added a size() function (for get_modulesnum native)

This commit is contained in:
Pavol Marko 2004-02-27 11:07:58 +00:00
parent 17cbec1f63
commit 62bf5f66c6

View File

@ -1,33 +1,33 @@
/* AMX Mod X /*
* * Copyright (c) 2002-2003 Aleksander Naszko
* by the AMX Mod X Development Team *
* originally developed by OLO * This file is part of AMX Mod.
* *
* * AMX Mod is free software; you can redistribute it and/or modify it
* This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the
* under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at
* Free Software Foundation; either version 2 of the License, or (at * your option) any later version.
* your option) any later version. *
* * AMX Mod is distributed in the hope that it will be useful, but
* This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of
* WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details.
* General Public License for more details. *
* * You should have received a copy of the GNU General Public License
* You should have received a copy of the GNU General Public License * along with AMX Mod; if not, write to the Free Software Foundation,
* along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA *
* * In addition, as a special exception, the author gives permission to
* In addition, as a special exception, the author gives permission to * link the code of this program with the Half-Life Game Engine ("HL
* link the code of this program with the Half-Life Game Engine ("HL * Engine") and Modified Game Libraries ("MODs") developed by Valve,
* Engine") and Modified Game Libraries ("MODs") developed by Valve, * L.L.C ("Valve"). You must obey the GNU General Public License in all
* L.L.C ("Valve"). You must obey the GNU General Public License in all * respects for all of the code used other than the HL Engine and MODs
* respects for all of the code used other than the HL Engine and MODs * from Valve. If you modify this file, you may extend this exception
* from Valve. If you modify this file, you may extend this exception * to your version of the file, but you are not obligated to do so. If
* to your version of the file, but you are not obligated to do so. If * you do not wish to do so, delete this exception statement from your
* you do not wish to do so, delete this exception statement from your * version.
* version. *
*/ */
#ifndef CLIST_H #ifndef CLIST_H
#define CLIST_H #define CLIST_H
@ -51,15 +51,21 @@ public:
}; };
private: private:
CListEle *head; CListEle *head;
size_t cur_size;
public: public:
CList<T,F>() { head = 0; } CList<T,F>() { head = 0; cur_size = 0; }
~CList<T,F>() { clear(); } ~CList<T,F>() { clear(); }
void clear() { void clear() {
iterator a = begin(); iterator a = begin();
while( a ) a.remove(); while( a ) a.remove();
cur_size = 0;
} }
void put( T* a ) { void put( T* a ) {
head = new CListEle( a , head ); head = new CListEle( a , head );
++cur_size;
}
size_t size() {
return cur_size;
} }
class iterator { class iterator {
CListEle** a; CListEle** a;