.inc
Executable file
51
plugins/include/sockets.inc
Executable file
@ -0,0 +1,51 @@
|
||||
/*
|
||||
*
|
||||
* AMX Mod X Module
|
||||
* Basic Socket Functions
|
||||
*
|
||||
* Codebase from Ivan, -g-s-ivan@web.de (AMX 0.9.3)
|
||||
* Modification by Olaf Reusch, kenterfie@hlsw.de (AMXX 0.16, AMX 0.96)
|
||||
*
|
||||
*/
|
||||
|
||||
#if defined _socket_included
|
||||
#endinput
|
||||
#endif
|
||||
#define _socket_included
|
||||
|
||||
// Use SOCKET_TCP for TCP Socket connections
|
||||
|
||||
#define SOCKET_TCP 1
|
||||
|
||||
// Use SOCKET_UDP for UDP Socket connections
|
||||
|
||||
#define SOCKET_UDP 2
|
||||
|
||||
/* Opens a new connection to hostname:port via protocol (either SOCKET_TCP or SOCKET_UDP),
|
||||
* returns a socket (positive) or negative or zero on error.
|
||||
* States of error:
|
||||
* 0 - no error
|
||||
* 1 - error while creating socket
|
||||
* 2 - couldn't resolve hostname
|
||||
* 3 - couldn't connect to given hostname:port
|
||||
*/
|
||||
|
||||
native socket_open(_hostname[], _port, _protocol = SOCKET_TCP, &_error);
|
||||
|
||||
/* Closes a Socket */
|
||||
|
||||
native socket_close(_socket);
|
||||
|
||||
/* Recieves Data to string with the given length */
|
||||
|
||||
native socket_recv(_socket, _data[], _length);
|
||||
|
||||
/* Sends data to the Socket */
|
||||
|
||||
native socket_send(_socket, _data[], _length);
|
||||
|
||||
/* This function will return true if the state (buffer content) have changed within the last recieve or
|
||||
* the timeout, where timeout is a value in µSeconds, (1 sec =1000000 µsec).
|
||||
* Use to check if new data is in your socket. */
|
||||
|
||||
native socket_change(_socket, _timeout=100000);
|
71
plugins/include/tfcconst.inc
Executable file
71
plugins/include/tfcconst.inc
Executable file
@ -0,0 +1,71 @@
|
||||
/* TFCX const
|
||||
*
|
||||
* (c) 2004, SidLuke
|
||||
* This file is provided as is (no warranties).
|
||||
*/
|
||||
|
||||
#if defined _tfcconst_included
|
||||
#endinput
|
||||
#endif
|
||||
#define _tfcconst_included
|
||||
|
||||
|
||||
#define TFCMAX_WEAPONS 37
|
||||
|
||||
enum {
|
||||
TFC_AMMO_SHELLS = 0,
|
||||
TFC_AMMO_BULLETS,
|
||||
TFC_AMMO_CELLS,
|
||||
TFC_AMMO_ROCKETS,
|
||||
TFC_AMMO_NADE1,
|
||||
TFC_AMMO_NADE2,
|
||||
};
|
||||
|
||||
enum {
|
||||
TFC_WPN_NONE = 0,
|
||||
TFC_WPN_TIMER,//TFC_WPN_UNK1,
|
||||
TFC_WPN_SENTRYGUN,//TFC_WPN_UNK2,
|
||||
TFC_WPN_MEDIKIT,
|
||||
TFC_WPN_SPANNER,
|
||||
TFC_WPN_AXE,
|
||||
TFC_WPN_SNIPERRIFLE,
|
||||
TFC_WPN_AUTORIFLE,
|
||||
TFC_WPN_SHOTGUN,
|
||||
TFC_WPN_SUPERSHOTGUN,
|
||||
TFC_WPN_NG,
|
||||
TFC_WPN_SUPERNG,
|
||||
TFC_WPN_GL,
|
||||
TFC_WPN_FLAMETHROWER,
|
||||
TFC_WPN_RPG,
|
||||
TFC_WPN_IC,
|
||||
TFC_WPN_FLAMES,//TFC_WPN_UNK16,
|
||||
TFC_WPN_AC,
|
||||
TFC_WPN_UNK18,
|
||||
TFC_WPN_UNK19,
|
||||
TFC_WPN_TRANQ,
|
||||
TFC_WPN_RAILGUN,
|
||||
TFC_WPN_PL,
|
||||
TFC_WPN_KNIFE,
|
||||
TFC_WPN_CALTROP, // 24
|
||||
TFC_WPN_CONCUSSIONGRENADE,
|
||||
TFC_WPN_NORMALGRENADE,
|
||||
TFC_WPN_NAILGRENADE,
|
||||
TFC_WPN_MIRVGRENADE,
|
||||
TFC_WPN_NAPALMGRENADE,
|
||||
TFC_WPN_GASGRENADE,
|
||||
TFC_WPN_EMPGRENADE,
|
||||
};
|
||||
|
||||
enum {
|
||||
TFC_PC_SCOUT = 1,
|
||||
TFC_PC_SNIPER,
|
||||
TFC_PC_SOLDIER,
|
||||
TFC_PC_DEMOMAN,
|
||||
TFC_PC_MEDIC,
|
||||
TFC_PC_HWGUY,
|
||||
TFC_PC_PYRO,
|
||||
TFC_PC_SPY,
|
||||
TFC_PC_ENGENEER,
|
||||
TFC_PC_CIVILIAN,
|
||||
};
|
||||
|
56
plugins/include/tfcstats.inc
Executable file
56
plugins/include/tfcstats.inc
Executable file
@ -0,0 +1,56 @@
|
||||
/* TFCX Stats functions
|
||||
*
|
||||
* (c) 2004, SidLuke
|
||||
* This file is provided as is (no warranties).
|
||||
*/
|
||||
|
||||
#if defined _tfcstats_included
|
||||
#endinput
|
||||
#endif
|
||||
#define _tfcstats_included
|
||||
|
||||
/* Gets stats from given weapon index. If wpnindex is 0
|
||||
* then the stats are from all weapons. If weapon has not been used function
|
||||
* returns 0 in other case 1. Fields in stats are:
|
||||
* 0 - kills
|
||||
* 1 - deaths
|
||||
* 2 - headshots
|
||||
* 3 - teamkilling
|
||||
* 4 - shots
|
||||
* 5 - hits
|
||||
* 6 - damage
|
||||
* For body hits fields see amxconst.inc. */
|
||||
native get_user_wstats(index,wpnindex,stats[8],bodyhits[8]);
|
||||
|
||||
/* Gets round stats from given weapon index.*/
|
||||
native get_user_wrstats(index,wpnindex,stats[8],bodyhits[8]);
|
||||
|
||||
/* Gets overall stats which are stored in file on server
|
||||
* and updated on every respawn or user disconnect.
|
||||
* Function returns the position in stats by diff. kills to deaths. */
|
||||
native get_user_stats(index,stats[8],bodyhits[8]);
|
||||
|
||||
/* Gets round stats of player. */
|
||||
native get_user_rstats(index,stats[8],bodyhits[8]);
|
||||
|
||||
/* Gets stats with which user have killed/hurt his victim. If victim is 0
|
||||
* then stats are from all victims. If victim has not been hurt, function
|
||||
* returns 0 in other case 1. User stats are reset on his respawn. */
|
||||
native get_user_vstats(index,victim,stats[8],bodyhits[8],wpnname[]="",len=0);
|
||||
|
||||
/* Gets stats with which user have been killed/hurt. If killer is 0
|
||||
* then stats are from all attacks. If killer has not hurt user, function
|
||||
* returns 0 in other case 1. User stats are reset on his respawn. */
|
||||
native get_user_astats(index,wpnindex,stats[8],bodyhits[8],wpnname[]="",len=0);
|
||||
|
||||
/* Resets life, weapon, victims and attackers user stats. */
|
||||
native reset_user_wstats(index);
|
||||
|
||||
/* Gets overall stats which stored in stats.dat file in amx folder
|
||||
* and updated on every mapchange or user disconnect.
|
||||
* Function returns next index of stats entry or 0 if no more exists. */
|
||||
native get_stats(index,stats[8],bodyhits[8],name[],len);
|
||||
|
||||
/* Returns number of all entries in stats. */
|
||||
native get_statsnum();
|
||||
|
113
plugins/include/tfcx.inc
Executable file
113
plugins/include/tfcx.inc
Executable file
@ -0,0 +1,113 @@
|
||||
/* tfcX functions
|
||||
*
|
||||
* (c) 2004, SidLuke
|
||||
* This file is provided as is (no warranties).
|
||||
*/
|
||||
|
||||
#if defined _tfcx_included
|
||||
#endinput
|
||||
#endif
|
||||
#define _tfcx_included
|
||||
|
||||
#include <tfcconst>
|
||||
#include <tfcstats>
|
||||
|
||||
|
||||
/************* Shared Natives Start ********************************/
|
||||
|
||||
/* Forward types */
|
||||
enum {
|
||||
XMF_DAMAGE = 0,
|
||||
XMF_DEATH,
|
||||
}
|
||||
|
||||
/* Use this function to register forwards */
|
||||
native register_statsfwd( ftype );
|
||||
|
||||
/* Function is called after player to player attacks ,
|
||||
* if players were damaged by teammate TA is set to 1 */
|
||||
forward client_damage(attacker,victim,damage,wpnindex,hitplace,TA);
|
||||
|
||||
/* Function is called after player death ,
|
||||
* if player was killed by teammate TK is set to 1 */
|
||||
forward client_death(killer,victim,wpnindex,hitplace,TK);
|
||||
|
||||
/* Custom Weapon Support */
|
||||
/* function will return index of new weapon */
|
||||
native custom_weapon_add( wpnname[],melee = 0,logname[]="" );
|
||||
/* Function will pass damage done by this custom weapon to stats module and other plugins */
|
||||
native custom_weapon_dmg( weapon, att, vic, damage, hitplace=0 );
|
||||
/* Function will pass info about custom weapon shot to stats module */
|
||||
native custom_weapon_shot( weapon,index ); // weapon id , player id
|
||||
|
||||
/* function will return 1 if true */
|
||||
native xmod_is_melee_wpn(wpnindex);
|
||||
|
||||
/* Returns weapon name. */
|
||||
native xmod_get_wpnname(wpnindex,name[],len);
|
||||
|
||||
/* Returns weapon logname. */
|
||||
native xmod_get_wpnlogname(wpnindex,name[],len);
|
||||
|
||||
/* Returns weapons array size */
|
||||
native xmod_get_maxweapons();
|
||||
|
||||
/* Returns stats array size ex. 8 in TS , 9 in DoD */
|
||||
native xmod_get_stats_size();
|
||||
|
||||
/* Returns 1 if true */
|
||||
native xmod_is_custom_wpn(wpnindex);
|
||||
|
||||
/************* Shared Natives End ********************************/
|
||||
|
||||
stock tfc_isgrenade( weapon ){
|
||||
switch( weapon )
|
||||
{
|
||||
case TFC_WPN_CALTROP,
|
||||
TFC_WPN_CONCUSSIONGRENADE,
|
||||
TFC_WPN_NORMALGRENADE,
|
||||
TFC_WPN_NAILGRENADE,
|
||||
TFC_WPN_MIRVGRENADE,
|
||||
TFC_WPN_NAPALMGRENADE,
|
||||
TFC_WPN_GASGRENADE,
|
||||
TFC_WPN_EMPGRENADE:
|
||||
return 1;
|
||||
default: return 0;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
native tfc_userkill( index );
|
||||
|
||||
/* Use this function to set private data offsets if needed
|
||||
Default offsets:
|
||||
timer: 932
|
||||
sentrygun: 83
|
||||
from AssKicR
|
||||
shells: 53
|
||||
bullets: 55
|
||||
cells: 57
|
||||
rockets: 59
|
||||
nade1: 14
|
||||
nade2: 15
|
||||
*/
|
||||
native tfc_setpddata(timer,sentrygun,shells,bullets,cells,rockets,nade1,nade2);
|
||||
|
||||
/*********************************************************************/
|
||||
|
||||
native tfc_setmodel(index, const Model[], const Skin[]);
|
||||
native tfc_clearmodel(index);
|
||||
|
||||
/* Get amount of ammo in backpack on a user for a specific weapon */
|
||||
/* Ammo Types in tfcconst.inc */
|
||||
native tfc_getbammo(index, ammo);
|
||||
|
||||
/* Set amount of ammo in backpack on a user for a specific weapon */
|
||||
native tfc_setbammo(index, ammo, value);
|
||||
|
||||
/* Returns amount of ammo in weapon's clip (backpack) */
|
||||
/* Weapons list in tfcconst.inc */
|
||||
native tfc_getweaponbammo(index, weapon);
|
||||
|
||||
/* Sets amount of ammo in weapon's clip (backpack) */
|
||||
native tfc_setweaponbammo(index, weapon, value);
|
129
plugins/include/tsconst.inc
Executable file
129
plugins/include/tsconst.inc
Executable file
@ -0,0 +1,129 @@
|
||||
/* TSXMod functions
|
||||
*
|
||||
* (c) 2004, SidLuke
|
||||
* This file is provided as is (no warranties).
|
||||
*/
|
||||
|
||||
#if defined _tsconst_included
|
||||
#endinput
|
||||
#endif
|
||||
#define _tsconst_included
|
||||
|
||||
#define TSMAX_WEAPONS 44 // 37 + throwing knife + brekable + 5 custom weapon slots
|
||||
|
||||
#define TSPWUP_RANDOM 0
|
||||
#define TSPWUP_SLOWMO 1
|
||||
#define TSPWUP_INFAMMO 2
|
||||
#define TSPWUP_KUNGFU 4
|
||||
#define TSPWUP_SLOWPAUSE 8
|
||||
#define TSPWUP_DFIRERATE 16
|
||||
#define TSPWUP_GRENADE 32
|
||||
#define TSPWUP_HEALTH 64
|
||||
#define TSPWUP_ARMOR 128
|
||||
#define TSPWUP_SUPERJUMP 256
|
||||
|
||||
#define TSITEM_KUNGFU 1<<0
|
||||
#define TSITEM_SUPERJUMP 1<<1
|
||||
|
||||
#define TSKF_STUNTKILL 1<<0
|
||||
#define TSKF_SLIDINGKILL 1<<1
|
||||
#define TSKF_DOUBLEKILL 1<<2
|
||||
#define TSKF_ISSPEC 1<<3
|
||||
#define TSKF_KILLEDSPEC 1<<4
|
||||
|
||||
#define TSA_SILENCER 1
|
||||
#define TSA_LASERSIGHT 2
|
||||
#define TSA_FLASHLIGHT 4
|
||||
#define TSA_SCOPE 8
|
||||
|
||||
enum {
|
||||
TSW_GLOCK18 = 1,
|
||||
TSW_UNK1,
|
||||
TSW_UZI,
|
||||
TSW_M3,
|
||||
TSW_M4A1,
|
||||
TSW_MP5SD,
|
||||
TSW_MP5K,
|
||||
TSW_ABERETTAS,
|
||||
TSW_MK23,
|
||||
TSW_AMK23,
|
||||
TSW_USAS,
|
||||
TSW_DEAGLE,
|
||||
TSW_AK47,
|
||||
TSW_57,
|
||||
TSW_AUG,
|
||||
TSW_AUZI,
|
||||
TSW_TMP,
|
||||
TSW_M82A1,
|
||||
TSW_MP7,
|
||||
TSW_SPAS,
|
||||
TSW_GCOLTS,
|
||||
TSW_GLOCK20,
|
||||
TSW_UMP,
|
||||
TSW_M61GRENADE,
|
||||
TSW_CKNIFE,
|
||||
TSW_MOSSBERG,
|
||||
TSW_M16A4,
|
||||
TSW_MK1,
|
||||
TSW_C4,
|
||||
TSW_A57,
|
||||
TSW_RBULL,
|
||||
TSW_M60E3,
|
||||
TSW_SAWED_OFF,
|
||||
TSW_KATANA,
|
||||
TSW_SKNIFE,
|
||||
TSW_KUNG_FU,
|
||||
TSW_TKNIFE,
|
||||
}
|
||||
|
||||
/*
|
||||
valid tsweaponid in TS_GiveWeapon
|
||||
|
||||
1: "Glock 18"
|
||||
3: "Mini Uzi"
|
||||
4: "Benelli M3"
|
||||
5: "M4A1"
|
||||
6: "MP5SD"
|
||||
7: "MP5K"
|
||||
8: "Akimbo Berettas"
|
||||
9: "Socom Mk23"
|
||||
11: "Usas12"
|
||||
12: "Desert Eagle"
|
||||
13: "Ak47"
|
||||
14: "FiveSeven"
|
||||
15: "Steyr Aug"
|
||||
17: "Steyr Tmp"
|
||||
18: "Barrett M82"
|
||||
19: "HK Pdw"
|
||||
20: "Spas12"
|
||||
21: "Akimbo colts"
|
||||
22: "Glock 20"
|
||||
23: "Mac10"
|
||||
25: "Combat Knife"
|
||||
26: "Mossberg 500"
|
||||
27: "M16A4"
|
||||
28: "Ruger Mk1"
|
||||
24: "M61 Grenade"
|
||||
29: "C4"
|
||||
31: "Raging Bull"
|
||||
32: "M60"
|
||||
33: "Sawed off"
|
||||
34: "Katana"
|
||||
35: "Seal Knife"
|
||||
|
||||
valid pwuptype in TS_GivePwUp
|
||||
|
||||
0: "Random"
|
||||
1: "Slow Motion"
|
||||
2: "Infinite Clip"
|
||||
4: "Kung Fu"
|
||||
8: "Slow Pause"
|
||||
16: "Double Firerate"
|
||||
32: "Grenade"
|
||||
64: "Health"
|
||||
128: "Armor"
|
||||
256: "Superjump"
|
||||
|
||||
*/
|
||||
|
||||
|
58
plugins/include/tsstats.inc
Executable file
58
plugins/include/tsstats.inc
Executable file
@ -0,0 +1,58 @@
|
||||
/* TSXMod Stats functions
|
||||
*
|
||||
* (c) 2004, SidLuke
|
||||
* This file is provided as is (no warranties).
|
||||
*/
|
||||
|
||||
#if defined _tsstats_included
|
||||
#endinput
|
||||
#endif
|
||||
#define _tsstats_included
|
||||
|
||||
/* Gets stats from given weapon index. If wpnindex is 0
|
||||
* then the stats are from all weapons. If weapon has not been used function
|
||||
* returns 0 in other case 1. Fields in stats are:
|
||||
* 0 - kills
|
||||
* 1 - deaths
|
||||
* 2 - headshots
|
||||
* 3 - teamkilling
|
||||
* 4 - shots
|
||||
* 5 - hits
|
||||
* 6 - damage
|
||||
* For body hits fields see amxconst.inc. */
|
||||
native get_user_wstats(index,wpnindex,stats[8],bodyhits[8]);
|
||||
|
||||
/* Gets round stats from given weapon index.*/
|
||||
native get_user_wrstats(index,wpnindex,stats[8],bodyhits[8]);
|
||||
|
||||
/* Gets life (from spawn to spawn) stats from given weapon index.*/
|
||||
native get_user_wlstats(index,wpnindex,stats[8],bodyhits[8]);
|
||||
|
||||
/* Gets overall stats which are stored in file on server
|
||||
* and updated on every respawn or user disconnect.
|
||||
* Function returns the position in stats by diff. kills to deaths. */
|
||||
native get_user_stats(index,stats[8],bodyhits[8]);
|
||||
|
||||
/* Gets round stats of player. */
|
||||
native get_user_rstats(index,stats[8],bodyhits[8]);
|
||||
|
||||
/* Gets stats with which user have killed/hurt his victim. If victim is 0
|
||||
* then stats are from all victims. If victim has not been hurt, function
|
||||
* returns 0 in other case 1. User stats are reset on his respawn. */
|
||||
native get_user_vstats(index,victim,stats[8],bodyhits[8],wpnname[]="",len=0);
|
||||
|
||||
/* Gets stats with which user have been killed/hurt. If killer is 0
|
||||
* then stats are from all attacks. If killer has not hurt user, function
|
||||
* returns 0 in other case 1. User stats are reset on his respawn. */
|
||||
native get_user_astats(index,wpnindex,stats[8],bodyhits[8],wpnname[]="",len=0);
|
||||
|
||||
/* Resets life, weapon, victims and attackers user stats. */
|
||||
native reset_user_wstats(index);
|
||||
|
||||
/* Gets overall stats which stored in stats.dat file in amx folder
|
||||
* and updated on every mapchange or user disconnect.
|
||||
* Function returns next index of stats entry or 0 if no more exists. */
|
||||
native get_stats(index,stats[8],bodyhits[8],name[],len);
|
||||
|
||||
/* Returns number of all entries in stats. */
|
||||
native get_statsnum();
|
84
plugins/include/tsx.inc
Executable file
84
plugins/include/tsx.inc
Executable file
@ -0,0 +1,84 @@
|
||||
/* TSXMod functions
|
||||
*
|
||||
* (c) 2004, SidLuke
|
||||
* This file is provided as is (no warranties).
|
||||
*/
|
||||
|
||||
#if defined _tsx_included
|
||||
#endinput
|
||||
#endif
|
||||
#define _tsx_included
|
||||
|
||||
#include <tsconst>
|
||||
#include <tsstats>
|
||||
|
||||
/************* Shared Natives Start ********************************/
|
||||
|
||||
/* Forward types */
|
||||
enum {
|
||||
XMF_DAMAGE = 0,
|
||||
XMF_DEATH,
|
||||
}
|
||||
|
||||
/* Use this function to register forwards */
|
||||
native register_statsfwd( ftype );
|
||||
|
||||
/* Function is called after player to player attacks ,
|
||||
* if players were damaged by teammate TA is set to 1 */
|
||||
forward client_damage(attacker,victim,damage,wpnindex,hitplace,TA);
|
||||
|
||||
/* Function is called after player death ,
|
||||
* if player was killed by teammate TK is set to 1 */
|
||||
forward client_death(killer,victim,wpnindex,hitplace,TK);
|
||||
|
||||
/* Custom Weapon Support */
|
||||
/* function will return index of new weapon */
|
||||
native custom_weapon_add( wpnname[],melee = 0,logname[]="" );
|
||||
/* Function will pass damage done by this custom weapon to stats module and other plugins */
|
||||
native custom_weapon_dmg( weapon, att, vic, damage, hitplace=0 );
|
||||
/* Function will pass info about custom weapon shot to stats module */
|
||||
native custom_weapon_shot( weapon,index ); // weapon id , player id
|
||||
|
||||
/* function will return 1 if true */
|
||||
native xmod_is_melee_wpn(wpnindex);
|
||||
|
||||
/* Returns weapon name. */
|
||||
native xmod_get_wpnname(wpnindex,name[],len);
|
||||
|
||||
/* Returns weapon logname. */
|
||||
native xmod_get_wpnlogname(wpnindex,name[],len);
|
||||
|
||||
/* Returns weapons array size */
|
||||
native xmod_get_maxweapons();
|
||||
|
||||
/* Returns stats array size ex. 8 in TS , 9 in DoD */
|
||||
native xmod_get_stats_size();
|
||||
|
||||
/* Returns 1 if true */
|
||||
native xmod_is_custom_wpn(wpnindex);
|
||||
|
||||
/************* Shared Natives End ********************************/
|
||||
|
||||
/* weapon logname to weapon name convertion */
|
||||
native ts_wpnlogtoname(logname[],name[],len);
|
||||
|
||||
/* weapon logname to weapon index convertion */
|
||||
native ts_wpnlogtoid(logname[]);
|
||||
|
||||
native ts_getuserwpn( index,&ammo,&clip,&mode,&extra );
|
||||
native ts_getusercash( index );
|
||||
native ts_getuserspace( index );
|
||||
native ts_getuserpwup( index,&Value );
|
||||
native ts_getuseritems( index );
|
||||
native ts_getuserkillflags(killer);
|
||||
native ts_getkillingstreak( index );
|
||||
native ts_getuserlastfrag( index );
|
||||
|
||||
native ts_giveweapon( index,weapon,clips,extra );
|
||||
|
||||
/* Function will create pwup entity and return its index (pwupent) */
|
||||
native ts_createpwup( index,pwup );
|
||||
|
||||
native ts_givepwup( index,pwupent );
|
||||
|
||||
native ts_setpddata( knifeoffset );
|
Loading…
Reference in New Issue
Block a user