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@ -141,7 +141,7 @@ void Client_TSHealth_End(void* mValue)
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pAttacker = GET_PLAYER_POINTER( (edict_t*)pOwner );
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weapon = 37; // throwing knife
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//weapon = 37; // throwing knife
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aim = pAttacker->aiming;
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pAttacker->saveHit( mPlayer , weapon , damage, aim );
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}
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@ -58,7 +58,7 @@ weapon_t weaponData[] = {
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{ 0,"Glock-20C","glock-20c",1 },
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{ 0,"UMP", "ump",1 },
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{ 0,"M61 Grenade","m61_grenade",1 },
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{ 1,"Combat Knife","combat_knife",1 },
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{ 1,"Combat Knife","combat_knife", 2 },
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{ 0,"MOSSBERG 500","mossberg_500",1 },
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{ 0,"M16A4","m16a4",1 },
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{ 0,"Ruger-MK1","ruger-mk1",1 },
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@ -68,7 +68,7 @@ weapon_t weaponData[] = {
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{ 0,"M60E3","m60e3",1 },
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{ 0,"Sawed-off","sawed-off",1 }, // 33
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{ 1,"Katana", "katana",2 },
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{ 1,"Seal Knife","seal_knife",1 }, // 35
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{ 1,"Seal Knife","seal_knife",2 }, // 35
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{ 1,"Kung Fu","kung_fu",3 }, // Again new id 36
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{ 1,"Throwing Knife","throwing_knife",2 }, // new id 37
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{ 0,"breakable", "breakable", 1 },
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@ -214,6 +214,9 @@
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BrowseInformation="1"/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\StatsNatives.cpp">
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</File>
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<File
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RelativePath="..\tsx.cpp">
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</File>
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