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another bugfix :)
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@ -44,6 +44,9 @@ EventsMngr::ClEvent::ClEvent(CPluginMngr::CPlugin* plugin, int func, int flags)
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m_Func = func;
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// flags
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m_FlagAlive = true;
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m_FlagDead = true;
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m_FlagWorld = (flags & 1) ? true : false; // flag a
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m_FlagPlayer = (flags & 2) ? true : false; // flag b
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m_FlagOnce = (flags & 4) ? true : false; // flag c
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