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Merge pull request #150 from Arkshine/add-reset_menu
Allow show_menu native to send empty text + add reset_menu stock (bug 6244)
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commit
5f824d64da
@ -57,7 +57,7 @@ void UTIL_ShowMenu(edict_t* pEdict, int slots, int time, char *menu, int mlen)
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if (!gmsgShowMenu)
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if (!gmsgShowMenu)
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return; // some games don't support ShowMenu (Firearms)
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return; // some games don't support ShowMenu (Firearms)
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while (*n)
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do
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{
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{
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a = mlen;
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a = mlen;
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if (a > 175) a = 175;
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if (a > 175) a = 175;
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@ -74,6 +74,7 @@ void UTIL_ShowMenu(edict_t* pEdict, int slots, int time, char *menu, int mlen)
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*n = c;
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*n = c;
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menu = n;
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menu = n;
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}
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}
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while (*n);
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}
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}
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/* warning - don't pass here const string */
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/* warning - don't pass here const string */
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@ -578,3 +578,15 @@ stock has_all_flags(id, const flags[])
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new FlagsNumber=read_flags(flags);
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new FlagsNumber=read_flags(flags);
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return ((get_user_flags(id) & FlagsNumber)==FlagsNumber);
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return ((get_user_flags(id) & FlagsNumber)==FlagsNumber);
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}
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}
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/**
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* Resets a client's menu.
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*
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* @note This is just a wrapper around show_menu for the sake of readability.
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*
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* @param index Client to reset menu to, use 0 to reset to all clients
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*/
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stock reset_menu(index)
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{
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show_menu(index, 0, "", 0);
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}
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