Mark return as bool & improve documentation

This commit is contained in:
HamletEagle 2018-09-30 12:17:49 -07:00
parent 12f0e1743f
commit 9367015d6c
2 changed files with 3 additions and 3 deletions

View File

@ -1054,7 +1054,7 @@ static cell AMX_NATIVE_CALL cs_get_user_hasprimary(AMX *amx, cell *params)
return 0; return 0;
} }
// native cs_has_user_weapon_in_slot(index, slot); // native bool:cs_has_user_weapon_in_slot(index, slot);
static cell AMX_NATIVE_CALL cs_has_user_weapon_in_slot(AMX *amx, cell *params) static cell AMX_NATIVE_CALL cs_has_user_weapon_in_slot(AMX *amx, cell *params)
{ {
GET_OFFSET("CBasePlayer", m_rgpPlayerItems); GET_OFFSET("CBasePlayer", m_rgpPlayerItems);

View File

@ -213,14 +213,14 @@ native cs_get_user_hasprim(index);
* Returns if the client has a weapon in the specified inventory slot. * Returns if the client has a weapon in the specified inventory slot.
* *
* @param index Client index * @param index Client index
* @param slot Slot to check * @param slot Slot to check. See CS_WEAPONSLOT_* in cstrike_const.inc for a list of possible values.
* *
* @return 1 if the client has a weapon in the specified slot, 0 otherwise * @return 1 if the client has a weapon in the specified slot, 0 otherwise
* @error If the client index is not within the range of 1 to * @error If the client index is not within the range of 1 to
* MaxClients, or the client is not connected, an error will be * MaxClients, or the client is not connected, an error will be
* thrown. * thrown.
*/ */
native cs_has_user_weapon_in_slot(index, slot); native bool:cs_has_user_weapon_in_slot(index, slot);
/** /**