fixed potential in-game bug

This commit is contained in:
David Anderson 2006-10-31 19:36:47 +00:00
parent 1ac390b54c
commit 5cfc2df359

View File

@ -310,7 +310,7 @@ public client_death(killer, victim, wpnindex, hitplace, TK)
}
}
if (EnemyRemaining)
if (EnemyRemaining && is_user_connected(victim))
{
new ppl[32], pplnum = 0, maxplayers = get_maxplayers()
new epplnum = 0