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fixed amb291 issue
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@ -1719,10 +1719,9 @@ static cell AMX_NATIVE_CALL cs_get_c4_defusing(AMX* amx, cell* params)
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return 0;
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}
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return *((char*)((REAL*)pC4->pvPrivateData + OFFSET_C4_DEFUSING)) ? 1 : 0;
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return 1;
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return *(bool *)((char *)(pC4->pvPrivateData) + OFFSET_C4_DEFUSING) ? 1 : 0;
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}
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static cell AMX_NATIVE_CALL cs_set_c4_defusing(AMX* amx, cell* params)
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{
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CHECK_NONPLAYER(params[1]);
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@ -47,9 +47,11 @@
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#if defined __linux__
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#define EXTRAOFFSET 5 // offsets 5 higher in Linux builds
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#define EXTRAOFFSET_WEAPONS 4 // weapon offsets are obviously only 4 steps higher on Linux!
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#define ACTUAL_EXTRA_OFFSET 20 // actual, byte-addressable offset
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#else
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#define EXTRAOFFSET 0 // no change in Windows builds
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#define EXTRAOFFSET_WEAPONS 0
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#define ACTUAL_EXTRA_OFFSET 0
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#endif // defined __linux__
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/*
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Offset history:
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@ -111,7 +113,7 @@
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#define OFFSET_ARMOURY_TYPE 34 + EXTRAOFFSET_WEAPONS
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// C4 offsets
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#define OFFSET_C4_EXPLODE_TIME 100 + EXTRAOFFSET
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#define OFFSET_C4_DEFUSING 0x60 + EXTRAOFFSET
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#define OFFSET_C4_DEFUSING 0x180 + ACTUAL_EXTRA_OFFSET
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#else
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// Amd64 offsets here
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#define OFFSET_ARMORTYPE 137 + EXTRAOFFSET
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