/* Sets player frags. */
native set_user_frags(index, frags);

from amxmodx.inc to fun.inc...
This commit is contained in:
Johnny Bergström 2005-04-19 14:49:16 +00:00
parent 6de8178c30
commit 7c6d869cb4
2 changed files with 14 additions and 14 deletions

View File

@ -85,7 +85,7 @@ native set_localinfo(const info[],const value[]);
/* Gets info from server. */
native get_localinfo(const info[],output[],len);
/* Shows text in MOTD window. When there is no header, the MOTD title
/* Shows text in MOTD window. When there is no header, the MOTD title
* will be the name of server. If message is filename, then a contents
* of this file will be displayed as MOTD. */
native show_motd(player,const message[],const header[]="");
@ -148,7 +148,7 @@ native read_datanum();
/* Gets log message. Can be called only in plugin_log() forward function. */
native read_logdata(output[],len);
/* Returns number of log arguments.
/* Returns number of log arguments.
* Can be called only in plugin_log() forward function. */
native read_logargc();
@ -212,9 +212,6 @@ native get_user_deaths(index);
/* Sets player deaths. */
native set_user_deaths(index, newdeaths);
/* Sets player frags. */
native set_user_frags(index, frags);
/* Returns player health. */
native get_user_health(index);
@ -228,7 +225,7 @@ native get_user_ip(index,ip[],len, without_port = 0);
set "setweapon" to 0 to turn the bit off, set to 1 to turn it on. */
native user_has_weapon(index,weapon,setweapon=-1);
/* Returns id of currently carried weapon. Gets also
/* Returns id of currently carried weapon. Gets also
* ammount of ammo in clip and backpack. */
native get_user_weapon(index,&clip,&ammo);
@ -242,7 +239,7 @@ native num_to_word(num,output[],len);
* then a name of team is set. */
native get_user_team(index, team[]="", len = 0);
/* Returns player playing time in seconds.
/* Returns player playing time in seconds.
* If flag is set then result is without connection time. */
native get_user_time(index, flag = 0);
@ -254,7 +251,7 @@ native get_user_ping(index, &ping, &loss);
* 0 - current position.
* 1 - position from eyes (weapon aiming).
* 2 - end position from player position.
* 3 - end position from eyes (hit point for weapon).
* 3 - end position from eyes (hit point for weapon).
* 4 - position of last bullet hit (only CS). */
native get_user_origin(index, origin[3], mode = 0);
@ -294,7 +291,7 @@ native log_message(const message[],{Float,Sql,Result,_}:...);
/* Sends log message to specified file. */
native log_to_file(const file[],const message[],{Float,Sql,Result,_}:...);
/* Returns number of players put in server.
/* Returns number of players put in server.
* If flag is set then also connecting are counted. */
native get_playersnum(flag=0);
@ -338,7 +335,7 @@ native get_flags(flags,output[],len);
* "g" - don't look in alive players.
* "h" - skip bots.
* "i" - skip real players.
* "j" - return index of last found player.
* "j" - return index of last found player.
* "k" - with given userid.
* "l" - ignore case sensitivity. */
native find_player(const flags[], ... );
@ -412,7 +409,7 @@ native get_time(const format[],output[],len);
* Last parameter sets time to format. */
native format_time(output[],len, const format[],time = -1);
/* Returns system time in seconds elapsed since 00:00:00 on January 1, 1970.
/* Returns system time in seconds elapsed since 00:00:00 on January 1, 1970.
* Offset is given in seconds.*/
native get_systime(offset = 0);
@ -432,7 +429,7 @@ native parse_time(const input[],const format[], time = -1);
* "d" - do task on time before a map timelimit. */
native set_task(Float:time,const function[],id = 0,parameter[]="",len = 0,flags[]="", repeat = 0);
/* Removes all tasks with given id. If outside var is
/* Removes all tasks with given id. If outside var is
* set then a task can be removed also when
* was set in another plugin. */
native remove_task(id = 0, outside = 0);
@ -602,7 +599,7 @@ native get_pluginsnum();
* "d" - set "stopped" status when pausing whole plugin.
* "e" - set "locked" status when pausing whole plugin.
* In this status plugin is unpauseable.
* Example: pause("ac","myplugin.amx")
* Example: pause("ac","myplugin.amx")
* pause("bc","myfunc","myplugin.amx") */
native pause(flag[], const param1[]="",const param2[]="");

View File

@ -81,4 +81,7 @@ native get_user_noclip(index);
native set_user_footsteps(id, set = 1);
/* Strips all weapons from user. */
native strip_user_weapons(index);
native strip_user_weapons(index);
/* Sets player frags. */
native set_user_frags(index, frags);