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https://github.com/alliedmodders/amxmodx.git
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Rewrite. Note: untested
This commit is contained in:
parent
997a79a692
commit
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@ -1,274 +0,0 @@
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/* AMX Mod X
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* Admin Base for PgSQL Plugin
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*
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* by the David "BAILOPAN" Anderson
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*
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* This file for AMX Mod X.
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*
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* In addition, as a special exception, the author gives permission to
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* link the code of this program with the Half-Life Game Engine ("HL
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* Engine") and Modified Game Libraries ("MODs") developed by Valve,
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
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* respects for all of the code used other than the HL Engine and MODs
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* from Valve. If you modify this file, you may extend this exception
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* to your version of the file, but you are not obligated to do so. If
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* you do not wish to do so, delete this exception statement from your
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* version.
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*/
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#include <amxmodx>
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#include <amxmisc>
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#include <pgsql>
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#define MAX_ADMINS 64
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new g_aPassword[MAX_ADMINS][32]
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new g_aName[MAX_ADMINS][32]
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new g_aFlags[MAX_ADMINS]
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new g_aAccess[MAX_ADMINS]
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new g_aNum = 0
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#if !defined NO_STEAM
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new g_cmdLoopback[16]
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#endif
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public plugin_init()
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{
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register_plugin("Admin Base for PgSQL","0.16","BAILOPAN")
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register_cvar("amx_mode","2.0")
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register_cvar("amx_password_field","_pw")
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register_cvar("amx_default_access","")
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register_srvcmd("amx_sqladmins","adminSql")
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register_cvar("amx_pgsql_host","127.0.0.1")
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register_cvar("amx_pgsql_user","root")
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register_cvar("amx_pgsql_pass","")
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register_cvar("amx_pgsql_db","amx")
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register_cvar("amx_vote_ratio","0.02")
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register_cvar("amx_votekick_ratio","0.40")
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register_cvar("amx_voteban_ratio","0.40")
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register_cvar("amx_votemap_ratio","0.40")
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register_cvar("amx_vote_time","10")
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register_cvar("amx_vote_answers","1")
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register_cvar("amx_vote_delay","60")
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register_cvar("amx_last_voting","0")
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register_cvar("amx_show_activity","2")
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set_cvar_float("amx_last_voting",0.0)
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register_concmd("amx_reloadadmins","cmdReload",ADMIN_ADMIN)
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#if !defined NO_STEAM
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format( g_cmdLoopback, 15, "amxauth%c%c%c%c" ,
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random_num('A','Z') , random_num('A','Z') ,random_num('A','Z'),random_num('A','Z') )
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register_clcmd( g_cmdLoopback, "ackSignal" )
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#endif
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remove_user_flags(0,read_flags("z")) // remove 'user' flag from server rights
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new configsDir[128]
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get_configsdir(configsDir, 127)
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server_cmd("exec %s/amxx.cfg", configsDir) // Execute main configuration file
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server_cmd("exec %s/pgsql.cfg;amx_sqladmins", configsDir)
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}
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public adminSql() {
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new host[64],user[32],pass[32],db[32],error[128]
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get_cvar_string("amx_pgsql_host",host,63)
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get_cvar_string("amx_pgsql_user",user,31)
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get_cvar_string("amx_pgsql_pass",pass,31)
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get_cvar_string("amx_pgsql_db",db,31)
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new pgsql = pgsql_connect(host,user,pass,db)
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if(pgsql < 1){
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pgsql_error(pgsql, error, 128)
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server_print("[AMXX] PgSQL error: can't connect: '%s'",error)
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return PLUGIN_HANDLED
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}
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pgsql_query(pgsql,"CREATE TABLE IF NOT EXISTS admins ( auth varchar(32) NOT NULL default '', password varchar(32) NOT NULL default '', access varchar(32) NOT NULL default '', flags varchar(32) NOT NULL default '' ) TYPE=MyISAM")
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if(pgsql_query(pgsql,"SELECT auth,password,access,flags FROM admins") < 1) {
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pgsql_error(pgsql,error,127)
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server_print("[AMXX] PgSQL error: can't load admins: '%s'",error)
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return PLUGIN_HANDLED
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}
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new szFlags[32],szAccess[32],iAccess
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while( pgsql_nextrow(pgsql) > 0 )
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{
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pgsql_getfield(pgsql, 1, g_aName[ g_aNum ] ,31)
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pgsql_getfield(pgsql, 2, g_aPassword[ g_aNum ] ,31)
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pgsql_getfield(pgsql, 3, szAccess,31)
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pgsql_getfield(pgsql, 4, szFlags,31)
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iAccess = read_flags(szAccess)
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if (!(iAccess & ADMIN_USER) && !(iAccess & ADMIN_ADMIN)) {
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iAccess |= ADMIN_ADMIN
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}
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g_aAccess[ g_aNum ] = iAccess
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g_aFlags[ g_aNum ] = read_flags( szFlags )
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++g_aNum
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}
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server_print("[AMXX] Loaded %d admin%s from database",g_aNum, (g_aNum == 1) ? "" : "s" )
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pgsql_close(pgsql)
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return PLUGIN_HANDLED
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}
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public cmdReload(id,level,cid)
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{
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if (!cmd_access(id,level,cid,1))
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return PLUGIN_HANDLED
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g_aNum = 0
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adminSql() // Re-Load admins accounts
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return PLUGIN_HANDLED
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}
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getAccess(id,name[],authid[],ip[], password[]){
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new index = -1
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new result = 0
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for(new i = 0; i < g_aNum; ++i) {
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if (g_aFlags[i] & FLAG_AUTHID) {
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if (equal(authid,g_aName[i])) {
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index = i
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break
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}
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}
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else if (g_aFlags[i] & FLAG_IP) {
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new c = strlen( g_aName[i] )
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if ( g_aName[i][ c - 1 ] == '.' ) { /* check if this is not a xxx.xxx. format */
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if ( equal( g_aName[i] , ip , c ) ) {
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index = i
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break
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}
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} /* in other case an IP must just match */
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else if ( equal(ip,g_aName[i]) ){
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index = i
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break
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}
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}
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else {
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if (g_aFlags[i] & FLAG_TAG) {
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if (contain(name,g_aName[i])!=-1){
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index = i
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break
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}
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}
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else if (equal(name,g_aName[i])) {
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index = i
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break
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}
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}
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}
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if (index != -1) {
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if (g_aFlags[index] & FLAG_NOPASS){
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result |= 8
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new sflags[32]
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get_flags(g_aAccess[index],sflags,31)
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set_user_flags(id,g_aAccess[index])
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log_amx("Login: ^"%s<%d><%s><>^" became an admin (account ^"%s^") (access ^"%s^") (address ^"%s^")",
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name,get_user_userid(id),authid,g_aName[index] ,sflags,ip)
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}
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else if (equal(password,g_aPassword[index])) {
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result |= 12
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set_user_flags(id,g_aAccess[index])
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new sflags[32]
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get_flags(g_aAccess[index],sflags,31)
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log_amx("Login: ^"%s<%d><%s><>^" became an admin (account ^"%s^") (access ^"%s^") (address ^"%s^")",
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name,get_user_userid(id),authid,g_aName[index] ,sflags,ip)
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}
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else {
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result |= 1
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if (g_aFlags[index] & FLAG_KICK){
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result |= 2
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log_amx("Login: ^"%s<%d><%s><>^" kicked due to invalid password (account ^"%s^") (address ^"%s^")",
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name,get_user_userid(id),authid,g_aName[index],ip)
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}
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}
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}
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else if (get_cvar_float("amx_mode")==2.0) {
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result |= 2
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}
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else {
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new defaccess[32]
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get_cvar_string("amx_default_access",defaccess,31)
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if (!defaccess[0])
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defaccess[0] = 'z'
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new idefaccess = read_flags(defaccess)
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if (idefaccess){
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result |= 8
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set_user_flags(id,idefaccess)
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}
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}
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return result
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}
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accessUser( id, name[]="" )
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{
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remove_user_flags(id)
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new userip[32],userauthid[32],password[32],passfield[32],username[32]
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get_user_ip(id,userip,31,1)
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get_user_authid(id,userauthid,31)
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if ( name[0] ) copy( username , 31, name)
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else get_user_name(id,username,31 )
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get_cvar_string("amx_password_field",passfield,31)
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get_user_info(id,passfield,password,31)
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new result = getAccess(id,username,userauthid,userip,password)
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if (result & 1) client_cmd(id,"echo ^"* Invalid Password!^"")
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if (result & 2) {
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#if !defined NO_STEAM
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client_cmd(id,g_cmdLoopback)
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#else
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client_cmd(id,"echo ^"* You have no entry to the server...^";disconnect")
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#endif
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return PLUGIN_HANDLED
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}
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if (result & 4) client_cmd(id,"echo ^"* Password accepted^"")
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if (result & 8) client_cmd(id,"echo ^"* Privileges set^"")
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return PLUGIN_CONTINUE
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}
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public client_infochanged(id)
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{
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if ( !is_user_connected(id) || !get_cvar_num("amx_mode") )
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return PLUGIN_CONTINUE
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new newname[32], oldname[32]
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get_user_name(id,oldname,31)
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get_user_info(id,"name",newname,31)
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if ( !equal(newname,oldname) )
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accessUser( id , newname )
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return PLUGIN_CONTINUE
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}
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#if !defined NO_STEAM
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public ackSignal(id)
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server_cmd("kick #%d ^"You have no entry to the server...^"", get_user_userid(id) )
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public client_authorized(id)
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#else
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public client_connect(id)
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#endif
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return get_cvar_num( "amx_mode" ) ? accessUser( id ) : PLUGIN_CONTINUE
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2990
dlls/pgsql/amxxmodule.cpp
Executable file
2990
dlls/pgsql/amxxmodule.cpp
Executable file
File diff suppressed because it is too large
Load Diff
2152
dlls/pgsql/amxxmodule.h
Executable file
2152
dlls/pgsql/amxxmodule.h
Executable file
File diff suppressed because it is too large
Load Diff
Binary file not shown.
462
dlls/pgsql/moduleconfig.h
Executable file
462
dlls/pgsql/moduleconfig.h
Executable file
@ -0,0 +1,462 @@
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// Configuration
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#ifndef __MODULECONFIG_H__
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#define __MODULECONFIG_H__
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// Module info
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#define MODULE_NAME "PgSQL"
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#define MODULE_VERSION "1.1"
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#define MODULE_AUTHOR "BAILOPAN"
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#define MODULE_URL "http://www.bailopan.com/"
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#define MODULE_LOGTAG "PGSQL"
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// If you want the module not to be reloaded on mapchange, remove / comment out the next line
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#define MODULE_RELOAD_ON_MAPCHANGE
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#ifdef __DATE__
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#define MODULE_DATE __DATE__
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#else // __DATE__
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#define MODULE_DATE "Unknown"
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#endif // __DATE__
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// metamod plugin?
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// #define USE_METAMOD
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// - AMXX Init functions
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// Also consider using FN_META_*
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// AMXX query
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//#define FN_AMXX_QUERY OnAmxxQuery
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// AMXX attach
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// Do native functions init here (MF_AddNatives)
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#define FN_AMXX_ATTACH OnAmxxAttach
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// AMXX dettach
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//#define FN_AMXX_DETTACH OnAmxxDetach
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// All plugins loaded
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// Do forward functions init here (MF_RegisterForward)
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// #define FN_AMXX_PLUGINSLOADED OnPluginsLoaded
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/**** METAMOD ****/
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// If your module doesn't use metamod, you may close the file now :)
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#ifdef USE_METAMOD
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// ----
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// Hook Functions
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// Uncomment these to be called
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// You can also change the function name
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// - Metamod init functions
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// Also consider using FN_AMXX_*
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// Meta query
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//#define FN_META_QUERY OnMetaQuery
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// Meta attach
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//#define FN_META_ATTACH OnMetaAttach
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// Meta dettach
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//#define FN_META_DETTACH OnMetaDettach
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// (wd) are Will Day's notes
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// - GetEntityAPI2 functions
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// #define FN_GameDLLInit GameDLLInit /* pfnGameInit() */
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// #define FN_DispatchSpawn DispatchSpawn /* pfnSpawn() */
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// #define FN_DispatchThink DispatchThink /* pfnThink() */
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// #define FN_DispatchUse DispatchUse /* pfnUse() */
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// #define FN_DispatchTouch DispatchTouch /* pfnTouch() */
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// #define FN_DispatchBlocked DispatchBlocked /* pfnBlocked() */
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// #define FN_DispatchKeyValue DispatchKeyValue /* pfnKeyValue() */
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// #define FN_DispatchSave DispatchSave /* pfnSave() */
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// #define FN_DispatchRestore DispatchRestore /* pfnRestore() */
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// #define FN_DispatchObjectCollsionBox DispatchObjectCollsionBox /* pfnSetAbsBox() */
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// #define FN_SaveWriteFields SaveWriteFields /* pfnSaveWriteFields() */
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// #define FN_SaveReadFields SaveReadFields /* pfnSaveReadFields() */
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// #define FN_SaveGlobalState SaveGlobalState /* pfnSaveGlobalState() */
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// #define FN_RestoreGlobalState RestoreGlobalState /* pfnRestoreGlobalState() */
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// #define FN_ResetGlobalState ResetGlobalState /* pfnResetGlobalState() */
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// #define FN_ClientConnect ClientConnect /* pfnClientConnect() (wd) Client has connected */
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// #define FN_ClientDisconnect ClientDisconnect /* pfnClientDisconnect() (wd) Player has left the game */
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// #define FN_ClientKill ClientKill /* pfnClientKill() (wd) Player has typed "kill" */
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// #define FN_ClientPutInServer ClientPutInServer /* pfnClientPutInServer() (wd) Client is entering the game */
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// #define FN_ClientCommand ClientCommand /* pfnClientCommand() (wd) Player has sent a command (typed or from a bind) */
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// #define FN_ClientUserInfoChanged ClientUserInfoChanged /* pfnClientUserInfoChanged() (wd) Client has updated their setinfo structure */
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// #define FN_ServerActivate ServerActivate /* pfnServerActivate() (wd) Server is starting a new map */
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// #define FN_ServerDeactivate ServerDeactivate /* pfnServerDeactivate() (wd) Server is leaving the map (shutdown or changelevel); SDK2 */
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// #define FN_PlayerPreThink PlayerPreThink /* pfnPlayerPreThink() */
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// #define FN_PlayerPostThink PlayerPostThink /* pfnPlayerPostThink() */
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// #define FN_StartFrame StartFrame /* pfnStartFrame() */
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// #define FN_ParmsNewLevel ParmsNewLevel /* pfnParmsNewLevel() */
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// #define FN_ParmsChangeLevel ParmsChangeLevel /* pfnParmsChangeLevel() */
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// #define FN_GetGameDescription GetGameDescription /* pfnGetGameDescription() Returns string describing current .dll. E.g. "TeamFotrress 2" "Half-Life" */
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// #define FN_PlayerCustomization PlayerCustomization /* pfnPlayerCustomization() Notifies .dll of new customization for player. */
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// #define FN_SpectatorConnect SpectatorConnect /* pfnSpectatorConnect() Called when spectator joins server */
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// #define FN_SpectatorDisconnect SpectatorDisconnect /* pfnSpectatorDisconnect() Called when spectator leaves the server */
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// #define FN_SpectatorThink SpectatorThink /* pfnSpectatorThink() Called when spectator sends a command packet (usercmd_t) */
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// #define FN_Sys_Error Sys_Error /* pfnSys_Error() Notify game .dll that engine is going to shut down. Allows mod authors to set a breakpoint. SDK2 */
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// #define FN_PM_Move PM_Move /* pfnPM_Move() (wd) SDK2 */
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// #define FN_PM_Init PM_Init /* pfnPM_Init() Server version of player movement initialization; (wd) SDK2 */
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// #define FN_PM_FindTextureType PM_FindTextureType /* pfnPM_FindTextureType() (wd) SDK2 */
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// #define FN_SetupVisibility SetupVisibility /* pfnSetupVisibility() Set up PVS and PAS for networking for this client; (wd) SDK2 */
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// #define FN_UpdateClientData UpdateClientData /* pfnUpdateClientData() Set up data sent only to specific client; (wd) SDK2 */
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// #define FN_AddToFullPack AddToFullPack /* pfnAddToFullPack() (wd) SDK2 */
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// #define FN_CreateBaseline CreateBaseline /* pfnCreateBaseline() Tweak entity baseline for network encoding allows setup of player baselines too.; (wd) SDK2 */
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// #define FN_RegisterEncoders RegisterEncoders /* pfnRegisterEncoders() Callbacks for network encoding; (wd) SDK2 */
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// #define FN_GetWeaponData GetWeaponData /* pfnGetWeaponData() (wd) SDK2 */
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// #define FN_CmdStart CmdStart /* pfnCmdStart() (wd) SDK2 */
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// #define FN_CmdEnd CmdEnd /* pfnCmdEnd() (wd) SDK2 */
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// #define FN_ConnectionlessPacket ConnectionlessPacket /* pfnConnectionlessPacket() (wd) SDK2 */
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// #define FN_GetHullBounds GetHullBounds /* pfnGetHullBounds() (wd) SDK2 */
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// #define FN_CreateInstancedBaselines CreateInstancedBaselines /* pfnCreateInstancedBaselines() (wd) SDK2 */
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// #define FN_InconsistentFile InconsistentFile /* pfnInconsistentFile() (wd) SDK2 */
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// #define FN_AllowLagCompensation AllowLagCompensation /* pfnAllowLagCompensation() (wd) SDK2 */
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||||
// - GetEntityAPI2_Post functions
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||||
// #define FN_GameDLLInit_Post GameDLLInit_Post
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// #define FN_DispatchSpawn_Post DispatchSpawn_Post
|
||||
// #define FN_DispatchThink_Post DispatchThink_Post
|
||||
// #define FN_DispatchUse_Post DispatchUse_Post
|
||||
// #define FN_DispatchTouch_Post DispatchTouch_Post
|
||||
// #define FN_DispatchBlocked_Post DispatchBlocked_Post
|
||||
// #define FN_DispatchKeyValue_Post DispatchKeyValue_Post
|
||||
// #define FN_DispatchSave_Post DispatchSave_Post
|
||||
// #define FN_DispatchRestore_Post DispatchRestore_Post
|
||||
// #define FN_DispatchObjectCollsionBox_Post DispatchObjectCollsionBox_Post
|
||||
// #define FN_SaveWriteFields_Post SaveWriteFields_Post
|
||||
// #define FN_SaveReadFields_Post SaveReadFields_Post
|
||||
// #define FN_SaveGlobalState_Post SaveGlobalState_Post
|
||||
// #define FN_RestoreGlobalState_Post RestoreGlobalState_Post
|
||||
// #define FN_ResetGlobalState_Post ResetGlobalState_Post
|
||||
// #define FN_ClientConnect_Post ClientConnect_Post
|
||||
// #define FN_ClientDisconnect_Post ClientDisconnect_Post
|
||||
// #define FN_ClientKill_Post ClientKill_Post
|
||||
// #define FN_ClientPutInServer_Post ClientPutInServer_Post
|
||||
// #define FN_ClientCommand_Post ClientCommand_Post
|
||||
// #define FN_ClientUserInfoChanged_Post ClientUserInfoChanged_Post
|
||||
// #define FN_ServerActivate_Post ServerActivate_Post
|
||||
// #define FN_ServerDeactivate_Post ServerDeactivate_Post
|
||||
// #define FN_PlayerPreThink_Post PlayerPreThink_Post
|
||||
// #define FN_PlayerPostThink_Post PlayerPostThink_Post
|
||||
// #define FN_StartFrame_Post StartFrame_Post
|
||||
// #define FN_ParmsNewLevel_Post ParmsNewLevel_Post
|
||||
// #define FN_ParmsChangeLevel_Post ParmsChangeLevel_Post
|
||||
// #define FN_GetGameDescription_Post GetGameDescription_Post
|
||||
// #define FN_PlayerCustomization_Post PlayerCustomization_Post
|
||||
// #define FN_SpectatorConnect_Post SpectatorConnect_Post
|
||||
// #define FN_SpectatorDisconnect_Post SpectatorDisconnect_Post
|
||||
// #define FN_SpectatorThink_Post SpectatorThink_Post
|
||||
// #define FN_Sys_Error_Post Sys_Error_Post
|
||||
// #define FN_PM_Move_Post PM_Move_Post
|
||||
// #define FN_PM_Init_Post PM_Init_Post
|
||||
// #define FN_PM_FindTextureType_Post PM_FindTextureType_Post
|
||||
// #define FN_SetupVisibility_Post SetupVisibility_Post
|
||||
// #define FN_UpdateClientData_Post UpdateClientData_Post
|
||||
// #define FN_AddToFullPack_Post AddToFullPack_Post
|
||||
// #define FN_CreateBaseline_Post CreateBaseline_Post
|
||||
// #define FN_RegisterEncoders_Post RegisterEncoders_Post
|
||||
// #define FN_GetWeaponData_Post GetWeaponData_Post
|
||||
// #define FN_CmdStart_Post CmdStart_Post
|
||||
// #define FN_CmdEnd_Post CmdEnd_Post
|
||||
// #define FN_ConnectionlessPacket_Post ConnectionlessPacket_Post
|
||||
// #define FN_GetHullBounds_Post GetHullBounds_Post
|
||||
// #define FN_CreateInstancedBaselines_Post CreateInstancedBaselines_Post
|
||||
// #define FN_InconsistentFile_Post InconsistentFile_Post
|
||||
// #define FN_AllowLagCompensation_Post AllowLagCompensation_Post
|
||||
|
||||
// - GetEngineAPI functions
|
||||
// #define FN_PrecacheModel PrecacheModel
|
||||
// #define FN_PrecacheSound PrecacheSound
|
||||
// #define FN_SetModel SetModel
|
||||
// #define FN_ModelIndex ModelIndex
|
||||
// #define FN_ModelFrames ModelFrames
|
||||
// #define FN_SetSize SetSize
|
||||
// #define FN_ChangeLevel ChangeLevel
|
||||
// #define FN_GetSpawnParms GetSpawnParms
|
||||
// #define FN_SaveSpawnParms SaveSpawnParms
|
||||
// #define FN_VecToYaw VecToYaw
|
||||
// #define FN_VecToAngles VecToAngles
|
||||
// #define FN_MoveToOrigin MoveToOrigin
|
||||
// #define FN_ChangeYaw ChangeYaw
|
||||
// #define FN_ChangePitch ChangePitch
|
||||
// #define FN_FindEntityByString FindEntityByString
|
||||
// #define FN_GetEntityIllum GetEntityIllum
|
||||
// #define FN_FindEntityInSphere FindEntityInSphere
|
||||
// #define FN_FindClientInPVS FindClientInPVS
|
||||
// #define FN_EntitiesInPVS EntitiesInPVS
|
||||
// #define FN_MakeVectors MakeVectors
|
||||
// #define FN_AngleVectors AngleVectors
|
||||
// #define FN_CreateEntity CreateEntity
|
||||
// #define FN_RemoveEntity RemoveEntity
|
||||
// #define FN_CreateNamedEntity CreateNamedEntity
|
||||
// #define FN_MakeStatic MakeStatic
|
||||
// #define FN_EntIsOnFloor EntIsOnFloor
|
||||
// #define FN_DropToFloor DropToFloor
|
||||
// #define FN_WalkMove WalkMove
|
||||
// #define FN_SetOrigin SetOrigin
|
||||
// #define FN_EmitSound EmitSound
|
||||
// #define FN_EmitAmbientSound EmitAmbientSound
|
||||
// #define FN_TraceLine TraceLine
|
||||
// #define FN_TraceToss TraceToss
|
||||
// #define FN_TraceMonsterHull TraceMonsterHull
|
||||
// #define FN_TraceHull TraceHull
|
||||
// #define FN_TraceModel TraceModel
|
||||
// #define FN_TraceTexture TraceTexture
|
||||
// #define FN_TraceSphere TraceSphere
|
||||
// #define FN_GetAimVector GetAimVector
|
||||
// #define FN_ServerCommand ServerCommand
|
||||
// #define FN_ServerExecute ServerExecute
|
||||
// #define FN_engClientCommand engClientCommand
|
||||
// #define FN_ParticleEffect ParticleEffect
|
||||
// #define FN_LightStyle LightStyle
|
||||
// #define FN_DecalIndex DecalIndex
|
||||
// #define FN_PointContents PointContents
|
||||
// #define FN_MessageBegin MessageBegin
|
||||
// #define FN_MessageEnd MessageEnd
|
||||
// #define FN_WriteByte WriteByte
|
||||
// #define FN_WriteChar WriteChar
|
||||
// #define FN_WriteShort WriteShort
|
||||
// #define FN_WriteLong WriteLong
|
||||
// #define FN_WriteAngle WriteAngle
|
||||
// #define FN_WriteCoord WriteCoord
|
||||
// #define FN_WriteString WriteString
|
||||
// #define FN_WriteEntity WriteEntity
|
||||
// #define FN_CVarRegister CVarRegister
|
||||
// #define FN_CVarGetFloat CVarGetFloat
|
||||
// #define FN_CVarGetString CVarGetString
|
||||
// #define FN_CVarSetFloat CVarSetFloat
|
||||
// #define FN_CVarSetString CVarSetString
|
||||
// #define FN_AlertMessage AlertMessage
|
||||
// #define FN_EngineFprintf EngineFprintf
|
||||
// #define FN_PvAllocEntPrivateData PvAllocEntPrivateData
|
||||
// #define FN_PvEntPrivateData PvEntPrivateData
|
||||
// #define FN_FreeEntPrivateData FreeEntPrivateData
|
||||
// #define FN_SzFromIndex SzFromIndex
|
||||
// #define FN_AllocString AllocString
|
||||
// #define FN_GetVarsOfEnt GetVarsOfEnt
|
||||
// #define FN_PEntityOfEntOffset PEntityOfEntOffset
|
||||
// #define FN_EntOffsetOfPEntity EntOffsetOfPEntity
|
||||
// #define FN_IndexOfEdict IndexOfEdict
|
||||
// #define FN_PEntityOfEntIndex PEntityOfEntIndex
|
||||
// #define FN_FindEntityByVars FindEntityByVars
|
||||
// #define FN_GetModelPtr GetModelPtr
|
||||
// #define FN_RegUserMsg RegUserMsg
|
||||
// #define FN_AnimationAutomove AnimationAutomove
|
||||
// #define FN_GetBonePosition GetBonePosition
|
||||
// #define FN_FunctionFromName FunctionFromName
|
||||
// #define FN_NameForFunction NameForFunction
|
||||
// #define FN_ClientPrintf ClientPrintf
|
||||
// #define FN_ServerPrint ServerPrint
|
||||
// #define FN_Cmd_Args Cmd_Args
|
||||
// #define FN_Cmd_Argv Cmd_Argv
|
||||
// #define FN_Cmd_Argc Cmd_Argc
|
||||
// #define FN_GetAttachment GetAttachment
|
||||
// #define FN_CRC32_Init CRC32_Init
|
||||
// #define FN_CRC32_ProcessBuffer CRC32_ProcessBuffer
|
||||
// #define FN_CRC32_ProcessByte CRC32_ProcessByte
|
||||
// #define FN_CRC32_Final CRC32_Final
|
||||
// #define FN_RandomLong RandomLong
|
||||
// #define FN_RandomFloat RandomFloat
|
||||
// #define FN_SetView SetView
|
||||
// #define FN_Time Time
|
||||
// #define FN_CrosshairAngle CrosshairAngle
|
||||
// #define FN_LoadFileForMe LoadFileForMe
|
||||
// #define FN_FreeFile FreeFile
|
||||
// #define FN_EndSection EndSection
|
||||
// #define FN_CompareFileTime CompareFileTime
|
||||
// #define FN_GetGameDir GetGameDir
|
||||
// #define FN_Cvar_RegisterVariable Cvar_RegisterVariable
|
||||
// #define FN_FadeClientVolume FadeClientVolume
|
||||
// #define FN_SetClientMaxspeed SetClientMaxspeed
|
||||
// #define FN_CreateFakeClient CreateFakeClient
|
||||
// #define FN_RunPlayerMove RunPlayerMove
|
||||
// #define FN_NumberOfEntities NumberOfEntities
|
||||
// #define FN_GetInfoKeyBuffer GetInfoKeyBuffer
|
||||
// #define FN_InfoKeyValue InfoKeyValue
|
||||
// #define FN_SetKeyValue SetKeyValue
|
||||
// #define FN_SetClientKeyValue SetClientKeyValue
|
||||
// #define FN_IsMapValid IsMapValid
|
||||
// #define FN_StaticDecal StaticDecal
|
||||
// #define FN_PrecacheGeneric PrecacheGeneric
|
||||
// #define FN_GetPlayerUserId GetPlayerUserId
|
||||
// #define FN_BuildSoundMsg BuildSoundMsg
|
||||
// #define FN_IsDedicatedServer IsDedicatedServer
|
||||
// #define FN_CVarGetPointer CVarGetPointer
|
||||
// #define FN_GetPlayerWONId GetPlayerWONId
|
||||
// #define FN_Info_RemoveKey Info_RemoveKey
|
||||
// #define FN_GetPhysicsKeyValue GetPhysicsKeyValue
|
||||
// #define FN_SetPhysicsKeyValue SetPhysicsKeyValue
|
||||
// #define FN_GetPhysicsInfoString GetPhysicsInfoString
|
||||
// #define FN_PrecacheEvent PrecacheEvent
|
||||
// #define FN_PlaybackEvent PlaybackEvent
|
||||
// #define FN_SetFatPVS SetFatPVS
|
||||
// #define FN_SetFatPAS SetFatPAS
|
||||
// #define FN_CheckVisibility CheckVisibility
|
||||
// #define FN_DeltaSetField DeltaSetField
|
||||
// #define FN_DeltaUnsetField DeltaUnsetField
|
||||
// #define FN_DeltaAddEncoder DeltaAddEncoder
|
||||
// #define FN_GetCurrentPlayer GetCurrentPlayer
|
||||
// #define FN_CanSkipPlayer CanSkipPlayer
|
||||
// #define FN_DeltaFindField DeltaFindField
|
||||
// #define FN_DeltaSetFieldByIndex DeltaSetFieldByIndex
|
||||
// #define FN_DeltaUnsetFieldByIndex DeltaUnsetFieldByIndex
|
||||
// #define FN_SetGroupMask SetGroupMask
|
||||
// #define FN_engCreateInstancedBaseline engCreateInstancedBaseline
|
||||
// #define FN_Cvar_DirectSet Cvar_DirectSet
|
||||
// #define FN_ForceUnmodified ForceUnmodified
|
||||
// #define FN_GetPlayerStats GetPlayerStats
|
||||
// #define FN_AddServerCommand AddServerCommand
|
||||
// #define FN_Voice_GetClientListening Voice_GetClientListening
|
||||
// #define FN_Voice_SetClientListening Voice_SetClientListening
|
||||
// #define FN_GetPlayerAuthId GetPlayerAuthId
|
||||
|
||||
// - GetEngineAPI_Post functions
|
||||
// #define FN_PrecacheModel_Post PrecacheModel_Post
|
||||
// #define FN_PrecacheSound_Post PrecacheSound_Post
|
||||
// #define FN_SetModel_Post SetModel_Post
|
||||
// #define FN_ModelIndex_Post ModelIndex_Post
|
||||
// #define FN_ModelFrames_Post ModelFrames_Post
|
||||
// #define FN_SetSize_Post SetSize_Post
|
||||
// #define FN_ChangeLevel_Post ChangeLevel_Post
|
||||
// #define FN_GetSpawnParms_Post GetSpawnParms_Post
|
||||
// #define FN_SaveSpawnParms_Post SaveSpawnParms_Post
|
||||
// #define FN_VecToYaw_Post VecToYaw_Post
|
||||
// #define FN_VecToAngles_Post VecToAngles_Post
|
||||
// #define FN_MoveToOrigin_Post MoveToOrigin_Post
|
||||
// #define FN_ChangeYaw_Post ChangeYaw_Post
|
||||
// #define FN_ChangePitch_Post ChangePitch_Post
|
||||
// #define FN_FindEntityByString_Post FindEntityByString_Post
|
||||
// #define FN_GetEntityIllum_Post GetEntityIllum_Post
|
||||
// #define FN_FindEntityInSphere_Post FindEntityInSphere_Post
|
||||
// #define FN_FindClientInPVS_Post FindClientInPVS_Post
|
||||
// #define FN_EntitiesInPVS_Post EntitiesInPVS_Post
|
||||
// #define FN_MakeVectors_Post MakeVectors_Post
|
||||
// #define FN_AngleVectors_Post AngleVectors_Post
|
||||
// #define FN_CreateEntity_Post CreateEntity_Post
|
||||
// #define FN_RemoveEntity_Post RemoveEntity_Post
|
||||
// #define FN_CreateNamedEntity_Post CreateNamedEntity_Post
|
||||
// #define FN_MakeStatic_Post MakeStatic_Post
|
||||
// #define FN_EntIsOnFloor_Post EntIsOnFloor_Post
|
||||
// #define FN_DropToFloor_Post DropToFloor_Post
|
||||
// #define FN_WalkMove_Post WalkMove_Post
|
||||
// #define FN_SetOrigin_Post SetOrigin_Post
|
||||
// #define FN_EmitSound_Post EmitSound_Post
|
||||
// #define FN_EmitAmbientSound_Post EmitAmbientSound_Post
|
||||
// #define FN_TraceLine_Post TraceLine_Post
|
||||
// #define FN_TraceToss_Post TraceToss_Post
|
||||
// #define FN_TraceMonsterHull_Post TraceMonsterHull_Post
|
||||
// #define FN_TraceHull_Post TraceHull_Post
|
||||
// #define FN_TraceModel_Post TraceModel_Post
|
||||
// #define FN_TraceTexture_Post TraceTexture_Post
|
||||
// #define FN_TraceSphere_Post TraceSphere_Post
|
||||
// #define FN_GetAimVector_Post GetAimVector_Post
|
||||
// #define FN_ServerCommand_Post ServerCommand_Post
|
||||
// #define FN_ServerExecute_Post ServerExecute_Post
|
||||
// #define FN_engClientCommand_Post engClientCommand_Post
|
||||
// #define FN_ParticleEffect_Post ParticleEffect_Post
|
||||
// #define FN_LightStyle_Post LightStyle_Post
|
||||
// #define FN_DecalIndex_Post DecalIndex_Post
|
||||
// #define FN_PointContents_Post PointContents_Post
|
||||
// #define FN_MessageBegin_Post MessageBegin_Post
|
||||
// #define FN_MessageEnd_Post MessageEnd_Post
|
||||
// #define FN_WriteByte_Post WriteByte_Post
|
||||
// #define FN_WriteChar_Post WriteChar_Post
|
||||
// #define FN_WriteShort_Post WriteShort_Post
|
||||
// #define FN_WriteLong_Post WriteLong_Post
|
||||
// #define FN_WriteAngle_Post WriteAngle_Post
|
||||
// #define FN_WriteCoord_Post WriteCoord_Post
|
||||
// #define FN_WriteString_Post WriteString_Post
|
||||
// #define FN_WriteEntity_Post WriteEntity_Post
|
||||
// #define FN_CVarRegister_Post CVarRegister_Post
|
||||
// #define FN_CVarGetFloat_Post CVarGetFloat_Post
|
||||
// #define FN_CVarGetString_Post CVarGetString_Post
|
||||
// #define FN_CVarSetFloat_Post CVarSetFloat_Post
|
||||
// #define FN_CVarSetString_Post CVarSetString_Post
|
||||
// #define FN_AlertMessage_Post AlertMessage_Post
|
||||
// #define FN_EngineFprintf_Post EngineFprintf_Post
|
||||
// #define FN_PvAllocEntPrivateData_Post PvAllocEntPrivateData_Post
|
||||
// #define FN_PvEntPrivateData_Post PvEntPrivateData_Post
|
||||
// #define FN_FreeEntPrivateData_Post FreeEntPrivateData_Post
|
||||
// #define FN_SzFromIndex_Post SzFromIndex_Post
|
||||
// #define FN_AllocString_Post AllocString_Post
|
||||
// #define FN_GetVarsOfEnt_Post GetVarsOfEnt_Post
|
||||
// #define FN_PEntityOfEntOffset_Post PEntityOfEntOffset_Post
|
||||
// #define FN_EntOffsetOfPEntity_Post EntOffsetOfPEntity_Post
|
||||
// #define FN_IndexOfEdict_Post IndexOfEdict_Post
|
||||
// #define FN_PEntityOfEntIndex_Post PEntityOfEntIndex_Post
|
||||
// #define FN_FindEntityByVars_Post FindEntityByVars_Post
|
||||
// #define FN_GetModelPtr_Post GetModelPtr_Post
|
||||
// #define FN_RegUserMsg_Post RegUserMsg_Post
|
||||
// #define FN_AnimationAutomove_Post AnimationAutomove_Post
|
||||
// #define FN_GetBonePosition_Post GetBonePosition_Post
|
||||
// #define FN_FunctionFromName_Post FunctionFromName_Post
|
||||
// #define FN_NameForFunction_Post NameForFunction_Post
|
||||
// #define FN_ClientPrintf_Post ClientPrintf_Post
|
||||
// #define FN_ServerPrint_Post ServerPrint_Post
|
||||
// #define FN_Cmd_Args_Post Cmd_Args_Post
|
||||
// #define FN_Cmd_Argv_Post Cmd_Argv_Post
|
||||
// #define FN_Cmd_Argc_Post Cmd_Argc_Post
|
||||
// #define FN_GetAttachment_Post GetAttachment_Post
|
||||
// #define FN_CRC32_Init_Post CRC32_Init_Post
|
||||
// #define FN_CRC32_ProcessBuffer_Post CRC32_ProcessBuffer_Post
|
||||
// #define FN_CRC32_ProcessByte_Post CRC32_ProcessByte_Post
|
||||
// #define FN_CRC32_Final_Post CRC32_Final_Post
|
||||
// #define FN_RandomLong_Post RandomLong_Post
|
||||
// #define FN_RandomFloat_Post RandomFloat_Post
|
||||
// #define FN_SetView_Post SetView_Post
|
||||
// #define FN_Time_Post Time_Post
|
||||
// #define FN_CrosshairAngle_Post CrosshairAngle_Post
|
||||
// #define FN_LoadFileForMe_Post LoadFileForMe_Post
|
||||
// #define FN_FreeFile_Post FreeFile_Post
|
||||
// #define FN_EndSection_Post EndSection_Post
|
||||
// #define FN_CompareFileTime_Post CompareFileTime_Post
|
||||
// #define FN_GetGameDir_Post GetGameDir_Post
|
||||
// #define FN_Cvar_RegisterVariable_Post Cvar_RegisterVariable_Post
|
||||
// #define FN_FadeClientVolume_Post FadeClientVolume_Post
|
||||
// #define FN_SetClientMaxspeed_Post SetClientMaxspeed_Post
|
||||
// #define FN_CreateFakeClient_Post CreateFakeClient_Post
|
||||
// #define FN_RunPlayerMove_Post RunPlayerMove_Post
|
||||
// #define FN_NumberOfEntities_Post NumberOfEntities_Post
|
||||
// #define FN_GetInfoKeyBuffer_Post GetInfoKeyBuffer_Post
|
||||
// #define FN_InfoKeyValue_Post InfoKeyValue_Post
|
||||
// #define FN_SetKeyValue_Post SetKeyValue_Post
|
||||
// #define FN_SetClientKeyValue_Post SetClientKeyValue_Post
|
||||
// #define FN_IsMapValid_Post IsMapValid_Post
|
||||
// #define FN_StaticDecal_Post StaticDecal_Post
|
||||
// #define FN_PrecacheGeneric_Post PrecacheGeneric_Post
|
||||
// #define FN_GetPlayerUserId_Post GetPlayerUserId_Post
|
||||
// #define FN_BuildSoundMsg_Post BuildSoundMsg_Post
|
||||
// #define FN_IsDedicatedServer_Post IsDedicatedServer_Post
|
||||
// #define FN_CVarGetPointer_Post CVarGetPointer_Post
|
||||
// #define FN_GetPlayerWONId_Post GetPlayerWONId_Post
|
||||
// #define FN_Info_RemoveKey_Post Info_RemoveKey_Post
|
||||
// #define FN_GetPhysicsKeyValue_Post GetPhysicsKeyValue_Post
|
||||
// #define FN_SetPhysicsKeyValue_Post SetPhysicsKeyValue_Post
|
||||
// #define FN_GetPhysicsInfoString_Post GetPhysicsInfoString_Post
|
||||
// #define FN_PrecacheEvent_Post PrecacheEvent_Post
|
||||
// #define FN_PlaybackEvent_Post PlaybackEvent_Post
|
||||
// #define FN_SetFatPVS_Post SetFatPVS_Post
|
||||
// #define FN_SetFatPAS_Post SetFatPAS_Post
|
||||
// #define FN_CheckVisibility_Post CheckVisibility_Post
|
||||
// #define FN_DeltaSetField_Post DeltaSetField_Post
|
||||
// #define FN_DeltaUnsetField_Post DeltaUnsetField_Post
|
||||
// #define FN_DeltaAddEncoder_Post DeltaAddEncoder_Post
|
||||
// #define FN_GetCurrentPlayer_Post GetCurrentPlayer_Post
|
||||
// #define FN_CanSkipPlayer_Post CanSkipPlayer_Post
|
||||
// #define FN_DeltaFindField_Post DeltaFindField_Post
|
||||
// #define FN_DeltaSetFieldByIndex_Post DeltaSetFieldByIndex_Post
|
||||
// #define FN_DeltaUnsetFieldByIndex_Post DeltaUnsetFieldByIndex_Post
|
||||
// #define FN_SetGroupMask_Post SetGroupMask_Post
|
||||
// #define FN_engCreateInstancedBaseline_Post engCreateInstancedBaseline_Post
|
||||
// #define FN_Cvar_DirectSet_Post Cvar_DirectSet_Post
|
||||
// #define FN_ForceUnmodified_Post ForceUnmodified_Post
|
||||
// #define FN_GetPlayerStats_Post GetPlayerStats_Post
|
||||
// #define FN_AddServerCommand_Post AddServerCommand_Post
|
||||
// #define FN_Voice_GetClientListening_Post Voice_GetClientListening_Post
|
||||
// #define FN_Voice_SetClientListening_Post Voice_SetClientListening_Post
|
||||
// #define FN_GetPlayerAuthId_Post GetPlayerAuthId_Post
|
||||
|
||||
// #define FN_OnFreeEntPrivateData OnFreeEntPrivateData
|
||||
// #define FN_GameShutdown GameShutdown
|
||||
// #define FN_ShouldCollide ShouldCollide
|
||||
|
||||
// #define FN_OnFreeEntPrivateData_Post OnFreeEntPrivateData_Post
|
||||
// #define FN_GameShutdown_Post GameShutdown_Post
|
||||
// #define FN_ShouldCollide_Post ShouldCollide_Post
|
||||
|
||||
|
||||
#endif // USE_METAMOD
|
||||
|
||||
#endif // __MODULECONFIG_H__
|
@ -1,9 +0,0 @@
|
||||
// pgSQL configuration file
|
||||
// File location: $moddir/addons/amxx/configs/pgsql.cfg
|
||||
|
||||
// *NOTE* Linux users may encounter problems if they specify "localhost" instead of "127.0.0.1"
|
||||
// We recommend using your server IP address instead of its name
|
||||
amx_pgsql_host "127.0.0.1"
|
||||
amx_pgsql_user "root"
|
||||
amx_pgsql_pass ""
|
||||
amx_pgsql_db "amx"
|
@ -1,32 +0,0 @@
|
||||
/* PostgreSQL functions
|
||||
*
|
||||
* by David "BAILOPAN" Anderson
|
||||
* Under the GNU General Public License, version 2
|
||||
*/
|
||||
|
||||
#if defined _pgsql_included
|
||||
#endinput
|
||||
#endif
|
||||
#define _pgsql_included
|
||||
|
||||
/* Opens connection. If already such exists then that will be used.
|
||||
* Function returns sql id to use with other sql natives.
|
||||
* Host can be plain ip or hostname, ports are not yet allowed. */
|
||||
native pgsql_connect(host[],user[],pass[],dbname[]);
|
||||
|
||||
/* Uses an existing connection (sql) to perform a new query (query) (might close previous query if any).
|
||||
Will return the number of rows found.
|
||||
*/
|
||||
native pgsql_query(sql,query[], {Float,_}:...);
|
||||
|
||||
/* Advances to the next row in the query set. */
|
||||
native pgsql_nextrow(sql);
|
||||
|
||||
/* Stores specified column (fieldnum) of current query (sql) in (dest) with (maxlength) characters maximum. */
|
||||
native pgsql_getfield(sql,fieldnum,dest[],maxlength);
|
||||
|
||||
/* Clears query (sql) and closes connection (if any other plugin doesn't use it). */
|
||||
native pgsql_close(sql);
|
||||
|
||||
/* Stores last error of current query/connection (sql) in (dest) with (maxlength) characters maximum. */
|
||||
native pgsql_error(sql,dest[],maxlength);
|
@ -30,7 +30,24 @@
|
||||
|
||||
#include "pgsql_amx.h"
|
||||
|
||||
pgs *cns = NULL;
|
||||
std::string error;
|
||||
std::vector<pgdb*> dblist;
|
||||
|
||||
int sql_exists(const char* host,const char* user,const char* pass,const char* dbase) {
|
||||
std::vector<pgdb*>::iterator i;
|
||||
int id = 0;
|
||||
for (i=dblist.begin(); i!=dblist.end(); i++) {
|
||||
id++;
|
||||
if (((*i)->host.compare(host) == 0) &&
|
||||
((*i)->user.compare(user) == 0) &&
|
||||
((*i)->pass.compare(pass) == 0) &&
|
||||
((*i)->name.compare(dbase) == 0) &&
|
||||
(!(*i)->free)) {
|
||||
return id;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
bool is_ipaddr(const char *IP)
|
||||
{
|
||||
@ -43,180 +60,201 @@ bool is_ipaddr(const char *IP)
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
char *make_connstring(const char *host, const char *user, const char *pass, const char *name)
|
||||
void pgdb::Kill()
|
||||
{
|
||||
int len = 46 + strlen(host) + strlen(user) + strlen(pass) + strlen(name) + 2;
|
||||
char *c_info = new char[len];
|
||||
|
||||
if (is_ipaddr(host)) {
|
||||
sprintf(c_info, "hostaddr = '%s' user = '%s' pass = '%s' name = '%s'", host, user, pass, name);
|
||||
} else {
|
||||
sprintf(c_info, "host = '%s' user = '%s' pass = '%s' name = '%s'", host, user, pass, name);
|
||||
}
|
||||
|
||||
return c_info;
|
||||
if (free)
|
||||
return;
|
||||
PQfinish(cn);
|
||||
host.clear();
|
||||
user.clear();
|
||||
pass.clear();
|
||||
name.clear();
|
||||
row = 0;
|
||||
free = true;
|
||||
}
|
||||
|
||||
PGconn* make_connection(const char *h, const char *u, const char *ps, const char *n)
|
||||
int pgdb::Connect(const char *hh, const char *uu, const char *pp, const char *dd)
|
||||
{
|
||||
pgs *p = cns;
|
||||
int last = 0;
|
||||
host.assign(hh);
|
||||
user.assign(uu);
|
||||
pass.assign(pp);
|
||||
name.assign(dd);
|
||||
|
||||
if (is_ipaddr(host.c_str())) {
|
||||
cstr.assign("hostaddr = '");
|
||||
} else {
|
||||
cstr.assign("host = '");
|
||||
}
|
||||
|
||||
while (p) {
|
||||
last = p->ii();
|
||||
if (p->v.host==h && p->v.user==u && p->v.pass==ps && p->v.name==n) {
|
||||
return p->v.cn;
|
||||
}
|
||||
}
|
||||
char *c_info = make_connstring(h, u, ps, n);
|
||||
/* now search for a free one */
|
||||
p = cns;
|
||||
while (p) {
|
||||
if (p->free) {
|
||||
p->set(h, u, ps, n, p->ii());
|
||||
return p->v.cn;
|
||||
} else {
|
||||
p = p->link();
|
||||
}
|
||||
}
|
||||
if (cns == NULL) {
|
||||
cns = new pgs;
|
||||
PGconn *cn = PQconnectdb(c_info);
|
||||
cns->set(h, u, ps, n, 1);
|
||||
cns->scn(cn);
|
||||
return cn;
|
||||
} else {
|
||||
p = new pgs(h, u, ps, n, last+1);
|
||||
cns->sln(p);
|
||||
PGconn *cn = PQconnectdb(c_info);
|
||||
cns->scn(cn);
|
||||
return cn;
|
||||
}
|
||||
}
|
||||
cstr.append(host);
|
||||
cstr.append("' user = '");
|
||||
cstr.append(user);
|
||||
cstr.append("' pass = '");
|
||||
cstr.append(pass);
|
||||
cstr.append("' name = '");
|
||||
cstr.append(name);
|
||||
cstr.append("'");
|
||||
|
||||
pgs* get_conn_i(int n=1)
|
||||
{
|
||||
pgs *p = cns;
|
||||
int i=0;
|
||||
while (p) {
|
||||
if (++i==n) {
|
||||
return p;
|
||||
} else {
|
||||
p = p->link();
|
||||
}
|
||||
cn = PQconnectdb(cstr.c_str());
|
||||
|
||||
if (PQstatus(cn) != CONNECTION_OK) {
|
||||
err.assign(PQerrorMessage(cn));
|
||||
free = true;
|
||||
lastError = PQstatus(cn);
|
||||
return 0;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
free = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
static cell AMX_NATIVE_CALL pgsql_connect(AMX *amx, cell *params)
|
||||
{
|
||||
int i;
|
||||
const char *host = GET_AMXSTRING(amx,params[1],0,i);
|
||||
const char *user = GET_AMXSTRING(amx,params[2],1,i);
|
||||
const char *pass = GET_AMXSTRING(amx,params[3],2,i);
|
||||
const char *name = GET_AMXSTRING(amx,params[4],3,i);
|
||||
int len;
|
||||
unsigned int i;
|
||||
pgdb *c = NULL;
|
||||
|
||||
PGconn *cn = make_connection(host, user, pass, name);
|
||||
const char *host = MF_GetAmxString(amx,params[1],0,&len);
|
||||
const char *user = MF_GetAmxString(amx,params[2],1,&len);
|
||||
const char *pass = MF_GetAmxString(amx,params[3],2,&len);
|
||||
const char *name = MF_GetAmxString(amx,params[4],3,&len);
|
||||
|
||||
if (PQstatus(cn) != CONNECTION_OK) {
|
||||
char *error = PQerrorMessage(cn);
|
||||
SET_AMXSTRING(amx, params[5], (error?error:""), params[6]);
|
||||
int id = sql_exists(host, user, pass, name);
|
||||
|
||||
if (id >= 0)
|
||||
return id;
|
||||
|
||||
id = -1;
|
||||
for (i=0; i<dblist.size(); i++) {
|
||||
if (dblist[i]->free) {
|
||||
id = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (id < 0) {
|
||||
c = new pgdb;
|
||||
dblist.push_back(c);
|
||||
id = dblist.size() - 1;
|
||||
} else {
|
||||
c = dblist[id];
|
||||
}
|
||||
|
||||
if (!c->Connect(host, user, pass, name)) {
|
||||
MF_SetAmxString(amx, params[5], c->err.c_str(), params[6]);
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 1;
|
||||
return id+1;
|
||||
}
|
||||
|
||||
|
||||
static cell AMX_NATIVE_CALL pgsql_error(AMX *amx, cell *params)
|
||||
{
|
||||
int c = params[1];
|
||||
pgs *p = get_conn_i(c);
|
||||
char *error = PQerrorMessage(p->v.cn);
|
||||
SET_AMXSTRING(amx, params[2], (error==NULL?"":error), params[3]);
|
||||
return 1;
|
||||
unsigned int id = params[1] - 1;
|
||||
|
||||
if (id >= dblist.size() || dblist[id]->free) {
|
||||
error.assign("Invalid handle.");
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
|
||||
dblist[id]->err.assign(PQerrorMessage(dblist[id]->cn));
|
||||
MF_SetAmxString(amx, params[2], dblist[id]->err.c_str(), params[3]);
|
||||
return dblist[id]->lastError;
|
||||
}
|
||||
|
||||
static cell AMX_NATIVE_CALL pgsql_query(AMX *amx, cell *params)
|
||||
{
|
||||
pgs *p = get_conn_i(params[1]);
|
||||
if (p == NULL) {
|
||||
unsigned int id = params[1] - 1;
|
||||
|
||||
if (id >= dblist.size() || dblist[id]->free) {
|
||||
error.assign("Invalid handle.");
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (p->v.res) {
|
||||
p->reset();
|
||||
}
|
||||
pgdb *c = dblist[id];
|
||||
|
||||
if (c->res)
|
||||
c->reset();
|
||||
|
||||
int i;
|
||||
const char *query = FORMAT_AMXSTRING(amx, params, 2, i);
|
||||
const char *query = MF_FormatAmxString(amx, params, 2, &i);
|
||||
|
||||
p->v.res = PQexec(p->v.cn, query);
|
||||
c->res = PQexec(c->cn, query);
|
||||
c->row = 0;
|
||||
|
||||
if (PQresultStatus(p->v.res) != PGRES_COMMAND_OK) {
|
||||
if (PQresultStatus(c->res) != PGRES_COMMAND_OK) {
|
||||
c->lastError = PQresultStatus(c->res);
|
||||
return -1;
|
||||
}
|
||||
|
||||
return PQntuples(p->v.res);
|
||||
return PQntuples(c->res);
|
||||
}
|
||||
|
||||
static cell AMX_NATIVE_CALL pgsql_nextrow(AMX *amx, cell *params)
|
||||
{
|
||||
pgs *p = get_conn_i(params[1]);
|
||||
unsigned int id = params[1] - 1;
|
||||
|
||||
if (p == NULL) {
|
||||
if (id >= dblist.size() || dblist[id]->free) {
|
||||
error.assign("Invalid handle.");
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (p->v.cn == NULL) {
|
||||
return -1;
|
||||
}
|
||||
if (PQstatus(p->v.cn)!= CONNECTION_OK) {
|
||||
return -1;
|
||||
}
|
||||
pgdb *c = dblist[id];
|
||||
|
||||
if (p->v.row > PQntuples(p->v.res)) {
|
||||
if (c->row > PQntuples(c->res))
|
||||
return 0;
|
||||
}
|
||||
|
||||
p->v.row++;
|
||||
c->row++;
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static cell AMX_NATIVE_CALL pgsql_getfield(AMX *amx, cell *params)
|
||||
{
|
||||
pgs *p = get_conn_i(params[1]);
|
||||
int col = params[2] + 1;
|
||||
if (p == NULL) {
|
||||
unsigned int id = params[1] - 1;
|
||||
int col = params[2];
|
||||
|
||||
if (id >= dblist.size() || dblist[id]->free) {
|
||||
error.assign("Invalid handle.");
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (p->v.cn == NULL) {
|
||||
return -1;
|
||||
}
|
||||
if (PQstatus(p->v.cn)!= CONNECTION_OK) {
|
||||
return -1;
|
||||
}
|
||||
pgdb *c = dblist[id];
|
||||
|
||||
if (col-1 > PQnfields(p->v.res)) {
|
||||
if (col-1 > PQnfields(c->res))
|
||||
return 0;
|
||||
}
|
||||
|
||||
char *field = PQgetvalue(p->v.res, p->v.row, col);
|
||||
return SET_AMXSTRING(amx, params[3], field?field:"", params[4]);
|
||||
char *field = PQgetvalue(c->res, c->row, col);
|
||||
return MF_SetAmxString(amx, params[3], field?field:"", params[4]);
|
||||
}
|
||||
|
||||
static cell AMX_NATIVE_CALL pgsql_close(AMX *amx, cell *params)
|
||||
{
|
||||
pgs *p = get_conn_i(params[1]);
|
||||
|
||||
p->close();
|
||||
unsigned int id = params[1] - 1;
|
||||
|
||||
if (id >= dblist.size() || dblist[id]->free) {
|
||||
error.assign("Invalid handle.");
|
||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||
return 0;
|
||||
}
|
||||
|
||||
pgdb *c = dblist[id];
|
||||
|
||||
c->Kill();
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
void OnAmxxAttach()
|
||||
{
|
||||
MF_AddNatives(pgsql_exports);
|
||||
}
|
||||
|
||||
AMX_NATIVE_INFO pgsql_exports[] = {
|
||||
{"dbi_connect", pgsql_connect},
|
||||
{"dbi_error", pgsql_error},
|
||||
@ -224,25 +262,12 @@ AMX_NATIVE_INFO pgsql_exports[] = {
|
||||
{"dbi_nextrow", pgsql_nextrow},
|
||||
{"dbi_close", pgsql_close},
|
||||
{"dbi_getfield", pgsql_getfield},
|
||||
{"pgsql_connect", pgsql_connect},
|
||||
{"pgsql_error", pgsql_error},
|
||||
{"pgsql_query", pgsql_query},
|
||||
{"pgsql_nextrow", pgsql_nextrow},
|
||||
{"pgsql_close", pgsql_close},
|
||||
{"pgsql_getfield", pgsql_getfield},
|
||||
|
||||
{NULL, NULL},
|
||||
};
|
||||
|
||||
C_DLLEXPORT int AMX_Query(module_info_s** info) {
|
||||
*info = &module_info;
|
||||
return 1;
|
||||
}
|
||||
|
||||
C_DLLEXPORT int AMX_Attach(pfnamx_engine_g* amxeng,pfnmodule_engine_g* meng) {
|
||||
g_engAmxFunc = amxeng;
|
||||
g_engModuleFunc = meng;
|
||||
|
||||
ADD_AMXNATIVES(&module_info, pgsql_exports);
|
||||
|
||||
return(1);
|
||||
}
|
||||
|
||||
C_DLLEXPORT int AMX_Detach() {
|
||||
delete cns;
|
||||
return(1);
|
||||
}
|
||||
|
@ -1,6 +0,0 @@
|
||||
LIBRARY fun_amx
|
||||
EXPORTS
|
||||
AMX_Attach @1
|
||||
AMX_Detach @3
|
||||
SECTIONS
|
||||
.data READ WRITE
|
@ -31,109 +31,32 @@
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <libpq-fe.h>
|
||||
#include <modules.h>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include "amxxmodule.h"
|
||||
|
||||
#define destroy(x) if(x){delete(x);x=0;}
|
||||
#define destarr(x) if(x){delete[]x;x=0;}
|
||||
|
||||
pfnamx_engine_g* g_engAmxFunc;
|
||||
pfnmodule_engine_g* g_engModuleFunc;
|
||||
|
||||
#define NAME "PgSQL"
|
||||
#define AUTHOR "BAILOPAN"
|
||||
#define VERSION "1.00"
|
||||
#define URL "http://www.bailopan.com/"
|
||||
#define LOGTAG "PGSQL"
|
||||
#define DATE __DATE__
|
||||
|
||||
module_info_s module_info = {
|
||||
NAME,
|
||||
AUTHOR,
|
||||
VERSION,
|
||||
AMX_INTERFACE_VERSION,
|
||||
RELOAD_MODULE,
|
||||
};
|
||||
|
||||
class pgs
|
||||
class pgdb
|
||||
{
|
||||
public:
|
||||
pgs()
|
||||
{
|
||||
}
|
||||
|
||||
pgs(const char *h, const char *u, const char *p, const char *n, int i=1)
|
||||
{
|
||||
set(h, u, p, n, i);
|
||||
}
|
||||
|
||||
void set(const char *h, const char *u, const char *p, const char *n, int i=1)
|
||||
{
|
||||
v.host = h;
|
||||
v.user = u;
|
||||
v.pass = p;
|
||||
v.name = n;
|
||||
v.cn = NULL;
|
||||
v.row = 0;
|
||||
next = NULL;
|
||||
id = i;
|
||||
free = false;
|
||||
}
|
||||
|
||||
pgs* link()
|
||||
{
|
||||
return next;
|
||||
}
|
||||
|
||||
int ii()
|
||||
{
|
||||
return id;
|
||||
}
|
||||
|
||||
void scn(PGconn *cn)
|
||||
{
|
||||
v.cn = cn;
|
||||
}
|
||||
|
||||
void sln(pgs *p)
|
||||
{
|
||||
next = p;
|
||||
}
|
||||
|
||||
void reset()
|
||||
{
|
||||
PQclear(v.res);
|
||||
v.row = 0;
|
||||
}
|
||||
|
||||
void close()
|
||||
{
|
||||
PQfinish(v.cn);
|
||||
destroy(v.host);
|
||||
destroy(v.user);
|
||||
destroy(v.pass);
|
||||
destroy(v.name);
|
||||
v.row = 0;
|
||||
free = true;
|
||||
}
|
||||
|
||||
struct pgsql {
|
||||
const char *host;
|
||||
const char *user;
|
||||
const char *pass;
|
||||
const char *name;
|
||||
PGconn *cn;
|
||||
PGresult *res;
|
||||
int row;
|
||||
} v;
|
||||
|
||||
~pgs()
|
||||
{
|
||||
close();
|
||||
}
|
||||
void reset() { PQclear(res); row = 0; }
|
||||
pgdb() { free = true; }
|
||||
int Connect(const char *hh, const char *uu, const char *pp, const char *dd);
|
||||
void Kill();
|
||||
~pgdb() { Kill(); }
|
||||
|
||||
bool free;
|
||||
|
||||
private:
|
||||
pgs *next;
|
||||
int id;
|
||||
PGconn *cn;
|
||||
PGresult *res;
|
||||
int row;
|
||||
std::string host;
|
||||
std::string user;
|
||||
std::string pass;
|
||||
std::string name;
|
||||
std::string cstr;
|
||||
std::string err;
|
||||
int lastError;
|
||||
};
|
||||
|
||||
extern std::string error;
|
||||
extern std::vector<pgdb*> dblist;
|
||||
extern AMX_NATIVE_INFO pgsql_exports[];
|
||||
|
@ -39,11 +39,11 @@
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="libpq.lib wsock32.lib"
|
||||
OutputFile=".\Release/pgsql_amx.dll"
|
||||
AdditionalDependencies="wsock32.lib libpq.lib"
|
||||
OutputFile=".\Release/pgsql_amxx.dll"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="TRUE"
|
||||
ModuleDefinitionFile=".\pgsql_amx.def"
|
||||
ModuleDefinitionFile=""
|
||||
ProgramDatabaseFile=".\Release/pgsql.pdb"
|
||||
ImportLibrary=".\Release/pgsql.lib"
|
||||
TargetMachine="1"/>
|
||||
@ -103,10 +103,11 @@
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="Debug/pgsql_debug.dll"
|
||||
AdditionalDependencies="wsock32.lib libpq.lib"
|
||||
OutputFile="Debug/pgsql_amxx.dll"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="TRUE"
|
||||
ModuleDefinitionFile=".\pgsql_amx.def"
|
||||
ModuleDefinitionFile=""
|
||||
GenerateDebugInformation="TRUE"
|
||||
ProgramDatabaseFile=".\Debug/pgsql_debug.pdb"
|
||||
ImportLibrary=".\Debug/pgsql_debug.lib"
|
||||
@ -167,9 +168,19 @@
|
||||
BrowseInformation="1"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="pgsql_amx.def">
|
||||
</File>
|
||||
<Filter
|
||||
Name="SDK"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath=".\amxxmodule.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\amxxmodule.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\moduleconfig.h">
|
||||
</File>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
@ -182,9 +193,6 @@
|
||||
Name="Resource Files"
|
||||
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
|
||||
</Filter>
|
||||
<File
|
||||
RelativePath="pgsql.inc">
|
||||
</File>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
|
@ -1,35 +0,0 @@
|
||||
PgSQL Module for AMX Mod X
|
||||
by David "BAILOPAN" Anderson
|
||||
----------------------------
|
||||
|
||||
Installation
|
||||
------------
|
||||
|
||||
1] Place the pgsql.cfg file in your addons/amxx/configs dir.
|
||||
|
||||
|
||||
2] Place the module in the right place:
|
||||
Linux:
|
||||
|
||||
Place geoip_amx_i386.so into addons/amxx/modules/
|
||||
(If you want a glibc2.3 optimized binary, use geoip_amx_i686.so)
|
||||
Add this line to addons/amxx/modules.ini :
|
||||
geoip_amx_i386.so
|
||||
|
||||
|
||||
Windows:
|
||||
|
||||
Place geoip_amx.dll into addons/ammx/modules/
|
||||
Add this line to addons/amxx/modules.ini :
|
||||
geoip_amx.dll
|
||||
|
||||
|
||||
3] Scripters: Place "pgsql.inc" in addons/amxx/scripting/include
|
||||
|
||||
4] If you are using pgsql to store admins:
|
||||
Place admin_pgsql.amx in addons/amxx/plugins/
|
||||
And add this line to addons/amxx/plugins.ini:
|
||||
admin_pgsql.amx
|
||||
|
||||
5] Put pgsql.cfg in addons/amxx/configs/
|
||||
Open it and make sure the host, user, password, and database name are correct
|
Loading…
Reference in New Issue
Block a user