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Fixed some typos and stuff.
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@ -231,10 +231,10 @@ stock get_entity_visibility(entity) {
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stock set_user_velocity(entity, Float:vec[3])
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{
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return entity_set_vector(entity, EV_SZ_velocity, vec)
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return entity_set_vector(entity, EV_VEC_velocity, vec)
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}
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stock get_user_velocity(entity, Flaot:vec[3])
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stock get_user_velocity(entity, Float:vec[3])
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{
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return entity_get_vector(entity, EV_SZ_velocity, vec)
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return entity_get_vector(entity, EV_VEC_velocity, vec)
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}
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