added comment :( yes we broke backwards compat

This commit is contained in:
David Anderson 2006-10-21 20:20:44 +00:00
parent 955e827b19
commit 553a950b98

View File

@ -205,7 +205,9 @@ native get_amxx_verstring(buffer[], length);
/* If player is not attacked function returns 0, in other
* case returns index of attacking player. On second and third
* parameter you may get info about weapon and body hit place. */
* parameter you may get info about weapon and body hit place.
* As of 1.75, get_user_attacker can return a non-player index if the player was attacked by a non-player entity.
*/
native get_user_attacker(index,...);
/* If player doesn't hit at anything function returns 0.0,