mirror of
https://github.com/alliedmodders/amxmodx.git
synced 2024-12-25 14:25:38 +03:00
Add an additionnal note to reflect change in 436d02c3ec30
Former-commit-id: 3ceb00dfdd
This commit is contained in:
parent
a459f578fa
commit
5557124f05
@ -144,6 +144,8 @@ native register_logevent(const function[], argsnum, ... );
|
|||||||
* Sets format for hudmessage.
|
* Sets format for hudmessage.
|
||||||
* Note - as of AMX Mod X 1.61, setting the channel to -1
|
* Note - as of AMX Mod X 1.61, setting the channel to -1
|
||||||
* will automatically choose the next available HUD channel for a player.
|
* will automatically choose the next available HUD channel for a player.
|
||||||
|
* Note - if you plan to make a permanent message, don't forget to specify a channel (1-4)
|
||||||
|
* to avoid flickering effect due to auto-channeling.
|
||||||
*/
|
*/
|
||||||
native set_hudmessage(red=200, green=100, blue=0, Float:x=-1.0, Float:y=0.35, effects=0, Float:fxtime=6.0, Float:holdtime=12.0, Float:fadeintime=0.1, Float:fadeouttime=0.2,channel=-1);
|
native set_hudmessage(red=200, green=100, blue=0, Float:x=-1.0, Float:y=0.35, effects=0, Float:fxtime=6.0, Float:holdtime=12.0, Float:fadeintime=0.1, Float:fadeouttime=0.2,channel=-1);
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user