mirror of
https://github.com/alliedmodders/amxmodx.git
synced 2024-12-25 14:25:38 +03:00
Cleaned up some code, added checks for msgid != 0 (so AMXX doesn't crash mods which don't support text based menus for example)
This commit is contained in:
parent
8c600f90c3
commit
9307994060
367
amxmodx/util.cpp
367
amxmodx/util.cpp
@ -35,237 +35,264 @@
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int UTIL_ReadFlags(const char* c)
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int UTIL_ReadFlags(const char* c)
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{
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{
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int flags = 0;
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int flags = 0;
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while (*c) flags |= ( 1 << ( *c++ - 'a' ) );
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while (*c) flags |= ( 1 << ( *c++ - 'a' ) );
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return flags;
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return flags;
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}
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}
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void UTIL_GetFlags(char* f,int a)
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void UTIL_GetFlags(char* f,int a)
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{
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{
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for(int i='a';i<='z';++i){
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for(int i='a';i<='z';++i){
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if ( a & 1 ) *f++ = i;
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if ( a & 1 ) *f++ = i;
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a >>= 1;
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a >>= 1;
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}
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}
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*f = 0;
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*f = 0;
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}
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}
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/* warning - don't pass here const string */
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/* warning - don't pass here const string */
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void UTIL_ShowMenu( edict_t* pEdict, int slots, int time, char *menu, int mlen )
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void UTIL_ShowMenu( edict_t* pEdict, int slots, int time, char *menu, int mlen )
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{
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{
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char *n = menu;
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char *n = menu;
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char c = 0;
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char c = 0;
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int a;
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int a;
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while ( *n ) {
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if (!gmsgShowMenu)
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a = mlen;
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return; // some games don't support ShowMenu (Firearms)
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if ( a > 175 ) a = 175;
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mlen -= a;
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while ( *n ) {
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c = *(n+=a);
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a = mlen;
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*n = 0;
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if ( a > 175 ) a = 175;
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MESSAGE_BEGIN( MSG_ONE , gmsgShowMenu, NULL, pEdict );
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mlen -= a;
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WRITE_SHORT( slots );
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c = *(n+=a);
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WRITE_CHAR( time );
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*n = 0;
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WRITE_BYTE( c ? TRUE : FALSE);
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MESSAGE_BEGIN( MSG_ONE , gmsgShowMenu, NULL, pEdict );
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WRITE_STRING( menu );
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WRITE_SHORT( slots );
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MESSAGE_END();
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WRITE_CHAR( time );
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*n = c;
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WRITE_BYTE( c ? TRUE : FALSE);
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menu = n;
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WRITE_STRING( menu );
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}
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MESSAGE_END();
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*n = c;
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menu = n;
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}
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}
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}
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/* warning - don't pass here const string */
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/* warning - don't pass here const string */
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void UTIL_ShowMOTD( edict_t *client , char *motd, int mlen, const char *name)
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void UTIL_ShowMOTD( edict_t *client , char *motd, int mlen, const char *name)
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{
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{
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MESSAGE_BEGIN( MSG_ONE , gmsgServerName, NULL, client );
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if (!gmsgServerName)
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WRITE_STRING(name);
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return; // :TODO: Maybe output a warning log?
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MESSAGE_END();
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char *n = motd;
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MESSAGE_BEGIN( MSG_ONE , gmsgServerName, NULL, client );
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char c = 0;
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WRITE_STRING(name);
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int a;
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MESSAGE_END();
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while ( *n ) {
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char *n = motd;
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a = mlen;
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char c = 0;
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if ( a > 175 ) a = 175;
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int a;
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mlen -= a;
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c = *(n+=a);
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*n = 0;
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MESSAGE_BEGIN( MSG_ONE , gmsgMOTD, NULL, client );
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WRITE_BYTE( c ? FALSE : TRUE );
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WRITE_STRING( motd );
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MESSAGE_END();
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*n = c;
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motd = n;
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}
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MESSAGE_BEGIN( MSG_ONE , gmsgServerName, NULL, client );
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while ( *n ) {
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WRITE_STRING( hostname->string );
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a = mlen;
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MESSAGE_END();
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if ( a > 175 ) a = 175;
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mlen -= a;
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c = *(n+=a);
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*n = 0;
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MESSAGE_BEGIN( MSG_ONE , gmsgMOTD, NULL, client );
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WRITE_BYTE( c ? FALSE : TRUE );
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WRITE_STRING( motd );
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MESSAGE_END();
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*n = c;
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motd = n;
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}
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MESSAGE_BEGIN( MSG_ONE , gmsgServerName, NULL, client );
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WRITE_STRING( hostname->string );
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MESSAGE_END();
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}
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}
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void UTIL_IntToString(int value, char *output)
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void UTIL_IntToString(int value, char *output)
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{
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{
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static const char *words[] = {"zero ","one ","two ","three ","four ",
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static const char *words[] = {"zero ","one ","two ","three ","four ",
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"five ", "six ","seven ","eight ","nine ","ten ",
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"five ", "six ","seven ","eight ","nine ","ten ",
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"eleven ","twelve ","thirteen ","fourteen ","fifteen ",
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"eleven ","twelve ","thirteen ","fourteen ","fifteen ",
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"sixteen ","seventeen ","eighteen ","nineteen ",
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"sixteen ","seventeen ","eighteen ","nineteen ",
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"twenty ","thirty ","fourty ", "fifty ","sixty ",
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"twenty ","thirty ","fourty ", "fifty ","sixty ",
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"seventy ","eighty ","ninety ",
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"seventy ","eighty ","ninety ",
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"hundred ","thousand "};
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"hundred ","thousand "};
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*output = 0;
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*output = 0;
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if (value < 0) value = -value;
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if (value < 0) value = -value;
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int tho = value / 1000;
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int tho = value / 1000;
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int aaa = 0;
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int aaa = 0;
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if (tho){
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if (tho){
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aaa += sprintf(&output[aaa], words[ tho ] );
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aaa += sprintf(&output[aaa], words[ tho ] );
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aaa += sprintf(&output[aaa], words[29] );
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aaa += sprintf(&output[aaa], words[29] );
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value = value % 1000;
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value = value % 1000;
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}
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}
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int hun = value / 100;
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int hun = value / 100;
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if (hun) {
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if (hun) {
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aaa += sprintf(&output[aaa], words[ hun ] );
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aaa += sprintf(&output[aaa], words[ hun ] );
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aaa += sprintf(&output[aaa], words[28] );
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aaa += sprintf(&output[aaa], words[28] );
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value = value % 100;
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value = value % 100;
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}
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}
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int ten = value / 10;
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int ten = value / 10;
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int unit = value % 10;
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int unit = value % 10;
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if ( ten )
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if ( ten )
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aaa += sprintf(&output[aaa], words[ ( ten > 1 ) ? ( ten + 18 ) : ( unit + 10 ) ] );
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aaa += sprintf(&output[aaa], words[ ( ten > 1 ) ? ( ten + 18 ) : ( unit + 10 ) ] );
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if ( ten != 1 && ( unit || (!value && !hun && !tho) ) )
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if ( ten != 1 && ( unit || (!value && !hun && !tho) ) )
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sprintf(&output[aaa], words[ unit ] );
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sprintf(&output[aaa], words[ unit ] );
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}
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}
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char* UTIL_SplitHudMessage(const char *src)
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char* UTIL_SplitHudMessage(const char *src)
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{
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{
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static char message[512];
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static char message[512];
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short b = 0, d = 0, e = 0, c = -1;
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short b = 0, d = 0, e = 0, c = -1;
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while ( src[ d ] && e < 480 ) {
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while ( src[ d ] && e < 480 ) {
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if ( src[ d ] == ' ' ) {
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if ( src[ d ] == ' ' ) {
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c = e;
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c = e;
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}
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}
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else if ( src[ d ] == '\n' ) {
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else if ( src[ d ] == '\n' ) {
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c = -1;
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c = -1;
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b = 0;
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b = 0;
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}
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}
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message[ e++ ] = src[ d++ ];
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message[ e++ ] = src[ d++ ];
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if ( ++b == 69 ) {
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if ( ++b == 69 ) {
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if ( c == -1 ) {
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if ( c == -1 ) {
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message[ e++ ] = '\n';
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message[ e++ ] = '\n';
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b = 0;
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b = 0;
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}
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}
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else {
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else {
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message[ c ] = '\n';
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message[ c ] = '\n';
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b = e - c - 1;
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b = e - c - 1;
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c = -1;
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c = -1;
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}
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}
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}
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}
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}
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}
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message[ e ] = 0;
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message[ e ] = 0;
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return message;
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return message;
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}
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}
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unsigned short FixedUnsigned16( float value, float scale )
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unsigned short FixedUnsigned16( float value, float scale )
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{
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{
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int output = (int)(value * scale);
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int output = (int)(value * scale);
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if ( output < 0 )
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if ( output < 0 )
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output = 0;
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output = 0;
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else if ( output > 0xFFFF )
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else if ( output > 0xFFFF )
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output = 0xFFFF;
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output = 0xFFFF;
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return (unsigned short)output;
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return (unsigned short)output;
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}
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}
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short FixedSigned16( float value, float scale )
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short FixedSigned16( float value, float scale )
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{
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{
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int output = (int)(value * scale);
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int output = (int)(value * scale);
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if ( output > 32767 )
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if ( output > 32767 )
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output = 32767;
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output = 32767;
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else if ( output < -32768 )
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else if ( output < -32768 )
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output = -32768;
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output = -32768;
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return (short)output;
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return (short)output;
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}
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}
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void UTIL_HudMessage(edict_t *pEntity, const hudtextparms_t &textparms, char *pMessage)
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void UTIL_HudMessage(edict_t *pEntity, const hudtextparms_t &textparms, char *pMessage)
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{
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{
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if ( pEntity )
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if ( pEntity )
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MESSAGE_BEGIN( MSG_ONE_UNRELIABLE, SVC_TEMPENTITY, NULL, pEntity );
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MESSAGE_BEGIN( MSG_ONE_UNRELIABLE, SVC_TEMPENTITY, NULL, pEntity );
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else
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else
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MESSAGE_BEGIN( MSG_BROADCAST, SVC_TEMPENTITY );
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MESSAGE_BEGIN( MSG_BROADCAST, SVC_TEMPENTITY );
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WRITE_BYTE(29);
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WRITE_BYTE(29);
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WRITE_BYTE(textparms.channel & 0xFF);
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WRITE_BYTE(textparms.channel & 0xFF);
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WRITE_SHORT(FixedSigned16(textparms.x, (1<<13) ));
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WRITE_SHORT(FixedSigned16(textparms.x, (1<<13) ));
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WRITE_SHORT(FixedSigned16(textparms.y, (1<<13) ));
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WRITE_SHORT(FixedSigned16(textparms.y, (1<<13) ));
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WRITE_BYTE(textparms.effect);
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WRITE_BYTE(textparms.effect);
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WRITE_BYTE(textparms.r1);
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WRITE_BYTE(textparms.r1);
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WRITE_BYTE(textparms.g1);
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WRITE_BYTE(textparms.g1);
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WRITE_BYTE(textparms.b1);
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WRITE_BYTE(textparms.b1);
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WRITE_BYTE(0);
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WRITE_BYTE(0);
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WRITE_BYTE(255);
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WRITE_BYTE(255);
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WRITE_BYTE(255);
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WRITE_BYTE(255);
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WRITE_BYTE(250);
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WRITE_BYTE(250);
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WRITE_BYTE(0);
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WRITE_BYTE(0);
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WRITE_SHORT(FixedUnsigned16(textparms.fadeinTime, (1<<8) ));
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WRITE_SHORT(FixedUnsigned16(textparms.fadeinTime, (1<<8) ));
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WRITE_SHORT(FixedUnsigned16(textparms.fadeoutTime, (1<<8) ));
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WRITE_SHORT(FixedUnsigned16(textparms.fadeoutTime, (1<<8) ));
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WRITE_SHORT(FixedUnsigned16(textparms.holdTime, (1<<8) ));
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WRITE_SHORT(FixedUnsigned16(textparms.holdTime, (1<<8) ));
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if (textparms.effect==2)
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if (textparms.effect==2)
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WRITE_SHORT(FixedUnsigned16(textparms.fxTime, (1<<8) ) );
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WRITE_SHORT(FixedUnsigned16(textparms.fxTime, (1<<8) ) );
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WRITE_STRING(pMessage);
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WRITE_STRING(pMessage);
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MESSAGE_END();
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MESSAGE_END();
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}
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}
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/* warning - buffer of msg must be longer than 190 chars!
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/* warning - buffer of msg must be longer than 190 chars!
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(here in AMX it is always longer) */
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(here in AMX it is always longer) */
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void UTIL_ClientPrint( edict_t *pEntity, int msg_dest, char *msg )
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void UTIL_ClientPrint( edict_t *pEntity, int msg_dest, char *msg )
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{
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{
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char c = msg[190];
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if (!gmsgTextMsg)
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msg[190] = 0; // truncate without checking with strlen()
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return; // :TODO: Maybe output a warning log?
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if ( pEntity )
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MESSAGE_BEGIN( MSG_ONE, gmsgTextMsg, NULL, pEntity );
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char c = msg[190];
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else
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msg[190] = 0; // truncate without checking with strlen()
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MESSAGE_BEGIN( MSG_BROADCAST , gmsgTextMsg);
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if ( pEntity )
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WRITE_BYTE( msg_dest );
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MESSAGE_BEGIN( MSG_ONE, gmsgTextMsg, NULL, pEntity );
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WRITE_STRING( msg );
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else
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MESSAGE_END();
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MESSAGE_BEGIN( MSG_BROADCAST , gmsgTextMsg);
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msg[190] = c;
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WRITE_BYTE( msg_dest );
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WRITE_STRING( msg );
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MESSAGE_END();
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msg[190] = c;
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}
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}
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void UTIL_FakeClientCommand(edict_t *pEdict, const char *cmd, const char *arg1, const char *arg2) {
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// UTIL_FakeClientCommand
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if (!cmd) return;
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// PURPOSE: Sends a fake client command to GameDLL
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//strncpy(g_fakecmd.argv[0], cmd, 127 );
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// HOW DOES IT WORK:
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//g_fakecmd.argv[0][ 127 ] = 0;
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// 1) Stores command and arguments into a global and sets the global "fake" flag to true
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// 2) Invokes ClientCommand in GameDLL
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// 3) meta_api.cpp overrides Cmd_Args, Cmd_Argv, Cmd_Argc and gives them fake values if the "fake" flag is set
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// 4) unsets the global "fake" flag
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void UTIL_FakeClientCommand(edict_t *pEdict, const char *cmd, const char *arg1, const char *arg2)
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{
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if (!cmd)
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return; // no command
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// store command
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g_fakecmd.argv[0] = cmd;
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g_fakecmd.argv[0] = cmd;
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if (arg2){
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// if only arg2 is passed, swap the arguments
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g_fakecmd.argc = 3;
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if (!arg1 && arg2)
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{
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arg1 = arg2;
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arg2 = NULL;
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}
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// store arguments
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if (arg2)
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{ // both arguments passed
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g_fakecmd.argc = 3; // 2 arguments + 1 command
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// store arguments
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g_fakecmd.argv[1] = arg1;
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g_fakecmd.argv[1] = arg1;
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g_fakecmd.argv[2] = arg2;
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g_fakecmd.argv[2] = arg2;
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snprintf( g_fakecmd.args ,255 , "%s %s",arg1,arg2 );
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// build argument line
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snprintf(g_fakecmd.args, 255, "%s %s", arg1, arg2);
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// if snprintf reached 255 chars limit, this will make sure there will be no access violation
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g_fakecmd.args[255] = 0;
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g_fakecmd.args[255] = 0;
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//strncpy(g_fakecmd.argv[1], arg1 , 127 );
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//g_fakecmd.argv[1][ 127 ] = 0;
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//strncpy(g_fakecmd.argv[2], arg2 , 127 );
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//g_fakecmd.argv[2][ 127 ] = 0;
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//snprintf(g_fakecmd.args, 255 , "%s %s",arg1,arg2);
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//g_fakecmd.args[255] = 0;
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}
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}
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else if (arg1){
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else if (arg1)
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g_fakecmd.argc = 2;
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{ // only one argument passed
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g_fakecmd.argc = 2; // 1 argument + 1 command
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// store argument
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g_fakecmd.argv[1] = arg1;
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g_fakecmd.argv[1] = arg1;
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snprintf( g_fakecmd.args ,255 , "%s" , arg1 );
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// build argument line
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snprintf( g_fakecmd.args, 255, "%s", arg1);
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// if snprintf reached 255 chars limit, this will make sure there will be no access violation
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g_fakecmd.args[255] = 0;
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g_fakecmd.args[255] = 0;
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//strncpy(g_fakecmd.argv[1], arg1, 127 );
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//g_fakecmd.argv[1][ 127 ] = 0;
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//*g_fakecmd.argv[2] = 0;
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//snprintf(g_fakecmd.args, 255 ,"%s",arg1);
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//g_fakecmd.args[255] = 0;
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}
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}
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else
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else
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g_fakecmd.argc = 1;
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g_fakecmd.argc = 1; // no argmuents -> only one command
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// set the global "fake" flag so the Cmd_Arg* functions will be superceded
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g_fakecmd.fake = true;
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g_fakecmd.fake = true;
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// tell the GameDLL that the client sent a command
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MDLL_ClientCommand(pEdict);
|
MDLL_ClientCommand(pEdict);
|
||||||
|
// unset the global "fake" flag
|
||||||
g_fakecmd.fake = false;
|
g_fakecmd.fake = false;
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user