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Wowzers, fixed :\
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@ -262,11 +262,11 @@ stock DF_ClientUserInfoChanged(const IDPLAYER)
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stock DF_UpdateClientData(const ENTITY, sendweapons, const cd = 0)
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return dllfunc(DLLFunc_UpdateClientData, ENTITY, sendweapons, cd)
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stock DF_AddToFullPack(state = 0, e, ENT, HOST, hostflags, player, set)
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return dllfunc(state, e, ENT, HOST, hostflags, player, set)
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stock DF_AddToFullPack(const STATE = 0, e, ENT, HOST, hostflags, player, set)
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return dllfunc(DLLFunc_AddToFullPack, STATE, e, ENT, HOST, hostflags, player, set)
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stock DF_CmdStart(const PLAYER, const CMD = 0, randomSeed)
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return dllfunc(PLAYER, CMD, randomSeed)
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return dllfunc(DLLFunc_CmdStart, PLAYER, CMD, randomSeed)
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stock DF_CmdEnd(const PLAYER)
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return dllfunc(PLAYER)
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return dllfunc(DLLFunc_CmdEnd, PLAYER)
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stock DF_CreateBaseline(PLAYER, eIndex, baseline, playerModelIndex, Float:playerMins[3], Float:playerMaxs[3])
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return dllfunc(DLLFunc_CreateBaseline, PLAYER, eIndex, baseline, playerModelIndex, playerMins, playerMaxs)
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return dllfunc(DLLFunc_CreateBaseline, PLAYER, eIndex, baseline, playerModelIndex, playerMins, playerMaxs)*/
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