mirror of
https://github.com/alliedmodders/amxmodx.git
synced 2024-12-24 13:55:36 +03:00
bye bye WON ..
This commit is contained in:
parent
2fb9a5d4b5
commit
7801cde7f0
@ -70,18 +70,12 @@ void CPlayer::killPlayer(){
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void CPlayer::setTeamName( char *szName ){
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for (int i=0;i<16;i++){
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if ( bSteam )
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*( (char*)pEdict->pvPrivateData + STEAM_PDOFFSET_TEAMNAME + i ) = szName[i];
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else
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*( (char*)pEdict->pvPrivateData + WON_PDOFFSET_TEAMNAME + i ) = szName[i];
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*( (char*)pEdict->pvPrivateData + STEAM_PDOFFSET_TEAMNAME + i ) = szName[i];
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}
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}
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void CPlayer::getTeamName(char * szName ){
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for (int i=0;i<16;i++){
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if ( bSteam )
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szName[i] = *( (char*)pEdict->pvPrivateData + STEAM_PDOFFSET_TEAMNAME + i );
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else
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szName[i] = *( (char*)pEdict->pvPrivateData + WON_PDOFFSET_TEAMNAME + i );
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szName[i] = *( (char*)pEdict->pvPrivateData + STEAM_PDOFFSET_TEAMNAME + i );
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}
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}
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@ -47,13 +47,6 @@
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#define STEAM_PDOFFSET_DEATHS 476 + LINUXOFFSET // deaths
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#define STEAM_PDOFFSET_TEAMNAME 1396 + LINUXOFFSET // team name
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#define WON_PDOFFSET_DEATHS 456 + LINUXOFFSET // deaths
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#define WON_PDOFFSET_CLASS 511 + LINUXOFFSET // player class
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#define WON_PDOFFSET_RCLASS 512 + LINUXOFFSET // random class
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#define WON_PDOFFSET_WDEPLOY 605 + LINUXOFFSET // weapon deploy
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#define WON_PDOFFSET_SCORE 626 + LINUXOFFSET // score
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#define WON_PDOFFSET_TEAMNAME 1896 + LINUXOFFSET // team name
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/* DoD weapons */
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enum {
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DODW_AMERKNIFE = 1,
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@ -46,23 +46,12 @@ static cell AMX_NATIVE_CALL set_user_class(AMX *amx, cell *params){
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if (iClass){
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if ( bSteam ){
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*( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_CLASS) = iClass;
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*( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_RCLASS) = 0; // disable random class
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}
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else {
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*( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_CLASS) = iClass;
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*( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_RCLASS) = 0; // disable random class
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}
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*( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_CLASS) = iClass;
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*( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_RCLASS) = 0; // disable random class
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}
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else {
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if ( bSteam ){
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*( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_RCLASS) = 1; // set random class
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}
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else {
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*( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_RCLASS) = 1; // set random class
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}
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*( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_RCLASS) = 1; // set random class
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}
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return 1;
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@ -96,10 +85,7 @@ static cell AMX_NATIVE_CALL set_user_team(AMX *amx, cell *params){
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break;
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}
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if ( bSteam )
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*( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_RCLASS) = 1; // set random class
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else
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*( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_RCLASS) = 1; // set random class
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*( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_RCLASS) = 1; // set random class
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if ( params[3] ){
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MESSAGE_BEGIN(MSG_ALL,gmsgPTeam);
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@ -122,10 +108,7 @@ static cell AMX_NATIVE_CALL get_user_nextclass(AMX *amx, cell *params){
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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if ( pPlayer->ingame ){
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if ( bSteam )
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return *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_CLASS);
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else
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return *( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_CLASS);
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return *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_CLASS);
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}
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return 0;
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@ -140,10 +123,7 @@ static cell AMX_NATIVE_CALL is_randomclass(AMX *amx, cell *params){
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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if ( pPlayer->ingame ){
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if ( bSteam )
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return *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_RCLASS);
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else
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return *( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_RCLASS);
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return *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_RCLASS);
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}
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return 0;
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}
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@ -156,10 +136,7 @@ static cell AMX_NATIVE_CALL get_user_deaths(AMX *amx, cell *params){
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}
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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if (pPlayer->ingame){
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if ( bSteam )
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return *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_DEATHS );
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else
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return *( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_DEATHS );
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return *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_DEATHS );
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}
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return 0;
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}
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@ -172,18 +149,12 @@ static cell AMX_NATIVE_CALL set_user_deaths(AMX *amx, cell *params){
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}
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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if (pPlayer->ingame){
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if ( bSteam )
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*( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_DEATHS ) = params[2];
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else
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*( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_DEATHS ) = params[2];
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*( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_DEATHS ) = params[2];
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if ( params[3]){
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//ScoreShort message
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MESSAGE_BEGIN(MSG_ALL,gmsgScoreShort);
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WRITE_BYTE(pPlayer->index);
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if ( bSteam )
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WRITE_SHORT( *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_SCORE ) );
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else
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WRITE_SHORT( *( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_SCORE ) );
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WRITE_SHORT( *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_SCORE ) );
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WRITE_SHORT((int)pPlayer->pEdict->v.frags);
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WRITE_SHORT(params[2]);
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WRITE_BYTE(1);
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@ -202,20 +173,15 @@ static cell AMX_NATIVE_CALL set_user_score(AMX *amx, cell *params){
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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if (pPlayer->ingame){
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if ( bSteam )
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*( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_SCORE ) = params[2];
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else
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*( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_SCORE ) = params[2];
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*( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_SCORE ) = params[2];
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if ( params[3]){
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//ScoreShort message
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MESSAGE_BEGIN(MSG_ALL,gmsgScoreShort);
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WRITE_BYTE(pPlayer->index);
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WRITE_SHORT(params[2]);
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WRITE_SHORT((int)pPlayer->pEdict->v.frags);
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if ( bSteam )
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WRITE_SHORT( *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_DEATHS ) );
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else
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WRITE_SHORT( *( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_DEATHS ) );
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WRITE_SHORT( *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_DEATHS ) );
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WRITE_BYTE(1);
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MESSAGE_END();
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}
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@ -274,14 +240,8 @@ static cell AMX_NATIVE_CALL is_weapon_deployed(AMX *amx, cell *params){
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}
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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if (pPlayer->ingame){
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if ( bSteam ){
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if ( *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_WDEPLOY) == 1 )
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return 1;
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}
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else {
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if ( *( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_WDEPLOY) == 1 )
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return 1;
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}
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if ( *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_WDEPLOY) == 1 )
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return 1;
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}
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return 0;
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}
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@ -295,7 +255,7 @@ static cell AMX_NATIVE_CALL set_user_ammo(AMX *amx, cell *params){
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}
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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if ( !pPlayer->ingame || !bSteam )
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if ( !pPlayer->ingame )
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return 0;
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switch(params[2]){
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@ -394,7 +354,6 @@ static cell AMX_NATIVE_CALL set_user_ammo(AMX *amx, cell *params){
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return 1;
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}
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static cell AMX_NATIVE_CALL get_user_ammo(AMX *amx, cell *params){
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int index = params[1];
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if (index<1||index>gpGlobals->maxClients){
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@ -403,7 +362,7 @@ static cell AMX_NATIVE_CALL get_user_ammo(AMX *amx, cell *params){
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}
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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if ( !pPlayer->ingame || !bSteam )
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if ( !pPlayer->ingame )
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return 0;
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switch(params[2]){
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@ -41,9 +41,6 @@
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extern AMX_NATIVE_INFO base_Natives[];
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extern AMX_NATIVE_INFO pd_Natives[];
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extern cvar_t* dodfun_steam;
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extern bool bSteam;
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extern int mState;
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extern int mPlayerIndex;
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@ -39,7 +39,6 @@ void (*endfunction)(void*);
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CPlayer* mPlayer;
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CPlayer players[33];
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bool bSteam;
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int mState;
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int mPlayerIndex;
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@ -49,8 +48,6 @@ int gmsgCurWeapon;
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int gmsgScoreShort;
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int gmsgPTeam;
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cvar_t *dodfun_steam;
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cvar_t init_dodfun_steam = {"dodfun_steam","1"};
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struct sUserMsg {
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const char* name;
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@ -85,7 +82,6 @@ int RegUserMsg_Post(const char *pszName, int iSize){
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}
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void ServerActivate_Post( edict_t *pEdictList, int edictCount, int clientMax ){
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bSteam = (int)dodfun_steam->value ? true:false;
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for( int i = 1; i <= gpGlobals->maxClients; ++i )
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GET_PLAYER_POINTER_I(i)->Init( i , pEdictList + i );
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@ -205,22 +201,30 @@ void WriteEntity_Post(int iValue) {
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}
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void SetModel_Post(edict_t *e, const char *m){
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if ( !e->v.owner )
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if ( !e->v.owner || !e->v.dmgtime )
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RETURN_META(MRES_IGNORED);
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int owner = ENTINDEX(e->v.owner);
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if ( owner && owner<33 && m[7]=='w' && m[8]=='_' ){
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int w_id = 0;
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if ( m[9]=='g' && m[10]=='r' && m[11]=='e' && m[12]=='n' ) w_id = 13; // grenade
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else if ( m[9]=='m' && m[10]=='i' ) w_id = 36; // mills
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else if ( m[9]=='s' && m[10]=='t' && m[11]=='i') w_id = 14; // stick
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(owner);
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bool newNade = ( pPlayer->current == 13 || pPlayer->current == 14 ) ? true:false;
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if ( m[9]=='g' && m[10]=='r' && m[11]=='e' && m[12]=='n' )
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newNade ? w_id = 13 : w_id = 16; // grenade
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else if ( m[9]=='m' && m[10]=='i' )
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newNade ? w_id = 36 : w_id = 16 ; // mills ; should I add mills_grenade_ex weapon ?
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else if ( m[9]=='s' && m[10]=='t' && m[11]=='i')
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newNade ? w_id = 14 : w_id = 15; // stick
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if ( !w_id )
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RETURN_META(MRES_IGNORED);
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(owner);
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MF_ExecuteForward( iFGrenade, pPlayer->index, ENTINDEX(e) ,w_id );
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/* fuse start */
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if ( pPlayer->fuseSet ){
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bool newNade = ( pPlayer->current == 13 || pPlayer->current == 14 ) ? true:false;
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if ( newNade ){
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if ( pPlayer->fuseType & 1<<0 ){
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e->v.dmgtime += pPlayer->nadeFuse - 5.0;
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@ -239,11 +243,6 @@ void SetModel_Post(edict_t *e, const char *m){
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RETURN_META(MRES_IGNORED);
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}
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void OnMetaAttach() {
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CVAR_REGISTER (&init_dodfun_steam);
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dodfun_steam = CVAR_GET_POINTER(init_dodfun_steam.name);
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}
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void OnAmxxAttach() {
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MF_AddNatives( base_Natives );
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MF_AddNatives( pd_Natives );
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@ -47,7 +47,7 @@
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// Meta query
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//#define FN_META_QUERY OnMetaQuery
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// Meta attach
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#define FN_META_ATTACH OnMetaAttach
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// #define FN_META_ATTACH OnMetaAttach
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// Meta dettach
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// #define FN_META_DETACH OnMetaDetach
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@ -315,16 +315,6 @@ void CPlayer::killPlayer(){
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pEdict->v.weapons = 0;
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}
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void CPlayer::setTeamName( char *szName ){
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for (int i=0;i<16;i++){
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if ( bSteam )
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*( (char*)pEdict->pvPrivateData + STEAM_PDOFFSET_TEAMNAME + i ) = szName[i];
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else
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*( (char*)pEdict->pvPrivateData + WON_PDOFFSET_TEAMNAME + i ) = szName[i];
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}
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}
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// *****************************************************
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// class CMapInfo
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// *****************************************************
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@ -45,20 +45,6 @@
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#define DOD_VERSION "0.1"
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#define STEAM_PDOFFSET_WDEPLOY 229 + LINUXOFFSET // weapon deploy
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#define STEAM_PDOFFSET_CLASS 366 + LINUXOFFSET // player class
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#define STEAM_PDOFFSET_RCLASS 367 + LINUXOFFSET // random class
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#define STEAM_PDOFFSET_SCORE 475 + LINUXOFFSET // score
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#define STEAM_PDOFFSET_DEATHS 476 + LINUXOFFSET // deaths
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#define STEAM_PDOFFSET_TEAMNAME 1396 + LINUXOFFSET // team name
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#define WON_PDOFFSET_DEATHS 456 + LINUXOFFSET // deaths
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#define WON_PDOFFSET_CLASS 511 + LINUXOFFSET // player class
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#define WON_PDOFFSET_RCLASS 512 + LINUXOFFSET // random class
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#define WON_PDOFFSET_WDEPLOY 605 + LINUXOFFSET // weapon deploy
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#define WON_PDOFFSET_SCORE 626 + LINUXOFFSET // score
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#define WON_PDOFFSET_TEAMNAME 1896 + LINUXOFFSET // team name
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#define MAX_TRACE 6
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struct traceVault {
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@ -120,7 +106,6 @@ public:
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void updateScore(int weapon, int score);
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void restartStats(bool all = true);
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void killPlayer();
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void setTeamName( char *szName );
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inline bool IsBot(){
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const char* auth= (*g_engfuncs.pfnGetPlayerAuthId)(pEdict);
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@ -55,7 +55,6 @@ struct weapon_t {
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};
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extern bool rankBots;
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extern bool bSteam;
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extern int mState;
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extern int mPlayerIndex;
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@ -83,8 +82,6 @@ extern cvar_t* dodstats_reset;
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extern cvar_t* dodstats_rankbots;
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extern cvar_t* dodstats_pause;
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extern cvar_t* dodstats_steam;
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extern weapon_t weaponData[DODMAX_WEAPONS];
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extern traceVault traceData[MAX_TRACE];
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@ -41,7 +41,6 @@ CPlayer players[33];
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CMapInfo g_map;
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bool rankBots;
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bool bSteam;
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int mState;
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int mPlayerIndex;
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@ -76,9 +75,6 @@ cvar_t *dodstats_rank;
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cvar_t *dodstats_rankbots;
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cvar_t *dodstats_pause;
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cvar_t *dodstats_steam;
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cvar_t init_dodstats_steam = {"dodstats_steam","1"};
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struct sUserMsg {
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const char *name;
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int* id;
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@ -128,7 +124,6 @@ int RegUserMsg_Post(const char *pszName, int iSize){
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void ServerActivate_Post( edict_t *pEdictList, int edictCount, int clientMax ){
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rankBots = (int)dodstats_rankbots->value ? true:false;
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bSteam = (int)dodstats_steam->value ? true:false;
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for( int i = 1; i <= gpGlobals->maxClients; ++i )
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GET_PLAYER_POINTER_I(i)->Init( i , pEdictList + i );
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@ -181,23 +176,28 @@ void ServerDeactivate() {
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BOOL ClientConnect_Post( edict_t *pEntity, const char *pszName, const char *pszAddress, char szRejectReason[ 128 ] ){
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GET_PLAYER_POINTER(pEntity)->Connect(pszName,pszAddress);
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RETURN_META_VALUE(MRES_IGNORED, TRUE);
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}
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void ClientDisconnect( edict_t *pEntity ) {
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CPlayer *pPlayer = GET_PLAYER_POINTER(pEntity);
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if (pPlayer->ingame)
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if (pPlayer->ingame)
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pPlayer->Disconnect();
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RETURN_META(MRES_IGNORED);
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}
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void ClientPutInServer_Post( edict_t *pEntity ) {
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GET_PLAYER_POINTER(pEntity)->PutInServer();
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RETURN_META(MRES_IGNORED);
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}
|
||||
|
||||
void ClientUserInfoChanged_Post( edict_t *pEntity, char *infobuffer ) {
|
||||
CPlayer *pPlayer = GET_PLAYER_POINTER(pEntity);
|
||||
|
||||
const char* name = INFOKEY_VALUE(infobuffer,"name");
|
||||
const char* oldname = STRING(pEntity->v.netname);
|
||||
|
||||
@ -346,10 +346,6 @@ void OnMetaAttach() {
|
||||
dodstats_rank=CVAR_GET_POINTER(init_dodstats_rank.name);
|
||||
dodstats_rankbots = CVAR_GET_POINTER(init_dodstats_rankbots.name);
|
||||
dodstats_pause = CVAR_GET_POINTER(init_dodstats_pause.name);
|
||||
|
||||
CVAR_REGISTER (&init_dodstats_steam);
|
||||
dodstats_steam = CVAR_GET_POINTER(init_dodstats_steam.name);
|
||||
|
||||
}
|
||||
|
||||
void OnAmxxAttach() {
|
||||
|
@ -108,7 +108,7 @@ void Client_CurWeapon(void* mValue){
|
||||
iId = get_weaponid(mPlayer);
|
||||
}
|
||||
if (iClip > -1) {
|
||||
if ( mPlayer->current == 17 && bSteam ){
|
||||
if ( mPlayer->current == 17 ){
|
||||
if ( iClip+2 == mPlayer->weapons[iId].clip)
|
||||
mPlayer->saveShot(iId);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user