mirror of
https://github.com/alliedmodders/amxmodx.git
synced 2024-12-25 22:35:37 +03:00
bye bye WON ..
This commit is contained in:
parent
2fb9a5d4b5
commit
7801cde7f0
@ -70,18 +70,12 @@ void CPlayer::killPlayer(){
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void CPlayer::setTeamName( char *szName ){
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void CPlayer::setTeamName( char *szName ){
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for (int i=0;i<16;i++){
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for (int i=0;i<16;i++){
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if ( bSteam )
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*( (char*)pEdict->pvPrivateData + STEAM_PDOFFSET_TEAMNAME + i ) = szName[i];
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*( (char*)pEdict->pvPrivateData + STEAM_PDOFFSET_TEAMNAME + i ) = szName[i];
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else
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*( (char*)pEdict->pvPrivateData + WON_PDOFFSET_TEAMNAME + i ) = szName[i];
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}
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}
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}
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}
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void CPlayer::getTeamName(char * szName ){
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void CPlayer::getTeamName(char * szName ){
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for (int i=0;i<16;i++){
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for (int i=0;i<16;i++){
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if ( bSteam )
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szName[i] = *( (char*)pEdict->pvPrivateData + STEAM_PDOFFSET_TEAMNAME + i );
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szName[i] = *( (char*)pEdict->pvPrivateData + STEAM_PDOFFSET_TEAMNAME + i );
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else
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szName[i] = *( (char*)pEdict->pvPrivateData + WON_PDOFFSET_TEAMNAME + i );
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}
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}
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}
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}
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@ -47,13 +47,6 @@
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#define STEAM_PDOFFSET_DEATHS 476 + LINUXOFFSET // deaths
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#define STEAM_PDOFFSET_DEATHS 476 + LINUXOFFSET // deaths
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#define STEAM_PDOFFSET_TEAMNAME 1396 + LINUXOFFSET // team name
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#define STEAM_PDOFFSET_TEAMNAME 1396 + LINUXOFFSET // team name
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#define WON_PDOFFSET_DEATHS 456 + LINUXOFFSET // deaths
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#define WON_PDOFFSET_CLASS 511 + LINUXOFFSET // player class
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#define WON_PDOFFSET_RCLASS 512 + LINUXOFFSET // random class
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#define WON_PDOFFSET_WDEPLOY 605 + LINUXOFFSET // weapon deploy
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#define WON_PDOFFSET_SCORE 626 + LINUXOFFSET // score
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#define WON_PDOFFSET_TEAMNAME 1896 + LINUXOFFSET // team name
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/* DoD weapons */
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/* DoD weapons */
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enum {
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enum {
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DODW_AMERKNIFE = 1,
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DODW_AMERKNIFE = 1,
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@ -46,23 +46,12 @@ static cell AMX_NATIVE_CALL set_user_class(AMX *amx, cell *params){
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if (iClass){
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if (iClass){
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if ( bSteam ){
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*( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_CLASS) = iClass;
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*( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_CLASS) = iClass;
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*( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_RCLASS) = 0; // disable random class
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*( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_RCLASS) = 0; // disable random class
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}
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}
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else {
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else {
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*( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_CLASS) = iClass;
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*( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_RCLASS) = 0; // disable random class
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}
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}
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else {
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if ( bSteam ){
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*( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_RCLASS) = 1; // set random class
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*( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_RCLASS) = 1; // set random class
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}
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else {
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*( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_RCLASS) = 1; // set random class
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}
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}
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}
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return 1;
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return 1;
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@ -96,10 +85,7 @@ static cell AMX_NATIVE_CALL set_user_team(AMX *amx, cell *params){
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break;
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break;
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}
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}
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if ( bSteam )
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*( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_RCLASS) = 1; // set random class
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*( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_RCLASS) = 1; // set random class
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else
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*( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_RCLASS) = 1; // set random class
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if ( params[3] ){
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if ( params[3] ){
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MESSAGE_BEGIN(MSG_ALL,gmsgPTeam);
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MESSAGE_BEGIN(MSG_ALL,gmsgPTeam);
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@ -122,10 +108,7 @@ static cell AMX_NATIVE_CALL get_user_nextclass(AMX *amx, cell *params){
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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if ( pPlayer->ingame ){
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if ( pPlayer->ingame ){
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if ( bSteam )
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return *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_CLASS);
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return *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_CLASS);
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else
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return *( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_CLASS);
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}
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}
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return 0;
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return 0;
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@ -140,10 +123,7 @@ static cell AMX_NATIVE_CALL is_randomclass(AMX *amx, cell *params){
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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if ( pPlayer->ingame ){
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if ( pPlayer->ingame ){
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if ( bSteam )
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return *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_RCLASS);
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return *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_RCLASS);
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else
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return *( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_RCLASS);
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}
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}
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return 0;
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return 0;
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}
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}
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@ -156,10 +136,7 @@ static cell AMX_NATIVE_CALL get_user_deaths(AMX *amx, cell *params){
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}
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}
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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if (pPlayer->ingame){
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if (pPlayer->ingame){
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if ( bSteam )
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return *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_DEATHS );
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return *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_DEATHS );
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else
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return *( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_DEATHS );
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}
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}
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return 0;
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return 0;
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}
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}
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@ -172,18 +149,12 @@ static cell AMX_NATIVE_CALL set_user_deaths(AMX *amx, cell *params){
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}
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}
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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if (pPlayer->ingame){
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if (pPlayer->ingame){
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if ( bSteam )
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*( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_DEATHS ) = params[2];
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*( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_DEATHS ) = params[2];
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else
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*( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_DEATHS ) = params[2];
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if ( params[3]){
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if ( params[3]){
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//ScoreShort message
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//ScoreShort message
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MESSAGE_BEGIN(MSG_ALL,gmsgScoreShort);
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MESSAGE_BEGIN(MSG_ALL,gmsgScoreShort);
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WRITE_BYTE(pPlayer->index);
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WRITE_BYTE(pPlayer->index);
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if ( bSteam )
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WRITE_SHORT( *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_SCORE ) );
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WRITE_SHORT( *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_SCORE ) );
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else
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WRITE_SHORT( *( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_SCORE ) );
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WRITE_SHORT((int)pPlayer->pEdict->v.frags);
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WRITE_SHORT((int)pPlayer->pEdict->v.frags);
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WRITE_SHORT(params[2]);
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WRITE_SHORT(params[2]);
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WRITE_BYTE(1);
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WRITE_BYTE(1);
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@ -202,20 +173,15 @@ static cell AMX_NATIVE_CALL set_user_score(AMX *amx, cell *params){
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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if (pPlayer->ingame){
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if (pPlayer->ingame){
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if ( bSteam )
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*( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_SCORE ) = params[2];
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*( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_SCORE ) = params[2];
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else
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*( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_SCORE ) = params[2];
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if ( params[3]){
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if ( params[3]){
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//ScoreShort message
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//ScoreShort message
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MESSAGE_BEGIN(MSG_ALL,gmsgScoreShort);
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MESSAGE_BEGIN(MSG_ALL,gmsgScoreShort);
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WRITE_BYTE(pPlayer->index);
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WRITE_BYTE(pPlayer->index);
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WRITE_SHORT(params[2]);
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WRITE_SHORT(params[2]);
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WRITE_SHORT((int)pPlayer->pEdict->v.frags);
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WRITE_SHORT((int)pPlayer->pEdict->v.frags);
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if ( bSteam )
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WRITE_SHORT( *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_DEATHS ) );
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WRITE_SHORT( *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_DEATHS ) );
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else
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WRITE_SHORT( *( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_DEATHS ) );
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WRITE_BYTE(1);
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WRITE_BYTE(1);
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MESSAGE_END();
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MESSAGE_END();
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}
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}
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@ -274,15 +240,9 @@ static cell AMX_NATIVE_CALL is_weapon_deployed(AMX *amx, cell *params){
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}
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}
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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if (pPlayer->ingame){
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if (pPlayer->ingame){
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if ( bSteam ){
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if ( *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_WDEPLOY) == 1 )
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if ( *( (int*)pPlayer->pEdict->pvPrivateData + STEAM_PDOFFSET_WDEPLOY) == 1 )
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return 1;
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return 1;
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}
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}
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else {
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if ( *( (int*)pPlayer->pEdict->pvPrivateData + WON_PDOFFSET_WDEPLOY) == 1 )
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return 1;
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}
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}
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return 0;
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return 0;
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}
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}
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@ -295,7 +255,7 @@ static cell AMX_NATIVE_CALL set_user_ammo(AMX *amx, cell *params){
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}
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}
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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if ( !pPlayer->ingame || !bSteam )
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if ( !pPlayer->ingame )
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return 0;
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return 0;
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switch(params[2]){
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switch(params[2]){
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@ -394,7 +354,6 @@ static cell AMX_NATIVE_CALL set_user_ammo(AMX *amx, cell *params){
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return 1;
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return 1;
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}
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}
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static cell AMX_NATIVE_CALL get_user_ammo(AMX *amx, cell *params){
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static cell AMX_NATIVE_CALL get_user_ammo(AMX *amx, cell *params){
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int index = params[1];
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int index = params[1];
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if (index<1||index>gpGlobals->maxClients){
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if (index<1||index>gpGlobals->maxClients){
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@ -403,7 +362,7 @@ static cell AMX_NATIVE_CALL get_user_ammo(AMX *amx, cell *params){
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}
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}
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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if ( !pPlayer->ingame || !bSteam )
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if ( !pPlayer->ingame )
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return 0;
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return 0;
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switch(params[2]){
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switch(params[2]){
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@ -41,9 +41,6 @@
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extern AMX_NATIVE_INFO base_Natives[];
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extern AMX_NATIVE_INFO base_Natives[];
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extern AMX_NATIVE_INFO pd_Natives[];
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extern AMX_NATIVE_INFO pd_Natives[];
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extern cvar_t* dodfun_steam;
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extern bool bSteam;
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extern int mState;
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extern int mState;
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extern int mPlayerIndex;
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extern int mPlayerIndex;
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@ -39,7 +39,6 @@ void (*endfunction)(void*);
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CPlayer* mPlayer;
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CPlayer* mPlayer;
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CPlayer players[33];
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CPlayer players[33];
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bool bSteam;
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int mState;
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int mState;
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int mPlayerIndex;
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int mPlayerIndex;
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@ -49,8 +48,6 @@ int gmsgCurWeapon;
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int gmsgScoreShort;
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int gmsgScoreShort;
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int gmsgPTeam;
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int gmsgPTeam;
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cvar_t *dodfun_steam;
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cvar_t init_dodfun_steam = {"dodfun_steam","1"};
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struct sUserMsg {
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struct sUserMsg {
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const char* name;
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const char* name;
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@ -85,7 +82,6 @@ int RegUserMsg_Post(const char *pszName, int iSize){
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}
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}
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void ServerActivate_Post( edict_t *pEdictList, int edictCount, int clientMax ){
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void ServerActivate_Post( edict_t *pEdictList, int edictCount, int clientMax ){
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bSteam = (int)dodfun_steam->value ? true:false;
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for( int i = 1; i <= gpGlobals->maxClients; ++i )
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for( int i = 1; i <= gpGlobals->maxClients; ++i )
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GET_PLAYER_POINTER_I(i)->Init( i , pEdictList + i );
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GET_PLAYER_POINTER_I(i)->Init( i , pEdictList + i );
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@ -205,22 +201,30 @@ void WriteEntity_Post(int iValue) {
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}
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}
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void SetModel_Post(edict_t *e, const char *m){
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void SetModel_Post(edict_t *e, const char *m){
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if ( !e->v.owner )
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if ( !e->v.owner || !e->v.dmgtime )
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RETURN_META(MRES_IGNORED);
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RETURN_META(MRES_IGNORED);
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int owner = ENTINDEX(e->v.owner);
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int owner = ENTINDEX(e->v.owner);
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if ( owner && owner<33 && m[7]=='w' && m[8]=='_' ){
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if ( owner && owner<33 && m[7]=='w' && m[8]=='_' ){
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int w_id = 0;
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int w_id = 0;
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if ( m[9]=='g' && m[10]=='r' && m[11]=='e' && m[12]=='n' ) w_id = 13; // grenade
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else if ( m[9]=='m' && m[10]=='i' ) w_id = 36; // mills
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(owner);
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else if ( m[9]=='s' && m[10]=='t' && m[11]=='i') w_id = 14; // stick
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bool newNade = ( pPlayer->current == 13 || pPlayer->current == 14 ) ? true:false;
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if ( m[9]=='g' && m[10]=='r' && m[11]=='e' && m[12]=='n' )
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newNade ? w_id = 13 : w_id = 16; // grenade
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else if ( m[9]=='m' && m[10]=='i' )
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newNade ? w_id = 36 : w_id = 16 ; // mills ; should I add mills_grenade_ex weapon ?
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else if ( m[9]=='s' && m[10]=='t' && m[11]=='i')
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newNade ? w_id = 14 : w_id = 15; // stick
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if ( !w_id )
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if ( !w_id )
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RETURN_META(MRES_IGNORED);
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RETURN_META(MRES_IGNORED);
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(owner);
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MF_ExecuteForward( iFGrenade, pPlayer->index, ENTINDEX(e) ,w_id );
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MF_ExecuteForward( iFGrenade, pPlayer->index, ENTINDEX(e) ,w_id );
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/* fuse start */
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/* fuse start */
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if ( pPlayer->fuseSet ){
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if ( pPlayer->fuseSet ){
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bool newNade = ( pPlayer->current == 13 || pPlayer->current == 14 ) ? true:false;
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if ( newNade ){
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if ( newNade ){
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if ( pPlayer->fuseType & 1<<0 ){
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if ( pPlayer->fuseType & 1<<0 ){
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e->v.dmgtime += pPlayer->nadeFuse - 5.0;
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e->v.dmgtime += pPlayer->nadeFuse - 5.0;
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@ -239,11 +243,6 @@ void SetModel_Post(edict_t *e, const char *m){
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RETURN_META(MRES_IGNORED);
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RETURN_META(MRES_IGNORED);
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}
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}
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void OnMetaAttach() {
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CVAR_REGISTER (&init_dodfun_steam);
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dodfun_steam = CVAR_GET_POINTER(init_dodfun_steam.name);
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}
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void OnAmxxAttach() {
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void OnAmxxAttach() {
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MF_AddNatives( base_Natives );
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MF_AddNatives( base_Natives );
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MF_AddNatives( pd_Natives );
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MF_AddNatives( pd_Natives );
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@ -47,7 +47,7 @@
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// Meta query
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// Meta query
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//#define FN_META_QUERY OnMetaQuery
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//#define FN_META_QUERY OnMetaQuery
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// Meta attach
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// Meta attach
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#define FN_META_ATTACH OnMetaAttach
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// #define FN_META_ATTACH OnMetaAttach
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// Meta dettach
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// Meta dettach
|
||||||
// #define FN_META_DETACH OnMetaDetach
|
// #define FN_META_DETACH OnMetaDetach
|
||||||
|
|
||||||
|
@ -315,16 +315,6 @@ void CPlayer::killPlayer(){
|
|||||||
pEdict->v.weapons = 0;
|
pEdict->v.weapons = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CPlayer::setTeamName( char *szName ){
|
|
||||||
|
|
||||||
for (int i=0;i<16;i++){
|
|
||||||
if ( bSteam )
|
|
||||||
*( (char*)pEdict->pvPrivateData + STEAM_PDOFFSET_TEAMNAME + i ) = szName[i];
|
|
||||||
else
|
|
||||||
*( (char*)pEdict->pvPrivateData + WON_PDOFFSET_TEAMNAME + i ) = szName[i];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// *****************************************************
|
// *****************************************************
|
||||||
// class CMapInfo
|
// class CMapInfo
|
||||||
// *****************************************************
|
// *****************************************************
|
||||||
|
@ -45,20 +45,6 @@
|
|||||||
|
|
||||||
#define DOD_VERSION "0.1"
|
#define DOD_VERSION "0.1"
|
||||||
|
|
||||||
#define STEAM_PDOFFSET_WDEPLOY 229 + LINUXOFFSET // weapon deploy
|
|
||||||
#define STEAM_PDOFFSET_CLASS 366 + LINUXOFFSET // player class
|
|
||||||
#define STEAM_PDOFFSET_RCLASS 367 + LINUXOFFSET // random class
|
|
||||||
#define STEAM_PDOFFSET_SCORE 475 + LINUXOFFSET // score
|
|
||||||
#define STEAM_PDOFFSET_DEATHS 476 + LINUXOFFSET // deaths
|
|
||||||
#define STEAM_PDOFFSET_TEAMNAME 1396 + LINUXOFFSET // team name
|
|
||||||
|
|
||||||
#define WON_PDOFFSET_DEATHS 456 + LINUXOFFSET // deaths
|
|
||||||
#define WON_PDOFFSET_CLASS 511 + LINUXOFFSET // player class
|
|
||||||
#define WON_PDOFFSET_RCLASS 512 + LINUXOFFSET // random class
|
|
||||||
#define WON_PDOFFSET_WDEPLOY 605 + LINUXOFFSET // weapon deploy
|
|
||||||
#define WON_PDOFFSET_SCORE 626 + LINUXOFFSET // score
|
|
||||||
#define WON_PDOFFSET_TEAMNAME 1896 + LINUXOFFSET // team name
|
|
||||||
|
|
||||||
#define MAX_TRACE 6
|
#define MAX_TRACE 6
|
||||||
|
|
||||||
struct traceVault {
|
struct traceVault {
|
||||||
@ -120,7 +106,6 @@ public:
|
|||||||
void updateScore(int weapon, int score);
|
void updateScore(int weapon, int score);
|
||||||
void restartStats(bool all = true);
|
void restartStats(bool all = true);
|
||||||
void killPlayer();
|
void killPlayer();
|
||||||
void setTeamName( char *szName );
|
|
||||||
|
|
||||||
inline bool IsBot(){
|
inline bool IsBot(){
|
||||||
const char* auth= (*g_engfuncs.pfnGetPlayerAuthId)(pEdict);
|
const char* auth= (*g_engfuncs.pfnGetPlayerAuthId)(pEdict);
|
||||||
|
@ -55,7 +55,6 @@ struct weapon_t {
|
|||||||
};
|
};
|
||||||
|
|
||||||
extern bool rankBots;
|
extern bool rankBots;
|
||||||
extern bool bSteam;
|
|
||||||
extern int mState;
|
extern int mState;
|
||||||
extern int mPlayerIndex;
|
extern int mPlayerIndex;
|
||||||
|
|
||||||
@ -83,8 +82,6 @@ extern cvar_t* dodstats_reset;
|
|||||||
extern cvar_t* dodstats_rankbots;
|
extern cvar_t* dodstats_rankbots;
|
||||||
extern cvar_t* dodstats_pause;
|
extern cvar_t* dodstats_pause;
|
||||||
|
|
||||||
extern cvar_t* dodstats_steam;
|
|
||||||
|
|
||||||
extern weapon_t weaponData[DODMAX_WEAPONS];
|
extern weapon_t weaponData[DODMAX_WEAPONS];
|
||||||
extern traceVault traceData[MAX_TRACE];
|
extern traceVault traceData[MAX_TRACE];
|
||||||
|
|
||||||
|
@ -41,7 +41,6 @@ CPlayer players[33];
|
|||||||
CMapInfo g_map;
|
CMapInfo g_map;
|
||||||
|
|
||||||
bool rankBots;
|
bool rankBots;
|
||||||
bool bSteam;
|
|
||||||
int mState;
|
int mState;
|
||||||
int mPlayerIndex;
|
int mPlayerIndex;
|
||||||
|
|
||||||
@ -76,9 +75,6 @@ cvar_t *dodstats_rank;
|
|||||||
cvar_t *dodstats_rankbots;
|
cvar_t *dodstats_rankbots;
|
||||||
cvar_t *dodstats_pause;
|
cvar_t *dodstats_pause;
|
||||||
|
|
||||||
cvar_t *dodstats_steam;
|
|
||||||
cvar_t init_dodstats_steam = {"dodstats_steam","1"};
|
|
||||||
|
|
||||||
struct sUserMsg {
|
struct sUserMsg {
|
||||||
const char *name;
|
const char *name;
|
||||||
int* id;
|
int* id;
|
||||||
@ -128,7 +124,6 @@ int RegUserMsg_Post(const char *pszName, int iSize){
|
|||||||
void ServerActivate_Post( edict_t *pEdictList, int edictCount, int clientMax ){
|
void ServerActivate_Post( edict_t *pEdictList, int edictCount, int clientMax ){
|
||||||
|
|
||||||
rankBots = (int)dodstats_rankbots->value ? true:false;
|
rankBots = (int)dodstats_rankbots->value ? true:false;
|
||||||
bSteam = (int)dodstats_steam->value ? true:false;
|
|
||||||
|
|
||||||
for( int i = 1; i <= gpGlobals->maxClients; ++i )
|
for( int i = 1; i <= gpGlobals->maxClients; ++i )
|
||||||
GET_PLAYER_POINTER_I(i)->Init( i , pEdictList + i );
|
GET_PLAYER_POINTER_I(i)->Init( i , pEdictList + i );
|
||||||
@ -181,23 +176,28 @@ void ServerDeactivate() {
|
|||||||
|
|
||||||
BOOL ClientConnect_Post( edict_t *pEntity, const char *pszName, const char *pszAddress, char szRejectReason[ 128 ] ){
|
BOOL ClientConnect_Post( edict_t *pEntity, const char *pszName, const char *pszAddress, char szRejectReason[ 128 ] ){
|
||||||
GET_PLAYER_POINTER(pEntity)->Connect(pszName,pszAddress);
|
GET_PLAYER_POINTER(pEntity)->Connect(pszName,pszAddress);
|
||||||
|
|
||||||
RETURN_META_VALUE(MRES_IGNORED, TRUE);
|
RETURN_META_VALUE(MRES_IGNORED, TRUE);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ClientDisconnect( edict_t *pEntity ) {
|
void ClientDisconnect( edict_t *pEntity ) {
|
||||||
CPlayer *pPlayer = GET_PLAYER_POINTER(pEntity);
|
CPlayer *pPlayer = GET_PLAYER_POINTER(pEntity);
|
||||||
|
|
||||||
if (pPlayer->ingame)
|
if (pPlayer->ingame)
|
||||||
pPlayer->Disconnect();
|
pPlayer->Disconnect();
|
||||||
|
|
||||||
RETURN_META(MRES_IGNORED);
|
RETURN_META(MRES_IGNORED);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ClientPutInServer_Post( edict_t *pEntity ) {
|
void ClientPutInServer_Post( edict_t *pEntity ) {
|
||||||
GET_PLAYER_POINTER(pEntity)->PutInServer();
|
GET_PLAYER_POINTER(pEntity)->PutInServer();
|
||||||
|
|
||||||
RETURN_META(MRES_IGNORED);
|
RETURN_META(MRES_IGNORED);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ClientUserInfoChanged_Post( edict_t *pEntity, char *infobuffer ) {
|
void ClientUserInfoChanged_Post( edict_t *pEntity, char *infobuffer ) {
|
||||||
CPlayer *pPlayer = GET_PLAYER_POINTER(pEntity);
|
CPlayer *pPlayer = GET_PLAYER_POINTER(pEntity);
|
||||||
|
|
||||||
const char* name = INFOKEY_VALUE(infobuffer,"name");
|
const char* name = INFOKEY_VALUE(infobuffer,"name");
|
||||||
const char* oldname = STRING(pEntity->v.netname);
|
const char* oldname = STRING(pEntity->v.netname);
|
||||||
|
|
||||||
@ -346,10 +346,6 @@ void OnMetaAttach() {
|
|||||||
dodstats_rank=CVAR_GET_POINTER(init_dodstats_rank.name);
|
dodstats_rank=CVAR_GET_POINTER(init_dodstats_rank.name);
|
||||||
dodstats_rankbots = CVAR_GET_POINTER(init_dodstats_rankbots.name);
|
dodstats_rankbots = CVAR_GET_POINTER(init_dodstats_rankbots.name);
|
||||||
dodstats_pause = CVAR_GET_POINTER(init_dodstats_pause.name);
|
dodstats_pause = CVAR_GET_POINTER(init_dodstats_pause.name);
|
||||||
|
|
||||||
CVAR_REGISTER (&init_dodstats_steam);
|
|
||||||
dodstats_steam = CVAR_GET_POINTER(init_dodstats_steam.name);
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void OnAmxxAttach() {
|
void OnAmxxAttach() {
|
||||||
|
@ -108,7 +108,7 @@ void Client_CurWeapon(void* mValue){
|
|||||||
iId = get_weaponid(mPlayer);
|
iId = get_weaponid(mPlayer);
|
||||||
}
|
}
|
||||||
if (iClip > -1) {
|
if (iClip > -1) {
|
||||||
if ( mPlayer->current == 17 && bSteam ){
|
if ( mPlayer->current == 17 ){
|
||||||
if ( iClip+2 == mPlayer->weapons[iId].clip)
|
if ( iClip+2 == mPlayer->weapons[iId].clip)
|
||||||
mPlayer->saveShot(iId);
|
mPlayer->saveShot(iId);
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user