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hlsdk_const.inc : modification of constants description.
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@ -111,8 +111,13 @@
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#define EF_LIGHT 64 // Rocket flare glow sprite
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#define EF_LIGHT 64 // Rocket flare glow sprite
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#define EF_NODRAW 128 // Don't draw entity
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#define EF_NODRAW 128 // Don't draw entity
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// Camera mode constants
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/*
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// Usually stored in pev_iuser1 field in Counter-Strike and Half-Life
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* Spectating camera mode constants
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*
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* those constants are linked to differents camera mode available when you are spectating.
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* (death or spectator team)
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* they are usually stored in pev_iuser1 field in Counter-Strike and Half-Life games
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*/
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#define OBS_NONE 0
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#define OBS_NONE 0
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#define OBS_CHASE_LOCKED 1 // Locked Chase Cam
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#define OBS_CHASE_LOCKED 1 // Locked Chase Cam
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#define OBS_CHASE_FREE 2 // Free Chase Cam
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#define OBS_CHASE_FREE 2 // Free Chase Cam
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