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Comply to AMXX style for more consistency in a4e667e91410
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f9deb552af
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@ -556,7 +556,7 @@ enum
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* @error Invalid entity.
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* @error Invalid entity.
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* Invalid model pointer.
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* Invalid model pointer.
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*/
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*/
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native GetModelCollisionBox( entity, Float:mins[3], Float:maxs[3] );
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native GetModelCollisionBox(entity, Float:mins[3], Float:maxs[3]);
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/**
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/**
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* Sets entity size to the models collision box.
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* Sets entity size to the models collision box.
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@ -568,7 +568,7 @@ native GetModelCollisionBox( entity, Float:mins[3], Float:maxs[3] );
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* @error Invalid entity.
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* @error Invalid entity.
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* Invalid model pointer.
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* Invalid model pointer.
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*/
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*/
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native SetModelCollisionBox( entity );
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native SetModelCollisionBox(entity);
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/**
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/**
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* Gets size of a model bounding box.
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* Gets size of a model bounding box.
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@ -586,7 +586,7 @@ native SetModelCollisionBox( entity );
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* @error Invalid entity.
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* @error Invalid entity.
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* Invalid model pointer.
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* Invalid model pointer.
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*/
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*/
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native GetModelBoundingBox( entity, Float:mins[3], Float:maxs[3], sequence = Model_DefaultSize );
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native GetModelBoundingBox(entity, Float:mins[3], Float:maxs[3], sequence = Model_DefaultSize);
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/**
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/**
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* Sets size to a model bounding box.
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* Sets size to a model bounding box.
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@ -602,4 +602,4 @@ native GetModelBoundingBox( entity, Float:mins[3], Float:maxs[3], sequence = Mod
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* @error Invalid entity.
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* @error Invalid entity.
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* Invalid model pointer.
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* Invalid model pointer.
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*/
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*/
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native SetModelBoundingBox( index, sequence = Model_DefaultSize );
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native SetModelBoundingBox(index, sequence = Model_DefaultSize);
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