Added new debug mode to fun module, also cleaned up error checking code

This commit is contained in:
David Anderson 2004-10-03 20:19:47 +00:00
parent fc15ac1f41
commit 62e4bbcfe9
4 changed files with 122 additions and 240 deletions

View File

@ -45,6 +45,16 @@
enginefuncs_t g_engfuncs; enginefuncs_t g_engfuncs;
globalvars_t *gpGlobals; globalvars_t *gpGlobals;
DLL_FUNCTIONS *g_pFunctionTable;
DLL_FUNCTIONS *g_pFunctionTable_Post;
enginefuncs_t *g_pengfuncsTable;
enginefuncs_t *g_pengfuncsTable_Post;
NEW_DLL_FUNCTIONS *g_pNewFunctionsTable;
NEW_DLL_FUNCTIONS *g_pNewFunctionsTable_Post;
// GetEntityAPI2 functions // GetEntityAPI2 functions
static DLL_FUNCTIONS g_EntityAPI_Table = static DLL_FUNCTIONS g_EntityAPI_Table =
{ {
@ -2114,6 +2124,7 @@ C_DLLEXPORT int GetEntityAPI2(DLL_FUNCTIONS *pFunctionTable, int *interfaceVersi
return(FALSE); return(FALSE);
} }
memcpy(pFunctionTable, &g_EntityAPI_Table, sizeof(DLL_FUNCTIONS)); memcpy(pFunctionTable, &g_EntityAPI_Table, sizeof(DLL_FUNCTIONS));
g_pFunctionTable=pFunctionTable;
return(TRUE); return(TRUE);
} }
@ -2131,7 +2142,7 @@ C_DLLEXPORT int GetEntityAPI2_Post(DLL_FUNCTIONS *pFunctionTable, int *interface
return(FALSE); return(FALSE);
} }
memcpy( pFunctionTable, &g_EntityAPI_Post_Table, sizeof( DLL_FUNCTIONS ) ); memcpy( pFunctionTable, &g_EntityAPI_Post_Table, sizeof( DLL_FUNCTIONS ) );
g_pFunctionTable_Post=pFunctionTable;
return(TRUE); return(TRUE);
} }
@ -2154,6 +2165,7 @@ C_DLLEXPORT int GetEngineFunctions(enginefuncs_t *pengfuncsFromEngine, int *inte
return(FALSE); return(FALSE);
} }
memcpy(pengfuncsFromEngine, &g_EngineFuncs_Table, sizeof(enginefuncs_t)); memcpy(pengfuncsFromEngine, &g_EngineFuncs_Table, sizeof(enginefuncs_t));
g_pengfuncsTable=pengfuncsFromEngine;
return TRUE; return TRUE;
} }
@ -2171,6 +2183,7 @@ C_DLLEXPORT int GetEngineFunctions_Post(enginefuncs_t *pengfuncsFromEngine, int
return(FALSE); return(FALSE);
} }
memcpy(pengfuncsFromEngine, &g_EngineFuncs_Post_Table, sizeof(enginefuncs_t)); memcpy(pengfuncsFromEngine, &g_EngineFuncs_Post_Table, sizeof(enginefuncs_t));
g_pengfuncsTable_Post=pengfuncsFromEngine;
return TRUE; return TRUE;
} }
@ -2195,6 +2208,7 @@ C_DLLEXPORT int GetNewDLLFunctions(NEW_DLL_FUNCTIONS *pNewFunctionTable,
return(FALSE); return(FALSE);
} }
memcpy(pNewFunctionTable, &g_NewFuncs_Table, sizeof(NEW_DLL_FUNCTIONS)); memcpy(pNewFunctionTable, &g_NewFuncs_Table, sizeof(NEW_DLL_FUNCTIONS));
g_pNewFunctionsTable=pNewFunctionTable;
return TRUE; return TRUE;
} }
@ -2212,6 +2226,7 @@ C_DLLEXPORT int GetNewDLLFunctions_Post( NEW_DLL_FUNCTIONS *pNewFunctionTable, i
return(FALSE); return(FALSE);
} }
memcpy(pNewFunctionTable, &g_NewFuncs_Post_Table, sizeof(NEW_DLL_FUNCTIONS)); memcpy(pNewFunctionTable, &g_NewFuncs_Post_Table, sizeof(NEW_DLL_FUNCTIONS));
g_pNewFunctionsTable_Post=pNewFunctionTable;
return TRUE; return TRUE;
} }
@ -2439,11 +2454,14 @@ PFN_GET_AMXSTRINGLEN g_fn_GetAmxStringLen;
PFN_FORMAT_AMXSTRING g_fn_FormatAmxString; PFN_FORMAT_AMXSTRING g_fn_FormatAmxString;
PFN_COPY_AMXMEMORY g_fn_CopyAmxMemory; PFN_COPY_AMXMEMORY g_fn_CopyAmxMemory;
PFN_LOG g_fn_Log; PFN_LOG g_fn_Log;
PFN_LOG_ERROR g_fn_LogError;
PFN_RAISE_AMXERROR g_fn_RaiseAmxError; PFN_RAISE_AMXERROR g_fn_RaiseAmxError;
PFN_REGISTER_FORWARD g_fn_RegisterForward; PFN_REGISTER_FORWARD g_fn_RegisterForward;
PFN_EXECUTE_FORWARD g_fn_ExecuteForward; PFN_EXECUTE_FORWARD g_fn_ExecuteForward;
PFN_PREPARE_CELLARRAY g_fn_PrepareCellArray; PFN_PREPARE_CELLARRAY g_fn_PrepareCellArray;
PFN_PREPARE_CHARARRAY g_fn_PrepareCharArray; PFN_PREPARE_CHARARRAY g_fn_PrepareCharArray;
PFN_PREPARE_CELLARRAY_A g_fn_PrepareCellArrayA;
PFN_PREPARE_CHARARRAY_A g_fn_PrepareCharArrayA;
PFN_IS_PLAYER_VALID g_fn_IsPlayerValid; PFN_IS_PLAYER_VALID g_fn_IsPlayerValid;
PFN_GET_PLAYER_NAME g_fn_GetPlayerName; PFN_GET_PLAYER_NAME g_fn_GetPlayerName;
PFN_GET_PLAYER_IP g_fn_GetPlayerIP; PFN_GET_PLAYER_IP g_fn_GetPlayerIP;
@ -2453,6 +2471,7 @@ PFN_IS_PLAYER_AUTHORIZED g_fn_IsPlayerAuthorized;
PFN_GET_PLAYER_TIME g_fn_GetPlayerTime; PFN_GET_PLAYER_TIME g_fn_GetPlayerTime;
PFN_GET_PLAYER_PLAYTIME g_fn_GetPlayerPlayTime; PFN_GET_PLAYER_PLAYTIME g_fn_GetPlayerPlayTime;
PFN_GET_PLAYER_CURWEAPON g_fn_GetPlayerCurweapon; PFN_GET_PLAYER_CURWEAPON g_fn_GetPlayerCurweapon;
PFN_GET_PLAYER_TEAM g_fn_GetPlayerTeam;
PFN_GET_PLAYER_TEAMID g_fn_GetPlayerTeamID; PFN_GET_PLAYER_TEAMID g_fn_GetPlayerTeamID;
PFN_GET_PLAYER_DEATHS g_fn_GetPlayerDeaths; PFN_GET_PLAYER_DEATHS g_fn_GetPlayerDeaths;
PFN_GET_PLAYER_MENU g_fn_GetPlayerMenu; PFN_GET_PLAYER_MENU g_fn_GetPlayerMenu;
@ -2525,6 +2544,7 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
REQFUNC("PrintSrvConsole", g_fn_PrintSrvConsole, PFN_PRINT_SRVCONSOLE); REQFUNC("PrintSrvConsole", g_fn_PrintSrvConsole, PFN_PRINT_SRVCONSOLE);
REQFUNC("GetModname", g_fn_GetModname, PFN_GET_MODNAME); REQFUNC("GetModname", g_fn_GetModname, PFN_GET_MODNAME);
REQFUNC("Log", g_fn_Log, PFN_LOG); REQFUNC("Log", g_fn_Log, PFN_LOG);
REQFUNC("LogError", g_fn_LogError, PFN_LOG_ERROR);
REQFUNC("MergeDefinitionFile", g_fn_MergeDefinition_File, PFN_MERGEDEFINITION_FILE); REQFUNC("MergeDefinitionFile", g_fn_MergeDefinition_File, PFN_MERGEDEFINITION_FILE);
REQFUNC("Format", g_fn_Format, PFN_FORMAT); REQFUNC("Format", g_fn_Format, PFN_FORMAT);
@ -2560,7 +2580,8 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
REQFUNC("ExecuteForward", g_fn_ExecuteForward, PFN_EXECUTE_FORWARD); REQFUNC("ExecuteForward", g_fn_ExecuteForward, PFN_EXECUTE_FORWARD);
REQFUNC("PrepareCellArray", g_fn_PrepareCellArray, PFN_PREPARE_CELLARRAY); REQFUNC("PrepareCellArray", g_fn_PrepareCellArray, PFN_PREPARE_CELLARRAY);
REQFUNC("PrepareCharArray", g_fn_PrepareCharArray, PFN_PREPARE_CHARARRAY); REQFUNC("PrepareCharArray", g_fn_PrepareCharArray, PFN_PREPARE_CHARARRAY);
REQFUNC("PrepareCellArrayA", g_fn_PrepareCellArrayA, PFN_PREPARE_CELLARRAY_A);
REQFUNC("PrepareCharArrayA", g_fn_PrepareCharArrayA, PFN_PREPARE_CHARARRAY_A);
// Player // Player
REQFUNC("IsPlayerValid", g_fn_IsPlayerValid, PFN_IS_PLAYER_VALID); REQFUNC("IsPlayerValid", g_fn_IsPlayerValid, PFN_IS_PLAYER_VALID);
REQFUNC("GetPlayerName", g_fn_GetPlayerName, PFN_GET_PLAYER_NAME); REQFUNC("GetPlayerName", g_fn_GetPlayerName, PFN_GET_PLAYER_NAME);
@ -2572,6 +2593,7 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
REQFUNC("GetPlayerPlayTime", g_fn_GetPlayerPlayTime, PFN_GET_PLAYER_PLAYTIME); REQFUNC("GetPlayerPlayTime", g_fn_GetPlayerPlayTime, PFN_GET_PLAYER_PLAYTIME);
REQFUNC("GetPlayerCurweapon", g_fn_GetPlayerCurweapon, PFN_GET_PLAYER_CURWEAPON); REQFUNC("GetPlayerCurweapon", g_fn_GetPlayerCurweapon, PFN_GET_PLAYER_CURWEAPON);
REQFUNC("GetPlayerTeamID", g_fn_GetPlayerTeamID, PFN_GET_PLAYER_TEAMID); REQFUNC("GetPlayerTeamID", g_fn_GetPlayerTeamID, PFN_GET_PLAYER_TEAMID);
REQFUNC("GetPlayerTeam",g_fn_GetPlayerTeam, PFN_GET_PLAYER_TEAM);
REQFUNC("GetPlayerDeaths", g_fn_GetPlayerDeaths, PFN_GET_PLAYER_DEATHS); REQFUNC("GetPlayerDeaths", g_fn_GetPlayerDeaths, PFN_GET_PLAYER_DEATHS);
REQFUNC("GetPlayerMenu", g_fn_GetPlayerMenu, PFN_GET_PLAYER_MENU); REQFUNC("GetPlayerMenu", g_fn_GetPlayerMenu, PFN_GET_PLAYER_MENU);
REQFUNC("GetPlayerKeys", g_fn_GetPlayerKeys, PFN_GET_PLAYER_KEYS); REQFUNC("GetPlayerKeys", g_fn_GetPlayerKeys, PFN_GET_PLAYER_KEYS);
@ -2649,11 +2671,14 @@ void ValidateMacros_DontCallThis_Smiley()
MF_GetAmxStringLen(NULL); MF_GetAmxStringLen(NULL);
MF_CopyAmxMemory(NULL, NULL, 0); MF_CopyAmxMemory(NULL, NULL, 0);
MF_Log("str", "str", 0); MF_Log("str", "str", 0);
MF_LogError(NULL, 0, NULL);
MF_RaiseAmxError(NULL, 0); MF_RaiseAmxError(NULL, 0);
MF_RegisterForward("str", (ForwardExecType)0, 0, 0, 0); MF_RegisterForward("str", (ForwardExecType)0, 0, 0, 0);
MF_ExecuteForward(0, 0, 0); MF_ExecuteForward(0, 0, 0);
MF_PrepareCellArray(NULL, 0); MF_PrepareCellArray(NULL, 0);
MF_PrepareCharArray(NULL, 0); MF_PrepareCharArray(NULL, 0);
MF_PrepareCellArrayA(NULL, 0, true);
MF_PrepareCharArrayA(NULL, 0, true);
MF_IsPlayerValid(0); MF_IsPlayerValid(0);
MF_GetPlayerName(0); MF_GetPlayerName(0);
MF_GetPlayerIP(0); MF_GetPlayerIP(0);
@ -2664,6 +2689,7 @@ void ValidateMacros_DontCallThis_Smiley()
MF_GetPlayerPlayTime(0); MF_GetPlayerPlayTime(0);
MF_GetPlayerCurweapon(0); MF_GetPlayerCurweapon(0);
MF_GetPlayerTeamID(0); MF_GetPlayerTeamID(0);
MF_GetPlayerTeam(0);
MF_GetPlayerDeaths(0); MF_GetPlayerDeaths(0);
MF_GetPlayerMenu(0); MF_GetPlayerMenu(0);
MF_GetPlayerKeys(0); MF_GetPlayerKeys(0);

View File

@ -55,7 +55,7 @@ struct amxx_module_info_s
// The next section is copied from the amx.h file // The next section is copied from the amx.h file
// Copyright (c) ITB CompuPhase, 1997-2004 // Copyright (c) ITB CompuPhase, 1997-2004
#if defined __LCC__ || defined __DMC__ || defined __linux__ #if defined __LCC__ || defined __DMC__ || defined __linux__ || defined __GNUC__
#include <stdint.h> #include <stdint.h>
#elif !defined __STDC_VERSION__ || __STDC_VERSION__ < 199901L #elif !defined __STDC_VERSION__ || __STDC_VERSION__ < 199901L
/* The ISO C99 defines the int16_t and int_32t types. If the compiler got /* The ISO C99 defines the int16_t and int_32t types. If the compiler got
@ -929,7 +929,7 @@ void FN_EngineFprintf(FILE *pfile, char *szFmt, ...);
#endif // FN_EngineFprintf #endif // FN_EngineFprintf
#ifdef FN_PvAllocEntPrivateData #ifdef FN_PvAllocEntPrivateData
void *FN_PvAllocEntPrivateData(edict_t *pEdict, long cb); void *FN_PvAllocEntPrivateData(edict_t *pEdict, int32 cb);
#endif // FN_PvAllocEntPrivateData #endif // FN_PvAllocEntPrivateData
#ifdef FN_PvEntPrivateData #ifdef FN_PvEntPrivateData
@ -1919,11 +1919,14 @@ typedef int (*PFN_GET_AMXSTRINGLEN) (const cell *ptr);
typedef char * (*PFN_FORMAT_AMXSTRING) (AMX * /*amx*/, cell * /*params*/, int /*startParam*/, int * /*pLen*/); typedef char * (*PFN_FORMAT_AMXSTRING) (AMX * /*amx*/, cell * /*params*/, int /*startParam*/, int * /*pLen*/);
typedef void (*PFN_COPY_AMXMEMORY) (cell * /*dest*/, const cell * /*src*/, int /*len*/); typedef void (*PFN_COPY_AMXMEMORY) (cell * /*dest*/, const cell * /*src*/, int /*len*/);
typedef void (*PFN_LOG) (const char * /*fmt*/, ...); typedef void (*PFN_LOG) (const char * /*fmt*/, ...);
typedef void (*PFN_LOG_ERROR) (AMX * /*amx*/, int /*err*/, const char * /*fmt*/, ...);
typedef int (*PFN_RAISE_AMXERROR) (AMX * /*amx*/, int /*error*/); typedef int (*PFN_RAISE_AMXERROR) (AMX * /*amx*/, int /*error*/);
typedef int (*PFN_REGISTER_FORWARD) (const char * /*funcname*/, ForwardExecType /*exectype*/, ... /*paramtypes terminated by PF_DONE*/); typedef int (*PFN_REGISTER_FORWARD) (const char * /*funcname*/, ForwardExecType /*exectype*/, ... /*paramtypes terminated by PF_DONE*/);
typedef int (*PFN_EXECUTE_FORWARD) (int /*id*/, ... /*params*/); typedef int (*PFN_EXECUTE_FORWARD) (int /*id*/, ... /*params*/);
typedef cell (*PFN_PREPARE_CELLARRAY) (cell * /*ptr*/, unsigned int /*size*/); typedef cell (*PFN_PREPARE_CELLARRAY) (cell * /*ptr*/, unsigned int /*size*/);
typedef cell (*PFN_PREPARE_CHARARRAY) (char * /*ptr*/, unsigned int /*size*/); typedef cell (*PFN_PREPARE_CHARARRAY) (char * /*ptr*/, unsigned int /*size*/);
typedef cell (*PFN_PREPARE_CELLARRAY_A) (cell * /*ptr*/, unsigned int /*size*/, bool /*copyBack*/);
typedef cell (*PFN_PREPARE_CHARARRAY_A) (char * /*ptr*/, unsigned int /*size*/, bool /*copyBack*/);
typedef int (*PFN_IS_PLAYER_VALID) (int /*id*/); typedef int (*PFN_IS_PLAYER_VALID) (int /*id*/);
typedef const char * (*PFN_GET_PLAYER_NAME) (int /*id*/); typedef const char * (*PFN_GET_PLAYER_NAME) (int /*id*/);
typedef const char * (*PFN_GET_PLAYER_IP) (int /*id*/); typedef const char * (*PFN_GET_PLAYER_IP) (int /*id*/);
@ -1932,8 +1935,9 @@ typedef int (*PFN_IS_PLAYER_BOT) (int /*id*/);
typedef int (*PFN_IS_PLAYER_AUTHORIZED) (int /*id*/); typedef int (*PFN_IS_PLAYER_AUTHORIZED) (int /*id*/);
typedef float (*PFN_GET_PLAYER_TIME) (int /*id*/); typedef float (*PFN_GET_PLAYER_TIME) (int /*id*/);
typedef float (*PFN_GET_PLAYER_PLAYTIME) (int /*id*/); typedef float (*PFN_GET_PLAYER_PLAYTIME) (int /*id*/);
typedef int (*PFN_GETPLAYERFLAGS) (int /* id*/); typedef int (*PFN_GETPLAYERFLAGS) (int /* id*/);
typedef int (*PFN_GET_PLAYER_CURWEAPON) (int /*id*/); typedef int (*PFN_GET_PLAYER_CURWEAPON) (int /*id*/);
typedef const char * (*PFN_GET_PLAYER_TEAM) (int /*id*/);
typedef int (*PFN_GET_PLAYER_TEAMID) (int /*id*/); typedef int (*PFN_GET_PLAYER_TEAMID) (int /*id*/);
typedef int (*PFN_GET_PLAYER_DEATHS) (int /*id*/); typedef int (*PFN_GET_PLAYER_DEATHS) (int /*id*/);
typedef int (*PFN_GET_PLAYER_MENU) (int /*id*/); typedef int (*PFN_GET_PLAYER_MENU) (int /*id*/);
@ -1986,11 +1990,14 @@ extern PFN_GET_AMXSTRINGLEN g_fn_GetAmxStringLen;
extern PFN_FORMAT_AMXSTRING g_fn_FormatAmxString; extern PFN_FORMAT_AMXSTRING g_fn_FormatAmxString;
extern PFN_COPY_AMXMEMORY g_fn_CopyAmxMemory; extern PFN_COPY_AMXMEMORY g_fn_CopyAmxMemory;
extern PFN_LOG g_fn_Log; extern PFN_LOG g_fn_Log;
extern PFN_LOG_ERROR g_fn_LogError;
extern PFN_RAISE_AMXERROR g_fn_RaiseAmxError; extern PFN_RAISE_AMXERROR g_fn_RaiseAmxError;
extern PFN_REGISTER_FORWARD g_fn_RegisterForward; extern PFN_REGISTER_FORWARD g_fn_RegisterForward;
extern PFN_EXECUTE_FORWARD g_fn_ExecuteForward; extern PFN_EXECUTE_FORWARD g_fn_ExecuteForward;
extern PFN_PREPARE_CELLARRAY g_fn_PrepareCellArray; extern PFN_PREPARE_CELLARRAY g_fn_PrepareCellArray;
extern PFN_PREPARE_CHARARRAY g_fn_PrepareCharArray; extern PFN_PREPARE_CHARARRAY g_fn_PrepareCharArray;
extern PFN_PREPARE_CELLARRAY_A g_fn_PrepareCellArrayA;
extern PFN_PREPARE_CHARARRAY_A g_fn_PrepareCharArrayA;
extern PFN_IS_PLAYER_VALID g_fn_IsPlayerValid; extern PFN_IS_PLAYER_VALID g_fn_IsPlayerValid;
extern PFN_GET_PLAYER_NAME g_fn_GetPlayerName; extern PFN_GET_PLAYER_NAME g_fn_GetPlayerName;
extern PFN_GET_PLAYER_IP g_fn_GetPlayerIP; extern PFN_GET_PLAYER_IP g_fn_GetPlayerIP;
@ -2026,6 +2033,7 @@ extern PFN_AMX_FINDNATIVE g_fn_AmxFindNative;
extern PFN_GETPLAYERFLAGS g_fn_GetPlayerFlags; extern PFN_GETPLAYERFLAGS g_fn_GetPlayerFlags;
extern PFN_GET_PLAYER_EDICT g_fn_GetPlayerEdict; extern PFN_GET_PLAYER_EDICT g_fn_GetPlayerEdict;
extern PFN_FORMAT g_fn_Format; extern PFN_FORMAT g_fn_Format;
extern PFN_GET_PLAYER_TEAM g_fn_GetPlayerTeam;
#ifdef MAY_NEVER_BE_DEFINED #ifdef MAY_NEVER_BE_DEFINED
// Function prototypes for intellisense and similar systems // Function prototypes for intellisense and similar systems
@ -2045,11 +2053,14 @@ int MF_GetAmxStringLen (const cell *ptr) { }
char * MF_FormatAmxString (AMX * amx, cell * params, int startParam, int * pLen) { } char * MF_FormatAmxString (AMX * amx, cell * params, int startParam, int * pLen) { }
void MF_CopyAmxMemory (cell * dest, const cell * src, int len) { } void MF_CopyAmxMemory (cell * dest, const cell * src, int len) { }
void MF_Log (const char * fmt, ...) { } void MF_Log (const char * fmt, ...) { }
void MF_LogError (AMX * amx, int err, const char *fmt, ...) { }
int MF_RaiseAmxError (AMX * amx, int error) { } int MF_RaiseAmxError (AMX * amx, int error) { }
int MF_RegisterForward (const char * funcname, ForwardExecType exectype, ...) { } int MF_RegisterForward (const char * funcname, ForwardExecType exectype, ...) { }
int MF_ExecuteForward (int id, ...) { } int MF_ExecuteForward (int id, ...) { }
cell MF_PrepareCellArray (cell * ptr, unsigned int size) { } cell MF_PrepareCellArray (cell * ptr, unsigned int size) { }
cell MF_PrepareCharArray (char * ptr, unsigned int size) { } cell MF_PrepareCharArray (char * ptr, unsigned int size) { }
cell MF_PrepareCellArrayA (cell * ptr, unsigned int size, bool copyBack) { }
cell MF_PrepareCharArrayA (char * ptr, unsigned int size, bool copyBack) { }
int MF_IsPlayerValid (int id) { } int MF_IsPlayerValid (int id) { }
const char * MF_GetPlayerName (int id) { } const char * MF_GetPlayerName (int id) { }
const char * MF_GetPlayerIP (int id) { } const char * MF_GetPlayerIP (int id) { }
@ -2059,6 +2070,7 @@ int MF_IsPlayerAuthorized (int id) { }
float MF_GetPlayerTime (int id) { } float MF_GetPlayerTime (int id) { }
float MF_GetPlayerPlayTime (int id) { } float MF_GetPlayerPlayTime (int id) { }
int MF_GetPlayerCurweapon (int id) { } int MF_GetPlayerCurweapon (int id) { }
const char * MF_GetPlayerTeam (int id) { }
int MF_GetPlayerTeamID (int id) { } int MF_GetPlayerTeamID (int id) { }
int MF_GetPlayerDeaths (int id) { } int MF_GetPlayerDeaths (int id) { }
int MF_GetPlayerMenu (int id) { } int MF_GetPlayerMenu (int id) { }
@ -2094,11 +2106,14 @@ const char * MF_Format (const char *fmt, ...) { }
#define MF_GetAmxStringLen g_fn_GetAmxStringLen #define MF_GetAmxStringLen g_fn_GetAmxStringLen
#define MF_CopyAmxMemory g_fn_CopyAmxMemory #define MF_CopyAmxMemory g_fn_CopyAmxMemory
void MF_Log(const char *fmt, ...); void MF_Log(const char *fmt, ...);
#define MF_LogError g_fn_LogError
#define MF_RaiseAmxError g_fn_RaiseAmxError #define MF_RaiseAmxError g_fn_RaiseAmxError
#define MF_RegisterForward g_fn_RegisterForward #define MF_RegisterForward g_fn_RegisterForward
#define MF_ExecuteForward g_fn_ExecuteForward #define MF_ExecuteForward g_fn_ExecuteForward
#define MF_PrepareCellArray g_fn_PrepareCellArray #define MF_PrepareCellArray g_fn_PrepareCellArray
#define MF_PrepareCharArray g_fn_PrepareCharArray #define MF_PrepareCharArray g_fn_PrepareCharArray
#define MF_PrepareCellArrayA g_fn_PrepareCellArrayA
#define MF_PrepareCharArrayA g_fn_PrepareCharArrayA
#define MF_IsPlayerValid g_fn_IsPlayerValid #define MF_IsPlayerValid g_fn_IsPlayerValid
#define MF_GetPlayerName g_fn_GetPlayerName #define MF_GetPlayerName g_fn_GetPlayerName
#define MF_GetPlayerIP g_fn_GetPlayerIP #define MF_GetPlayerIP g_fn_GetPlayerIP
@ -2108,6 +2123,7 @@ void MF_Log(const char *fmt, ...);
#define MF_GetPlayerTime g_fn_GetPlayerTime #define MF_GetPlayerTime g_fn_GetPlayerTime
#define MF_GetPlayerPlayTime g_fn_GetPlayerPlayTime #define MF_GetPlayerPlayTime g_fn_GetPlayerPlayTime
#define MF_GetPlayerCurweapon g_fn_GetPlayerCurweapon #define MF_GetPlayerCurweapon g_fn_GetPlayerCurweapon
#define MF_GetPlayerTeam g_fn_GetPlayerTeam
#define MF_GetPlayerTeamID g_fn_GetPlayerTeamID #define MF_GetPlayerTeamID g_fn_GetPlayerTeamID
#define MF_GetPlayerDeaths g_fn_GetPlayerDeaths #define MF_GetPlayerDeaths g_fn_GetPlayerDeaths
#define MF_GetPlayerMenu g_fn_GetPlayerMenu #define MF_GetPlayerMenu g_fn_GetPlayerMenu
@ -2133,7 +2149,7 @@ void MF_Log(const char *fmt, ...);
#define MF_UnregisterSPForward g_fn_UnregisterSPForward #define MF_UnregisterSPForward g_fn_UnregisterSPForward
#define MF_GetPlayerFlags g_fn_GetPlayerFlags #define MF_GetPlayerFlags g_fn_GetPlayerFlags
#define MF_GetPlayerEdict g_fn_GetPlayerEdict #define MF_GetPlayerEdict g_fn_GetPlayerEdict
#define MF_Format g_fn_Format; #define MF_Format g_fn_Format
/*** Memory ***/ /*** Memory ***/
void *operator new(size_t reportedSize); void *operator new(size_t reportedSize);

View File

@ -47,20 +47,11 @@
// params[2] = argument2 <--- use the ones in params[n] directly, to save some time. // params[2] = argument2 <--- use the ones in params[n] directly, to save some time.
// Check receiver and sender validity. <--- Check ents, maybe need to do this better and more proper later? // Check receiver and sender validity. <--- Check ents, maybe need to do this better and more proper later?
if (params[1] < 1 || params[1] > gpGlobals->maxClients CHECK_PLAYER(params[1])
|| params[2] < 1 || params[2] > gpGlobals->maxClients) CHECK_PLAYER(params[2])
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE); <--- Call this, it will end up as RUN TIME ERROR 10 in server console.
return 0; <--- Standard return 0 with run time errors? (note in small only 0 returns false, everything else returns true)
}
// Get * pointer. // Get * pointer.
edict_t *pPlayer = INDEXENT(params[1]); edict_t *pPlayer = MF_GetPlayerEdict(params[1]); <--- Players require a different function than INDEXENT because of an HLSDK bug
if (FNullEnt(pPlayer)) { <--- Test this pointer this way, return 0...
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
return 1 <--- If native succeeded, return 1, if the native isn't supposed to return a specific value. return 1 <--- If native succeeded, return 1, if the native isn't supposed to return a specific value.
Note: Should be able to do: if (thenative()) and it should return false when it fails, and true when succeeds... is -1 treated as false, or is 0 a must? Note: Should be able to do: if (thenative()) and it should return false when it fails, and true when succeeds... is -1 treated as false, or is 0 a must?
@ -98,12 +89,8 @@ static cell AMX_NATIVE_CALL get_client_listening(AMX *amx, cell *params) // get_
// params[2] = sender // params[2] = sender
// Check receiver and sender validity. // Check receiver and sender validity.
if (params[1] < 1 || params[1] > gpGlobals->maxClients CHECK_PLAYER(params[1]);
|| params[2] < 1 || params[2] > gpGlobals->maxClients) CHECK_PLAYER(params[2]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// GET- AND SETCLIENTLISTENING returns "qboolean", an int, probably 0 or 1... // GET- AND SETCLIENTLISTENING returns "qboolean", an int, probably 0 or 1...
return GETCLIENTLISTENING(params[1], params[2]); return GETCLIENTLISTENING(params[1], params[2]);
@ -117,12 +104,8 @@ static cell AMX_NATIVE_CALL set_client_listening(AMX *amx, cell *params) // set_
// params[3] = listen // params[3] = listen
// Check receiver and sender validity. // Check receiver and sender validity.
if (params[1] < 1 || params[1] > gpGlobals->maxClients CHECK_PLAYER(params[1]);
|| params[2] < 1 || params[2] > gpGlobals->maxClients) CHECK_PLAYER(params[2]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Make a check on params[3] here later, and call run time error when it's wrong. // Make a check on params[3] here later, and call run time error when it's wrong.
// To do: find out the possible values to set (0, 1?) // To do: find out the possible values to set (0, 1?)
@ -138,19 +121,10 @@ static cell AMX_NATIVE_CALL set_user_godmode(AMX *amx, cell *params) // set_user
// params[2] = godmode = 0 // params[2] = godmode = 0
// Check index. // Check index.
if (params[1] < 1 || params[1] > gpGlobals->maxClients) CHECK_PLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Get player pointer. // Get player pointer.
edict_t *pPlayer = INDEXENT(params[1]); edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
if (params[2] == 1) { if (params[2] == 1) {
// Enable godmode // Enable godmode
@ -170,19 +144,10 @@ static cell AMX_NATIVE_CALL get_user_godmode(AMX *amx, cell *params) // get_user
// params[1] = index // params[1] = index
// Check index. // Check index.
if (params[1] < 1 || params[1] > gpGlobals->maxClients) CHECK_PLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Get player pointer. // Get player pointer.
edict_t *pPlayer = INDEXENT(params[1]); edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
int godmode = 0; int godmode = 0;
@ -203,20 +168,10 @@ static cell AMX_NATIVE_CALL give_item(AMX *amx, cell *params) // native give_ite
// params[2] = item... // params[2] = item...
// Check index. // Check index.
if (params[1] < 1 || params[1] > gpGlobals->maxClients) CHECK_PLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Get player pointer. // Get player pointer.
edict_t *pPlayer = INDEXENT(params[1]); edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
// Check entity validity
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Create item entity pointer // Create item entity pointer
edict_t *pItemEntity; edict_t *pItemEntity;
@ -239,8 +194,8 @@ static cell AMX_NATIVE_CALL give_item(AMX *amx, cell *params) // native give_ite
// Create the entity, returns to pointer // Create the entity, returns to pointer
pItemEntity = CREATE_NAMED_ENTITY(item); pItemEntity = CREATE_NAMED_ENTITY(item);
if(FNullEnt(pItemEntity)) { if (FNullEnt(pItemEntity)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE); MF_LogError(amx, AMX_ERR_NATIVE, "Item \"%s\" failed to create", szItem);
return 0; return 0;
} }
@ -278,18 +233,9 @@ static cell AMX_NATIVE_CALL spawn(AMX *amx, cell *params) // spawn(id) = 1 param
// Spawns an entity, this can be a user/player -> spawns at spawnpoints, or created entities seems to need this as a final "kick" into the game? :-) // Spawns an entity, this can be a user/player -> spawns at spawnpoints, or created entities seems to need this as a final "kick" into the game? :-)
// params[1] = entity to spawn // params[1] = entity to spawn
if (params[1] < 1 || params[1] > gpGlobals->maxEntities) CHECK_ENTITY(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
edict_t *pEnt = INDEXENT(params[1]);
// Check entity validity edict_t *pEnt = GETEDICT(params[1]);
if (FNullEnt(pEnt)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
MDLL_Spawn(pEnt); MDLL_Spawn(pEnt);
@ -303,19 +249,10 @@ static cell AMX_NATIVE_CALL set_user_health(AMX *amx, cell *params) // set_user_
// params[2] = health // params[2] = health
// Check index // Check index
if (params[1] < 1 || params[1] > gpGlobals->maxClients) CHECK_PLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Fetch player pointer // Fetch player pointer
edict_t *pPlayer = INDEXENT(params[1]); edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Kill if health too low. // Kill if health too low.
if (params[2] > 0) if (params[2] > 0)
@ -333,19 +270,10 @@ static cell AMX_NATIVE_CALL set_user_frags(AMX *amx, cell *params) // set_user_f
// params[2] = frags // params[2] = frags
// Check index // Check index
if (params[1] < 1 || params[1] > gpGlobals->maxClients) CHECK_PLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Fetch player pointer // Fetch player pointer
edict_t *pPlayer = INDEXENT(params[1]); edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
pPlayer->v.frags = params[2]; pPlayer->v.frags = params[2];
@ -359,19 +287,10 @@ static cell AMX_NATIVE_CALL set_user_armor(AMX *amx, cell *params) // set_user_a
// params[2] = armor // params[2] = armor
// Check index // Check index
if (params[1] < 1 || params[1] > gpGlobals->maxClients) CHECK_PLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Fetch player pointer // Fetch player pointer
edict_t *pPlayer = INDEXENT(params[1]); edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
pPlayer->v.armorvalue = params[2]; pPlayer->v.armorvalue = params[2];
@ -385,19 +304,10 @@ static cell AMX_NATIVE_CALL set_user_origin(AMX *amx, cell *params) // set_user_
// params[2] = origin // params[2] = origin
// Check index // Check index
if (params[1] < 1 || params[1] > gpGlobals->maxClients) CHECK_PLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Fetch player pointer // Fetch player pointer
edict_t *pPlayer = INDEXENT(params[1]); edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
cell *newVectorCell = MF_GetAmxAddr(amx, params[2]); cell *newVectorCell = MF_GetAmxAddr(amx, params[2]);
@ -419,19 +329,10 @@ static cell AMX_NATIVE_CALL set_user_rendering(AMX *amx, cell *params) // set_us
// params[7] = amount // params[7] = amount
// Check index // Check index
if (params[1] < 1 || params[1] > gpGlobals->maxClients) CHECK_PLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Fetch player pointer // Fetch player pointer
edict_t *pPlayer = INDEXENT(params[1]); edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
pPlayer->v.renderfx = params[2]; pPlayer->v.renderfx = params[2];
Vector newVector = Vector(float(params[3]), float(params[4]), float(params[5])); Vector newVector = Vector(float(params[3]), float(params[4]), float(params[5]));
@ -452,19 +353,10 @@ static cell AMX_NATIVE_CALL set_user_maxspeed(AMX *amx, cell *params) // set_use
REAL fNewSpeed = amx_ctof(params[2]); REAL fNewSpeed = amx_ctof(params[2]);
// Check index // Check index
if (params[1] < 1 || params[1] > gpGlobals->maxClients) CHECK_PLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Fetch player pointer // Fetch player pointer
edict_t *pPlayer = INDEXENT(params[1]); edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
SETCLIENTMAXSPEED(pPlayer, fNewSpeed); SETCLIENTMAXSPEED(pPlayer, fNewSpeed);
pPlayer->v.maxspeed = fNewSpeed; pPlayer->v.maxspeed = fNewSpeed;
@ -478,19 +370,10 @@ static cell AMX_NATIVE_CALL get_user_maxspeed(AMX *amx, cell *params) // Float:g
// params[1] = index // params[1] = index
// Check index // Check index
if (params[1] < 1 || params[1] > gpGlobals->maxClients) CHECK_PLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Fetch player pointer // Fetch player pointer
edict_t *pPlayer = INDEXENT(params[1]); edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
return amx_ftoc(pPlayer->v.maxspeed); return amx_ftoc(pPlayer->v.maxspeed);
} }
@ -501,19 +384,10 @@ static cell AMX_NATIVE_CALL set_user_gravity(AMX *amx, cell *params) // set_user
// params[1] = index // params[1] = index
// params[2] = gravity (=-1.0) // params[2] = gravity (=-1.0)
// Check index // Check index
if (params[1] < 1 || params[1] > gpGlobals->maxClients) CHECK_PLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Fetch player pointer // Fetch player pointer
edict_t *pPlayer = INDEXENT(params[1]); edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
pPlayer->v.gravity = amx_ctof(params[2]); pPlayer->v.gravity = amx_ctof(params[2]);
@ -526,19 +400,10 @@ static cell AMX_NATIVE_CALL get_user_gravity(AMX *amx, cell *params) // Float:ge
// params[1] = index // params[1] = index
// Check index // Check index
if (params[1] < 1 || params[1] > gpGlobals->maxClients) CHECK_PLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Fetch player pointer // Fetch player pointer
edict_t *pPlayer = INDEXENT(params[1]); edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
return amx_ftoc(pPlayer->v.gravity); return amx_ftoc(pPlayer->v.gravity);
} }
@ -571,10 +436,7 @@ static cell AMX_NATIVE_CALL set_user_hitzones(AMX *amx, cell *params) // set_use
else { else {
if (shooter == 0) { if (shooter == 0) {
// "All" shooters, target (gettingHit) should be existing player id // "All" shooters, target (gettingHit) should be existing player id
if (gettingHit < 1 || gettingHit > gpGlobals->maxClients) { CHECK_PLAYER(gettingHit);
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Where can gettingHit get hit by all? // Where can gettingHit get hit by all?
g_zones_getHit[gettingHit] = hitzones; g_zones_getHit[gettingHit] = hitzones;
} }
@ -596,27 +458,12 @@ static cell AMX_NATIVE_CALL get_user_hitzones(AMX *amx, cell *params) // get_use
int gettingHit = params[2]; int gettingHit = params[2];
if (shooter) { if (shooter) {
if (FNullEnt(shooter)) { CHECK_PLAYER(shooter);
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
return g_zones_toHit[shooter]; return g_zones_toHit[shooter];
} }
else { else {
if (!gettingHit) { CHECK_PLAYER(gettingHit);
MF_RaiseAmxError(amx, AMX_ERR_NATIVE); return g_zones_getHit[gettingHit];
return 0;
}
else {
if (FNullEnt(gettingHit)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
else {
return g_zones_getHit[gettingHit];
}
}
} }
} }
@ -627,20 +474,10 @@ static cell AMX_NATIVE_CALL set_user_noclip(AMX *amx, cell *params) // set_user_
// params[2] = no clip or not... // params[2] = no clip or not...
// Check index // Check index
if (params[1] < 1 || params[1] > gpGlobals->maxClients) CHECK_PLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Fetch player pointer // Fetch player pointer
edict_t *pPlayer = INDEXENT(params[1]); edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
// Check validity.
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
if (params[2] == 1) if (params[2] == 1)
pPlayer->v.movetype = MOVETYPE_NOCLIP; pPlayer->v.movetype = MOVETYPE_NOCLIP;
@ -656,20 +493,10 @@ static cell AMX_NATIVE_CALL get_user_noclip(AMX *amx, cell *params) // get_user_
// params[1] = index // params[1] = index
// Check index // Check index
if (params[1] < 1 || params[1] > gpGlobals->maxClients) CHECK_PLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Fetch player pointer // Fetch player pointer
edict_t *pPlayer = INDEXENT(params[1]); edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
// Check validity.
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
return pPlayer->v.movetype == MOVETYPE_NOCLIP; return pPlayer->v.movetype == MOVETYPE_NOCLIP;
} }
@ -683,20 +510,10 @@ static cell AMX_NATIVE_CALL set_user_footsteps(AMX *amx, cell *params) // set_us
// params[2] = 0 = normal footstep sound, 1 = silent slippers // params[2] = 0 = normal footstep sound, 1 = silent slippers
// Check index // Check index
if (params[1] < 1 || params[1] > gpGlobals->maxClients) CHECK_PLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
// Fetch player pointer // Fetch player pointer
edict_t *pPlayer = INDEXENT(params[1]); edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
// Check validity.
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
if (params[2]) { if (params[2]) {
pPlayer->v.flTimeStepSound = 999; pPlayer->v.flTimeStepSound = 999;
@ -712,13 +529,9 @@ static cell AMX_NATIVE_CALL set_user_footsteps(AMX *amx, cell *params) // set_us
// SidLuke // SidLuke
static cell AMX_NATIVE_CALL strip_user_weapons(AMX *amx, cell *params) { // index static cell AMX_NATIVE_CALL strip_user_weapons(AMX *amx, cell *params) { // index
if (!MF_IsPlayerIngame(params[1])) CHECK_PLAYER(params[1]);
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
edict_t* pPlayer = INDEXENT(params[1]); edict_t* pPlayer = MF_GetPlayerEdict(params[1]);
string_t item = MAKE_STRING("trigger_once"); string_t item = MAKE_STRING("trigger_once");
edict_t *pent = CREATE_NAMED_ENTITY( item ); edict_t *pent = CREATE_NAMED_ENTITY( item );

View File

@ -60,3 +60,30 @@ bool g_ResetHUDbool;
edict_t* g_edict; edict_t* g_edict;
//bool g_bot[33]; // is user bot? <--- removed, only needed with akimbot //bool g_bot[33]; // is user bot? <--- removed, only needed with akimbot
// Globals above // Globals above
#define CHECK_ENTITY(x) \
if (x <= 0 || x > gpGlobals->maxEntities) { \
MF_LogError(amx, AMX_ERR_NATIVE, "Entity out of range (%d)", x); \
} else { \
if (x <= gpGlobals->maxClients) { \
if (!MF_IsPlayerIngame(x)) { \
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid player %d (not in-game)", x); \
} \
} else { \
if (FNullEnt(INDEXENT(x))) { \
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid entity %d", x); \
} \
} \
}
#define CHECK_PLAYER(x) \
if (x < 1 || x > gpGlobals->maxClients) { \
MF_LogError(amx, AMX_ERR_NATIVE, "Player out of range (%d)", x); \
} else { \
if (!MF_IsPlayerIngame(x) || FNullEnt(MF_GetPlayerEdict(x))) { \
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid player %d", x); \
} \
}
#define GETEDICT(n) \
((n >= 1 && n <= gpGlobals->maxClients) ? MF_GetPlayerEdict(n) : INDEXENT(n))