xmod shared natives

This commit is contained in:
Lukasz Wlasinksi 2004-08-05 01:02:39 +00:00
parent ffad9e7af4
commit 5bf3577d9c
13 changed files with 159 additions and 30 deletions

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@ -61,12 +61,6 @@ native get_statsnum();
native get_user_stats2(index,stats[4]); native get_user_stats2(index,stats[4]);
native get_stats2(index,stats[4]); native get_stats2(index,stats[4]);
/* Custom weapons support ( like: gasnades, lasers ) */
native reg_custom_weapon( wpnname[],melee = 0,logname[]="" );
native custom_weapon_dmg( weapon, att, vic, damage, hitplace );
native custom_weapon_shot( weapon,index ); // weapon id , player id
native get_custom_wpnname( weapon,szName[],len );
/* /*
* Forwards * Forwards
*/ */
@ -78,7 +72,46 @@ enum {
CSF_DEATH, CSF_DEATH,
} }
/* You must register client_* forwards using register_statsfwd native */ /************* Shared Natives Start ********************************/
native register_statsfwd( ftype )
forward client_damage( attacker,victim,damage,wpnindex,hitplace,TA ); /* Forward types */
forward client_death( killer,victim,wpnindex,hitplace,TK ); enum {
XMF_DAMAGE = 0,
XMF_DEATH,
}
/* Use this function to register forwards */
native register_statsfwd( ftype );
/* Function is called after player to player attacks ,
* if players were damaged by teammate TA is set to 1 */
forward client_damage(attacker,victim,damage,wpnindex,hitplace,TA);
/* Function is called after player death ,
* if player was killed by teammate TK is set to 1 */
forward client_death(killer,victim,wpnindex,hitplace,TK);
/* Custom Weapon Support */
/* function will return index of new weapon */
native custom_weapon_add( wpnname[],melee = 0,logname[]="" );
/* Function will pass damage done by this custom weapon to stats module and other plugins */
native custom_weapon_dmg( weapon, att, vic, damage, hitplace=0 );
/* Function will pass info about custom weapon shot to stats module */
native custom_weapon_shot( weapon,index ); // weapon id , player id
/* function will return 1 if true */
native xmod_is_melee_wpn(wpnindex);
/* Returns weapon name. */
native xmod_get_wpnname(wpnindex,name[],len);
/* Returns weapon logname. */
native xmod_get_wpnlogname(wpnindex,name[],len);
/* Returns weapons array size */
native xmod_get_maxweapons();
/* Returns stats array size */
native xmod_get_stats_size();
/************* Shared Natives End ********************************/

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@ -290,9 +290,12 @@ static cell AMX_NATIVE_CALL register_cwpn(AMX *amx, cell *params){ // name,logna
int iLen; int iLen;
char *szName = MF_GetAmxString(amx, params[1], 0, &iLen); char *szName = MF_GetAmxString(amx, params[1], 0, &iLen);
char *szLogName = MF_GetAmxString(amx, params[3], 0, &iLen);
strcpy(weaponData[i].name,szName); strcpy(weaponData[i].name,szName);
strcpy(weaponData[i].logname,szLogName);
weaponData[i].ammoSlot = 1; weaponData[i].ammoSlot = 1;
weaponData[i].melee = params[2] ? true:false;
return i; return i;
} }
@ -370,9 +373,9 @@ static cell AMX_NATIVE_CALL custom_wpn_shot(AMX *amx, cell *params){ // player,w
return 1; return 1;
} }
static cell AMX_NATIVE_CALL get_custom_wpnname(AMX *amx, cell *params){ static cell AMX_NATIVE_CALL get_wpnname(AMX *amx, cell *params){
int id = params[1]; int id = params[1];
if (id<MAX_WEAPONS || id>=MAX_WEAPONS+MAX_CWEAPONS ){ if (id<0 || id>=MAX_WEAPONS+MAX_CWEAPONS ){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE); MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
MF_PrintSrvConsole("Weapon ID Is Not Valid!\n"); MF_PrintSrvConsole("Weapon ID Is Not Valid!\n");
return 0; return 0;
@ -380,6 +383,28 @@ static cell AMX_NATIVE_CALL get_custom_wpnname(AMX *amx, cell *params){
return MF_SetAmxString(amx,params[2],weaponData[id].name,params[3]); return MF_SetAmxString(amx,params[2],weaponData[id].name,params[3]);
} }
static cell AMX_NATIVE_CALL get_wpnlogname(AMX *amx, cell *params){
int id = params[1];
if (id<0 || id>=MAX_WEAPONS+MAX_CWEAPONS ){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
MF_PrintSrvConsole("Weapon ID Is Not Valid!\n");
return 0;
}
return MF_SetAmxString(amx,params[2],weaponData[id].logname,params[3]);
}
static cell AMX_NATIVE_CALL is_melee(AMX *amx, cell *params){
int id = params[1];
if (id<0 || id>=MAX_WEAPONS+MAX_CWEAPONS ){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
MF_PrintSrvConsole("Weapon ID Is Not Valid!\n");
return 0;
}
if ( id = 29 )
return 1;
return weaponData[id].melee ? 1:0;
}
static cell AMX_NATIVE_CALL register_forward(AMX *amx, cell *params){ // forward static cell AMX_NATIVE_CALL register_forward(AMX *amx, cell *params){ // forward
int iFunctionIndex; int iFunctionIndex;
switch( params[1] ){ switch( params[1] ){
@ -404,6 +429,14 @@ static cell AMX_NATIVE_CALL register_forward(AMX *amx, cell *params){ // forward
return 1; return 1;
} }
static cell AMX_NATIVE_CALL get_maxweapons(AMX *amx, cell *params){
return MAX_WEAPONS+MAX_CWEAPONS;
}
static cell AMX_NATIVE_CALL get_stats_size(AMX *amx, cell *params){
return 8;
}
AMX_NATIVE_INFO stats_Natives[] = { AMX_NATIVE_INFO stats_Natives[] = {
{ "get_stats", get_stats}, { "get_stats", get_stats},
{ "get_stats2", get_stats2}, { "get_stats2", get_stats2},
@ -419,12 +452,17 @@ AMX_NATIVE_INFO stats_Natives[] = {
{ "reset_user_wstats", reset_user_wstats }, { "reset_user_wstats", reset_user_wstats },
// Custom Weapon Support // Custom Weapon Support
{ "reg_custom_weapon", register_cwpn }, { "custom_weapon_add", register_cwpn },
{ "custom_weapon_dmg", custom_wpn_dmg }, { "custom_weapon_dmg", custom_wpn_dmg },
{ "custom_weapon_shot", custom_wpn_shot }, { "custom_weapon_shot", custom_wpn_shot },
{ "get_custom_wpnname", get_custom_wpnname },
{"register_statsfwd",register_forward }, { "xmod_get_wpnname", get_wpnname },
{ "xmod_get_wpnlogname", get_wpnlogname },
{ "xmod_is_melee_wpn", is_melee },
{ "xmod_get_maxweapons", get_maxweapons },
{ "xmod_get_stats_size", get_stats_size },
{ "register_statsfwd",register_forward },
///******************* ///*******************
{ NULL, NULL } { NULL, NULL }

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@ -19,7 +19,9 @@ extern AMX_NATIVE_INFO stats_Natives[];
struct weaponsVault { struct weaponsVault {
char* name; char* name;
char* logname;
short int ammoSlot; short int ammoSlot;
bool melee;
}; };
extern bool rankBots; extern bool rankBots;

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@ -46,6 +46,7 @@ void Client_WeaponList(void* mValue){
weaponData[iId].name = wpnPrefix + 7; weaponData[iId].name = wpnPrefix + 7;
if ( strcmp( weaponData[iId].name, "hegrenade" ) == 0 ) if ( strcmp( weaponData[iId].name, "hegrenade" ) == 0 )
weaponData[iId].name += 2; weaponData[iId].name += 2;
weaponData[iId].logname = weaponData[iId].name;
} }
} }
} }

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@ -213,13 +213,18 @@ static cell AMX_NATIVE_CALL register_forward(AMX *amx, cell *params){ // forward
return 1; return 1;
} }
static cell AMX_NATIVE_CALL get_maxweapons(AMX *amx, cell *params){
return DODMAX_WEAPONS;
}
static cell AMX_NATIVE_CALL get_stats_size(AMX *amx, cell *params){
return 9;
}
AMX_NATIVE_INFO base_Natives[] = { AMX_NATIVE_INFO base_Natives[] = {
{ "dod_get_wpnname", get_weapon_name },
{ "dod_get_wpnlogname", get_weapon_logname },
{ "dod_wpnlog_to_name", wpnlog_to_name }, { "dod_wpnlog_to_name", wpnlog_to_name },
{ "dod_wpnlog_to_id", wpnlog_to_id }, { "dod_wpnlog_to_id", wpnlog_to_id },
{ "dod_is_melee", is_melee },
{ "dod_get_team_score", get_team_score }, { "dod_get_team_score", get_team_score },
{ "dod_get_user_score", get_user_score }, { "dod_get_user_score", get_user_score },
@ -230,6 +235,12 @@ AMX_NATIVE_INFO base_Natives[] = {
{ "dod_user_kill", user_kill }, { "dod_user_kill", user_kill },
{ "dod_get_pronestate", get_user_pronestate }, { "dod_get_pronestate", get_user_pronestate },
{ "xmod_get_wpnname", get_weapon_name },
{ "xmod_get_wpnlogname", get_weapon_logname },
{ "xmod_is_melee_wpn", is_melee },
{ "xmod_get_maxweapons", get_maxweapons },
{ "xmod_get_stats_size", get_stats_size },
{"register_statsfwd",register_forward }, {"register_statsfwd",register_forward },
///******************* ///*******************

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@ -439,7 +439,7 @@ AMX_NATIVE_INFO stats_Natives[] = {
{ "reset_user_wstats", reset_user_wstats }, { "reset_user_wstats", reset_user_wstats },
// Custom Weapon Support // Custom Weapon Support
{ "reg_custom_weapon", register_cwpn }, // name,melee,logname { "custom_weapon_add", register_cwpn }, // name,melee,logname
{ "custom_weapon_dmg", cwpn_dmg }, { "custom_weapon_dmg", cwpn_dmg },
{ "custom_weapon_shot", cwpn_shot }, { "custom_weapon_shot", cwpn_shot },

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@ -267,6 +267,8 @@ static cell AMX_NATIVE_CALL TFC_GetWeaponBAmmo(AMX *amx, cell *params) {
case TFC_WPN_GASGRENADE: case TFC_WPN_GASGRENADE:
case TFC_WPN_EMPGRENADE: case TFC_WPN_EMPGRENADE:
return *( (int*)pPlayer->pEdict->pvPrivateData + PD_AMMO_NADE2); return *( (int*)pPlayer->pEdict->pvPrivateData + PD_AMMO_NADE2);
break; break;
default : default :
return 0; return 0;
@ -415,6 +417,14 @@ static cell AMX_NATIVE_CALL register_forward(AMX *amx, cell *params){ // forward
return 1; return 1;
} }
static cell AMX_NATIVE_CALL get_maxweapons(AMX *amx, cell *params){
return TFCMAX_WEAPONS;
}
static cell AMX_NATIVE_CALL get_stats_size(AMX *amx, cell *params){
return 8;
}
// Native list. // Native list.
AMX_NATIVE_INFO base_Natives[] = { AMX_NATIVE_INFO base_Natives[] = {
{"tfc_setmodel", TFC_SetModel}, {"tfc_setmodel", TFC_SetModel},
@ -423,10 +433,13 @@ AMX_NATIVE_INFO base_Natives[] = {
{"tfc_getbammo", TFC_GetBAmmo}, {"tfc_getbammo", TFC_GetBAmmo},
{"tfc_getweaponbammo", TFC_GetWeaponBAmmo}, {"tfc_getweaponbammo", TFC_GetWeaponBAmmo},
{"tfc_setweaponbammo", TFC_SetWeaponBAmmo}, {"tfc_setweaponbammo", TFC_SetWeaponBAmmo},
{"tfc_getwpnname", TFC_GetWpnName},
{"tfc_getwpnlogname", TFC_GetWpnLogName},
{"tfc_ismelee", TFC_IsMelee}, {"xmod_get_wpnname", TFC_GetWpnName},
{"xmod_get_wpnlogname", TFC_GetWpnLogName},
{"xmod_is_melee_wpn", TFC_IsMelee},
{"xmod_get_maxweapons", get_maxweapons},
{"xmod_get_stats_size", get_stats_size},
{"tfc_userkill" , TFC_UserKill}, {"tfc_userkill" , TFC_UserKill},
{"tfc_setpddata", TFC_SetPDdata }, {"tfc_setpddata", TFC_SetPDdata },

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@ -363,7 +363,7 @@ AMX_NATIVE_INFO stats_Natives[] = {
{ "reset_user_wstats", reset_user_wstats }, { "reset_user_wstats", reset_user_wstats },
// Custom Weapon Support // Custom Weapon Support
{ "reg_custom_weapon", register_cwpn }, { "custom_weapon_add", register_cwpn },
{ "custom_weapon_dmg", cwpn_dmg }, { "custom_weapon_dmg", cwpn_dmg },
{ "custom_weapon_shot", cwpn_shot }, { "custom_weapon_shot", cwpn_shot },

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@ -83,6 +83,7 @@ struct CPlayer {
// //
int killingSpree; int killingSpree;
int is_specialist; int is_specialist;
int killFlags;
int lastFrag; // oblicz ostatni frag, sprawdza czy poprawna jest detekcja broni i bonusow int lastFrag; // oblicz ostatni frag, sprawdza czy poprawna jest detekcja broni i bonusow
float lastKill; // kiedy ostatni , dla double kill float lastKill; // kiedy ostatni , dla double kill
// //

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@ -186,6 +186,19 @@ static cell AMX_NATIVE_CALL get_lastFrag(AMX *amx, cell *params){
return 0; return 0;
} }
static cell AMX_NATIVE_CALL get_killflags(AMX *amx, cell *params){
int id = params[1];
if ( id<1 || id>gpGlobals->maxClients ){
MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
return 0;
}
CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
if ( pPlayer->ingame ){
return pPlayer->killFlags;
}
return 0;
}
static cell AMX_NATIVE_CALL give_weapon(AMX *amx, cell *params){ // index,weapon,clips,extra static cell AMX_NATIVE_CALL give_weapon(AMX *amx, cell *params){ // index,weapon,clips,extra
int id = params[1]; int id = params[1];
if ( id<1 || id>gpGlobals->maxClients ){ if ( id<1 || id>gpGlobals->maxClients ){
@ -361,12 +374,26 @@ static cell AMX_NATIVE_CALL register_forward(AMX *amx, cell *params){ // forward
return 1; return 1;
} }
static cell AMX_NATIVE_CALL get_maxweapons(AMX *amx, cell *params){
return TSMAX_WEAPONS;
}
static cell AMX_NATIVE_CALL get_stats_size(AMX *amx, cell *params){
return 8;
}
AMX_NATIVE_INFO base_Natives[] = { AMX_NATIVE_INFO base_Natives[] = {
{ "ts_getwpnname", get_weapon_name },
{ "ts_getwpnlogname", get_weapon_logname }, { "xmod_get_wpnname", get_weapon_name },
{ "xmod_get_wpnlogname", get_weapon_logname },
{ "xmod_is_melee_wpn", is_melee },
{ "xmod_get_maxweapons", get_maxweapons },
{ "xmod_get_stats_size", get_stats_size },
{ "ts_wpnlogtoname", wpnlog_to_name }, { "ts_wpnlogtoname", wpnlog_to_name },
{ "ts_wpnlogtoid", wpnlog_to_id }, { "ts_wpnlogtoid", wpnlog_to_id },
{ "ts_ismelee", is_melee },
{ "ts_getuserwpn", get_user_weapon }, { "ts_getuserwpn", get_user_weapon },
{ "ts_getusercash", get_user_cash }, { "ts_getusercash", get_user_cash },
{ "ts_getuserspace", get_user_space }, { "ts_getuserspace", get_user_space },
@ -374,6 +401,7 @@ AMX_NATIVE_INFO base_Natives[] = {
{ "ts_getuseritems",get_user_items }, { "ts_getuseritems",get_user_items },
{ "ts_getkillingstreak",get_killingStreak }, { "ts_getkillingstreak",get_killingStreak },
{ "ts_getuserlastfrag",get_lastFrag }, { "ts_getuserlastfrag",get_lastFrag },
{ "ts_getuserkillflags",get_killflags },
{ "ts_giveweapon",give_weapon }, { "ts_giveweapon",give_weapon },
{ "ts_createpwup",create_pwup }, { "ts_createpwup",create_pwup },

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@ -1,5 +1,5 @@
/* /*
* TFCX * TSX
* Copyright (c) 2004 Lukasz Wlasinski * Copyright (c) 2004 Lukasz Wlasinski
* *
* *
@ -363,7 +363,7 @@ AMX_NATIVE_INFO stats_Natives[] = {
{ "reset_user_wstats", reset_user_wstats }, { "reset_user_wstats", reset_user_wstats },
// Custom Weapon Support // Custom Weapon Support
{ "reg_custom_weapon", register_cwpn }, { "custom_weapon_add", register_cwpn },
{ "custom_weapon_dmg", cwpn_dmg }, { "custom_weapon_dmg", cwpn_dmg },
{ "custom_weapon_shot", cwpn_shot }, { "custom_weapon_shot", cwpn_shot },

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@ -1,5 +1,5 @@
/* /*
* TFCX * TSX
* Copyright (c) 2004 Lukasz Wlasinski * Copyright (c) 2004 Lukasz Wlasinski
* *
* *

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@ -41,6 +41,7 @@ void Client_ResetHUD_End(void* mValue){
mPlayer->items = 0; mPlayer->items = 0;
mPlayer->is_specialist = 0; mPlayer->is_specialist = 0;
mPlayer->killingSpree = 0; mPlayer->killingSpree = 0;
mPlayer->killFlags = 0;
mPlayer->frags = (int)mPlayer->pEdict->v.frags; mPlayer->frags = (int)mPlayer->pEdict->v.frags;
/* /*
fix dla user_kill() z addfrag fix dla user_kill() z addfrag
@ -216,8 +217,9 @@ void Client_TSHealth_End(void* mValue){
} }
} }
pAttacker->killFlags = killFlags;
pAttacker->saveKill(mPlayer,weapon,( aim == 1 ) ? 1:0 ,TA); pAttacker->saveKill(mPlayer,weapon,( aim == 1 ) ? 1:0 ,TA);
g_death_info.exec( pAttacker->index, mPlayer->index, weapon, aim, killFlags, TA ); g_death_info.exec( pAttacker->index, mPlayer->index, weapon, aim, TA );
} }