changed header and version info

added 1.6 weapons (XAD)
This commit is contained in:
Felix Geyer 2004-02-01 18:43:55 +00:00
parent a771b2f2d5
commit 9214a349a4

View File

@ -1,11 +1,9 @@
/* AMX Mod script.
*
* (c) 2003, OLO
* This file is provided as is (no warranties).
/* AMX Mod X script.
*
* Commands:
* amx_restmenu - displays restriction menu
* amx_restrict - displays help for restrict weapons command
* (c) 2002-2004, OLO
* modified by BAILOPAN,Manip,PM,SniperBeamer and XAD
*
* This file is provided as is (no warranties).
*/
// Uncomment if you want to have seperate settings for each map
@ -21,7 +19,6 @@
#endif
new g_Position[33]
new g_allowCheck[33]
new g_Modified
new g_blockPos[112]
new g_saveFile[64]
@ -267,8 +264,9 @@ new g_Aliases[MAXMENUPOS][] = {
"primammo",//Ammo
"secammo"
}
#if !defined NO_STEAM
new g_moreAliases[MAXMENUPOS][] = {
new g_Aliases2[MAXMENUPOS][] = {
"km45",//Pistols
"9x19mm",
"nighthawk",
@ -286,13 +284,11 @@ new g_moreAliases[MAXMENUPOS][] = {
"ump45",
"cv47",//Rifles
//#if !defined NO_STEAM
"defender",
"clarion",
//#endif
"krieg552",
"m4a1",
"bullup",
"bullpup",
"scout",
"magnum",
"d3au1",
@ -307,17 +303,22 @@ new g_moreAliases[MAXMENUPOS][] = {
"sgren",
"defuser",
"nvgs",
//#if !defined NO_STEAM
"shield",
//#endif
"primammo",//Ammo
"secammo"
}
#endif
public plugin_init(){
register_plugin("Restrict Weapons","0.9.6","default")
register_plugin("Restrict Weapons","0.1","default")
register_clcmd("buyammo1","ammoRest1")
register_clcmd("buyammo2","ammoRest2")
#if !defined NO_STEAM
register_clcmd("cl_setautobuy","blockcommand")
register_clcmd("cl_autobuy","blockcommand")
register_clcmd("cl_setrebuy","blockcommand")
register_clcmd("cl_rebuy","blockcommand")
#endif
register_clcmd("amx_restmenu","cmdMenu",ADMIN_CFG,"- displays weapons restriction menu")
register_menucmd(register_menuid("#Buy", 1 ),511,"menuBuy")
register_menucmd(register_menuid("\yRestrict Weapons"),1023,"actionMenu")
@ -335,8 +336,6 @@ public plugin_init(){
register_menucmd(-33,511,"menuMachine")
register_menucmd(-34,511,"menuItem")
register_concmd("amx_restrict","cmdRest",ADMIN_CFG,"- displays help for weapons restriction")
register_event("StatusIcon","buyZone","b","2&buy")
#if defined MAPSETTINGS
new mapname[32]
@ -348,9 +347,6 @@ public plugin_init(){
loadSettings(g_saveFile)
}
public buyZone(id)
g_allowCheck[ id ] = read_data(1)
setWeapon( a , action ){
new b, m = g_Keys[a][0] * 8
if (g_Keys[a][1] != -1) {
@ -399,8 +395,7 @@ findAliasId( name[] ){
switchCommand( id, action ){
new c = read_argc()
if ( c < 3 ){
for(new a = 0; a < MAXMENUPOS; ++a)
setWeapon( a , action )
setc( g_blockPos, 112, action )
console_print( id , "Equipment and weapons have been %srestricted" , action ? "" : "un" )
g_Modified = true
}
@ -472,8 +467,7 @@ public cmdRest(id,level,cid){
else console_print( id , "Couldn't save configuration (file ^"%s^")" , g_saveFile )
}
else if ( equali( "load" , cmd ) ) {
for(new a = 0; a < MAXMENUPOS; ++a)
setWeapon( a , 0 ) // Clear current settings
setc( g_blockPos, 112, 0 ) // Clear current settings
new arg1[64]
if ( read_argv(2, arg1 , 63 ) ) build_path( arg1 , 63, "$basedir/%s", arg1 )
else copy( arg1, 63, g_saveFile )
@ -543,12 +537,14 @@ public actionMenu(id,key){
#if !defined NO_STEAM
public client_command( id ){
if ( g_AliasBlockNum && g_allowCheck[ id ] ) {
new arg[16]
read_argv( 0, arg , 15 )
if ( g_AliasBlockNum ) {
new arg[13]
if ( read_argv( 0, arg , 12 ) > 11 ) /* Longest buy command has 11 chars so if command is longer then don't care */
return PLUGIN_CONTINUE
new a = 0
do {
if ( equal( g_Aliases[g_AliasBlock[ a ]] , arg ) || equal( g_moreAliases[g_AliasBlock[ a ]] , arg ) ) {
if ( equal( g_Aliases[g_AliasBlock[ a ]] , arg ) ||
equal( g_Aliases2[g_AliasBlock[ a ]] , arg ) ) {
client_print(id,print_center,g_Restricted )
return PLUGIN_HANDLED
}
@ -558,6 +554,13 @@ public client_command( id ){
}
#endif
#if !defined NO_STEAM
public blockcommand(id) {
client_print(id,print_center, g_Restricted )
return PLUGIN_HANDLED
}
#endif
public cmdMenu(id,level,cid){
if (cmd_access(id,level,cid,1))
displayMenu(id, g_Position[id] = 0 )
@ -610,4 +613,4 @@ loadSettings(filename[]){
setWeapon( a , 1 )
}
return 1
}
}