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Offsets updated for NS v3.0 final release.
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@ -6,29 +6,29 @@
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// Offsets (used in NPData.cpp)
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#define OFFSET_WIN_RESOURCES 1592
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#define OFFSET_LIN_RESOURCES 1612
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#define OFFSET_WIN_RESOURCES 1604
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#define OFFSET_LIN_RESOURCES 1624
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#define OFFSET_WIN_WEAPDMG 192
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#define OFFSET_LIN_WEAPDMG 208
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#define OFFSET_WIN_WEAPDMG 200
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#define OFFSET_LIN_WEAPDMG 216
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#define OFFSET_WIN_WEAPRANGE 188
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#define OFFSET_LIN_WEAPRANGE 204
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#define OFFSET_WIN_WEAPRANGE 196
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#define OFFSET_LIN_WEAPRANGE 212
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#define OFFSET_WIN_WEAPCLIP 160
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#define OFFSET_LIN_WEAPCLIP 176
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#define OFFSET_WIN_HIVE_TRAIT 300
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#define OFFSET_LIN_HIVE_TRAIT 284
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#define OFFSET_WIN_HIVE_TRAIT 312
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#define OFFSET_LIN_HIVE_TRAIT 296
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#define OFFSET_WIN_SCORE 6416
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#define OFFSET_LIN_SCORE 6292
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#define OFFSET_WIN_SCORE 6432
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#define OFFSET_LIN_SCORE 6308
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#define OFFSET_WIN_EXP 6352
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#define OFFSET_LIN_EXP 6240
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#define OFFSET_WIN_EXP 6368
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#define OFFSET_LIN_EXP 6256
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#define OFFSET_WIN_POINTS 6360
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#define OFFSET_LIN_POINTS 6248
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#define OFFSET_WIN_POINTS 6376
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#define OFFSET_LIN_POINTS 6264
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#define OFFSET_WIN_AMMO_LMG 912
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#define OFFSET_LIN_AMMO_LMG 932
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@ -47,8 +47,8 @@
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#define OFFSET_WIN_AMMO_GL 928
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#define OFFSET_LIN_AMMO_GL 948
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#define OFFSET_WIN_AMMO_HG 932
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#define OFFSET_LIN_AMMO_HG 952
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#define OFFSET_WIN_AMMO_HG 932 // Couldn't find anything at this offset but other weapons haven't changed.
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#define OFFSET_LIN_AMMO_HG 952 // Offset 880 is the only one to change when you get a grenade, but data in it makes no sense.
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#define OFFSET_WIN_DEATHS 1176
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#define OFFSET_LIN_DEATHS 1196
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